Documentation ¶
Index ¶
- func GetBaseDir() string
- func GetFontManager() *util.FontManager
- func GetNetworkManager() *util.NetworkManager
- func GetRect() *sdl.Rect
- func GetRenderer() *sdl.Renderer
- func GetSkin() *skin.Skin
- func GetSurface() *sdl.Surface
- func GetWindow() *sdl.Window
- func SetBaseDir(baseDir string)
- func SetFontManager(fontManager *util.FontManager)
- func SetNetworkManager(manager *util.NetworkManager)
- func SetRect(rect *sdl.Rect)
- func SetRenderer(renderer *sdl.Renderer)
- func SetSkin(newSkin *skin.Skin)
- func SetSurface(surface *sdl.Surface)
- func SetWindow(window *sdl.Window)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetBaseDir ¶
func GetBaseDir() string
func GetFontManager ¶
func GetFontManager() *util.FontManager
func GetNetworkManager ¶
func GetNetworkManager() *util.NetworkManager
func GetRenderer ¶
func GetSurface ¶
func SetBaseDir ¶
func SetBaseDir(baseDir string)
func SetFontManager ¶
func SetFontManager(fontManager *util.FontManager)
func SetNetworkManager ¶
func SetNetworkManager(manager *util.NetworkManager)
func SetRenderer ¶
func SetSurface ¶
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.