Documentation
¶
Overview ¶
Package modulegen contains defined types used for module generation
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Resources = []string{
"arm component",
"audio_input component",
"base component",
"board component",
"camera component",
"encoder component",
"gantry component",
"generic component",
"gripper component",
"input component",
"motor component",
"movement_sensor component",
"pose_tracker component",
"power_sensor component",
"sensor component",
"servo component",
"generic service",
"mlmodel service",
"motion service",
"navigation service",
"slam service",
"vision service",
}
Resources is a list of all the available resources in Viam.
Functions ¶
This section is empty.
Types ¶
type GoModuleTmpl ¶
type GoModuleTmpl struct {
Module ModuleInputs
ModelType string
ObjName string
Imports string
Functions string
}
GoModuleTmpl contains necessary information to fill out the go method stubs.
type ModuleInputs ¶
type ModuleInputs struct {
ModuleName string `json:"module_name"`
IsPublic bool `json:"-"`
Namespace string `json:"namespace"`
OrgID string `json:"-"`
Language string `json:"language"`
Resource string `json:"-"`
ResourceType string `json:"resource_type"`
ResourceSubtype string `json:"resource_subtype"`
ModelName string `json:"model_name"`
EnableCloudBuild bool `json:"enable_cloud_build"`
InitializeGit bool `json:"initialize_git"`
RegisterOnApp bool `json:"-"`
GeneratorVersion string `json:"generator_version"`
GeneratedOn time.Time `json:"generated_on"`
ModulePascal string `json:"-"`
ModuleCamel string `json:"-"`
ModuleLowercase string `json:"-"`
API string `json:"-"`
ResourceSubtypePascal string `json:"-"`
ResourceTypePascal string `json:"-"`
ModelPascal string `json:"-"`
ModelCamel string `json:"-"`
ModelTriple string `json:"-"`
ModelLowercase string `json:"-"`
SDKVersion string `json:"-"`
}
ModuleInputs contains the necessary information to fill out template files.
func (*ModuleInputs) CheckResource ¶
func (inputs *ModuleInputs) CheckResource() error
CheckResource checks if the given resource is valid.
func (*ModuleInputs) HasEmptyInput ¶
func (inputs *ModuleInputs) HasEmptyInput() bool
HasEmptyInput checks to see if any required inputs were not filled in.
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