config

package
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Published: Jun 15, 2023 License: GPL-2.0 Imports: 13 Imported by: 0

Documentation

Overview

Code generated for package config by go-bindata DO NOT EDIT. (@generated) sources: ../conf/config-default.yaml

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func ConfConfigDefaultYaml

func ConfConfigDefaultYaml() (*asset, error)

func ConfConfigDefaultYamlBytes

func ConfConfigDefaultYamlBytes() ([]byte, error)

func InitConfig

func InitConfig(configFile ...string)

func InitOnce

func InitOnce() error

InitOnce The operation is initialized only once. Before, you need to call 'config.InitConfig`.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Config

type Config struct {
	Cli struct {
		Name string
	}

	Log struct {
		Level  string
		Format string
	}

	DB struct {
		Dsn      string
		LogLevel string
	}

	Eth struct {
		Network string
		ElAddr  string
		ClAddr  string
	}

	Operator struct {
		Id                          uint64
		ControllerAddressPrivateKey string
	}
}
var (
	GlobalConfig Config
	GlobalDB     *gorm.DB
)

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