Package websocket implements a client and server for the WebSocket protocol as specified in RFC 6455.

    This package currently lacks some features found in alternative and more actively maintained WebSocket packages:




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    const (
    	ProtocolVersionHybi13    = 13
    	ProtocolVersionHybi      = ProtocolVersionHybi13
    	SupportedProtocolVersion = "13"
    	ContinuationFrame = 0
    	TextFrame         = 1
    	BinaryFrame       = 2
    	CloseFrame        = 8
    	PingFrame         = 9
    	PongFrame         = 10
    	UnknownFrame      = 255
    	DefaultMaxPayloadBytes = 32 << 20 // 32MB


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    var (
    	ErrBadMaskingKey         = &ProtocolError{"bad masking key"}
    	ErrBadPongMessage        = &ProtocolError{"bad pong message"}
    	ErrBadClosingStatus      = &ProtocolError{"bad closing status"}
    	ErrUnsupportedExtensions = &ProtocolError{"unsupported extensions"}
    	ErrNotImplemented        = &ProtocolError{"not implemented"}
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    var (
    	ErrBadProtocolVersion   = &ProtocolError{"bad protocol version"}
    	ErrBadScheme            = &ProtocolError{"bad scheme"}
    	ErrBadStatus            = &ProtocolError{"bad status"}
    	ErrBadUpgrade           = &ProtocolError{"missing or bad upgrade"}
    	ErrBadWebSocketOrigin   = &ProtocolError{"missing or bad WebSocket-Origin"}
    	ErrBadWebSocketLocation = &ProtocolError{"missing or bad WebSocket-Location"}
    	ErrBadWebSocketProtocol = &ProtocolError{"missing or bad WebSocket-Protocol"}
    	ErrBadWebSocketVersion  = &ProtocolError{"missing or bad WebSocket Version"}
    	ErrChallengeResponse    = &ProtocolError{"mismatch challenge/response"}
    	ErrBadFrame             = &ProtocolError{"bad frame"}
    	ErrBadFrameBoundary     = &ProtocolError{"not on frame boundary"}
    	ErrNotWebSocket         = &ProtocolError{"not websocket protocol"}
    	ErrBadRequestMethod     = &ProtocolError{"bad method"}
    	ErrNotSupported         = &ProtocolError{"not supported"}
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    var ErrFrameTooLarge = errors.New("websocket: frame payload size exceeds limit")

      ErrFrameTooLarge is returned by Codec's Receive method if payload size exceeds limit set by Conn.MaxPayloadBytes

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      var JSON = Codec{jsonMarshal, jsonUnmarshal}

        JSON is a codec to send/receive JSON data in a frame from a WebSocket connection.

        Trivial usage:

        import "websocket"
        type T struct {
        	Msg string
        	Count int
        // receive JSON type T
        var data T
        websocket.JSON.Receive(ws, &data)
        // send JSON type T
        websocket.JSON.Send(ws, data)
        View Source
        var Message = Codec{marshal, unmarshal}

          Message is a codec to send/receive text/binary data in a frame on WebSocket connection. To send/receive text frame, use string type. To send/receive binary frame, use []byte type.

          Trivial usage:

          import "websocket"
          // receive text frame
          var message string
          websocket.Message.Receive(ws, &message)
          // send text frame
          message = "hello"
          websocket.Message.Send(ws, message)
          // receive binary frame
          var data []byte
          websocket.Message.Receive(ws, &data)
          // send binary frame
          data = []byte{0, 1, 2}
          websocket.Message.Send(ws, data)


          func Origin

          func Origin(config *Config, req *http.Request) (*url.URL, error)

            Origin parses the Origin header in req. If the Origin header is not set, it returns nil and nil.


            type Addr

            type Addr struct {

              Addr is an implementation of net.Addr for WebSocket.

              func (*Addr) Network

              func (addr *Addr) Network() string

                Network returns the network type for a WebSocket, "websocket".

                type Codec

                type Codec struct {
                	Marshal   func(v interface{}) (data []byte, payloadType byte, err error)
                	Unmarshal func(data []byte, payloadType byte, v interface{}) (err error)

                  Codec represents a symmetric pair of functions that implement a codec.

                  func (Codec) Receive

                  func (cd Codec) Receive(ws *Conn, v interface{}) (err error)

                    Receive receives single frame from ws, unmarshaled by cd.Unmarshal and stores in v. The whole frame payload is read to an in-memory buffer; max size of payload is defined by ws.MaxPayloadBytes. If frame payload size exceeds limit, ErrFrameTooLarge is returned; in this case frame is not read off wire completely. The next call to Receive would read and discard leftover data of previous oversized frame before processing next frame.

                    func (Codec) Send

                    func (cd Codec) Send(ws *Conn, v interface{}) (err error)

                      Send sends v marshaled by cd.Marshal as single frame to ws.

                      type Config

                      type Config struct {
                      	// A WebSocket server address.
                      	Location *url.URL
                      	// A Websocket client origin.
                      	Origin *url.URL
                      	// WebSocket subprotocols.
                      	Protocol []string
                      	// WebSocket protocol version.
                      	Version int
                      	// TLS config for secure WebSocket (wss).
                      	TlsConfig *tls.Config
                      	// Additional header fields to be sent in WebSocket opening handshake.
                      	Header http.Header
                      	// Dialer used when opening websocket connections.
                      	Dialer *net.Dialer
                      	// contains filtered or unexported fields

                        Config is a WebSocket configuration

                        func NewConfig

                        func NewConfig(server, origin string) (config *Config, err error)

                          NewConfig creates a new WebSocket config for client connection.

                          type Conn

                          type Conn struct {
                          	PayloadType byte
                          	// MaxPayloadBytes limits the size of frame payload received over Conn
                          	// by Codec's Receive method. If zero, DefaultMaxPayloadBytes is used.
                          	MaxPayloadBytes int
                          	// contains filtered or unexported fields

                            Conn represents a WebSocket connection.

                            Multiple goroutines may invoke methods on a Conn simultaneously.

                            func Dial

                            func Dial(url_, protocol, origin string) (ws *Conn, err error)

                              Dial opens a new client connection to a WebSocket.


                                This example demonstrates a trivial client.


                                func DialConfig

                                func DialConfig(config *Config) (ws *Conn, err error)

                                  DialConfig opens a new client connection to a WebSocket with a config.

                                  func NewClient

                                  func NewClient(config *Config, rwc io.ReadWriteCloser) (ws *Conn, err error)

                                    NewClient creates a new WebSocket client connection over rwc.

                                    func (*Conn) Close

                                    func (ws *Conn) Close() error

                                      Close implements the io.Closer interface.

                                      func (*Conn) Config

                                      func (ws *Conn) Config() *Config

                                        Config returns the WebSocket config.

                                        func (*Conn) IsClientConn

                                        func (ws *Conn) IsClientConn() bool

                                          IsClientConn reports whether ws is a client-side connection.

                                          func (*Conn) IsServerConn

                                          func (ws *Conn) IsServerConn() bool

                                            IsServerConn reports whether ws is a server-side connection.

                                            func (*Conn) LocalAddr

                                            func (ws *Conn) LocalAddr() net.Addr

                                              LocalAddr returns the WebSocket Origin for the connection for client, or the WebSocket location for server.

                                              func (*Conn) Read

                                              func (ws *Conn) Read(msg []byte) (n int, err error)

                                                Read implements the io.Reader interface: it reads data of a frame from the WebSocket connection. if msg is not large enough for the frame data, it fills the msg and next Read will read the rest of the frame data. it reads Text frame or Binary frame.

                                                func (*Conn) RemoteAddr

                                                func (ws *Conn) RemoteAddr() net.Addr

                                                  RemoteAddr returns the WebSocket location for the connection for client, or the Websocket Origin for server.

                                                  func (*Conn) Request

                                                  func (ws *Conn) Request() *http.Request

                                                    Request returns the http request upgraded to the WebSocket. It is nil for client side.

                                                    func (*Conn) SetDeadline

                                                    func (ws *Conn) SetDeadline(t time.Time) error

                                                      SetDeadline sets the connection's network read & write deadlines.

                                                      func (*Conn) SetReadDeadline

                                                      func (ws *Conn) SetReadDeadline(t time.Time) error

                                                        SetReadDeadline sets the connection's network read deadline.

                                                        func (*Conn) SetWriteDeadline

                                                        func (ws *Conn) SetWriteDeadline(t time.Time) error

                                                          SetWriteDeadline sets the connection's network write deadline.

                                                          func (*Conn) Write

                                                          func (ws *Conn) Write(msg []byte) (n int, err error)

                                                            Write implements the io.Writer interface: it writes data as a frame to the WebSocket connection.

                                                            type DialError

                                                            type DialError struct {
                                                            	Err error

                                                              DialError is an error that occurs while dialling a websocket server.

                                                              func (*DialError) Error

                                                              func (e *DialError) Error() string

                                                              type Handler

                                                              type Handler func(*Conn)

                                                                Handler is a simple interface to a WebSocket browser client. It checks if Origin header is valid URL by default. You might want to verify websocket.Conn.Config().Origin in the func. If you use Server instead of Handler, you could call websocket.Origin and check the origin in your Handshake func. So, if you want to accept non-browser clients, which do not send an Origin header, set a Server.Handshake that does not check the origin.


                                                                  This example demonstrates a trivial echo server.


                                                                  func (Handler) ServeHTTP

                                                                  func (h Handler) ServeHTTP(w http.ResponseWriter, req *http.Request)

                                                                    ServeHTTP implements the http.Handler interface for a WebSocket

                                                                    type ProtocolError

                                                                    type ProtocolError struct {
                                                                    	ErrorString string

                                                                      ProtocolError represents WebSocket protocol errors.

                                                                      func (*ProtocolError) Error

                                                                      func (err *ProtocolError) Error() string

                                                                      type Server

                                                                      type Server struct {
                                                                      	// Config is a WebSocket configuration for new WebSocket connection.
                                                                      	// Handshake is an optional function in WebSocket handshake.
                                                                      	// For example, you can check, or don't check Origin header.
                                                                      	// Another example, you can select config.Protocol.
                                                                      	Handshake func(*Config, *http.Request) error
                                                                      	// Handler handles a WebSocket connection.

                                                                        Server represents a server of a WebSocket.

                                                                        func (Server) ServeHTTP

                                                                        func (s Server) ServeHTTP(w http.ResponseWriter, req *http.Request)

                                                                          ServeHTTP implements the http.Handler interface for a WebSocket