cycle

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Published: Nov 9, 2022 License: Apache-2.0 Imports: 16 Imported by: 0

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Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeUser = "User"
)

Variables

This section is empty.

Functions

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(cycle.As(cycle.Sum(field1), "sum_field1"), (cycle.As(cycle.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	User.
	Query().
	Count(ctx)

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...any)) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector.

func Asc

func Asc(fields ...string) OrderFunc

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) OrderFunc

Desc applies the given fields in DESC order.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type Tx

type Tx struct {

	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryChildren

func (u *User) QueryChildren() *UserQuery

QueryChildren queries the "children" edge of the User entity.

func (*User) QueryFollowers

func (u *User) QueryFollowers() *UserQuery

QueryFollowers queries the "followers" edge of the User entity.

func (*User) QueryFollowing

func (u *User) QueryFollowing() *UserQuery

QueryFollowing queries the "following" edge of the User entity.

func (*User) QueryFriends

func (u *User) QueryFriends() *UserQuery

QueryFriends queries the "friends" edge of the User entity.

func (*User) QueryParent

func (u *User) QueryParent() *UserQuery

QueryParent queries the "parent" edge of the User entity.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a builder for creating a User entity.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryChildren

func (c *UserClient) QueryChildren(u *User) *UserQuery

QueryChildren queries the children edge of a User.

func (*UserClient) QueryFollowers

func (c *UserClient) QueryFollowers(u *User) *UserQuery

QueryFollowers queries the followers edge of a User.

func (*UserClient) QueryFollowing

func (c *UserClient) QueryFollowing(u *User) *UserQuery

QueryFollowing queries the following edge of a User.

func (*UserClient) QueryFriends

func (c *UserClient) QueryFriends(u *User) *UserQuery

QueryFriends queries the friends edge of a User.

func (*UserClient) QueryParent

func (c *UserClient) QueryParent(u *User) *UserQuery

QueryParent queries the parent edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddChildIDs

func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate

AddChildIDs adds the "children" edge to the User entity by IDs.

func (*UserCreate) AddChildren

func (uc *UserCreate) AddChildren(u ...*User) *UserCreate

AddChildren adds the "children" edges to the User entity.

func (*UserCreate) AddFollowerIDs

func (uc *UserCreate) AddFollowerIDs(ids ...int) *UserCreate

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserCreate) AddFollowers

func (uc *UserCreate) AddFollowers(u ...*User) *UserCreate

AddFollowers adds the "followers" edges to the User entity.

func (*UserCreate) AddFollowing

func (uc *UserCreate) AddFollowing(u ...*User) *UserCreate

AddFollowing adds the "following" edges to the User entity.

func (*UserCreate) AddFollowingIDs

func (uc *UserCreate) AddFollowingIDs(ids ...int) *UserCreate

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserCreate) AddFriendIDs

func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserCreate) AddFriends

func (uc *UserCreate) AddFriends(u ...*User) *UserCreate

AddFriends adds the "friends" edges to the User entity.

func (*UserCreate) Exec

func (uc *UserCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreate) ExecX

func (uc *UserCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetNillableParentID

func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate

SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.

func (*UserCreate) SetParent

func (uc *UserCreate) SetParent(u *User) *UserCreate

SetParent sets the "parent" edge to the User entity.

func (*UserCreate) SetParentID

func (uc *UserCreate) SetParentID(id int) *UserCreate

SetParentID sets the "parent" edge to the User entity by ID.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating many User entities in bulk.

func (*UserCreateBulk) Exec

func (ucb *UserCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreateBulk) ExecX

func (ucb *UserCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX is like Save, but panics if an error occurs.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where appends a list predicates to the UserDelete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type UserEdges

type UserEdges struct {
	// Friends holds the value of the friends edge.
	Friends []*User `json:"friends,omitempty"`
	// Followers holds the value of the followers edge.
	Followers []*User `json:"followers,omitempty"`
	// Following holds the value of the following edge.
	Following []*User `json:"following,omitempty"`
	// Parent holds the value of the parent edge.
	Parent *User `json:"parent,omitempty"`
	// Children holds the value of the children edge.
	Children []*User `json:"children,omitempty"`
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) ChildrenOrErr

func (e UserEdges) ChildrenOrErr() ([]*User, error)

ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FollowersOrErr

func (e UserEdges) FollowersOrErr() ([]*User, error)

FollowersOrErr returns the Followers value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FollowingOrErr

func (e UserEdges) FollowingOrErr() ([]*User, error)

FollowingOrErr returns the Following value or an error if the edge was not loaded in eager-loading.

func (UserEdges) FriendsOrErr

func (e UserEdges) FriendsOrErr() ([]*User, error)

FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.

func (UserEdges) ParentOrErr

func (e UserEdges) ParentOrErr() (*User, error)

ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the group-by builder for User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolX

func (s *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolsX

func (s *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64X

func (s *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64sX

func (s *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntX

func (s *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntsX

func (s *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error

Scan applies the group-by query and scans the result into the given value.

func (*UserGroupBy) ScanX

func (s *UserGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringX

func (s *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringsX

func (s *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutates the User nodes in the graph.

func (*UserMutation) AddChildIDs

func (m *UserMutation) AddChildIDs(ids ...int)

AddChildIDs adds the "children" edge to the User entity by ids.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) AddFollowerIDs

func (m *UserMutation) AddFollowerIDs(ids ...int)

AddFollowerIDs adds the "followers" edge to the User entity by ids.

func (*UserMutation) AddFollowingIDs

func (m *UserMutation) AddFollowingIDs(ids ...int)

AddFollowingIDs adds the "following" edge to the User entity by ids.

func (*UserMutation) AddFriendIDs

func (m *UserMutation) AddFriendIDs(ids ...int)

AddFriendIDs adds the "friends" edge to the User entity by ids.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*UserMutation) ChildrenCleared

func (m *UserMutation) ChildrenCleared() bool

ChildrenCleared reports if the "children" edge to the User entity was cleared.

func (*UserMutation) ChildrenIDs

func (m *UserMutation) ChildrenIDs() (ids []int)

ChildrenIDs returns the "children" edge IDs in the mutation.

func (*UserMutation) ClearChildren

func (m *UserMutation) ClearChildren()

ClearChildren clears the "children" edge to the User entity.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearFollowers

func (m *UserMutation) ClearFollowers()

ClearFollowers clears the "followers" edge to the User entity.

func (*UserMutation) ClearFollowing

func (m *UserMutation) ClearFollowing()

ClearFollowing clears the "following" edge to the User entity.

func (*UserMutation) ClearFriends

func (m *UserMutation) ClearFriends()

ClearFriends clears the "friends" edge to the User entity.

func (*UserMutation) ClearParent

func (m *UserMutation) ClearParent()

ClearParent clears the "parent" edge to the User entity.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*UserMutation) FollowersCleared

func (m *UserMutation) FollowersCleared() bool

FollowersCleared reports if the "followers" edge to the User entity was cleared.

func (*UserMutation) FollowersIDs

func (m *UserMutation) FollowersIDs() (ids []int)

FollowersIDs returns the "followers" edge IDs in the mutation.

func (*UserMutation) FollowingCleared

func (m *UserMutation) FollowingCleared() bool

FollowingCleared reports if the "following" edge to the User entity was cleared.

func (*UserMutation) FollowingIDs

func (m *UserMutation) FollowingIDs() (ids []int)

FollowingIDs returns the "following" edge IDs in the mutation.

func (*UserMutation) FriendsCleared

func (m *UserMutation) FriendsCleared() bool

FriendsCleared reports if the "friends" edge to the User entity was cleared.

func (*UserMutation) FriendsIDs

func (m *UserMutation) FriendsIDs() (ids []int)

FriendsIDs returns the "friends" edge IDs in the mutation.

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*UserMutation) IDs

func (m *UserMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) ParentCleared

func (m *UserMutation) ParentCleared() bool

ParentCleared reports if the "parent" edge to the User entity was cleared.

func (*UserMutation) ParentID

func (m *UserMutation) ParentID() (id int, exists bool)

ParentID returns the "parent" edge ID in the mutation.

func (*UserMutation) ParentIDs

func (m *UserMutation) ParentIDs() (ids []int)

ParentIDs returns the "parent" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.

func (*UserMutation) RemoveChildIDs

func (m *UserMutation) RemoveChildIDs(ids ...int)

RemoveChildIDs removes the "children" edge to the User entity by IDs.

func (*UserMutation) RemoveFollowerIDs

func (m *UserMutation) RemoveFollowerIDs(ids ...int)

RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.

func (*UserMutation) RemoveFollowingIDs

func (m *UserMutation) RemoveFollowingIDs(ids ...int)

RemoveFollowingIDs removes the "following" edge to the User entity by IDs.

func (*UserMutation) RemoveFriendIDs

func (m *UserMutation) RemoveFriendIDs(ids ...int)

RemoveFriendIDs removes the "friends" edge to the User entity by IDs.

func (*UserMutation) RemovedChildrenIDs

func (m *UserMutation) RemovedChildrenIDs() (ids []int)

RemovedChildren returns the removed IDs of the "children" edge to the User entity.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedFollowersIDs

func (m *UserMutation) RemovedFollowersIDs() (ids []int)

RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.

func (*UserMutation) RemovedFollowingIDs

func (m *UserMutation) RemovedFollowingIDs() (ids []int)

RemovedFollowing returns the removed IDs of the "following" edge to the User entity.

func (*UserMutation) RemovedFriendsIDs

func (m *UserMutation) RemovedFriendsIDs() (ids []int)

RemovedFriends returns the removed IDs of the "friends" edge to the User entity.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*UserMutation) ResetChildren

func (m *UserMutation) ResetChildren()

ResetChildren resets all changes to the "children" edge.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetFollowers

func (m *UserMutation) ResetFollowers()

ResetFollowers resets all changes to the "followers" edge.

func (*UserMutation) ResetFollowing

func (m *UserMutation) ResetFollowing()

ResetFollowing resets all changes to the "following" edge.

func (*UserMutation) ResetFriends

func (m *UserMutation) ResetFriends()

ResetFriends resets all changes to the "friends" edge.

func (*UserMutation) ResetParent

func (m *UserMutation) ResetParent()

ResetParent resets all changes to the "parent" edge.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) SetParentID

func (m *UserMutation) SetParentID(id int)

SetParentID sets the "parent" edge to the User entity by id.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

func (*UserMutation) Where

func (m *UserMutation) Where(ps ...predicate.User)

Where appends a list predicates to the UserMutation builder.

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) Aggregate

func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate returns a UserSelect configured with the given aggregations.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity from the query. Returns a *NotFoundError when no User was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.

func (*UserQuery) FirstIDX

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of User IDs.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit adds a limit step to the query.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset adds an offset step to the query.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery

Order adds an order step to the query.

func (*UserQuery) QueryChildren

func (uq *UserQuery) QueryChildren() *UserQuery

QueryChildren chains the current query on the "children" edge.

func (*UserQuery) QueryFollowers

func (uq *UserQuery) QueryFollowers() *UserQuery

QueryFollowers chains the current query on the "followers" edge.

func (*UserQuery) QueryFollowing

func (uq *UserQuery) QueryFollowing() *UserQuery

QueryFollowing chains the current query on the "following" edge.

func (*UserQuery) QueryFriends

func (uq *UserQuery) QueryFriends() *UserQuery

QueryFriends chains the current query on the "friends" edge.

func (*UserQuery) QueryParent

func (uq *UserQuery) QueryParent() *UserQuery

QueryParent chains the current query on the "parent" edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(fields ...string) *UserSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

func (*UserQuery) Unique

func (uq *UserQuery) Unique(unique bool) *UserQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the UserQuery builder.

func (*UserQuery) WithChildren

func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery

WithChildren tells the query-builder to eager-load the nodes that are connected to the "children" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFollowers

func (uq *UserQuery) WithFollowers(opts ...func(*UserQuery)) *UserQuery

WithFollowers tells the query-builder to eager-load the nodes that are connected to the "followers" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFollowing

func (uq *UserQuery) WithFollowing(opts ...func(*UserQuery)) *UserQuery

WithFollowing tells the query-builder to eager-load the nodes that are connected to the "following" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithFriends

func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery

WithFriends tells the query-builder to eager-load the nodes that are connected to the "friends" edge. The optional arguments are used to configure the query builder of the edge.

func (*UserQuery) WithParent

func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery

WithParent tells the query-builder to eager-load the nodes that are connected to the "parent" edge. The optional arguments are used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	*UserQuery
	// contains filtered or unexported fields
}

UserSelect is the builder for selecting fields of User entities.

func (*UserSelect) Aggregate

func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate adds the given aggregation functions to the selector query.

func (*UserSelect) Bool

func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (s *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (s *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (s *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (s *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (s *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (s *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (s *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (s *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*UserSelect) ScanX

func (s *UserSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (s *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (s *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (s *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (s *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddChildIDs

func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate

AddChildIDs adds the "children" edge to the User entity by IDs.

func (*UserUpdate) AddChildren

func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate

AddChildren adds the "children" edges to the User entity.

func (*UserUpdate) AddFollowerIDs

func (uu *UserUpdate) AddFollowerIDs(ids ...int) *UserUpdate

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserUpdate) AddFollowers

func (uu *UserUpdate) AddFollowers(u ...*User) *UserUpdate

AddFollowers adds the "followers" edges to the User entity.

func (*UserUpdate) AddFollowing

func (uu *UserUpdate) AddFollowing(u ...*User) *UserUpdate

AddFollowing adds the "following" edges to the User entity.

func (*UserUpdate) AddFollowingIDs

func (uu *UserUpdate) AddFollowingIDs(ids ...int) *UserUpdate

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserUpdate) AddFriendIDs

func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdate) AddFriends

func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdate) ClearChildren

func (uu *UserUpdate) ClearChildren() *UserUpdate

ClearChildren clears all "children" edges to the User entity.

func (*UserUpdate) ClearFollowers

func (uu *UserUpdate) ClearFollowers() *UserUpdate

ClearFollowers clears all "followers" edges to the User entity.

func (*UserUpdate) ClearFollowing

func (uu *UserUpdate) ClearFollowing() *UserUpdate

ClearFollowing clears all "following" edges to the User entity.

func (*UserUpdate) ClearFriends

func (uu *UserUpdate) ClearFriends() *UserUpdate

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdate) ClearParent

func (uu *UserUpdate) ClearParent() *UserUpdate

ClearParent clears the "parent" edge to the User entity.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveChildIDs

func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate

RemoveChildIDs removes the "children" edge to User entities by IDs.

func (*UserUpdate) RemoveChildren

func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate

RemoveChildren removes "children" edges to User entities.

func (*UserUpdate) RemoveFollowerIDs

func (uu *UserUpdate) RemoveFollowerIDs(ids ...int) *UserUpdate

RemoveFollowerIDs removes the "followers" edge to User entities by IDs.

func (*UserUpdate) RemoveFollowers

func (uu *UserUpdate) RemoveFollowers(u ...*User) *UserUpdate

RemoveFollowers removes "followers" edges to User entities.

func (*UserUpdate) RemoveFollowing

func (uu *UserUpdate) RemoveFollowing(u ...*User) *UserUpdate

RemoveFollowing removes "following" edges to User entities.

func (*UserUpdate) RemoveFollowingIDs

func (uu *UserUpdate) RemoveFollowingIDs(ids ...int) *UserUpdate

RemoveFollowingIDs removes the "following" edge to User entities by IDs.

func (*UserUpdate) RemoveFriendIDs

func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdate) RemoveFriends

func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetNillableParentID

func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate

SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.

func (*UserUpdate) SetParent

func (uu *UserUpdate) SetParent(u *User) *UserUpdate

SetParent sets the "parent" edge to the User entity.

func (*UserUpdate) SetParentID

func (uu *UserUpdate) SetParentID(id int) *UserUpdate

SetParentID sets the "parent" edge to the User entity by ID.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where appends a list predicates to the UserUpdate builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddChildIDs

func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne

AddChildIDs adds the "children" edge to the User entity by IDs.

func (*UserUpdateOne) AddChildren

func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne

AddChildren adds the "children" edges to the User entity.

func (*UserUpdateOne) AddFollowerIDs

func (uuo *UserUpdateOne) AddFollowerIDs(ids ...int) *UserUpdateOne

AddFollowerIDs adds the "followers" edge to the User entity by IDs.

func (*UserUpdateOne) AddFollowers

func (uuo *UserUpdateOne) AddFollowers(u ...*User) *UserUpdateOne

AddFollowers adds the "followers" edges to the User entity.

func (*UserUpdateOne) AddFollowing

func (uuo *UserUpdateOne) AddFollowing(u ...*User) *UserUpdateOne

AddFollowing adds the "following" edges to the User entity.

func (*UserUpdateOne) AddFollowingIDs

func (uuo *UserUpdateOne) AddFollowingIDs(ids ...int) *UserUpdateOne

AddFollowingIDs adds the "following" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriendIDs

func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne

AddFriendIDs adds the "friends" edge to the User entity by IDs.

func (*UserUpdateOne) AddFriends

func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne

AddFriends adds the "friends" edges to the User entity.

func (*UserUpdateOne) ClearChildren

func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne

ClearChildren clears all "children" edges to the User entity.

func (*UserUpdateOne) ClearFollowers

func (uuo *UserUpdateOne) ClearFollowers() *UserUpdateOne

ClearFollowers clears all "followers" edges to the User entity.

func (*UserUpdateOne) ClearFollowing

func (uuo *UserUpdateOne) ClearFollowing() *UserUpdateOne

ClearFollowing clears all "following" edges to the User entity.

func (*UserUpdateOne) ClearFriends

func (uuo *UserUpdateOne) ClearFriends() *UserUpdateOne

ClearFriends clears all "friends" edges to the User entity.

func (*UserUpdateOne) ClearParent

func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne

ClearParent clears the "parent" edge to the User entity.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveChildIDs

func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne

RemoveChildIDs removes the "children" edge to User entities by IDs.

func (*UserUpdateOne) RemoveChildren

func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne

RemoveChildren removes "children" edges to User entities.

func (*UserUpdateOne) RemoveFollowerIDs

func (uuo *UserUpdateOne) RemoveFollowerIDs(ids ...int) *UserUpdateOne

RemoveFollowerIDs removes the "followers" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFollowers

func (uuo *UserUpdateOne) RemoveFollowers(u ...*User) *UserUpdateOne

RemoveFollowers removes "followers" edges to User entities.

func (*UserUpdateOne) RemoveFollowing

func (uuo *UserUpdateOne) RemoveFollowing(u ...*User) *UserUpdateOne

RemoveFollowing removes "following" edges to User entities.

func (*UserUpdateOne) RemoveFollowingIDs

func (uuo *UserUpdateOne) RemoveFollowingIDs(ids ...int) *UserUpdateOne

RemoveFollowingIDs removes the "following" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriendIDs

func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne

RemoveFriendIDs removes the "friends" edge to User entities by IDs.

func (*UserUpdateOne) RemoveFriends

func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne

RemoveFriends removes "friends" edges to User entities.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated User entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) Select

func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*UserUpdateOne) SetNillableParentID

func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne

SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.

func (*UserUpdateOne) SetParent

func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne

SetParent sets the "parent" edge to the User entity.

func (*UserUpdateOne) SetParentID

func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne

SetParentID sets the "parent" edge to the User entity by ID.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

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