Documentation
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Overview ¶
Package testcontrol contains a minimal control plane server for testing purposes.
Index ¶
- type AuthPath
- type MasqueradePair
- type Server
- func (s *Server) AddFakeNode()
- func (s *Server) AddPingRequest(nodeKeyDst key.NodePublic, pr *tailcfg.PingRequest) bool
- func (s *Server) AddRawMapResponse(nodeKeyDst key.NodePublic, mr *tailcfg.MapResponse) bool
- func (s *Server) AllNodes() (nodes []*tailcfg.Node)
- func (s *Server) AwaitNodeInMapRequest(ctx context.Context, k key.NodePublic) error
- func (s *Server) BaseURL() string
- func (s *Server) CompleteAuth(authPathOrURL string) bool
- func (s *Server) CompleteDeviceApproval(controlUrl string, urlStr string, nodeKey *key.NodePublic) bool
- func (s *Server) InServeMap() int
- func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse, err error)
- func (s *Server) Node(nodeKey key.NodePublic) *tailcfg.Node
- func (s *Server) NodeRoundTripper(n key.NodePublic) http.RoundTripper
- func (s *Server) NumNodes() int
- func (s *Server) SendC2N(node key.NodePublic, req *http.Request, onRes func(*http.Response)) error
- func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request)
- func (s *Server) SetExpireAllNodes(expired bool)
- func (s *Server) SetJailed(a, b key.NodePublic, jailed bool)
- func (s *Server) SetMasqueradeAddresses(pairs []MasqueradePair)
- func (s *Server) SetNodeCapMap(nodeKey key.NodePublic, capMap tailcfg.NodeCapMap)
- func (s *Server) SetSubnetRoutes(nodeKey key.NodePublic, routes []netip.Prefix)
- func (s *Server) UpdateNode(n *tailcfg.Node) (peersToUpdate []tailcfg.NodeID)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AuthPath ¶ added in v1.10.0
type AuthPath struct {
// contains filtered or unexported fields
}
func (*AuthPath) CompleteSuccessfully ¶ added in v1.10.0
func (ap *AuthPath) CompleteSuccessfully()
CompleteSuccessfully completes the login path successfully, as if the user did the whole auth dance.
type MasqueradePair ¶ added in v1.40.0
type MasqueradePair struct {
Node key.NodePublic
Peer key.NodePublic
NodeMasqueradesAs netip.Addr
}
MasqueradePair is a pair of nodes and the IP address that the Node masquerades as for the Peer.
Setting this will have future MapResponses for Node to have Peer.SelfNodeV{4,6}MasqAddrForThisPeer set to NodeMasqueradesAs. MapResponses for the Peer will now see Node.Addresses as NodeMasqueradesAs.
type Server ¶
type Server struct {
Logf logger.Logf // nil means to use the log package
DERPMap *tailcfg.DERPMap // nil means to use prod DERP map
RequireAuth bool
RequireAuthKey string // required authkey for all nodes
RequireMachineAuth bool
Verbose bool
DNSConfig *tailcfg.DNSConfig // nil means no DNS config
MagicDNSDomain string
C2NResponses syncs.Map[string, func(*http.Response)] // token => onResponse func
// PeerRelayGrants, if true, inserts relay capabilities into the wildcard
// grants rules.
PeerRelayGrants bool
// AllNodesSameUser, if true, makes all created nodes
// belong to the same user.
AllNodesSameUser bool
// DefaultNodeCapabilities overrides the capability map sent to each client.
DefaultNodeCapabilities *tailcfg.NodeCapMap
// CollectServices, if non-empty, sets whether the control server asks
// for service updates. If empty, the default is "true".
CollectServices opt.Bool
// ExplicitBaseURL or HTTPTestServer must be set.
ExplicitBaseURL string // e.g. "http://127.0.0.1:1234" with no trailing URL
HTTPTestServer *httptest.Server // if non-nil, used to get BaseURL
// ModifyFirstMapResponse, if non-nil, is called exactly once per
// MapResponse stream to modify the first MapResponse sent in response to it.
ModifyFirstMapResponse func(*tailcfg.MapResponse, *tailcfg.MapRequest)
// contains filtered or unexported fields
}
Server is a control plane server. Its zero value is ready for use. Everything is stored in-memory in one tailnet.
func (*Server) AddFakeNode ¶ added in v1.14.0
func (s *Server) AddFakeNode()
AddFakeNode injects a fake node into the server.
func (*Server) AddPingRequest ¶ added in v1.10.0
func (s *Server) AddPingRequest(nodeKeyDst key.NodePublic, pr *tailcfg.PingRequest) bool
AddPingRequest sends the ping pr to nodeKeyDst.
It reports whether the message was enqueued. That is, it reports whether nodeKeyDst was connected.
func (*Server) AddRawMapResponse ¶ added in v1.50.0
func (s *Server) AddRawMapResponse(nodeKeyDst key.NodePublic, mr *tailcfg.MapResponse) bool
AddRawMapResponse delivers the raw MapResponse mr to nodeKeyDst. It's meant for testing incremental map updates.
Once AddRawMapResponse has been sent to a node, all future automatic MapResponses to that node will be suppressed and only explicit MapResponses injected via AddRawMapResponse will be sent.
It reports whether the message was enqueued. That is, it reports whether nodeKeyDst was connected.
func (*Server) AwaitNodeInMapRequest ¶ added in v1.10.0
AwaitNodeInMapRequest waits for node k to be stuck in a map poll. It returns an error if and only if the context is done first.
func (*Server) BaseURL ¶ added in v1.10.0
BaseURL returns the server's base URL, without trailing slash.
func (*Server) CompleteAuth ¶ added in v1.10.0
CompleteAuth marks the provided path or URL (containing "/auth/...") as successfully authenticated, unblocking any requests blocked on that in serveRegister.
func (*Server) CompleteDeviceApproval ¶ added in v1.90.0
func (s *Server) CompleteDeviceApproval(controlUrl string, urlStr string, nodeKey *key.NodePublic) bool
Complete the device approval for this node.
This function returns false if the node does not exist, or you try to approve a device against a different control server.
func (*Server) InServeMap ¶ added in v1.12.0
InServeMap returns the number of clients currently in a MapRequest HTTP handler.
func (*Server) MapResponse ¶
func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse, err error)
MapResponse generates a MapResponse for a MapRequest.
No updates to s are done here.
func (*Server) Node ¶
func (s *Server) Node(nodeKey key.NodePublic) *tailcfg.Node
Node returns the node for nodeKey. It's always nil or cloned memory.
func (*Server) NodeRoundTripper ¶ added in v1.90.0
func (s *Server) NodeRoundTripper(n key.NodePublic) http.RoundTripper
func (*Server) NumNodes ¶ added in v1.10.0
NumNodes returns the number of nodes in the testcontrol server.
This is useful when connecting a bunch of virtual machines to a testcontrol server to see how many of them connected successfully.
func (*Server) SendC2N ¶ added in v1.90.0
SendC2N sends req to node. When the response is received, onRes is called.
func (*Server) SetExpireAllNodes ¶ added in v1.18.0
Mark the Node key of every node as expired
func (*Server) SetJailed ¶ added in v1.66.0
func (s *Server) SetJailed(a, b key.NodePublic, jailed bool)
SetJailed sets b to be jailed when it is a peer of a.
func (*Server) SetMasqueradeAddresses ¶ added in v1.40.0
func (s *Server) SetMasqueradeAddresses(pairs []MasqueradePair)
SetMasqueradeAddresses sets the masquerade addresses for the server. See MasqueradePair for more details.
func (*Server) SetNodeCapMap ¶ added in v1.54.0
func (s *Server) SetNodeCapMap(nodeKey key.NodePublic, capMap tailcfg.NodeCapMap)
SetNodeCapMap overrides the capability map the specified client receives.
func (*Server) SetSubnetRoutes ¶ added in v1.54.0
func (s *Server) SetSubnetRoutes(nodeKey key.NodePublic, routes []netip.Prefix)
SetSubnetRoutes sets the list of subnet routes which a node is routing.