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Constants ¶
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const AttributeType_Float = 0x03
Attribute type: float
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const AttributeType_Int = 0x02
Attribute type: int
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const AttributeType_ObjReference = 0x04
Attribute type: object reference (pointer to object)
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const AttributeType_String = 0x01
Attribute type: string
Variables ¶
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Functions ¶
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Types ¶
type Attribute ¶
type Attribute struct {
Header *AttributeHeader
Value []byte
}
Class attribute struct
type AttributeHeader ¶
type AttributeHeader struct {
AttributeName [80]byte // Attribute name (max 80 symbols)
AttributeType uint8 // attribute type: string, int, float, bool or objectReference
AttributeValueSize uint64 // Data size of attribute value in bytes
}
Class attributes header struct
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