Documentation ¶
Overview ¶
Package tlfgen implements a character generator for the SotDL RPG.
Index ¶
Constants ¶
const VERSION = "0.1.2"
VERSION number.
Variables ¶
var AllSkills = joinMaps( CombatSkills, GeneralSkills, )
AllSkills is a map of everything.
var ArtSkills = map[string]Skill{ "Art: Calligraphy": {/* contains filtered or unexported fields */}, "Art: Drawing": {/* contains filtered or unexported fields */}, "Art: Other": {/* contains filtered or unexported fields */}, "Art: Painting": {/* contains filtered or unexported fields */}, "Art: Photography": {/* contains filtered or unexported fields */}, "Art: Sculpture": {/* contains filtered or unexported fields */}, "Art: Writing": {/* contains filtered or unexported fields */}, }
ArtSkills is a map of skills.
var ArtillerySkills = map[string]Skill{ "Artillery: Cannon": {/* contains filtered or unexported fields */}, "Artillery: Other": {/* contains filtered or unexported fields */}, "Artillery: Rocket Launcher": {/* contains filtered or unexported fields */}, "Artillery: Turret": {/* contains filtered or unexported fields */}, "Artillery: Vehicular Weapon": {/* contains filtered or unexported fields */}, }
ArtillerySkills is a map of skills.
var Assignments = map[string]Assignment{ "Zombie Wrangler": { // contains filtered or unexported fields }, "Researcher": { // contains filtered or unexported fields }, "Tosher": { // contains filtered or unexported fields }, "Mad Boffin": { // contains filtered or unexported fields }, "Computational Demonology Researcher": { // contains filtered or unexported fields }, "Cultural Attache": { // contains filtered or unexported fields }, "Counter-Possession Exorcist": { // contains filtered or unexported fields }, "Translator": { // contains filtered or unexported fields }, "Apprentice Demonologist": { // contains filtered or unexported fields }, "Plumber": { // contains filtered or unexported fields }, "Occult Forensics": { // contains filtered or unexported fields }, "Medical and Psychological": { // contains filtered or unexported fields }, "Media Relations": { // contains filtered or unexported fields }, "Counter-Subversion": { // contains filtered or unexported fields }, "Information Technology": { // contains filtered or unexported fields }, "Counter-Possession": { // contains filtered or unexported fields }, "Contracts and Bindings": { // contains filtered or unexported fields }, "Archives": { // contains filtered or unexported fields }, "Subterranean Operations Liaison": { // contains filtered or unexported fields }, "Accountant": { // contains filtered or unexported fields }, "Quality Assurance Compliance Officer": { // contains filtered or unexported fields }, "Aquatic Affairs Liaison": { // contains filtered or unexported fields }, "Health and Safety Assessment Officer": { // contains filtered or unexported fields }, "Shoggoth Keeper": { // contains filtered or unexported fields }, "Psychiatrist": { // contains filtered or unexported fields }, "Armoury Clerk": { // contains filtered or unexported fields }, "Wiring and Warding Technician": { // contains filtered or unexported fields }, "Helpdesk": { // contains filtered or unexported fields }, "Courier": { // contains filtered or unexported fields }, "Monitoring Researcher": { // contains filtered or unexported fields }, "Media Relations Researcher": { // contains filtered or unexported fields }, "Acquisitions Curator": { // contains filtered or unexported fields }, "OCCULUS Support Officer": { // contains filtered or unexported fields }, "Mathematical Modelling": { // contains filtered or unexported fields }, "Stochastic Analyst": { // contains filtered or unexported fields }, "all": { // contains filtered or unexported fields }, }
Assignments is a map of assignments.
var AthleticsSkills = map[string]Skill{ "Athletics: Acrobatics": {/* contains filtered or unexported fields */}, "Athletics: Football": {/* contains filtered or unexported fields */}, "Athletics: Baseball": {/* contains filtered or unexported fields */}, "Athletics: Basketball": {/* contains filtered or unexported fields */}, "Athletics: Bowling": {/* contains filtered or unexported fields */}, "Athletics: Cricket": {/* contains filtered or unexported fields */}, "Athletics: Cycling": {/* contains filtered or unexported fields */}, "Athletics: Golf": {/* contains filtered or unexported fields */}, "Athletics: Hockey": {/* contains filtered or unexported fields */}, "Athletics: Rugby": {/* contains filtered or unexported fields */}, "Athletics: Running": {/* contains filtered or unexported fields */}, "Athletics: Skating": {/* contains filtered or unexported fields */}, "Athletics: Skiing": {/* contains filtered or unexported fields */}, "Athletics: Soccer": {/* contains filtered or unexported fields */}, "Athletics: Tennis": {/* contains filtered or unexported fields */}, "Athletics: Track & Field": {/* contains filtered or unexported fields */}, }
AthleticsSkills is a map of skills.
var CombatSkills = joinMaps( ArtillerySkills, FirearmSkills, HeavyWeaponSkills, MeleeWeaponSkills, MissileWeaponSkills, )
CombatSkills list of all the possible combat skills.
var ComputerUseSkills = map[string]Skill{ "Computer Use: Art": {/* contains filtered or unexported fields */}, "Computer Use: Design": {/* contains filtered or unexported fields */}, "Computer Use: Gaming": {/* contains filtered or unexported fields */}, "Computer Use: Hacking": {/* contains filtered or unexported fields */}, "Computer Use: Magic": {/* contains filtered or unexported fields */}, "Computer Use: Maintenance": {/* contains filtered or unexported fields */}, "Computer Use: Other": {/* contains filtered or unexported fields */}, "Computer Use: Programming": {/* contains filtered or unexported fields */}, "Computer Use: Repair": {/* contains filtered or unexported fields */}, }
ComputerUseSkills is a map of skills.
var CraftSkills = map[string]Skill{ "Craft: Carpentry": {/* contains filtered or unexported fields */}, "Craft: Cooking": {/* contains filtered or unexported fields */}, "Craft: Leatherworking": {/* contains filtered or unexported fields */}, "Craft: Pottery": {/* contains filtered or unexported fields */}, "Craft: Sewing": {/* contains filtered or unexported fields */}, "Craft: Woodworking": {/* contains filtered or unexported fields */}, }
CraftSkills is a map of skills.
var DefaultSkills = map[string]Skill{ "Appraise": {/* contains filtered or unexported fields */}, "Athletics": {/* contains filtered or unexported fields */}, "Bargain": {/* contains filtered or unexported fields */}, "Brawl": {/* contains filtered or unexported fields */}, "Bureaucracy": {/* contains filtered or unexported fields */}, "Climb": {/* contains filtered or unexported fields */}, "Command": {/* contains filtered or unexported fields */}, "Demolition": {/* contains filtered or unexported fields */}, "Disguise": {/* contains filtered or unexported fields */}, "Dodge": {/* contains filtered or unexported fields */}, "Drive: Automobile": {/* contains filtered or unexported fields */}, "Etiquette": {/* contains filtered or unexported fields */}, "Fast Talk": {/* contains filtered or unexported fields */}, "Fine Manipulation": {/* contains filtered or unexported fields */}, "First Aid": {/* contains filtered or unexported fields */}, "Gaming": {/* contains filtered or unexported fields */}, "Grapple": {/* contains filtered or unexported fields */}, "Hide": {/* contains filtered or unexported fields */}, "Insight": {/* contains filtered or unexported fields */}, "Jump": {/* contains filtered or unexported fields */}, "Listen": {/* contains filtered or unexported fields */}, "Navigate": {/* contains filtered or unexported fields */}, "Perform": {/* contains filtered or unexported fields */}, "Persuade": {/* contains filtered or unexported fields */}, "Psychotherapy": {/* contains filtered or unexported fields */}, "Research": {/* contains filtered or unexported fields */}, "Ride": {/* contains filtered or unexported fields */}, "Sense": {/* contains filtered or unexported fields */}, "Sleight of Hand": {/* contains filtered or unexported fields */}, "Spot": {/* contains filtered or unexported fields */}, "Status": {/* contains filtered or unexported fields */}, "Stealth": {/* contains filtered or unexported fields */}, "Strategy": {/* contains filtered or unexported fields */}, "Swim": {/* contains filtered or unexported fields */}, "Teach": {/* contains filtered or unexported fields */}, "Throw": {/* contains filtered or unexported fields */}, "Track": {/* contains filtered or unexported fields */}, }
DefaultSkills is a map of default skills.
var DriveSkills = map[string]Skill{ "Drive: Automobile": {/* contains filtered or unexported fields */}, "Drive: Industrial Mover": {/* contains filtered or unexported fields */}, "Drive: Motorcycle": {/* contains filtered or unexported fields */}, "Drive: Other": {/* contains filtered or unexported fields */}, "Drive: Tank": {/* contains filtered or unexported fields */}, }
DriveSkills is a map of skills.
var EsotericSkills = map[string]Skill{ "Cthulhu Mythos": {/* contains filtered or unexported fields */}, "Sorcery": {/* contains filtered or unexported fields */}, }
EsotericSkills is a map of the creepy stuff.
var FirearmSkills = map[string]Skill{ "Firearm: Assault Rifle": {/* contains filtered or unexported fields */}, "Firearm: Esoteric": {/* contains filtered or unexported fields */}, "Firearm: Exotic": {/* contains filtered or unexported fields */}, "Firearm: Pistol": {/* contains filtered or unexported fields */}, "Firearm: Rifle": {/* contains filtered or unexported fields */}, "Firearm: Shotgun": {/* contains filtered or unexported fields */}, "Firearm: Submachine Gun": {/* contains filtered or unexported fields */}, }
FirearmSkills is a map of skills.
var GeneralSkills = joinMaps( DefaultSkills, ArtSkills, AthleticsSkills, ComputerUseSkills, CraftSkills, DriveSkills, HeavyMachineSkills, KnowledgeSkills, MedicineSkills, PerformSkills, PilotSkills, PsychologySkills, LanguageSkills, ScienceSkills, TechnologyUseSkills, EsotericSkills, )
GeneralSkills is a map of everything except Combat skills.
var HeavyMachineSkills = map[string]Skill{ "Heavy Machine: Boiler": {/* contains filtered or unexported fields */}, "Heavy Machine: Bulldozer": {/* contains filtered or unexported fields */}, "Heavy Machine: Crane": {/* contains filtered or unexported fields */}, "Heavy Machine: Engine": {/* contains filtered or unexported fields */}, "Heavy Machine: Other": {/* contains filtered or unexported fields */}, "Heavy Machine: Turbine": {/* contains filtered or unexported fields */}, "Heavy Machine: Wrecker": {/* contains filtered or unexported fields */}, }
HeavyMachineSkills is a map of skills.
var HeavyWeaponSkills = map[string]Skill{ "Heavy Weapon: Bazooka": {/* contains filtered or unexported fields */}, "Heavy Weapon: Grenade Launcher": {/* contains filtered or unexported fields */}, "Heavy Weapon: Heavy Machine Gun": {/* contains filtered or unexported fields */}, "Heavy Weapon: Minigun": {/* contains filtered or unexported fields */}, "Heavy Weapon: Other": {/* contains filtered or unexported fields */}, "Heavy Weapon: Rocket Launcher": {/* contains filtered or unexported fields */}, }
HeavyWeaponSkills is a map of skills.
var KnowledgeSkills = map[string]Skill{ "Knowledge: Accounting": {/* contains filtered or unexported fields */}, "Knowledge: Anthropology": {/* contains filtered or unexported fields */}, "Knowledge: Archaeology": {/* contains filtered or unexported fields */}, "Knowledge: Art History": {/* contains filtered or unexported fields */}, "Knowledge: Business": {/* contains filtered or unexported fields */}, "Knowledge: Espionage": {/* contains filtered or unexported fields */}, "Knowledge: Folklore": {/* contains filtered or unexported fields */}, "Knowledge: Group": {/* contains filtered or unexported fields */}, "Knowledge: History": {/* contains filtered or unexported fields */}, "Knowledge: Law": {/* contains filtered or unexported fields */}, "Knowledge: Linguistics": {/* contains filtered or unexported fields */}, "Knowledge: Literature": {/* contains filtered or unexported fields */}, "Knowledge: Natural History": {/* contains filtered or unexported fields */}, "Knowledge: Occult": {/* contains filtered or unexported fields */}, "Knowledge: Philosophy": {/* contains filtered or unexported fields */}, "Knowledge: Politics": {/* contains filtered or unexported fields */}, "Knowledge: Region": {/* contains filtered or unexported fields */}, "Knowledge: Religion": {/* contains filtered or unexported fields */}, "Knowledge: Streetwise": {/* contains filtered or unexported fields */}, }
KnowledgeSkills is a map of skills.
var LanguageSkills = map[string]Skill{ "Language: Arabic": {/* contains filtered or unexported fields */}, "Language: Farsi": {/* contains filtered or unexported fields */}, "Language: English": {/* contains filtered or unexported fields */}, "Language: French": {/* contains filtered or unexported fields */}, "Language: German": {/* contains filtered or unexported fields */}, "Language: Greek": {/* contains filtered or unexported fields */}, "Language: Italian": {/* contains filtered or unexported fields */}, "Language: Japanese": {/* contains filtered or unexported fields */}, "Language: Latin": {/* contains filtered or unexported fields */}, "Language: Mandarin": {/* contains filtered or unexported fields */}, "Language: Other": {/* contains filtered or unexported fields */}, "Language: Own": {/* contains filtered or unexported fields */}, "Language: Spanish": {/* contains filtered or unexported fields */}, "Language: Swahili": {/* contains filtered or unexported fields */}, "Language: Swedish": {/* contains filtered or unexported fields */}, "Language: Enochian": {/* contains filtered or unexported fields */}, "Language: Aramaic": {/* contains filtered or unexported fields */}, "Language: Hebrew": {/* contains filtered or unexported fields */}, }
LanguageSkills is a map of skills.
var MedicineSkills = map[string]Skill{ "Medicine: Dermatology": {/* contains filtered or unexported fields */}, "Medicine: Family Medicine": {/* contains filtered or unexported fields */}, "Medicine: Immunology": {/* contains filtered or unexported fields */}, "Medicine: Internal Medicine": {/* contains filtered or unexported fields */}, "Medicine: Neurology": {/* contains filtered or unexported fields */}, "Medicine: Nuclear Medicine": {/* contains filtered or unexported fields */}, "Medicine: Oncology": {/* contains filtered or unexported fields */}, "Medicine: Other": {/* contains filtered or unexported fields */}, "Medicine: Pathology": {/* contains filtered or unexported fields */}, "Medicine: Pediatrics": {/* contains filtered or unexported fields */}, "Medicine: Radiology": {/* contains filtered or unexported fields */}, "Medicine: Psychotherapy": {/* contains filtered or unexported fields */}, "Medicine: Psychiatry": {/* contains filtered or unexported fields */}, "Medicine: Surgery": {/* contains filtered or unexported fields */}, }
MedicineSkills is a map of skills.
var MeleeWeaponSkills = map[string]Skill{ "Melee Weapon: Axe": {/* contains filtered or unexported fields */}, "Melee Weapon: Club": {/* contains filtered or unexported fields */}, "Melee Weapon: Garrote": {/* contains filtered or unexported fields */}, "Melee Weapon: Knife": {/* contains filtered or unexported fields */}, "Melee Weapon: Other": {/* contains filtered or unexported fields */}, "Melee Weapon: Spear": {/* contains filtered or unexported fields */}, "Melee Weapon: Staff": {/* contains filtered or unexported fields */}, "Melee Weapon: Sword": {/* contains filtered or unexported fields */}, "Melee Weapon: Whip": {/* contains filtered or unexported fields */}, }
MeleeWeaponSkills is a map of skills.
var MissileWeaponSkills = map[string]Skill{ "Missile Weapon: Blowgun": {/* contains filtered or unexported fields */}, "Missile Weapon: Boomerang": {/* contains filtered or unexported fields */}, "Missile Weapon: Bow": {/* contains filtered or unexported fields */}, "Missile Weapon: Crossbow": {/* contains filtered or unexported fields */}, "Missile Weapon: Dart": {/* contains filtered or unexported fields */}, "Missile Weapon: Javelin": {/* contains filtered or unexported fields */}, "Missile Weapon: Other": {/* contains filtered or unexported fields */}, "Missile Weapon: Shuriken": {/* contains filtered or unexported fields */}, "Missile Weapon: Sling": {/* contains filtered or unexported fields */}, "Missile Weapon: Spear": {/* contains filtered or unexported fields */}, "Missile Weapon: Throwing Axe": {/* contains filtered or unexported fields */}, "Missile Weapon: Throwing Knife": {/* contains filtered or unexported fields */}, }
MissileWeaponSkills is a map of skills.
var PerformSkills = map[string]Skill{ "Perform: Act": {/* contains filtered or unexported fields */}, "Perform: Dance": {/* contains filtered or unexported fields */}, "Perform: Juggle": {/* contains filtered or unexported fields */}, "Perform: Other": {/* contains filtered or unexported fields */}, "Perform: Play Instrument": {/* contains filtered or unexported fields */}, "Perform: Recite": {/* contains filtered or unexported fields */}, "Perform: Sing": {/* contains filtered or unexported fields */}, }
PerformSkills is a map of skills.
var PersonalityTypes = map[string]PersonalityType{ "Slacker": { // contains filtered or unexported fields }, "Leader": { // contains filtered or unexported fields }, "Thinker": { // contains filtered or unexported fields }, "Master": { // contains filtered or unexported fields }, "Bruiser": { // contains filtered or unexported fields }, "Nutter": { // contains filtered or unexported fields }, }
PersonalityTypes is a map of PTypes.
var PilotSkills = map[string]Skill{ "Pilot: Battleship": {/* contains filtered or unexported fields */}, "Pilot: Helicopter": {/* contains filtered or unexported fields */}, "Pilot: Hot Air Balloon": {/* contains filtered or unexported fields */}, "Pilot: Hovercraft": {/* contains filtered or unexported fields */}, "Pilot: Jet Airliner": {/* contains filtered or unexported fields */}, "Pilot: Jet Boat": {/* contains filtered or unexported fields */}, "Pilot: Jet Fighter": {/* contains filtered or unexported fields */}, "Pilot: Ocean Liner": {/* contains filtered or unexported fields */}, "Pilot: Propeller Plane": {/* contains filtered or unexported fields */}, }
PilotSkills is a map of skills.
var Professions = map[string]Profession{ "Student": { // contains filtered or unexported fields }, "Spy": { // contains filtered or unexported fields }, "Scientist": { // contains filtered or unexported fields }, "Professor, Scholar or Teacher": { // contains filtered or unexported fields }, "Police Officer": { // contains filtered or unexported fields }, "Parapsychologist": { // contains filtered or unexported fields }, "Military Officer": { // contains filtered or unexported fields }, "Linguist": { // contains filtered or unexported fields }, "Lawyer": { // contains filtered or unexported fields }, "Labourer": { // contains filtered or unexported fields }, "Journalist": { // contains filtered or unexported fields }, "Engineer or Technician": { // contains filtered or unexported fields }, "Doctor": { // contains filtered or unexported fields }, "Dilettante": { // contains filtered or unexported fields }, "Consultant": { // contains filtered or unexported fields }, "Computer Hacker or Technician": { // contains filtered or unexported fields }, "Clerical Worker": { // contains filtered or unexported fields }, "Artist or Designer": { // contains filtered or unexported fields }, "Antiquarian": { // contains filtered or unexported fields }, "Occultist": { // contains filtered or unexported fields }, "Philosopher": { // contains filtered or unexported fields }, }
Professions is a map of professions.
var PsychologySkills = map[string]Skill{ "Psychotherapy": {/* contains filtered or unexported fields */}, "Medicine: Psychiatry": {/* contains filtered or unexported fields */}, "Science: Psychology": {/* contains filtered or unexported fields */}, }
PsychologySkills is a map of skills.
RAND is the randomizer.
var RepairSkills = map[string]Skill{ "Repair: Electrical": {/* contains filtered or unexported fields */}, "Repair: Electronics": {/* contains filtered or unexported fields */}, "Repair: Hydraulic": {/* contains filtered or unexported fields */}, "Repair: Mechanical": {/* contains filtered or unexported fields */}, "Repair: Plumbing": {/* contains filtered or unexported fields */}, "Repair: Structural": {/* contains filtered or unexported fields */}, }
RepairSkills is a map of skills.
var ScienceSkills = map[string]Skill{ "Science: Astronomy": {/* contains filtered or unexported fields */}, "Science: Biology": {/* contains filtered or unexported fields */}, "Science: Botany": {/* contains filtered or unexported fields */}, "Science: Chemistry": {/* contains filtered or unexported fields */}, "Science: Cyptography": {/* contains filtered or unexported fields */}, "Science: Forensics": {/* contains filtered or unexported fields */}, "Science: Genetics": {/* contains filtered or unexported fields */}, "Science: Geology": {/* contains filtered or unexported fields */}, "Science: Mathematics": {/* contains filtered or unexported fields */}, "Science: Meteorology": {/* contains filtered or unexported fields */}, "Science: Pharmacy": {/* contains filtered or unexported fields */}, "Science: Physics": {/* contains filtered or unexported fields */}, "Science: Planetology": {/* contains filtered or unexported fields */}, "Science: Psychology": {/* contains filtered or unexported fields */}, "Science: Thaumaturgy": {/* contains filtered or unexported fields */}, "Science: Zoology": {/* contains filtered or unexported fields */}, }
ScienceSkills is a map of skills.
var TechnicalSkills = joinMaps( ComputerUseSkills, TechnologyUseSkills, )
TechnicalSkills list of all the possible combat skills.
var TechnologyUseSkills = map[string]Skill{ "Technology Use: Communications": {/* contains filtered or unexported fields */}, "Technology Use: Electronic Security": {/* contains filtered or unexported fields */}, "Technology Use: Electronics": {/* contains filtered or unexported fields */}, "Technology Use: Other": {/* contains filtered or unexported fields */}, "Technology Use: Sensor Systems": {/* contains filtered or unexported fields */}, "Technology Use: Surveillance": {/* contains filtered or unexported fields */}, "Technology Use: Traps": {/* contains filtered or unexported fields */}, }
TechnologyUseSkills is a map of skills.
Functions ¶
func ListAssignmentKeys ¶
func ListAssignmentKeys() []string
ListAssignmentKeys lists all the assignment types.
func ListPersonalityTypeKeys ¶
func ListPersonalityTypeKeys() []string
ListPersonalityTypeKeys lists all the personality types.
func ListProfessionKeys ¶
func ListProfessionKeys() []string
ListProfessionKeys lists all the profession types.
Types ¶
type Assignment ¶
type Assignment struct {
// contains filtered or unexported fields
}
Assignment is a list of skill names and a starting bonus.
type BaseCharacteristics ¶
type BaseCharacteristics struct { Strength int `json:"strength"` Constitution int `json:"constitution"` Size int `json:"size"` Intelligence int `json:"intelligence"` Power int `json:"power"` Dexterity int `json:"dexterity"` Charisma int `json:"charisma"` Education int `json:"education"` }
BaseCharacteristics represents character statistics.
type Character ¶
type Character struct { Name string `json:"name"` Gender string `json:"gender"` Age int `json:"age"` PersonalityType string `json:"personality_type"` Assignment string `json:"assignment"` Profession string `json:"profession"` Wealth string `json:"wealth"` Base BaseCharacteristics `json:"base"` Derived DerivedCharacteristics `json:"derived"` Skills map[string]int `json:"skills"` Seed string `json:"seed"` }
Character represents the primary features of the character.
func NewCharacter ¶
NewCharacter generates a SotDL character given a set of user options.
type DerivedCharacteristics ¶
type DerivedCharacteristics struct { DamageBonus string `json:"damage_bonus"` HitPoints int `json:"hit_points"` MajorWoundLevel int `json:"major_wound_level"` ExperienceBonus int `json:"experience_bonus"` Move int `json:"move"` Sanity int `json:"sanity"` Effort int `json:"effort"` Endurance int `json:"endurance"` DamageMod int `json:"damage_mod"` Idea int `json:"idea"` Luck int `json:"luck"` Agility int `json:"agility"` Know int `json:"know"` }
DerivedCharacteristics are derived from base characteristics.
type Die ¶
type Die struct {
// contains filtered or unexported fields
}
Die represents a single die of the form <code>D6+<pips>.
type Opts ¶
type Opts struct { Name string `docopt:"--name"` Age int `docopt:"--age"` Gender string `docopt:"--gender"` PersonalityType string `docopt:"--personality"` Assignment string `docopt:"--assignment"` Profession string `docopt:"--profession"` SkillPoints int `docopt:"--skill-points"` AttributeBonus string `docopt:"--attr-bonus"` LogLevel string `docopt:"--log-level"` Seed string `docopt:"--seed"` List bool `docopt:"list"` }
Opts contains user input optionsr; used in CLI implementations.
type PersonalityType ¶
type PersonalityType struct {
// contains filtered or unexported fields
}
PersonalityType is a list of skill names and a starting bonus.
type Profession ¶
type Profession struct {
// contains filtered or unexported fields
}
Profession is a list of skills and an [offset, num] slice of optional skills from which num should be sampled.