games

package
v0.0.0-...-003bd84 Latest Latest
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Published: Mar 15, 2017 License: MIT Imports: 6 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	Commands = map[string]command.Responder{
		"mode":   mode,
		"start":  start,
		"join":   join,
		"games":  list,
		"status": status,
	}
)

Functions

This section is empty.

Types

type ATKD

type ATKD struct {
	// contains filtered or unexported fields
}

func NewATKD

func NewATKD() *ATKD

func (*ATKD) Description

func (self *ATKD) Description() string

func (*ATKD) Finish

func (self *ATKD) Finish(s *discordgo.Session, m *discordgo.MessageCreate)

func (*ATKD) Join

func (self *ATKD) Join(s *discordgo.Session, m *discordgo.MessageCreate)

func (*ATKD) Name

func (self *ATKD) Name() string

func (*ATKD) Rules

func (self *ATKD) Rules() string

func (*ATKD) Start

func (self *ATKD) Start(s *discordgo.Session, m *discordgo.MessageCreate, finish func()) bool

type BLKJK

type BLKJK struct {
	// contains filtered or unexported fields
}

func NewBLKJK

func NewBLKJK() *BLKJK

func (*BLKJK) Bet

func (self *BLKJK) Bet(args []string, s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Description

func (self *BLKJK) Description() string

func (*BLKJK) Finish

func (self *BLKJK) Finish(s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Hit

func (self *BLKJK) Hit(args []string, s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Join

func (self *BLKJK) Join(s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Leave

func (self *BLKJK) Leave(args []string, s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Name

func (self *BLKJK) Name() string

func (*BLKJK) Rules

func (self *BLKJK) Rules() string

func (*BLKJK) Start

func (self *BLKJK) Start(s *discordgo.Session, m *discordgo.MessageCreate, finish func()) bool

func (*BLKJK) Stay

func (self *BLKJK) Stay(args []string, s *discordgo.Session, m *discordgo.MessageCreate)

func (*BLKJK) Total

func (self *BLKJK) Total(args []string, s *discordgo.Session, m *discordgo.MessageCreate)

type CardPlayer

type CardPlayer struct {
	ID string
	// contains filtered or unexported fields
}

func NewPlayer

func NewPlayer(id string) *CardPlayer

type Mafia

type Mafia struct {
	// contains filtered or unexported fields
}

func NewMafia

func NewMafia() *Mafia

func (*Mafia) Description

func (self *Mafia) Description() string

func (*Mafia) Finish

func (self *Mafia) Finish(*discordgo.Session, *discordgo.MessageCreate)

func (*Mafia) Join

func (*Mafia) Name

func (self *Mafia) Name() string

func (*Mafia) Rules

func (self *Mafia) Rules() string

func (*Mafia) Start

func (self *Mafia) Start(s *discordgo.Session, m *discordgo.MessageCreate, finish func()) bool

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