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Constants ¶
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const ( // DefaultAlgorithm is a rule-based scheduling algorithm. DefaultAlgorithm = "default" // MLAlgorithm is a machine learning scheduling algorithm. MLAlgorithm = "ml" // PluginAlgorithm is a scheduling algorithm based on plugin extension. PluginAlgorithm = "plugin" )
Variables ¶
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Functions ¶
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Types ¶
type Evaluator ¶
type Evaluator interface { // Evaluate todo Normalization. Evaluate(parent *resource.Peer, child *resource.Peer, taskPieceCount int32) float64 // IsBadNode determine if peer is a failed node. IsBadNode(peer *resource.Peer) bool }
func LoadPlugin ¶
func NewEvaluatorBase ¶
func NewEvaluatorBase() Evaluator
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