Documentation
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Overview ¶
Package random implements the simplest legal Gismo player: every impulse, each own tank picks a random legal heading/speed step and, if an enemy is visible, sometimes fires at one. It exists to give competitors (and the conformance harness) a deterministic, always-legal opponent that isn't just holding still — not to play well.
Index ¶
Constants ¶
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Functions ¶
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Types ¶
type Strategy ¶
type Strategy struct {
// contains filtered or unexported fields
}
Strategy is agent.Strategy's random reference implementation.
Directories
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| Path | Synopsis |
|---|---|
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Command random runs the gismo-agent-go random reference agent: an MCP server that plays every own tank with a random legal order each impulse.
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Command random runs the gismo-agent-go random reference agent: an MCP server that plays every own tank with a random legal order each impulse. |
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