Documentation

Overview

    Package asset provides access to application-bundled assets.

    On Android, assets are accessed via android.content.res.AssetManager. These files are stored in the assets/ directory of the app. Any raw asset can be accessed by its direct relative name. For example assets/img.png can be opened with Open("img.png").

    On iOS an asset is a resource stored in the application bundle. Resources can be loaded using the same relative paths.

    For consistency when debugging on a desktop, assets are read from a directory named assets under the current working directory.

    Index

    Constants

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    Variables

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    Functions

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    Types

    type File

    type File interface {
    	io.ReadSeeker
    	io.Closer
    }

      File is an open asset.

      func Open

      func Open(name string) (File, error)

        Open opens a named asset.

        Errors are of type *os.PathError.

        This must not be called from init when used in android apps.

        GOOS=linux, GOARCH=amd64