Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func SetCondition ¶
func SetCondition(status map[string]interface{}, condition *StatusCondition)
func SetStatusCondition ¶
func SetStatusCondition(obj map[string]interface{}, condition *StatusCondition)
Types ¶
type StatusCondition ¶
type StatusCondition struct { Type string `json:"type"` Status string `json:"status"` Reason string `json:"reason,omitempty"` Message string `json:"message,omitempty"` }
func GetStatusCondition ¶
func GetStatusCondition(obj map[string]interface{}, conditionType string) *StatusCondition
func NewStatusCondition ¶
func NewStatusCondition(obj map[string]interface{}) *StatusCondition
func (*StatusCondition) Object ¶
func (c *StatusCondition) Object() map[string]interface{}
Source Files
¶
- object.go
Click to show internal directories.
Click to hide internal directories.