Documentation
¶
Index ¶
- Variables
- func RegisterBadgeManagerServer(s grpc.ServiceRegistrar, srv BadgeManagerServer)
- type AddBadgeToPlayerErrorResponse
- func (*AddBadgeToPlayerErrorResponse) Descriptor() ([]byte, []int)deprecated
- func (x *AddBadgeToPlayerErrorResponse) GetReason() AddBadgeToPlayerErrorResponse_Reason
- func (*AddBadgeToPlayerErrorResponse) ProtoMessage()
- func (x *AddBadgeToPlayerErrorResponse) ProtoReflect() protoreflect.Message
- func (x *AddBadgeToPlayerErrorResponse) Reset()
- func (x *AddBadgeToPlayerErrorResponse) String() string
- type AddBadgeToPlayerErrorResponse_Reason
- func (AddBadgeToPlayerErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
- func (x AddBadgeToPlayerErrorResponse_Reason) Enum() *AddBadgeToPlayerErrorResponse_Reason
- func (AddBadgeToPlayerErrorResponse_Reason) EnumDescriptor() ([]byte, []int)deprecated
- func (x AddBadgeToPlayerErrorResponse_Reason) Number() protoreflect.EnumNumber
- func (x AddBadgeToPlayerErrorResponse_Reason) String() string
- func (AddBadgeToPlayerErrorResponse_Reason) Type() protoreflect.EnumType
- type AddBadgeToPlayerRequest
- func (*AddBadgeToPlayerRequest) Descriptor() ([]byte, []int)deprecated
- func (x *AddBadgeToPlayerRequest) GetBadgeId() string
- func (x *AddBadgeToPlayerRequest) GetPlayerId() string
- func (*AddBadgeToPlayerRequest) ProtoMessage()
- func (x *AddBadgeToPlayerRequest) ProtoReflect() protoreflect.Message
- func (x *AddBadgeToPlayerRequest) Reset()
- func (x *AddBadgeToPlayerRequest) String() string
- type AddBadgeToPlayerResponse
- type BadgeManagerClient
- type BadgeManagerServer
- type GetActivePlayerBadgeRequest
- func (*GetActivePlayerBadgeRequest) Descriptor() ([]byte, []int)deprecated
- func (x *GetActivePlayerBadgeRequest) GetPlayerId() string
- func (*GetActivePlayerBadgeRequest) ProtoMessage()
- func (x *GetActivePlayerBadgeRequest) ProtoReflect() protoreflect.Message
- func (x *GetActivePlayerBadgeRequest) Reset()
- func (x *GetActivePlayerBadgeRequest) String() string
- type GetActivePlayerBadgeResponse
- func (*GetActivePlayerBadgeResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetActivePlayerBadgeResponse) GetBadge() *badge.Badge
- func (*GetActivePlayerBadgeResponse) ProtoMessage()
- func (x *GetActivePlayerBadgeResponse) ProtoReflect() protoreflect.Message
- func (x *GetActivePlayerBadgeResponse) Reset()
- func (x *GetActivePlayerBadgeResponse) String() string
- type GetBadgesRequest
- type GetBadgesResponse
- func (*GetBadgesResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetBadgesResponse) GetBadges() []*badge.Badge
- func (*GetBadgesResponse) ProtoMessage()
- func (x *GetBadgesResponse) ProtoReflect() protoreflect.Message
- func (x *GetBadgesResponse) Reset()
- func (x *GetBadgesResponse) String() string
- type GetPlayerBadgesRequest
- func (*GetPlayerBadgesRequest) Descriptor() ([]byte, []int)deprecated
- func (x *GetPlayerBadgesRequest) GetPlayerId() string
- func (*GetPlayerBadgesRequest) ProtoMessage()
- func (x *GetPlayerBadgesRequest) ProtoReflect() protoreflect.Message
- func (x *GetPlayerBadgesRequest) Reset()
- func (x *GetPlayerBadgesRequest) String() string
- type GetPlayerBadgesResponse
- func (*GetPlayerBadgesResponse) Descriptor() ([]byte, []int)deprecated
- func (x *GetPlayerBadgesResponse) GetActiveBadgeId() string
- func (x *GetPlayerBadgesResponse) GetBadges() []*badge.Badge
- func (*GetPlayerBadgesResponse) ProtoMessage()
- func (x *GetPlayerBadgesResponse) ProtoReflect() protoreflect.Message
- func (x *GetPlayerBadgesResponse) Reset()
- func (x *GetPlayerBadgesResponse) String() string
- type RemoveBadgeFromPlayerErrorResponse
- func (*RemoveBadgeFromPlayerErrorResponse) Descriptor() ([]byte, []int)deprecated
- func (x *RemoveBadgeFromPlayerErrorResponse) GetReason() RemoveBadgeFromPlayerErrorResponse_Reason
- func (*RemoveBadgeFromPlayerErrorResponse) ProtoMessage()
- func (x *RemoveBadgeFromPlayerErrorResponse) ProtoReflect() protoreflect.Message
- func (x *RemoveBadgeFromPlayerErrorResponse) Reset()
- func (x *RemoveBadgeFromPlayerErrorResponse) String() string
- type RemoveBadgeFromPlayerErrorResponse_Reason
- func (RemoveBadgeFromPlayerErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
- func (x RemoveBadgeFromPlayerErrorResponse_Reason) Enum() *RemoveBadgeFromPlayerErrorResponse_Reason
- func (RemoveBadgeFromPlayerErrorResponse_Reason) EnumDescriptor() ([]byte, []int)deprecated
- func (x RemoveBadgeFromPlayerErrorResponse_Reason) Number() protoreflect.EnumNumber
- func (x RemoveBadgeFromPlayerErrorResponse_Reason) String() string
- func (RemoveBadgeFromPlayerErrorResponse_Reason) Type() protoreflect.EnumType
- type RemoveBadgeFromPlayerRequest
- func (*RemoveBadgeFromPlayerRequest) Descriptor() ([]byte, []int)deprecated
- func (x *RemoveBadgeFromPlayerRequest) GetBadgeId() string
- func (x *RemoveBadgeFromPlayerRequest) GetPlayerId() string
- func (*RemoveBadgeFromPlayerRequest) ProtoMessage()
- func (x *RemoveBadgeFromPlayerRequest) ProtoReflect() protoreflect.Message
- func (x *RemoveBadgeFromPlayerRequest) Reset()
- func (x *RemoveBadgeFromPlayerRequest) String() string
- type RemoveBadgeFromPlayerResponse
- func (*RemoveBadgeFromPlayerResponse) Descriptor() ([]byte, []int)deprecated
- func (*RemoveBadgeFromPlayerResponse) ProtoMessage()
- func (x *RemoveBadgeFromPlayerResponse) ProtoReflect() protoreflect.Message
- func (x *RemoveBadgeFromPlayerResponse) Reset()
- func (x *RemoveBadgeFromPlayerResponse) String() string
- type SetActivePlayerBadgeErrorResponse
- func (*SetActivePlayerBadgeErrorResponse) Descriptor() ([]byte, []int)deprecated
- func (x *SetActivePlayerBadgeErrorResponse) GetReason() SetActivePlayerBadgeErrorResponse_Reason
- func (*SetActivePlayerBadgeErrorResponse) ProtoMessage()
- func (x *SetActivePlayerBadgeErrorResponse) ProtoReflect() protoreflect.Message
- func (x *SetActivePlayerBadgeErrorResponse) Reset()
- func (x *SetActivePlayerBadgeErrorResponse) String() string
- type SetActivePlayerBadgeErrorResponse_Reason
- func (SetActivePlayerBadgeErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
- func (x SetActivePlayerBadgeErrorResponse_Reason) Enum() *SetActivePlayerBadgeErrorResponse_Reason
- func (SetActivePlayerBadgeErrorResponse_Reason) EnumDescriptor() ([]byte, []int)deprecated
- func (x SetActivePlayerBadgeErrorResponse_Reason) Number() protoreflect.EnumNumber
- func (x SetActivePlayerBadgeErrorResponse_Reason) String() string
- func (SetActivePlayerBadgeErrorResponse_Reason) Type() protoreflect.EnumType
- type SetActivePlayerBadgeRequest
- func (*SetActivePlayerBadgeRequest) Descriptor() ([]byte, []int)deprecated
- func (x *SetActivePlayerBadgeRequest) GetBadgeId() string
- func (x *SetActivePlayerBadgeRequest) GetPlayerId() string
- func (*SetActivePlayerBadgeRequest) ProtoMessage()
- func (x *SetActivePlayerBadgeRequest) ProtoReflect() protoreflect.Message
- func (x *SetActivePlayerBadgeRequest) Reset()
- func (x *SetActivePlayerBadgeRequest) String() string
- type SetActivePlayerBadgeResponse
- func (*SetActivePlayerBadgeResponse) Descriptor() ([]byte, []int)deprecated
- func (*SetActivePlayerBadgeResponse) ProtoMessage()
- func (x *SetActivePlayerBadgeResponse) ProtoReflect() protoreflect.Message
- func (x *SetActivePlayerBadgeResponse) Reset()
- func (x *SetActivePlayerBadgeResponse) String() string
- type UnimplementedBadgeManagerServer
- func (UnimplementedBadgeManagerServer) AddBadgeToPlayer(context.Context, *AddBadgeToPlayerRequest) (*AddBadgeToPlayerResponse, error)
- func (UnimplementedBadgeManagerServer) GetActivePlayerBadge(context.Context, *GetActivePlayerBadgeRequest) (*GetActivePlayerBadgeResponse, error)
- func (UnimplementedBadgeManagerServer) GetBadges(context.Context, *GetBadgesRequest) (*GetBadgesResponse, error)
- func (UnimplementedBadgeManagerServer) GetPlayerBadges(context.Context, *GetPlayerBadgesRequest) (*GetPlayerBadgesResponse, error)
- func (UnimplementedBadgeManagerServer) RemoveBadgeFromPlayer(context.Context, *RemoveBadgeFromPlayerRequest) (*RemoveBadgeFromPlayerResponse, error)
- func (UnimplementedBadgeManagerServer) SetActivePlayerBadge(context.Context, *SetActivePlayerBadgeRequest) (*SetActivePlayerBadgeResponse, error)
- type UnsafeBadgeManagerServer
Constants ¶
This section is empty.
Variables ¶
var ( SetActivePlayerBadgeErrorResponse_Reason_name = map[int32]string{ 0: "PLAYER_DOESNT_HAVE_BADGE", } SetActivePlayerBadgeErrorResponse_Reason_value = map[string]int32{ "PLAYER_DOESNT_HAVE_BADGE": 0, } )
Enum value maps for SetActivePlayerBadgeErrorResponse_Reason.
var ( AddBadgeToPlayerErrorResponse_Reason_name = map[int32]string{ 0: "PLAYER_ALREADY_HAS_BADGE", } AddBadgeToPlayerErrorResponse_Reason_value = map[string]int32{ "PLAYER_ALREADY_HAS_BADGE": 0, } )
Enum value maps for AddBadgeToPlayerErrorResponse_Reason.
var ( RemoveBadgeFromPlayerErrorResponse_Reason_name = map[int32]string{ 0: "PLAYER_DOESNT_HAVE_BADGE", } RemoveBadgeFromPlayerErrorResponse_Reason_value = map[string]int32{ "PLAYER_DOESNT_HAVE_BADGE": 0, } )
Enum value maps for RemoveBadgeFromPlayerErrorResponse_Reason.
var BadgeManager_ServiceDesc = grpc.ServiceDesc{ ServiceName: "emortal.grpc.badge.BadgeManager", HandlerType: (*BadgeManagerServer)(nil), Methods: []grpc.MethodDesc{ { MethodName: "GetPlayerBadges", Handler: _BadgeManager_GetPlayerBadges_Handler, }, { MethodName: "GetActivePlayerBadge", Handler: _BadgeManager_GetActivePlayerBadge_Handler, }, { MethodName: "SetActivePlayerBadge", Handler: _BadgeManager_SetActivePlayerBadge_Handler, }, { MethodName: "AddBadgeToPlayer", Handler: _BadgeManager_AddBadgeToPlayer_Handler, }, { MethodName: "RemoveBadgeFromPlayer", Handler: _BadgeManager_RemoveBadgeFromPlayer_Handler, }, { MethodName: "GetBadges", Handler: _BadgeManager_GetBadges_Handler, }, }, Streams: []grpc.StreamDesc{}, Metadata: "badges/grpc.proto", }
BadgeManager_ServiceDesc is the grpc.ServiceDesc for BadgeManager service. It's only intended for direct use with grpc.RegisterService, and not to be introspected or modified (even as a copy)
var File_badges_grpc_proto protoreflect.FileDescriptor
Functions ¶
func RegisterBadgeManagerServer ¶
func RegisterBadgeManagerServer(s grpc.ServiceRegistrar, srv BadgeManagerServer)
Types ¶
type AddBadgeToPlayerErrorResponse ¶
type AddBadgeToPlayerErrorResponse struct { Reason AddBadgeToPlayerErrorResponse_Reason `` /* 127-byte string literal not displayed */ // contains filtered or unexported fields }
func (*AddBadgeToPlayerErrorResponse) Descriptor
deprecated
func (*AddBadgeToPlayerErrorResponse) Descriptor() ([]byte, []int)
Deprecated: Use AddBadgeToPlayerErrorResponse.ProtoReflect.Descriptor instead.
func (*AddBadgeToPlayerErrorResponse) GetReason ¶
func (x *AddBadgeToPlayerErrorResponse) GetReason() AddBadgeToPlayerErrorResponse_Reason
func (*AddBadgeToPlayerErrorResponse) ProtoMessage ¶
func (*AddBadgeToPlayerErrorResponse) ProtoMessage()
func (*AddBadgeToPlayerErrorResponse) ProtoReflect ¶
func (x *AddBadgeToPlayerErrorResponse) ProtoReflect() protoreflect.Message
func (*AddBadgeToPlayerErrorResponse) Reset ¶
func (x *AddBadgeToPlayerErrorResponse) Reset()
func (*AddBadgeToPlayerErrorResponse) String ¶
func (x *AddBadgeToPlayerErrorResponse) String() string
type AddBadgeToPlayerErrorResponse_Reason ¶
type AddBadgeToPlayerErrorResponse_Reason int32
const (
AddBadgeToPlayerErrorResponse_PLAYER_ALREADY_HAS_BADGE AddBadgeToPlayerErrorResponse_Reason = 0
)
func (AddBadgeToPlayerErrorResponse_Reason) Descriptor ¶
func (AddBadgeToPlayerErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
func (AddBadgeToPlayerErrorResponse_Reason) Enum ¶
func (x AddBadgeToPlayerErrorResponse_Reason) Enum() *AddBadgeToPlayerErrorResponse_Reason
func (AddBadgeToPlayerErrorResponse_Reason) EnumDescriptor
deprecated
func (AddBadgeToPlayerErrorResponse_Reason) EnumDescriptor() ([]byte, []int)
Deprecated: Use AddBadgeToPlayerErrorResponse_Reason.Descriptor instead.
func (AddBadgeToPlayerErrorResponse_Reason) Number ¶
func (x AddBadgeToPlayerErrorResponse_Reason) Number() protoreflect.EnumNumber
func (AddBadgeToPlayerErrorResponse_Reason) String ¶
func (x AddBadgeToPlayerErrorResponse_Reason) String() string
func (AddBadgeToPlayerErrorResponse_Reason) Type ¶
func (AddBadgeToPlayerErrorResponse_Reason) Type() protoreflect.EnumType
type AddBadgeToPlayerRequest ¶
type AddBadgeToPlayerRequest struct { // player_id of type UUID PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` BadgeId string `protobuf:"bytes,2,opt,name=badge_id,json=badgeId,proto3" json:"badge_id,omitempty"` // contains filtered or unexported fields }
func (*AddBadgeToPlayerRequest) Descriptor
deprecated
func (*AddBadgeToPlayerRequest) Descriptor() ([]byte, []int)
Deprecated: Use AddBadgeToPlayerRequest.ProtoReflect.Descriptor instead.
func (*AddBadgeToPlayerRequest) GetBadgeId ¶
func (x *AddBadgeToPlayerRequest) GetBadgeId() string
func (*AddBadgeToPlayerRequest) GetPlayerId ¶
func (x *AddBadgeToPlayerRequest) GetPlayerId() string
func (*AddBadgeToPlayerRequest) ProtoMessage ¶
func (*AddBadgeToPlayerRequest) ProtoMessage()
func (*AddBadgeToPlayerRequest) ProtoReflect ¶
func (x *AddBadgeToPlayerRequest) ProtoReflect() protoreflect.Message
func (*AddBadgeToPlayerRequest) Reset ¶
func (x *AddBadgeToPlayerRequest) Reset()
func (*AddBadgeToPlayerRequest) String ¶
func (x *AddBadgeToPlayerRequest) String() string
type AddBadgeToPlayerResponse ¶
type AddBadgeToPlayerResponse struct {
// contains filtered or unexported fields
}
func (*AddBadgeToPlayerResponse) Descriptor
deprecated
func (*AddBadgeToPlayerResponse) Descriptor() ([]byte, []int)
Deprecated: Use AddBadgeToPlayerResponse.ProtoReflect.Descriptor instead.
func (*AddBadgeToPlayerResponse) ProtoMessage ¶
func (*AddBadgeToPlayerResponse) ProtoMessage()
func (*AddBadgeToPlayerResponse) ProtoReflect ¶
func (x *AddBadgeToPlayerResponse) ProtoReflect() protoreflect.Message
func (*AddBadgeToPlayerResponse) Reset ¶
func (x *AddBadgeToPlayerResponse) Reset()
func (*AddBadgeToPlayerResponse) String ¶
func (x *AddBadgeToPlayerResponse) String() string
type BadgeManagerClient ¶
type BadgeManagerClient interface { GetPlayerBadges(ctx context.Context, in *GetPlayerBadgesRequest, opts ...grpc.CallOption) (*GetPlayerBadgesResponse, error) GetActivePlayerBadge(ctx context.Context, in *GetActivePlayerBadgeRequest, opts ...grpc.CallOption) (*GetActivePlayerBadgeResponse, error) SetActivePlayerBadge(ctx context.Context, in *SetActivePlayerBadgeRequest, opts ...grpc.CallOption) (*SetActivePlayerBadgeResponse, error) AddBadgeToPlayer(ctx context.Context, in *AddBadgeToPlayerRequest, opts ...grpc.CallOption) (*AddBadgeToPlayerResponse, error) RemoveBadgeFromPlayer(ctx context.Context, in *RemoveBadgeFromPlayerRequest, opts ...grpc.CallOption) (*RemoveBadgeFromPlayerResponse, error) // GetBadges gets all the registered badges GetBadges(ctx context.Context, in *GetBadgesRequest, opts ...grpc.CallOption) (*GetBadgesResponse, error) }
BadgeManagerClient is the client API for BadgeManager service.
For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
func NewBadgeManagerClient ¶
func NewBadgeManagerClient(cc grpc.ClientConnInterface) BadgeManagerClient
type BadgeManagerServer ¶
type BadgeManagerServer interface { GetPlayerBadges(context.Context, *GetPlayerBadgesRequest) (*GetPlayerBadgesResponse, error) GetActivePlayerBadge(context.Context, *GetActivePlayerBadgeRequest) (*GetActivePlayerBadgeResponse, error) SetActivePlayerBadge(context.Context, *SetActivePlayerBadgeRequest) (*SetActivePlayerBadgeResponse, error) AddBadgeToPlayer(context.Context, *AddBadgeToPlayerRequest) (*AddBadgeToPlayerResponse, error) RemoveBadgeFromPlayer(context.Context, *RemoveBadgeFromPlayerRequest) (*RemoveBadgeFromPlayerResponse, error) // GetBadges gets all the registered badges GetBadges(context.Context, *GetBadgesRequest) (*GetBadgesResponse, error) // contains filtered or unexported methods }
BadgeManagerServer is the server API for BadgeManager service. All implementations must embed UnimplementedBadgeManagerServer for forward compatibility
type GetActivePlayerBadgeRequest ¶
type GetActivePlayerBadgeRequest struct { // player_id of type UUID PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // contains filtered or unexported fields }
func (*GetActivePlayerBadgeRequest) Descriptor
deprecated
func (*GetActivePlayerBadgeRequest) Descriptor() ([]byte, []int)
Deprecated: Use GetActivePlayerBadgeRequest.ProtoReflect.Descriptor instead.
func (*GetActivePlayerBadgeRequest) GetPlayerId ¶
func (x *GetActivePlayerBadgeRequest) GetPlayerId() string
func (*GetActivePlayerBadgeRequest) ProtoMessage ¶
func (*GetActivePlayerBadgeRequest) ProtoMessage()
func (*GetActivePlayerBadgeRequest) ProtoReflect ¶
func (x *GetActivePlayerBadgeRequest) ProtoReflect() protoreflect.Message
func (*GetActivePlayerBadgeRequest) Reset ¶
func (x *GetActivePlayerBadgeRequest) Reset()
func (*GetActivePlayerBadgeRequest) String ¶
func (x *GetActivePlayerBadgeRequest) String() string
type GetActivePlayerBadgeResponse ¶
type GetActivePlayerBadgeResponse struct { Badge *badge.Badge `protobuf:"bytes,1,opt,name=badge,proto3" json:"badge,omitempty"` // contains filtered or unexported fields }
func (*GetActivePlayerBadgeResponse) Descriptor
deprecated
func (*GetActivePlayerBadgeResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetActivePlayerBadgeResponse.ProtoReflect.Descriptor instead.
func (*GetActivePlayerBadgeResponse) GetBadge ¶
func (x *GetActivePlayerBadgeResponse) GetBadge() *badge.Badge
func (*GetActivePlayerBadgeResponse) ProtoMessage ¶
func (*GetActivePlayerBadgeResponse) ProtoMessage()
func (*GetActivePlayerBadgeResponse) ProtoReflect ¶
func (x *GetActivePlayerBadgeResponse) ProtoReflect() protoreflect.Message
func (*GetActivePlayerBadgeResponse) Reset ¶
func (x *GetActivePlayerBadgeResponse) Reset()
func (*GetActivePlayerBadgeResponse) String ¶
func (x *GetActivePlayerBadgeResponse) String() string
type GetBadgesRequest ¶
type GetBadgesRequest struct {
// contains filtered or unexported fields
}
func (*GetBadgesRequest) Descriptor
deprecated
func (*GetBadgesRequest) Descriptor() ([]byte, []int)
Deprecated: Use GetBadgesRequest.ProtoReflect.Descriptor instead.
func (*GetBadgesRequest) ProtoMessage ¶
func (*GetBadgesRequest) ProtoMessage()
func (*GetBadgesRequest) ProtoReflect ¶
func (x *GetBadgesRequest) ProtoReflect() protoreflect.Message
func (*GetBadgesRequest) Reset ¶
func (x *GetBadgesRequest) Reset()
func (*GetBadgesRequest) String ¶
func (x *GetBadgesRequest) String() string
type GetBadgesResponse ¶
type GetBadgesResponse struct { Badges []*badge.Badge `protobuf:"bytes,1,rep,name=badges,proto3" json:"badges,omitempty"` // contains filtered or unexported fields }
func (*GetBadgesResponse) Descriptor
deprecated
func (*GetBadgesResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetBadgesResponse.ProtoReflect.Descriptor instead.
func (*GetBadgesResponse) GetBadges ¶
func (x *GetBadgesResponse) GetBadges() []*badge.Badge
func (*GetBadgesResponse) ProtoMessage ¶
func (*GetBadgesResponse) ProtoMessage()
func (*GetBadgesResponse) ProtoReflect ¶
func (x *GetBadgesResponse) ProtoReflect() protoreflect.Message
func (*GetBadgesResponse) Reset ¶
func (x *GetBadgesResponse) Reset()
func (*GetBadgesResponse) String ¶
func (x *GetBadgesResponse) String() string
type GetPlayerBadgesRequest ¶
type GetPlayerBadgesRequest struct { // player_id of type UUID PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // contains filtered or unexported fields }
func (*GetPlayerBadgesRequest) Descriptor
deprecated
func (*GetPlayerBadgesRequest) Descriptor() ([]byte, []int)
Deprecated: Use GetPlayerBadgesRequest.ProtoReflect.Descriptor instead.
func (*GetPlayerBadgesRequest) GetPlayerId ¶
func (x *GetPlayerBadgesRequest) GetPlayerId() string
func (*GetPlayerBadgesRequest) ProtoMessage ¶
func (*GetPlayerBadgesRequest) ProtoMessage()
func (*GetPlayerBadgesRequest) ProtoReflect ¶
func (x *GetPlayerBadgesRequest) ProtoReflect() protoreflect.Message
func (*GetPlayerBadgesRequest) Reset ¶
func (x *GetPlayerBadgesRequest) Reset()
func (*GetPlayerBadgesRequest) String ¶
func (x *GetPlayerBadgesRequest) String() string
type GetPlayerBadgesResponse ¶
type GetPlayerBadgesResponse struct { Badges []*badge.Badge `protobuf:"bytes,1,rep,name=badges,proto3" json:"badges,omitempty"` // active_badge_id only exists if the player has an active badge ActiveBadgeId *string `protobuf:"bytes,2,opt,name=active_badge_id,json=activeBadgeId,proto3,oneof" json:"active_badge_id,omitempty"` // contains filtered or unexported fields }
func (*GetPlayerBadgesResponse) Descriptor
deprecated
func (*GetPlayerBadgesResponse) Descriptor() ([]byte, []int)
Deprecated: Use GetPlayerBadgesResponse.ProtoReflect.Descriptor instead.
func (*GetPlayerBadgesResponse) GetActiveBadgeId ¶
func (x *GetPlayerBadgesResponse) GetActiveBadgeId() string
func (*GetPlayerBadgesResponse) GetBadges ¶
func (x *GetPlayerBadgesResponse) GetBadges() []*badge.Badge
func (*GetPlayerBadgesResponse) ProtoMessage ¶
func (*GetPlayerBadgesResponse) ProtoMessage()
func (*GetPlayerBadgesResponse) ProtoReflect ¶
func (x *GetPlayerBadgesResponse) ProtoReflect() protoreflect.Message
func (*GetPlayerBadgesResponse) Reset ¶
func (x *GetPlayerBadgesResponse) Reset()
func (*GetPlayerBadgesResponse) String ¶
func (x *GetPlayerBadgesResponse) String() string
type RemoveBadgeFromPlayerErrorResponse ¶
type RemoveBadgeFromPlayerErrorResponse struct { Reason RemoveBadgeFromPlayerErrorResponse_Reason `` /* 132-byte string literal not displayed */ // contains filtered or unexported fields }
func (*RemoveBadgeFromPlayerErrorResponse) Descriptor
deprecated
func (*RemoveBadgeFromPlayerErrorResponse) Descriptor() ([]byte, []int)
Deprecated: Use RemoveBadgeFromPlayerErrorResponse.ProtoReflect.Descriptor instead.
func (*RemoveBadgeFromPlayerErrorResponse) GetReason ¶
func (x *RemoveBadgeFromPlayerErrorResponse) GetReason() RemoveBadgeFromPlayerErrorResponse_Reason
func (*RemoveBadgeFromPlayerErrorResponse) ProtoMessage ¶
func (*RemoveBadgeFromPlayerErrorResponse) ProtoMessage()
func (*RemoveBadgeFromPlayerErrorResponse) ProtoReflect ¶
func (x *RemoveBadgeFromPlayerErrorResponse) ProtoReflect() protoreflect.Message
func (*RemoveBadgeFromPlayerErrorResponse) Reset ¶
func (x *RemoveBadgeFromPlayerErrorResponse) Reset()
func (*RemoveBadgeFromPlayerErrorResponse) String ¶
func (x *RemoveBadgeFromPlayerErrorResponse) String() string
type RemoveBadgeFromPlayerErrorResponse_Reason ¶
type RemoveBadgeFromPlayerErrorResponse_Reason int32
const (
RemoveBadgeFromPlayerErrorResponse_PLAYER_DOESNT_HAVE_BADGE RemoveBadgeFromPlayerErrorResponse_Reason = 0
)
func (RemoveBadgeFromPlayerErrorResponse_Reason) Descriptor ¶
func (RemoveBadgeFromPlayerErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
func (RemoveBadgeFromPlayerErrorResponse_Reason) EnumDescriptor
deprecated
func (RemoveBadgeFromPlayerErrorResponse_Reason) EnumDescriptor() ([]byte, []int)
Deprecated: Use RemoveBadgeFromPlayerErrorResponse_Reason.Descriptor instead.
func (RemoveBadgeFromPlayerErrorResponse_Reason) Number ¶
func (x RemoveBadgeFromPlayerErrorResponse_Reason) Number() protoreflect.EnumNumber
func (RemoveBadgeFromPlayerErrorResponse_Reason) String ¶
func (x RemoveBadgeFromPlayerErrorResponse_Reason) String() string
func (RemoveBadgeFromPlayerErrorResponse_Reason) Type ¶
func (RemoveBadgeFromPlayerErrorResponse_Reason) Type() protoreflect.EnumType
type RemoveBadgeFromPlayerRequest ¶
type RemoveBadgeFromPlayerRequest struct { // player_id of type UUID PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` BadgeId string `protobuf:"bytes,2,opt,name=badge_id,json=badgeId,proto3" json:"badge_id,omitempty"` // contains filtered or unexported fields }
func (*RemoveBadgeFromPlayerRequest) Descriptor
deprecated
func (*RemoveBadgeFromPlayerRequest) Descriptor() ([]byte, []int)
Deprecated: Use RemoveBadgeFromPlayerRequest.ProtoReflect.Descriptor instead.
func (*RemoveBadgeFromPlayerRequest) GetBadgeId ¶
func (x *RemoveBadgeFromPlayerRequest) GetBadgeId() string
func (*RemoveBadgeFromPlayerRequest) GetPlayerId ¶
func (x *RemoveBadgeFromPlayerRequest) GetPlayerId() string
func (*RemoveBadgeFromPlayerRequest) ProtoMessage ¶
func (*RemoveBadgeFromPlayerRequest) ProtoMessage()
func (*RemoveBadgeFromPlayerRequest) ProtoReflect ¶
func (x *RemoveBadgeFromPlayerRequest) ProtoReflect() protoreflect.Message
func (*RemoveBadgeFromPlayerRequest) Reset ¶
func (x *RemoveBadgeFromPlayerRequest) Reset()
func (*RemoveBadgeFromPlayerRequest) String ¶
func (x *RemoveBadgeFromPlayerRequest) String() string
type RemoveBadgeFromPlayerResponse ¶
type RemoveBadgeFromPlayerResponse struct {
// contains filtered or unexported fields
}
func (*RemoveBadgeFromPlayerResponse) Descriptor
deprecated
func (*RemoveBadgeFromPlayerResponse) Descriptor() ([]byte, []int)
Deprecated: Use RemoveBadgeFromPlayerResponse.ProtoReflect.Descriptor instead.
func (*RemoveBadgeFromPlayerResponse) ProtoMessage ¶
func (*RemoveBadgeFromPlayerResponse) ProtoMessage()
func (*RemoveBadgeFromPlayerResponse) ProtoReflect ¶
func (x *RemoveBadgeFromPlayerResponse) ProtoReflect() protoreflect.Message
func (*RemoveBadgeFromPlayerResponse) Reset ¶
func (x *RemoveBadgeFromPlayerResponse) Reset()
func (*RemoveBadgeFromPlayerResponse) String ¶
func (x *RemoveBadgeFromPlayerResponse) String() string
type SetActivePlayerBadgeErrorResponse ¶
type SetActivePlayerBadgeErrorResponse struct { Reason SetActivePlayerBadgeErrorResponse_Reason `` /* 131-byte string literal not displayed */ // contains filtered or unexported fields }
func (*SetActivePlayerBadgeErrorResponse) Descriptor
deprecated
func (*SetActivePlayerBadgeErrorResponse) Descriptor() ([]byte, []int)
Deprecated: Use SetActivePlayerBadgeErrorResponse.ProtoReflect.Descriptor instead.
func (*SetActivePlayerBadgeErrorResponse) GetReason ¶
func (x *SetActivePlayerBadgeErrorResponse) GetReason() SetActivePlayerBadgeErrorResponse_Reason
func (*SetActivePlayerBadgeErrorResponse) ProtoMessage ¶
func (*SetActivePlayerBadgeErrorResponse) ProtoMessage()
func (*SetActivePlayerBadgeErrorResponse) ProtoReflect ¶
func (x *SetActivePlayerBadgeErrorResponse) ProtoReflect() protoreflect.Message
func (*SetActivePlayerBadgeErrorResponse) Reset ¶
func (x *SetActivePlayerBadgeErrorResponse) Reset()
func (*SetActivePlayerBadgeErrorResponse) String ¶
func (x *SetActivePlayerBadgeErrorResponse) String() string
type SetActivePlayerBadgeErrorResponse_Reason ¶
type SetActivePlayerBadgeErrorResponse_Reason int32
const (
SetActivePlayerBadgeErrorResponse_PLAYER_DOESNT_HAVE_BADGE SetActivePlayerBadgeErrorResponse_Reason = 0
)
func (SetActivePlayerBadgeErrorResponse_Reason) Descriptor ¶
func (SetActivePlayerBadgeErrorResponse_Reason) Descriptor() protoreflect.EnumDescriptor
func (SetActivePlayerBadgeErrorResponse_Reason) EnumDescriptor
deprecated
func (SetActivePlayerBadgeErrorResponse_Reason) EnumDescriptor() ([]byte, []int)
Deprecated: Use SetActivePlayerBadgeErrorResponse_Reason.Descriptor instead.
func (SetActivePlayerBadgeErrorResponse_Reason) Number ¶
func (x SetActivePlayerBadgeErrorResponse_Reason) Number() protoreflect.EnumNumber
func (SetActivePlayerBadgeErrorResponse_Reason) String ¶
func (x SetActivePlayerBadgeErrorResponse_Reason) String() string
func (SetActivePlayerBadgeErrorResponse_Reason) Type ¶
func (SetActivePlayerBadgeErrorResponse_Reason) Type() protoreflect.EnumType
type SetActivePlayerBadgeRequest ¶
type SetActivePlayerBadgeRequest struct { // player_id of type UUID PlayerId string `protobuf:"bytes,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` BadgeId string `protobuf:"bytes,2,opt,name=badge_id,json=badgeId,proto3" json:"badge_id,omitempty"` // contains filtered or unexported fields }
func (*SetActivePlayerBadgeRequest) Descriptor
deprecated
func (*SetActivePlayerBadgeRequest) Descriptor() ([]byte, []int)
Deprecated: Use SetActivePlayerBadgeRequest.ProtoReflect.Descriptor instead.
func (*SetActivePlayerBadgeRequest) GetBadgeId ¶
func (x *SetActivePlayerBadgeRequest) GetBadgeId() string
func (*SetActivePlayerBadgeRequest) GetPlayerId ¶
func (x *SetActivePlayerBadgeRequest) GetPlayerId() string
func (*SetActivePlayerBadgeRequest) ProtoMessage ¶
func (*SetActivePlayerBadgeRequest) ProtoMessage()
func (*SetActivePlayerBadgeRequest) ProtoReflect ¶
func (x *SetActivePlayerBadgeRequest) ProtoReflect() protoreflect.Message
func (*SetActivePlayerBadgeRequest) Reset ¶
func (x *SetActivePlayerBadgeRequest) Reset()
func (*SetActivePlayerBadgeRequest) String ¶
func (x *SetActivePlayerBadgeRequest) String() string
type SetActivePlayerBadgeResponse ¶
type SetActivePlayerBadgeResponse struct {
// contains filtered or unexported fields
}
func (*SetActivePlayerBadgeResponse) Descriptor
deprecated
func (*SetActivePlayerBadgeResponse) Descriptor() ([]byte, []int)
Deprecated: Use SetActivePlayerBadgeResponse.ProtoReflect.Descriptor instead.
func (*SetActivePlayerBadgeResponse) ProtoMessage ¶
func (*SetActivePlayerBadgeResponse) ProtoMessage()
func (*SetActivePlayerBadgeResponse) ProtoReflect ¶
func (x *SetActivePlayerBadgeResponse) ProtoReflect() protoreflect.Message
func (*SetActivePlayerBadgeResponse) Reset ¶
func (x *SetActivePlayerBadgeResponse) Reset()
func (*SetActivePlayerBadgeResponse) String ¶
func (x *SetActivePlayerBadgeResponse) String() string
type UnimplementedBadgeManagerServer ¶
type UnimplementedBadgeManagerServer struct { }
UnimplementedBadgeManagerServer must be embedded to have forward compatible implementations.
func (UnimplementedBadgeManagerServer) AddBadgeToPlayer ¶
func (UnimplementedBadgeManagerServer) AddBadgeToPlayer(context.Context, *AddBadgeToPlayerRequest) (*AddBadgeToPlayerResponse, error)
func (UnimplementedBadgeManagerServer) GetActivePlayerBadge ¶
func (UnimplementedBadgeManagerServer) GetActivePlayerBadge(context.Context, *GetActivePlayerBadgeRequest) (*GetActivePlayerBadgeResponse, error)
func (UnimplementedBadgeManagerServer) GetBadges ¶
func (UnimplementedBadgeManagerServer) GetBadges(context.Context, *GetBadgesRequest) (*GetBadgesResponse, error)
func (UnimplementedBadgeManagerServer) GetPlayerBadges ¶
func (UnimplementedBadgeManagerServer) GetPlayerBadges(context.Context, *GetPlayerBadgesRequest) (*GetPlayerBadgesResponse, error)
func (UnimplementedBadgeManagerServer) RemoveBadgeFromPlayer ¶
func (UnimplementedBadgeManagerServer) RemoveBadgeFromPlayer(context.Context, *RemoveBadgeFromPlayerRequest) (*RemoveBadgeFromPlayerResponse, error)
func (UnimplementedBadgeManagerServer) SetActivePlayerBadge ¶
func (UnimplementedBadgeManagerServer) SetActivePlayerBadge(context.Context, *SetActivePlayerBadgeRequest) (*SetActivePlayerBadgeResponse, error)
type UnsafeBadgeManagerServer ¶
type UnsafeBadgeManagerServer interface {
// contains filtered or unexported methods
}
UnsafeBadgeManagerServer may be embedded to opt out of forward compatibility for this service. Use of this interface is not recommended, as added methods to BadgeManagerServer will result in compilation errors.