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Constants ¶
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const ( MAX_LUA_RUNNING_TIME = 2 * time.Minute EXECUTOR_LUA_NAME = "lua" EXECUTOR_WASM_NAME = "wasm" EXECUTOR_PODMAN_NAME = "podman" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Executor ¶
func NewLuaExecutor ¶
func NewLuaExecutor(c context.Context, store msgstore.ScriptStore, plugins []msgplugins.PreloadFunc, nc *nats.Conn) Executor
NewLuaExecutor creates a new ScriptExecutor using the provided ScriptStore
func NewWasmExecutor ¶
func NewWasmExecutor(c context.Context, store msgstore.ScriptStore, plugins []msgplugins.PreloadFunc, nc *nats.Conn) Executor
type LuaExecutor ¶
type LuaExecutor struct {
// contains filtered or unexported fields
}
LuaExecutor defines the structure responsible for managing Lua script execution
func (*LuaExecutor) HandleMessage ¶
func (le *LuaExecutor) HandleMessage(ctx context.Context, msg *Message, rf ReplyFunc)
HandleMessage receives a message, matches it to a Lua script, and executes the script in a new goroutine
func (*LuaExecutor) Stop ¶
func (se *LuaExecutor) Stop()
Stop gracefully shuts down the ScriptExecutor and stops watching for messages
type NoScriptFoundError ¶
type NoScriptFoundError struct{}
func (*NoScriptFoundError) Error ¶
func (e *NoScriptFoundError) Error() string
type PodmanExecutor ¶ added in v0.4.1
func NewPodmanExecutor ¶ added in v0.4.1
func NewPodmanExecutor(ctx context.Context, store msgstore.ScriptStore) (*PodmanExecutor, error)
func (*PodmanExecutor) HandleMessage ¶ added in v0.4.1
func (pe *PodmanExecutor) HandleMessage(ctx context.Context, msg *Message, replyFunc ReplyFunc)
func (*PodmanExecutor) Stop ¶ added in v0.4.1
func (pe *PodmanExecutor) Stop()
type Reply ¶
type Reply struct { Results sync.Map HTML bool `json:"is_html"` Error string `json:"error,omitempty"` AllResults map[string]*ScriptResult `json:"results,omitempty"` }
func NewErrReply ¶
type ScriptResult ¶
type WasmExecutor ¶
type WasmExecutor struct {
// contains filtered or unexported fields
}
func (*WasmExecutor) HandleMessage ¶
func (we *WasmExecutor) HandleMessage(ctx context.Context, msg *Message, rf ReplyFunc)
func (*WasmExecutor) Stop ¶
func (we *WasmExecutor) Stop()
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