Documentation ¶
Overview ¶
Package derp implements the Designated Encrypted Relay for Packets (DERP) protocol.
DERP routes packets to clients using curve25519 keys as addresses.
DERP is used by Tailscale nodes to proxy encrypted WireGuard packets through the Tailscale cloud servers when a direct path cannot be found or opened. DERP is a last resort. Both sides between very aggressive NATs, firewalls, no IPv6, etc? Well, DERP.
Index ¶
- Constants
- Variables
- type BytesSentRecv
- type Client
- func (c *Client) ClosePeer(target key.NodePublic) error
- func (c *Client) ForwardPacket(srcKey, dstKey key.NodePublic, pkt []byte) (err error)
- func (c *Client) LocalAddr() (netip.AddrPort, error)
- func (c *Client) NotePreferred(preferred bool) (err error)
- func (c *Client) PublicKey() key.NodePublic
- func (c *Client) Recv() (m ReceivedMessage, err error)
- func (c *Client) Send(dstKey key.NodePublic, pkt []byte) error
- func (c *Client) SendPing(data [8]byte) error
- func (c *Client) SendPong(data [8]byte) error
- func (c *Client) ServerPublicKey() key.NodePublic
- func (c *Client) WatchConnectionChanges() error
- type ClientOpt
- type Conn
- type HealthMessage
- type KeepAliveMessage
- type PacketForwarder
- type PeerGoneMessage
- type PeerGoneReasonType
- type PeerPresentFlags
- type PeerPresentMessage
- type PingMessage
- type PongMessage
- type ReceivedMessage
- type ReceivedPacket
- type Server
- func (s *Server) Accept(ctx context.Context, nc Conn, brw *bufio.ReadWriter, remoteAddr string)
- func (s *Server) AddPacketForwarder(dst key.NodePublic, fwd PacketForwarder)
- func (s *Server) Close() error
- func (s *Server) ConsistencyCheck() error
- func (s *Server) ExpVar() expvar.Var
- func (s *Server) HasMeshKey() bool
- func (s *Server) IsClientConnectedForTest(k key.NodePublic) bool
- func (s *Server) MeshKey() string
- func (s *Server) MetaCert() []byte
- func (s *Server) PrivateKey() key.NodePrivate
- func (s *Server) PublicKey() key.NodePublic
- func (s *Server) RemovePacketForwarder(dst key.NodePublic, fwd PacketForwarder)
- func (s *Server) ServeDebugTraffic(w http.ResponseWriter, r *http.Request)
- func (s *Server) SetMeshKey(v string)
- func (s *Server) SetVerifyClient(v bool)
- func (s *Server) SetVerifyClientURL(v string)
- func (s *Server) SetVerifyClientURLFailOpen(v bool)
- type ServerInfoMessage
- type ServerRestartingMessage
Constants ¶
const ( PeerGoneReasonDisconnected = PeerGoneReasonType(0x00) // peer disconnected from this server PeerGoneReasonNotHere = PeerGoneReasonType(0x01) // server doesn't know about this peer, unexpected PeerGoneReasonMeshConnBroke = PeerGoneReasonType(0xf0) // invented by Client.RunWatchConnectionLoop on disconnect; not sent on the wire )
const ( PeerPresentIsRegular = 1 << 0 PeerPresentIsMeshPeer = 1 << 1 PeerPresentIsProber = 1 << 2 PeerPresentNotIdeal = 1 << 3 // client said derp server is not its Region.Nodes[0] ideal node )
PeerPresentFlags bits.
const IdealNodeHeader = "Ideal-Node"
IdealNodeHeader is the HTTP request header sent on DERP HTTP client requests to indicate that they're connecting to their ideal (Region.Nodes[0]) node. The HTTP header value is the name of the node they wish they were connected to. This is an optional header.
const MaxPacketSize = 64 << 10
MaxPacketSize is the maximum size of a packet sent over DERP. (This only includes the data bytes visible to magicsock, not including its on-wire framing overhead)
const ProtocolVersion = 2
ProtocolVersion is bumped whenever there's a wire-incompatible change.
- version 1 (zero on wire): consistent box headers, in use by employee dev nodes a bit
- version 2: received packets have src addrs in frameRecvPacket at beginning
Variables ¶
var IdealNodeContextKey = ctxkey.New[string]("ideal-node", "")
IdealNodeContextKey is the context key used to pass the IdealNodeHeader value from the HTTP handler to the DERP server's Accept method.
Functions ¶
This section is empty.
Types ¶
type BytesSentRecv ¶ added in v1.10.0
type BytesSentRecv struct { Sent uint64 Recv uint64 // Key is the public key of the client which sent/received these bytes. Key key.NodePublic }
BytesSentRecv records the number of bytes that have been sent since the last traffic check for a given process, as well as the public key of the process sending those bytes.
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client is a DERP client.
func NewClient ¶
func NewClient(privateKey key.NodePrivate, nc Conn, brw *bufio.ReadWriter, logf logger.Logf, opts ...ClientOpt) (*Client, error)
func (*Client) ClosePeer ¶ added in v0.100.0
func (c *Client) ClosePeer(target key.NodePublic) error
ClosePeer asks the server to close target's TCP connection. It's a fatal error if the client wasn't created using MeshKey.
func (*Client) ForwardPacket ¶ added in v0.100.0
func (c *Client) ForwardPacket(srcKey, dstKey key.NodePublic, pkt []byte) (err error)
func (*Client) LocalAddr ¶ added in v1.20.0
LocalAddr returns the TCP connection's local address.
If the client is broken in some previously detectable way, it returns an error.
func (*Client) NotePreferred ¶
NotePreferred sends a packet that tells the server whether this client is the user's preferred server. This is only used in the server for stats.
func (*Client) PublicKey ¶ added in v1.76.0
func (c *Client) PublicKey() key.NodePublic
func (*Client) Recv ¶
func (c *Client) Recv() (m ReceivedMessage, err error)
Recv reads a message from the DERP server.
The returned message may alias memory owned by the Client; it should only be accessed until the next call to Client.
Once Recv returns an error, the Client is dead forever.
func (*Client) Send ¶
func (c *Client) Send(dstKey key.NodePublic, pkt []byte) error
Send sends a packet to the Tailscale node identified by dstKey.
It is an error if the packet is larger than 64KB.
func (*Client) ServerPublicKey ¶ added in v0.100.0
func (c *Client) ServerPublicKey() key.NodePublic
ServerPublicKey returns the server's public key.
func (*Client) WatchConnectionChanges ¶ added in v0.99.1
WatchConnectionChanges sends a request to subscribe to the peer's connection list. It's a fatal error if the client wasn't created using MeshKey.
type ClientOpt ¶ added in v0.100.0
type ClientOpt interface {
// contains filtered or unexported methods
}
ClientOpt is an option passed to NewClient.
func CanAckPings ¶ added in v1.6.0
CanAckPings returns a ClientOpt to set whether it advertises to the server that it's capable of acknowledging ping requests.
func IsProber ¶ added in v1.12.0
IsProber returns a ClientOpt to pass to the DERP server during connect to declare that this client is a a prober.
func MeshKey ¶ added in v0.100.0
MeshKey returns a ClientOpt to pass to the DERP server during connect to get access to join the mesh.
An empty key means to not use a mesh key.
func ServerPublicKey ¶ added in v1.2.0
func ServerPublicKey(key key.NodePublic) ClientOpt
ServerPublicKey returns a ClientOpt to declare that the server's DERP public key is known. If key is the zero value, the returned ClientOpt is a no-op.
type Conn ¶
type Conn interface { io.WriteCloser LocalAddr() net.Addr // The *Deadline methods follow the semantics of net.Conn. SetDeadline(time.Time) error SetReadDeadline(time.Time) error SetWriteDeadline(time.Time) error }
Conn is the subset of the underlying net.Conn the DERP Server needs. It is a defined type so that non-net connections can be used.
type HealthMessage ¶ added in v1.16.0
type HealthMessage struct { // Problem, if non-empty, is a description of why the connection // is unhealthy. // // The empty string means the connection is healthy again. // // The default condition is healthy, so the server doesn't // broadcast a HealthMessage until a problem exists. Problem string }
HealthMessage is a one-way message from server to client, declaring the connection health state.
type KeepAliveMessage ¶ added in v1.6.0
type KeepAliveMessage struct{}
KeepAliveMessage is a one-way empty message from server to client, just to keep the connection alive. It's like a PingMessage, but doesn't solicit a reply from the client.
type PacketForwarder ¶ added in v0.100.0
type PacketForwarder interface { ForwardPacket(src, dst key.NodePublic, payload []byte) error String() string }
PacketForwarder is something that can forward packets.
It's mostly an interface for circular dependency reasons; the typical implementation is derphttp.Client. The other implementation is a multiForwarder, which this package creates as needed if a public key gets more than one PacketForwarder registered for it.
type PeerGoneMessage ¶ added in v0.98.0
type PeerGoneMessage struct { Peer key.NodePublic Reason PeerGoneReasonType }
PeerGoneMessage is a ReceivedMessage that indicates that the client identified by the underlying public key is not connected to this server.
It has only historically been sent by the server when the client connection count decremented from 1 to 0 and not from e.g. 2 to 1. See https://github.com/tailscale/tailscale/issues/13566 for details.
type PeerGoneReasonType ¶ added in v1.40.0
type PeerGoneReasonType byte
PeerGoneReasonType is a one byte reason code explaining why a server does not have a path to the requested destination.
type PeerPresentFlags ¶ added in v1.70.0
type PeerPresentFlags byte
PeerPresentFlags is an optional byte of bit flags sent after a framePeerPresent message.
For a modern server, the value should always be non-zero. If the value is zero, that means the server doesn't support this field.
type PeerPresentMessage ¶ added in v0.99.1
type PeerPresentMessage struct { // Key is the public key of the client. Key key.NodePublic // IPPort is the remote IP and port of the client. IPPort netip.AddrPort // Flags is a bitmask of info about the client. Flags PeerPresentFlags }
PeerPresentMessage is a ReceivedMessage that indicates that the client is connected to the server. (Only used by trusted mesh clients)
It will be sent to client watchers for every new connection from a client, even if the client's already connected with that public key. See https://github.com/tailscale/tailscale/issues/13566 for PeerPresentMessage and PeerGoneMessage not being 1:1.
type PingMessage ¶ added in v1.6.0
type PingMessage [8]byte
PingMessage is a request from a client or server to reply to the other side with a PongMessage with the given payload.
type PongMessage ¶ added in v1.20.0
type PongMessage [8]byte
PongMessage is a reply to a PingMessage from a client or server with the payload sent previously in a PingMessage.
type ReceivedMessage ¶
type ReceivedMessage interface {
// contains filtered or unexported methods
}
ReceivedMessage represents a type returned by Client.Recv. Unless otherwise documented, the returned message aliases the byte slice provided to Recv and thus the message is only as good as that buffer, which is up to the caller.
type ReceivedPacket ¶
type ReceivedPacket struct { Source key.NodePublic // Data is the received packet bytes. It aliases the memory // passed to Client.Recv. Data []byte }
ReceivedPacket is a ReceivedMessage representing an incoming packet.
type Server ¶
type Server struct { // WriteTimeout, if non-zero, specifies how long to wait // before failing when writing to a client. WriteTimeout time.Duration // contains filtered or unexported fields }
Server is a DERP server.
func NewServer ¶
func NewServer(privateKey key.NodePrivate, logf logger.Logf) *Server
NewServer returns a new DERP server. It doesn't listen on its own. Connections are given to it via Server.Accept.
func (*Server) Accept ¶
Accept adds a new connection to the server and serves it.
The provided bufio ReadWriter must be already connected to nc. Accept blocks until the Server is closed or the connection closes on its own.
Accept closes nc.
func (*Server) AddPacketForwarder ¶ added in v0.100.0
func (s *Server) AddPacketForwarder(dst key.NodePublic, fwd PacketForwarder)
AddPacketForwarder registers fwd as a packet forwarder for dst. fwd must be comparable.
func (*Server) ConsistencyCheck ¶ added in v0.100.0
func (*Server) ExpVar ¶
ExpVar returns an expvar variable suitable for registering with expvar.Publish.
func (*Server) HasMeshKey ¶ added in v0.99.1
HasMeshKey reports whether the server is configured with a mesh key.
func (*Server) IsClientConnectedForTest ¶ added in v1.24.0
func (s *Server) IsClientConnectedForTest(k key.NodePublic) bool
IsClientConnectedForTest reports whether the client with specified key is connected. This is used in tests to verify that nodes are connected.
func (*Server) MetaCert ¶ added in v1.2.0
MetaCert returns the server metadata cert that can be sent by the TLS server to let the client skip a round trip during start-up.
func (*Server) PrivateKey ¶ added in v0.100.0
func (s *Server) PrivateKey() key.NodePrivate
PrivateKey returns the server's private key.
func (*Server) PublicKey ¶ added in v0.100.0
func (s *Server) PublicKey() key.NodePublic
PublicKey returns the server's public key.
func (*Server) RemovePacketForwarder ¶ added in v0.100.0
func (s *Server) RemovePacketForwarder(dst key.NodePublic, fwd PacketForwarder)
RemovePacketForwarder removes fwd as a packet forwarder for dst. fwd must be comparable.
func (*Server) ServeDebugTraffic ¶ added in v1.10.0
func (s *Server) ServeDebugTraffic(w http.ResponseWriter, r *http.Request)
func (*Server) SetMeshKey ¶ added in v0.99.1
SetMesh sets the pre-shared key that regional DERP servers used to mesh amongst themselves.
It must be called before serving begins.
func (*Server) SetVerifyClient ¶ added in v1.10.0
SetVerifyClients sets whether this DERP server verifies clients through tailscaled.
It must be called before serving begins.
func (*Server) SetVerifyClientURL ¶ added in v1.62.0
SetVerifyClientURL sets the admission controller URL to use for verifying clients. If empty, all clients are accepted (unless restricted by SetVerifyClient checking against tailscaled).
func (*Server) SetVerifyClientURLFailOpen ¶ added in v1.62.0
SetVerifyClientURLFailOpen sets whether to allow clients to connect if the admission controller URL is unreachable.
type ServerInfoMessage ¶ added in v1.2.0
type ServerInfoMessage struct { // TokenBucketBytesPerSecond is how many bytes per second the // server says it will accept, including all framing bytes. // // Zero means unspecified. There might be a limit, but the // client need not try to respect it. TokenBucketBytesPerSecond int // TokenBucketBytesBurst is how many bytes the server will // allow to burst, temporarily violating // TokenBucketBytesPerSecond. // // Zero means unspecified. There might be a limit, but the // client need not try to respect it. TokenBucketBytesBurst int }
ServerInfoMessage is sent by the server upon first connect.
type ServerRestartingMessage ¶ added in v1.16.0
type ServerRestartingMessage struct { // ReconnectIn is an advisory duration that the client should wait // before attempting to reconnect. It might be zero. // It exists for the server to smear out the reconnects. ReconnectIn time.Duration // TryFor is an advisory duration for how long the client // should attempt to reconnect before giving up and proceeding // with its normal connection failure logic. The interval // between retries is undefined for now. // A server should not send a TryFor duration more than a few // seconds. TryFor time.Duration }
ServerRestartingMessage is a one-way message from server to client, advertising that the server is restarting.
Source Files ¶
Directories ¶
Path | Synopsis |
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Package derphttp implements DERP-over-HTTP.
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Package derphttp implements DERP-over-HTTP. |
Package xdp contains the XDP STUN program.
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Package xdp contains the XDP STUN program. |
headers
The update program fetches the libbpf headers from the libbpf GitHub repository and writes them to disk.
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The update program fetches the libbpf headers from the libbpf GitHub repository and writes them to disk. |