Documentation
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Overview ¶
Object that holds all the available Commands and their shortcuts text. These Commands can be accessed through Editor > Command Palette menu.
Command key names use slash delimiters to distinguish sections, for example: "example/command1" then example will be the section name.
package main import "graphics.gd/classdb/EditorInterface" func ExampleEditorCommandPalette() { var command_palette = EditorInterface.GetCommandPalette() // external_command is a function that will be called with the command is executed. command_palette.AddCommand("command", "test/command", func() { // do something }) }
Note: This class shouldn't be instantiated directly. Instead, access the singleton using EditorInterface.GetCommandPalette.
Index ¶
- type Advanced
- type Any
- type Expanded
- type Extension
- func (self *Extension[T]) AsAcceptDialog() AcceptDialog.Instance
- func (self *Extension[T]) AsConfirmationDialog() ConfirmationDialog.Instance
- func (self *Extension[T]) AsEditorCommandPalette() Instance
- func (self *Extension[T]) AsNode() Node.Instance
- func (self *Extension[T]) AsObject() [1]gd.Object
- func (self *Extension[T]) AsViewport() Viewport.Instance
- func (self *Extension[T]) AsWindow() Window.Instance
- type ID
- type Instance
- func (self Instance) AddCommand(command_name string, key_name string, binded_callable func())
- func (self Instance) AsAcceptDialog() AcceptDialog.Instance
- func (self Instance) AsConfirmationDialog() ConfirmationDialog.Instance
- func (self Instance) AsEditorCommandPalette() Instance
- func (self Instance) AsNode() Node.Instance
- func (self Instance) AsObject() [1]gd.Object
- func (self Instance) AsViewport() Viewport.Instance
- func (self Instance) AsWindow() Window.Instance
- func (self Instance) ID() ID
- func (self Instance) MoreArgs() MoreArgs
- func (self Instance) RemoveCommand(key_name string)
- func (self *Instance) SetObject(obj [1]gd.Object) bool
- func (self Instance) Virtual(name string) reflect.Value
- type MoreArgs
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Advanced ¶
type Advanced = class
Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.
type Extension ¶
Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension
func (*Extension[T]) AsAcceptDialog ¶
func (self *Extension[T]) AsAcceptDialog() AcceptDialog.Instance
func (*Extension[T]) AsConfirmationDialog ¶
func (self *Extension[T]) AsConfirmationDialog() ConfirmationDialog.Instance
func (*Extension[T]) AsEditorCommandPalette ¶
func (*Extension[T]) AsViewport ¶
type ID ¶
ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.
type Instance ¶
type Instance [1]gdclass.EditorCommandPalette
Instance of the class with convieniently typed arguments and results.
var Nil Instance
Nil is a nil/null instance of the class. Equivalent to the zero value.
func (Instance) AddCommand ¶
Adds a custom command to EditorCommandPalette.
- 'command_name': string (Name of the Command. This is displayed to the user.)
- 'key_name': string (Name of the key for a particular Command. This is used to uniquely identify the Command.)
- 'binded_callable': func (Callable of the Command. This will be executed when the Command is selected.)
- 'shortcut_text': string (Shortcut text of the Command if available.)
func (Instance) AsAcceptDialog ¶
func (self Instance) AsAcceptDialog() AcceptDialog.Instance
func (Instance) AsConfirmationDialog ¶
func (self Instance) AsConfirmationDialog() ConfirmationDialog.Instance
func (Instance) AsEditorCommandPalette ¶
func (Instance) AsViewport ¶
func (Instance) MoreArgs ¶
MoreArgs enables certain functions to be called with additional 'optional' arguments.
func (Instance) RemoveCommand ¶
Removes the custom command from EditorCommandPalette.
- 'key_name': string (Name of the key for a particular Command.)
type MoreArgs ¶
type MoreArgs [1]gdclass.EditorCommandPalette
MoreArgs is a container for Instance functions with additional 'optional' arguments.
func (MoreArgs) AddCommand ¶
func (self MoreArgs) AddCommand(command_name string, key_name string, binded_callable func(), shortcut_text string)
Adds a custom command to EditorCommandPalette.
- 'command_name': string (Name of the Command. This is displayed to the user.)
- 'key_name': string (Name of the key for a particular Command. This is used to uniquely identify the Command.)
- 'binded_callable': func (Callable of the Command. This will be executed when the Command is selected.)
- 'shortcut_text': string (Shortcut text of the Command if available.)