ent

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Published: Mar 16, 2026 License: MIT Imports: 20 Imported by: 0

Documentation

Overview

Package ent provides the generated Ent client and types.

Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeAgent = "Agent"
	TypeEvent = "Event"
)

Variables

View Source
var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction")

ErrTxStarted is returned when trying to start a new transaction from a transactional client.

Functions

func Asc

func Asc(fields ...string) func(*sql.Selector)

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) func(*sql.Selector)

Desc applies the given fields in DESC order.

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

Types

type Agent

type Agent struct {

	// ID of the ent.
	// Agent ID (e.g., backend, frontend)
	ID string `json:"id,omitempty"`
	// Tenant ID for multi-tenancy
	TenantID string `json:"tenant_id,omitempty"`
	// Agent adapter type
	Type agent.Type `json:"type,omitempty"`
	// Adapter configuration (session, pane, etc.)
	Config map[string]interface{} `json:"config,omitempty"`
	// Bound communication channel
	ChannelID string `json:"channel_id,omitempty"`
	// Agent availability status
	Status agent.Status `json:"status,omitempty"`
	// contains filtered or unexported fields
}

Agent is the model entity for the Agent schema.

func (*Agent) String

func (_m *Agent) String() string

String implements the fmt.Stringer.

func (*Agent) Unwrap

func (_m *Agent) Unwrap() *Agent

Unwrap unwraps the Agent entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Agent) Update

func (_m *Agent) Update() *AgentUpdateOne

Update returns a builder for updating this Agent. Note that you need to call Agent.Unwrap() before calling this method if this Agent was returned from a transaction, and the transaction was committed or rolled back.

func (*Agent) Value

func (_m *Agent) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Agent. This includes values selected through modifiers, order, etc.

type AgentClient

type AgentClient struct {
	// contains filtered or unexported fields
}

AgentClient is a client for the Agent schema.

func NewAgentClient

func NewAgentClient(c config) *AgentClient

NewAgentClient returns a client for the Agent from the given config.

func (*AgentClient) Create

func (c *AgentClient) Create() *AgentCreate

Create returns a builder for creating a Agent entity.

func (*AgentClient) CreateBulk

func (c *AgentClient) CreateBulk(builders ...*AgentCreate) *AgentCreateBulk

CreateBulk returns a builder for creating a bulk of Agent entities.

func (*AgentClient) Delete

func (c *AgentClient) Delete() *AgentDelete

Delete returns a delete builder for Agent.

func (*AgentClient) DeleteOne

func (c *AgentClient) DeleteOne(_m *Agent) *AgentDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*AgentClient) DeleteOneID

func (c *AgentClient) DeleteOneID(id string) *AgentDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*AgentClient) Get

func (c *AgentClient) Get(ctx context.Context, id string) (*Agent, error)

Get returns a Agent entity by its id.

func (*AgentClient) GetX

func (c *AgentClient) GetX(ctx context.Context, id string) *Agent

GetX is like Get, but panics if an error occurs.

func (*AgentClient) Hooks

func (c *AgentClient) Hooks() []Hook

Hooks returns the client hooks.

func (*AgentClient) Intercept

func (c *AgentClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `agent.Intercept(f(g(h())))`.

func (*AgentClient) Interceptors

func (c *AgentClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*AgentClient) MapCreateBulk

func (c *AgentClient) MapCreateBulk(slice any, setFunc func(*AgentCreate, int)) *AgentCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*AgentClient) Query

func (c *AgentClient) Query() *AgentQuery

Query returns a query builder for Agent.

func (*AgentClient) Update

func (c *AgentClient) Update() *AgentUpdate

Update returns an update builder for Agent.

func (*AgentClient) UpdateOne

func (c *AgentClient) UpdateOne(_m *Agent) *AgentUpdateOne

UpdateOne returns an update builder for the given entity.

func (*AgentClient) UpdateOneID

func (c *AgentClient) UpdateOneID(id string) *AgentUpdateOne

UpdateOneID returns an update builder for the given id.

func (*AgentClient) Use

func (c *AgentClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `agent.Hooks(f(g(h())))`.

type AgentCreate

type AgentCreate struct {
	// contains filtered or unexported fields
}

AgentCreate is the builder for creating a Agent entity.

func (*AgentCreate) Exec

func (_c *AgentCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*AgentCreate) ExecX

func (_c *AgentCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*AgentCreate) Mutation

func (_c *AgentCreate) Mutation() *AgentMutation

Mutation returns the AgentMutation object of the builder.

func (*AgentCreate) Save

func (_c *AgentCreate) Save(ctx context.Context) (*Agent, error)

Save creates the Agent in the database.

func (*AgentCreate) SaveX

func (_c *AgentCreate) SaveX(ctx context.Context) *Agent

SaveX calls Save and panics if Save returns an error.

func (*AgentCreate) SetChannelID

func (_c *AgentCreate) SetChannelID(v string) *AgentCreate

SetChannelID sets the "channel_id" field.

func (*AgentCreate) SetConfig

func (_c *AgentCreate) SetConfig(v map[string]interface{}) *AgentCreate

SetConfig sets the "config" field.

func (*AgentCreate) SetID

func (_c *AgentCreate) SetID(v string) *AgentCreate

SetID sets the "id" field.

func (*AgentCreate) SetNillableStatus

func (_c *AgentCreate) SetNillableStatus(v *agent.Status) *AgentCreate

SetNillableStatus sets the "status" field if the given value is not nil.

func (*AgentCreate) SetNillableTenantID

func (_c *AgentCreate) SetNillableTenantID(v *string) *AgentCreate

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*AgentCreate) SetStatus

func (_c *AgentCreate) SetStatus(v agent.Status) *AgentCreate

SetStatus sets the "status" field.

func (*AgentCreate) SetTenantID

func (_c *AgentCreate) SetTenantID(v string) *AgentCreate

SetTenantID sets the "tenant_id" field.

func (*AgentCreate) SetType

func (_c *AgentCreate) SetType(v agent.Type) *AgentCreate

SetType sets the "type" field.

type AgentCreateBulk

type AgentCreateBulk struct {
	// contains filtered or unexported fields
}

AgentCreateBulk is the builder for creating many Agent entities in bulk.

func (*AgentCreateBulk) Exec

func (_c *AgentCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*AgentCreateBulk) ExecX

func (_c *AgentCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*AgentCreateBulk) Save

func (_c *AgentCreateBulk) Save(ctx context.Context) ([]*Agent, error)

Save creates the Agent entities in the database.

func (*AgentCreateBulk) SaveX

func (_c *AgentCreateBulk) SaveX(ctx context.Context) []*Agent

SaveX is like Save, but panics if an error occurs.

type AgentDelete

type AgentDelete struct {
	// contains filtered or unexported fields
}

AgentDelete is the builder for deleting a Agent entity.

func (*AgentDelete) Exec

func (_d *AgentDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*AgentDelete) ExecX

func (_d *AgentDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*AgentDelete) Where

func (_d *AgentDelete) Where(ps ...predicate.Agent) *AgentDelete

Where appends a list predicates to the AgentDelete builder.

type AgentDeleteOne

type AgentDeleteOne struct {
	// contains filtered or unexported fields
}

AgentDeleteOne is the builder for deleting a single Agent entity.

func (*AgentDeleteOne) Exec

func (_d *AgentDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*AgentDeleteOne) ExecX

func (_d *AgentDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*AgentDeleteOne) Where

func (_d *AgentDeleteOne) Where(ps ...predicate.Agent) *AgentDeleteOne

Where appends a list predicates to the AgentDelete builder.

type AgentGroupBy

type AgentGroupBy struct {
	// contains filtered or unexported fields
}

AgentGroupBy is the group-by builder for Agent entities.

func (*AgentGroupBy) Aggregate

func (_g *AgentGroupBy) Aggregate(fns ...AggregateFunc) *AgentGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*AgentGroupBy) Bool

func (s *AgentGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) BoolX

func (s *AgentGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*AgentGroupBy) Bools

func (s *AgentGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) BoolsX

func (s *AgentGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*AgentGroupBy) Float64

func (s *AgentGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) Float64X

func (s *AgentGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*AgentGroupBy) Float64s

func (s *AgentGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) Float64sX

func (s *AgentGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*AgentGroupBy) Int

func (s *AgentGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) IntX

func (s *AgentGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*AgentGroupBy) Ints

func (s *AgentGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) IntsX

func (s *AgentGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*AgentGroupBy) Scan

func (_g *AgentGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*AgentGroupBy) ScanX

func (s *AgentGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*AgentGroupBy) String

func (s *AgentGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) StringX

func (s *AgentGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*AgentGroupBy) Strings

func (s *AgentGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*AgentGroupBy) StringsX

func (s *AgentGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type AgentMutation

type AgentMutation struct {
	// contains filtered or unexported fields
}

AgentMutation represents an operation that mutates the Agent nodes in the graph.

func (*AgentMutation) AddField

func (m *AgentMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*AgentMutation) AddedEdges

func (m *AgentMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*AgentMutation) AddedField

func (m *AgentMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*AgentMutation) AddedFields

func (m *AgentMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*AgentMutation) AddedIDs

func (m *AgentMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*AgentMutation) ChannelID

func (m *AgentMutation) ChannelID() (r string, exists bool)

ChannelID returns the value of the "channel_id" field in the mutation.

func (*AgentMutation) ClearEdge

func (m *AgentMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*AgentMutation) ClearField

func (m *AgentMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*AgentMutation) ClearedEdges

func (m *AgentMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*AgentMutation) ClearedFields

func (m *AgentMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (AgentMutation) Client

func (m AgentMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*AgentMutation) Config

func (m *AgentMutation) Config() (r map[string]interface{}, exists bool)

Config returns the value of the "config" field in the mutation.

func (*AgentMutation) EdgeCleared

func (m *AgentMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*AgentMutation) Field

func (m *AgentMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*AgentMutation) FieldCleared

func (m *AgentMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*AgentMutation) Fields

func (m *AgentMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*AgentMutation) GetType

func (m *AgentMutation) GetType() (r agent.Type, exists bool)

GetType returns the value of the "type" field in the mutation.

func (*AgentMutation) ID

func (m *AgentMutation) ID() (id string, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*AgentMutation) IDs

func (m *AgentMutation) IDs(ctx context.Context) ([]string, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*AgentMutation) OldChannelID

func (m *AgentMutation) OldChannelID(ctx context.Context) (v string, err error)

OldChannelID returns the old "channel_id" field's value of the Agent entity. If the Agent object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*AgentMutation) OldConfig

func (m *AgentMutation) OldConfig(ctx context.Context) (v map[string]interface{}, err error)

OldConfig returns the old "config" field's value of the Agent entity. If the Agent object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*AgentMutation) OldField

func (m *AgentMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*AgentMutation) OldStatus

func (m *AgentMutation) OldStatus(ctx context.Context) (v agent.Status, err error)

OldStatus returns the old "status" field's value of the Agent entity. If the Agent object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*AgentMutation) OldTenantID

func (m *AgentMutation) OldTenantID(ctx context.Context) (v string, err error)

OldTenantID returns the old "tenant_id" field's value of the Agent entity. If the Agent object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*AgentMutation) OldType

func (m *AgentMutation) OldType(ctx context.Context) (v agent.Type, err error)

OldType returns the old "type" field's value of the Agent entity. If the Agent object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*AgentMutation) Op

func (m *AgentMutation) Op() Op

Op returns the operation name.

func (*AgentMutation) RemovedEdges

func (m *AgentMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*AgentMutation) RemovedIDs

func (m *AgentMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*AgentMutation) ResetChannelID

func (m *AgentMutation) ResetChannelID()

ResetChannelID resets all changes to the "channel_id" field.

func (*AgentMutation) ResetConfig

func (m *AgentMutation) ResetConfig()

ResetConfig resets all changes to the "config" field.

func (*AgentMutation) ResetEdge

func (m *AgentMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*AgentMutation) ResetField

func (m *AgentMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*AgentMutation) ResetStatus

func (m *AgentMutation) ResetStatus()

ResetStatus resets all changes to the "status" field.

func (*AgentMutation) ResetTenantID

func (m *AgentMutation) ResetTenantID()

ResetTenantID resets all changes to the "tenant_id" field.

func (*AgentMutation) ResetType

func (m *AgentMutation) ResetType()

ResetType resets all changes to the "type" field.

func (*AgentMutation) SetChannelID

func (m *AgentMutation) SetChannelID(s string)

SetChannelID sets the "channel_id" field.

func (*AgentMutation) SetConfig

func (m *AgentMutation) SetConfig(value map[string]interface{})

SetConfig sets the "config" field.

func (*AgentMutation) SetField

func (m *AgentMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*AgentMutation) SetID

func (m *AgentMutation) SetID(id string)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Agent entities.

func (*AgentMutation) SetOp

func (m *AgentMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*AgentMutation) SetStatus

func (m *AgentMutation) SetStatus(a agent.Status)

SetStatus sets the "status" field.

func (*AgentMutation) SetTenantID

func (m *AgentMutation) SetTenantID(s string)

SetTenantID sets the "tenant_id" field.

func (*AgentMutation) SetType

func (m *AgentMutation) SetType(a agent.Type)

SetType sets the "type" field.

func (*AgentMutation) Status

func (m *AgentMutation) Status() (r agent.Status, exists bool)

Status returns the value of the "status" field in the mutation.

func (*AgentMutation) TenantID

func (m *AgentMutation) TenantID() (r string, exists bool)

TenantID returns the value of the "tenant_id" field in the mutation.

func (AgentMutation) Tx

func (m AgentMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*AgentMutation) Type

func (m *AgentMutation) Type() string

Type returns the node type of this mutation (Agent).

func (*AgentMutation) Where

func (m *AgentMutation) Where(ps ...predicate.Agent)

Where appends a list predicates to the AgentMutation builder.

func (*AgentMutation) WhereP

func (m *AgentMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the AgentMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type AgentQuery

type AgentQuery struct {
	// contains filtered or unexported fields
}

AgentQuery is the builder for querying Agent entities.

func (*AgentQuery) Aggregate

func (_q *AgentQuery) Aggregate(fns ...AggregateFunc) *AgentSelect

Aggregate returns a AgentSelect configured with the given aggregations.

func (*AgentQuery) All

func (_q *AgentQuery) All(ctx context.Context) ([]*Agent, error)

All executes the query and returns a list of Agents.

func (*AgentQuery) AllX

func (_q *AgentQuery) AllX(ctx context.Context) []*Agent

AllX is like All, but panics if an error occurs.

func (*AgentQuery) Clone

func (_q *AgentQuery) Clone() *AgentQuery

Clone returns a duplicate of the AgentQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*AgentQuery) Count

func (_q *AgentQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*AgentQuery) CountX

func (_q *AgentQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*AgentQuery) Exist

func (_q *AgentQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*AgentQuery) ExistX

func (_q *AgentQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*AgentQuery) First

func (_q *AgentQuery) First(ctx context.Context) (*Agent, error)

First returns the first Agent entity from the query. Returns a *NotFoundError when no Agent was found.

func (*AgentQuery) FirstID

func (_q *AgentQuery) FirstID(ctx context.Context) (id string, err error)

FirstID returns the first Agent ID from the query. Returns a *NotFoundError when no Agent ID was found.

func (*AgentQuery) FirstIDX

func (_q *AgentQuery) FirstIDX(ctx context.Context) string

FirstIDX is like FirstID, but panics if an error occurs.

func (*AgentQuery) FirstX

func (_q *AgentQuery) FirstX(ctx context.Context) *Agent

FirstX is like First, but panics if an error occurs.

func (*AgentQuery) GroupBy

func (_q *AgentQuery) GroupBy(field string, fields ...string) *AgentGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	TenantID string `json:"tenant_id,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Agent.Query().
	GroupBy(agent.FieldTenantID).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*AgentQuery) IDs

func (_q *AgentQuery) IDs(ctx context.Context) (ids []string, err error)

IDs executes the query and returns a list of Agent IDs.

func (*AgentQuery) IDsX

func (_q *AgentQuery) IDsX(ctx context.Context) []string

IDsX is like IDs, but panics if an error occurs.

func (*AgentQuery) Limit

func (_q *AgentQuery) Limit(limit int) *AgentQuery

Limit the number of records to be returned by this query.

func (*AgentQuery) Offset

func (_q *AgentQuery) Offset(offset int) *AgentQuery

Offset to start from.

func (*AgentQuery) Only

func (_q *AgentQuery) Only(ctx context.Context) (*Agent, error)

Only returns a single Agent entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Agent entity is found. Returns a *NotFoundError when no Agent entities are found.

func (*AgentQuery) OnlyID

func (_q *AgentQuery) OnlyID(ctx context.Context) (id string, err error)

OnlyID is like Only, but returns the only Agent ID in the query. Returns a *NotSingularError when more than one Agent ID is found. Returns a *NotFoundError when no entities are found.

func (*AgentQuery) OnlyIDX

func (_q *AgentQuery) OnlyIDX(ctx context.Context) string

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*AgentQuery) OnlyX

func (_q *AgentQuery) OnlyX(ctx context.Context) *Agent

OnlyX is like Only, but panics if an error occurs.

func (*AgentQuery) Order

func (_q *AgentQuery) Order(o ...agent.OrderOption) *AgentQuery

Order specifies how the records should be ordered.

func (*AgentQuery) Select

func (_q *AgentQuery) Select(fields ...string) *AgentSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	TenantID string `json:"tenant_id,omitempty"`
}

client.Agent.Query().
	Select(agent.FieldTenantID).
	Scan(ctx, &v)

func (*AgentQuery) Unique

func (_q *AgentQuery) Unique(unique bool) *AgentQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*AgentQuery) Where

func (_q *AgentQuery) Where(ps ...predicate.Agent) *AgentQuery

Where adds a new predicate for the AgentQuery builder.

type AgentSelect

type AgentSelect struct {
	*AgentQuery
	// contains filtered or unexported fields
}

AgentSelect is the builder for selecting fields of Agent entities.

func (*AgentSelect) Aggregate

func (_s *AgentSelect) Aggregate(fns ...AggregateFunc) *AgentSelect

Aggregate adds the given aggregation functions to the selector query.

func (*AgentSelect) Bool

func (s *AgentSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*AgentSelect) BoolX

func (s *AgentSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*AgentSelect) Bools

func (s *AgentSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*AgentSelect) BoolsX

func (s *AgentSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*AgentSelect) Float64

func (s *AgentSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*AgentSelect) Float64X

func (s *AgentSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*AgentSelect) Float64s

func (s *AgentSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*AgentSelect) Float64sX

func (s *AgentSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*AgentSelect) Int

func (s *AgentSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*AgentSelect) IntX

func (s *AgentSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*AgentSelect) Ints

func (s *AgentSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*AgentSelect) IntsX

func (s *AgentSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*AgentSelect) Scan

func (_s *AgentSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*AgentSelect) ScanX

func (s *AgentSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*AgentSelect) String

func (s *AgentSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*AgentSelect) StringX

func (s *AgentSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*AgentSelect) Strings

func (s *AgentSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*AgentSelect) StringsX

func (s *AgentSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type AgentUpdate

type AgentUpdate struct {
	// contains filtered or unexported fields
}

AgentUpdate is the builder for updating Agent entities.

func (*AgentUpdate) Exec

func (_u *AgentUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*AgentUpdate) ExecX

func (_u *AgentUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*AgentUpdate) Mutation

func (_u *AgentUpdate) Mutation() *AgentMutation

Mutation returns the AgentMutation object of the builder.

func (*AgentUpdate) Save

func (_u *AgentUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*AgentUpdate) SaveX

func (_u *AgentUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*AgentUpdate) SetChannelID

func (_u *AgentUpdate) SetChannelID(v string) *AgentUpdate

SetChannelID sets the "channel_id" field.

func (*AgentUpdate) SetConfig

func (_u *AgentUpdate) SetConfig(v map[string]interface{}) *AgentUpdate

SetConfig sets the "config" field.

func (*AgentUpdate) SetNillableChannelID

func (_u *AgentUpdate) SetNillableChannelID(v *string) *AgentUpdate

SetNillableChannelID sets the "channel_id" field if the given value is not nil.

func (*AgentUpdate) SetNillableStatus

func (_u *AgentUpdate) SetNillableStatus(v *agent.Status) *AgentUpdate

SetNillableStatus sets the "status" field if the given value is not nil.

func (*AgentUpdate) SetNillableTenantID

func (_u *AgentUpdate) SetNillableTenantID(v *string) *AgentUpdate

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*AgentUpdate) SetNillableType

func (_u *AgentUpdate) SetNillableType(v *agent.Type) *AgentUpdate

SetNillableType sets the "type" field if the given value is not nil.

func (*AgentUpdate) SetStatus

func (_u *AgentUpdate) SetStatus(v agent.Status) *AgentUpdate

SetStatus sets the "status" field.

func (*AgentUpdate) SetTenantID

func (_u *AgentUpdate) SetTenantID(v string) *AgentUpdate

SetTenantID sets the "tenant_id" field.

func (*AgentUpdate) SetType

func (_u *AgentUpdate) SetType(v agent.Type) *AgentUpdate

SetType sets the "type" field.

func (*AgentUpdate) Where

func (_u *AgentUpdate) Where(ps ...predicate.Agent) *AgentUpdate

Where appends a list predicates to the AgentUpdate builder.

type AgentUpdateOne

type AgentUpdateOne struct {
	// contains filtered or unexported fields
}

AgentUpdateOne is the builder for updating a single Agent entity.

func (*AgentUpdateOne) Exec

func (_u *AgentUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*AgentUpdateOne) ExecX

func (_u *AgentUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*AgentUpdateOne) Mutation

func (_u *AgentUpdateOne) Mutation() *AgentMutation

Mutation returns the AgentMutation object of the builder.

func (*AgentUpdateOne) Save

func (_u *AgentUpdateOne) Save(ctx context.Context) (*Agent, error)

Save executes the query and returns the updated Agent entity.

func (*AgentUpdateOne) SaveX

func (_u *AgentUpdateOne) SaveX(ctx context.Context) *Agent

SaveX is like Save, but panics if an error occurs.

func (*AgentUpdateOne) Select

func (_u *AgentUpdateOne) Select(field string, fields ...string) *AgentUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*AgentUpdateOne) SetChannelID

func (_u *AgentUpdateOne) SetChannelID(v string) *AgentUpdateOne

SetChannelID sets the "channel_id" field.

func (*AgentUpdateOne) SetConfig

func (_u *AgentUpdateOne) SetConfig(v map[string]interface{}) *AgentUpdateOne

SetConfig sets the "config" field.

func (*AgentUpdateOne) SetNillableChannelID

func (_u *AgentUpdateOne) SetNillableChannelID(v *string) *AgentUpdateOne

SetNillableChannelID sets the "channel_id" field if the given value is not nil.

func (*AgentUpdateOne) SetNillableStatus

func (_u *AgentUpdateOne) SetNillableStatus(v *agent.Status) *AgentUpdateOne

SetNillableStatus sets the "status" field if the given value is not nil.

func (*AgentUpdateOne) SetNillableTenantID

func (_u *AgentUpdateOne) SetNillableTenantID(v *string) *AgentUpdateOne

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*AgentUpdateOne) SetNillableType

func (_u *AgentUpdateOne) SetNillableType(v *agent.Type) *AgentUpdateOne

SetNillableType sets the "type" field if the given value is not nil.

func (*AgentUpdateOne) SetStatus

func (_u *AgentUpdateOne) SetStatus(v agent.Status) *AgentUpdateOne

SetStatus sets the "status" field.

func (*AgentUpdateOne) SetTenantID

func (_u *AgentUpdateOne) SetTenantID(v string) *AgentUpdateOne

SetTenantID sets the "tenant_id" field.

func (*AgentUpdateOne) SetType

func (_u *AgentUpdateOne) SetType(v agent.Type) *AgentUpdateOne

SetType sets the "type" field.

func (*AgentUpdateOne) Where

func (_u *AgentUpdateOne) Where(ps ...predicate.Agent) *AgentUpdateOne

Where appends a list predicates to the AgentUpdate builder.

type Agents

type Agents []*Agent

Agents is a parsable slice of Agent.

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Agent is the client for interacting with the Agent builders.
	Agent *AgentClient
	// Event is the client for interacting with the Event builders.
	Event *EventClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Agent.
	Query().
	Count(ctx)

func (*Client) Intercept

func (c *Client) Intercept(interceptors ...Interceptor)

Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.

func (*Client) Mutate

func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)

Mutate implements the ent.Mutator interface.

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Event

type Event struct {

	// ID of the ent.
	// Unique event ID (evt_{ulid})
	ID string `json:"id,omitempty"`
	// Tenant ID for multi-tenancy (local for single-tenant)
	TenantID string `json:"tenant_id,omitempty"`
	// Target agent ID
	AgentID string `json:"agent_id,omitempty"`
	// Source channel (e.g., discord:123456)
	ChannelID string `json:"channel_id,omitempty"`
	// Event type
	Type event.Type `json:"type,omitempty"`
	// Who initiated the event
	Role event.Role `json:"role,omitempty"`
	// When the event occurred
	Timestamp time.Time `json:"timestamp,omitempty"`
	// Event payload (text, metadata, etc.)
	Payload map[string]interface{} `json:"payload,omitempty"`
	// Delivery status
	Status event.Status `json:"status,omitempty"`
	// Source agent ID for agent-to-agent messages (empty for human messages)
	SourceAgentID string `json:"source_agent_id,omitempty"`
	// contains filtered or unexported fields
}

Event is the model entity for the Event schema.

func (*Event) String

func (_m *Event) String() string

String implements the fmt.Stringer.

func (*Event) Unwrap

func (_m *Event) Unwrap() *Event

Unwrap unwraps the Event entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Event) Update

func (_m *Event) Update() *EventUpdateOne

Update returns a builder for updating this Event. Note that you need to call Event.Unwrap() before calling this method if this Event was returned from a transaction, and the transaction was committed or rolled back.

func (*Event) Value

func (_m *Event) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Event. This includes values selected through modifiers, order, etc.

type EventClient

type EventClient struct {
	// contains filtered or unexported fields
}

EventClient is a client for the Event schema.

func NewEventClient

func NewEventClient(c config) *EventClient

NewEventClient returns a client for the Event from the given config.

func (*EventClient) Create

func (c *EventClient) Create() *EventCreate

Create returns a builder for creating a Event entity.

func (*EventClient) CreateBulk

func (c *EventClient) CreateBulk(builders ...*EventCreate) *EventCreateBulk

CreateBulk returns a builder for creating a bulk of Event entities.

func (*EventClient) Delete

func (c *EventClient) Delete() *EventDelete

Delete returns a delete builder for Event.

func (*EventClient) DeleteOne

func (c *EventClient) DeleteOne(_m *Event) *EventDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*EventClient) DeleteOneID

func (c *EventClient) DeleteOneID(id string) *EventDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*EventClient) Get

func (c *EventClient) Get(ctx context.Context, id string) (*Event, error)

Get returns a Event entity by its id.

func (*EventClient) GetX

func (c *EventClient) GetX(ctx context.Context, id string) *Event

GetX is like Get, but panics if an error occurs.

func (*EventClient) Hooks

func (c *EventClient) Hooks() []Hook

Hooks returns the client hooks.

func (*EventClient) Intercept

func (c *EventClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `event.Intercept(f(g(h())))`.

func (*EventClient) Interceptors

func (c *EventClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*EventClient) MapCreateBulk

func (c *EventClient) MapCreateBulk(slice any, setFunc func(*EventCreate, int)) *EventCreateBulk

MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates a builder and applies setFunc on it.

func (*EventClient) Query

func (c *EventClient) Query() *EventQuery

Query returns a query builder for Event.

func (*EventClient) Update

func (c *EventClient) Update() *EventUpdate

Update returns an update builder for Event.

func (*EventClient) UpdateOne

func (c *EventClient) UpdateOne(_m *Event) *EventUpdateOne

UpdateOne returns an update builder for the given entity.

func (*EventClient) UpdateOneID

func (c *EventClient) UpdateOneID(id string) *EventUpdateOne

UpdateOneID returns an update builder for the given id.

func (*EventClient) Use

func (c *EventClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `event.Hooks(f(g(h())))`.

type EventCreate

type EventCreate struct {
	// contains filtered or unexported fields
}

EventCreate is the builder for creating a Event entity.

func (*EventCreate) Exec

func (_c *EventCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*EventCreate) ExecX

func (_c *EventCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EventCreate) Mutation

func (_c *EventCreate) Mutation() *EventMutation

Mutation returns the EventMutation object of the builder.

func (*EventCreate) Save

func (_c *EventCreate) Save(ctx context.Context) (*Event, error)

Save creates the Event in the database.

func (*EventCreate) SaveX

func (_c *EventCreate) SaveX(ctx context.Context) *Event

SaveX calls Save and panics if Save returns an error.

func (*EventCreate) SetAgentID

func (_c *EventCreate) SetAgentID(v string) *EventCreate

SetAgentID sets the "agent_id" field.

func (*EventCreate) SetChannelID

func (_c *EventCreate) SetChannelID(v string) *EventCreate

SetChannelID sets the "channel_id" field.

func (*EventCreate) SetID

func (_c *EventCreate) SetID(v string) *EventCreate

SetID sets the "id" field.

func (*EventCreate) SetNillableSourceAgentID

func (_c *EventCreate) SetNillableSourceAgentID(v *string) *EventCreate

SetNillableSourceAgentID sets the "source_agent_id" field if the given value is not nil.

func (*EventCreate) SetNillableStatus

func (_c *EventCreate) SetNillableStatus(v *event.Status) *EventCreate

SetNillableStatus sets the "status" field if the given value is not nil.

func (*EventCreate) SetNillableTenantID

func (_c *EventCreate) SetNillableTenantID(v *string) *EventCreate

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*EventCreate) SetNillableTimestamp

func (_c *EventCreate) SetNillableTimestamp(v *time.Time) *EventCreate

SetNillableTimestamp sets the "timestamp" field if the given value is not nil.

func (*EventCreate) SetPayload

func (_c *EventCreate) SetPayload(v map[string]interface{}) *EventCreate

SetPayload sets the "payload" field.

func (*EventCreate) SetRole

func (_c *EventCreate) SetRole(v event.Role) *EventCreate

SetRole sets the "role" field.

func (*EventCreate) SetSourceAgentID

func (_c *EventCreate) SetSourceAgentID(v string) *EventCreate

SetSourceAgentID sets the "source_agent_id" field.

func (*EventCreate) SetStatus

func (_c *EventCreate) SetStatus(v event.Status) *EventCreate

SetStatus sets the "status" field.

func (*EventCreate) SetTenantID

func (_c *EventCreate) SetTenantID(v string) *EventCreate

SetTenantID sets the "tenant_id" field.

func (*EventCreate) SetTimestamp

func (_c *EventCreate) SetTimestamp(v time.Time) *EventCreate

SetTimestamp sets the "timestamp" field.

func (*EventCreate) SetType

func (_c *EventCreate) SetType(v event.Type) *EventCreate

SetType sets the "type" field.

type EventCreateBulk

type EventCreateBulk struct {
	// contains filtered or unexported fields
}

EventCreateBulk is the builder for creating many Event entities in bulk.

func (*EventCreateBulk) Exec

func (_c *EventCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*EventCreateBulk) ExecX

func (_c *EventCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EventCreateBulk) Save

func (_c *EventCreateBulk) Save(ctx context.Context) ([]*Event, error)

Save creates the Event entities in the database.

func (*EventCreateBulk) SaveX

func (_c *EventCreateBulk) SaveX(ctx context.Context) []*Event

SaveX is like Save, but panics if an error occurs.

type EventDelete

type EventDelete struct {
	// contains filtered or unexported fields
}

EventDelete is the builder for deleting a Event entity.

func (*EventDelete) Exec

func (_d *EventDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*EventDelete) ExecX

func (_d *EventDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*EventDelete) Where

func (_d *EventDelete) Where(ps ...predicate.Event) *EventDelete

Where appends a list predicates to the EventDelete builder.

type EventDeleteOne

type EventDeleteOne struct {
	// contains filtered or unexported fields
}

EventDeleteOne is the builder for deleting a single Event entity.

func (*EventDeleteOne) Exec

func (_d *EventDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*EventDeleteOne) ExecX

func (_d *EventDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EventDeleteOne) Where

func (_d *EventDeleteOne) Where(ps ...predicate.Event) *EventDeleteOne

Where appends a list predicates to the EventDelete builder.

type EventGroupBy

type EventGroupBy struct {
	// contains filtered or unexported fields
}

EventGroupBy is the group-by builder for Event entities.

func (*EventGroupBy) Aggregate

func (_g *EventGroupBy) Aggregate(fns ...AggregateFunc) *EventGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*EventGroupBy) Bool

func (s *EventGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) BoolX

func (s *EventGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*EventGroupBy) Bools

func (s *EventGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) BoolsX

func (s *EventGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*EventGroupBy) Float64

func (s *EventGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) Float64X

func (s *EventGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*EventGroupBy) Float64s

func (s *EventGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) Float64sX

func (s *EventGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*EventGroupBy) Int

func (s *EventGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) IntX

func (s *EventGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*EventGroupBy) Ints

func (s *EventGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) IntsX

func (s *EventGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*EventGroupBy) Scan

func (_g *EventGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*EventGroupBy) ScanX

func (s *EventGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*EventGroupBy) String

func (s *EventGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) StringX

func (s *EventGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*EventGroupBy) Strings

func (s *EventGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*EventGroupBy) StringsX

func (s *EventGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type EventMutation

type EventMutation struct {
	// contains filtered or unexported fields
}

EventMutation represents an operation that mutates the Event nodes in the graph.

func (*EventMutation) AddField

func (m *EventMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*EventMutation) AddedEdges

func (m *EventMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*EventMutation) AddedField

func (m *EventMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*EventMutation) AddedFields

func (m *EventMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*EventMutation) AddedIDs

func (m *EventMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*EventMutation) AgentID

func (m *EventMutation) AgentID() (r string, exists bool)

AgentID returns the value of the "agent_id" field in the mutation.

func (*EventMutation) ChannelID

func (m *EventMutation) ChannelID() (r string, exists bool)

ChannelID returns the value of the "channel_id" field in the mutation.

func (*EventMutation) ClearEdge

func (m *EventMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*EventMutation) ClearField

func (m *EventMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*EventMutation) ClearSourceAgentID

func (m *EventMutation) ClearSourceAgentID()

ClearSourceAgentID clears the value of the "source_agent_id" field.

func (*EventMutation) ClearedEdges

func (m *EventMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*EventMutation) ClearedFields

func (m *EventMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (EventMutation) Client

func (m EventMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*EventMutation) EdgeCleared

func (m *EventMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*EventMutation) Field

func (m *EventMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*EventMutation) FieldCleared

func (m *EventMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*EventMutation) Fields

func (m *EventMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*EventMutation) GetType

func (m *EventMutation) GetType() (r event.Type, exists bool)

GetType returns the value of the "type" field in the mutation.

func (*EventMutation) ID

func (m *EventMutation) ID() (id string, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*EventMutation) IDs

func (m *EventMutation) IDs(ctx context.Context) ([]string, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*EventMutation) OldAgentID

func (m *EventMutation) OldAgentID(ctx context.Context) (v string, err error)

OldAgentID returns the old "agent_id" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldChannelID

func (m *EventMutation) OldChannelID(ctx context.Context) (v string, err error)

OldChannelID returns the old "channel_id" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldField

func (m *EventMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*EventMutation) OldPayload

func (m *EventMutation) OldPayload(ctx context.Context) (v map[string]interface{}, err error)

OldPayload returns the old "payload" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldRole

func (m *EventMutation) OldRole(ctx context.Context) (v event.Role, err error)

OldRole returns the old "role" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldSourceAgentID

func (m *EventMutation) OldSourceAgentID(ctx context.Context) (v string, err error)

OldSourceAgentID returns the old "source_agent_id" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldStatus

func (m *EventMutation) OldStatus(ctx context.Context) (v event.Status, err error)

OldStatus returns the old "status" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldTenantID

func (m *EventMutation) OldTenantID(ctx context.Context) (v string, err error)

OldTenantID returns the old "tenant_id" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldTimestamp

func (m *EventMutation) OldTimestamp(ctx context.Context) (v time.Time, err error)

OldTimestamp returns the old "timestamp" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) OldType

func (m *EventMutation) OldType(ctx context.Context) (v event.Type, err error)

OldType returns the old "type" field's value of the Event entity. If the Event object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EventMutation) Op

func (m *EventMutation) Op() Op

Op returns the operation name.

func (*EventMutation) Payload

func (m *EventMutation) Payload() (r map[string]interface{}, exists bool)

Payload returns the value of the "payload" field in the mutation.

func (*EventMutation) RemovedEdges

func (m *EventMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*EventMutation) RemovedIDs

func (m *EventMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*EventMutation) ResetAgentID

func (m *EventMutation) ResetAgentID()

ResetAgentID resets all changes to the "agent_id" field.

func (*EventMutation) ResetChannelID

func (m *EventMutation) ResetChannelID()

ResetChannelID resets all changes to the "channel_id" field.

func (*EventMutation) ResetEdge

func (m *EventMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*EventMutation) ResetField

func (m *EventMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*EventMutation) ResetPayload

func (m *EventMutation) ResetPayload()

ResetPayload resets all changes to the "payload" field.

func (*EventMutation) ResetRole

func (m *EventMutation) ResetRole()

ResetRole resets all changes to the "role" field.

func (*EventMutation) ResetSourceAgentID

func (m *EventMutation) ResetSourceAgentID()

ResetSourceAgentID resets all changes to the "source_agent_id" field.

func (*EventMutation) ResetStatus

func (m *EventMutation) ResetStatus()

ResetStatus resets all changes to the "status" field.

func (*EventMutation) ResetTenantID

func (m *EventMutation) ResetTenantID()

ResetTenantID resets all changes to the "tenant_id" field.

func (*EventMutation) ResetTimestamp

func (m *EventMutation) ResetTimestamp()

ResetTimestamp resets all changes to the "timestamp" field.

func (*EventMutation) ResetType

func (m *EventMutation) ResetType()

ResetType resets all changes to the "type" field.

func (*EventMutation) Role

func (m *EventMutation) Role() (r event.Role, exists bool)

Role returns the value of the "role" field in the mutation.

func (*EventMutation) SetAgentID

func (m *EventMutation) SetAgentID(s string)

SetAgentID sets the "agent_id" field.

func (*EventMutation) SetChannelID

func (m *EventMutation) SetChannelID(s string)

SetChannelID sets the "channel_id" field.

func (*EventMutation) SetField

func (m *EventMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*EventMutation) SetID

func (m *EventMutation) SetID(id string)

SetID sets the value of the id field. Note that this operation is only accepted on creation of Event entities.

func (*EventMutation) SetOp

func (m *EventMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*EventMutation) SetPayload

func (m *EventMutation) SetPayload(value map[string]interface{})

SetPayload sets the "payload" field.

func (*EventMutation) SetRole

func (m *EventMutation) SetRole(e event.Role)

SetRole sets the "role" field.

func (*EventMutation) SetSourceAgentID

func (m *EventMutation) SetSourceAgentID(s string)

SetSourceAgentID sets the "source_agent_id" field.

func (*EventMutation) SetStatus

func (m *EventMutation) SetStatus(e event.Status)

SetStatus sets the "status" field.

func (*EventMutation) SetTenantID

func (m *EventMutation) SetTenantID(s string)

SetTenantID sets the "tenant_id" field.

func (*EventMutation) SetTimestamp

func (m *EventMutation) SetTimestamp(t time.Time)

SetTimestamp sets the "timestamp" field.

func (*EventMutation) SetType

func (m *EventMutation) SetType(e event.Type)

SetType sets the "type" field.

func (*EventMutation) SourceAgentID

func (m *EventMutation) SourceAgentID() (r string, exists bool)

SourceAgentID returns the value of the "source_agent_id" field in the mutation.

func (*EventMutation) SourceAgentIDCleared

func (m *EventMutation) SourceAgentIDCleared() bool

SourceAgentIDCleared returns if the "source_agent_id" field was cleared in this mutation.

func (*EventMutation) Status

func (m *EventMutation) Status() (r event.Status, exists bool)

Status returns the value of the "status" field in the mutation.

func (*EventMutation) TenantID

func (m *EventMutation) TenantID() (r string, exists bool)

TenantID returns the value of the "tenant_id" field in the mutation.

func (*EventMutation) Timestamp

func (m *EventMutation) Timestamp() (r time.Time, exists bool)

Timestamp returns the value of the "timestamp" field in the mutation.

func (EventMutation) Tx

func (m EventMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*EventMutation) Type

func (m *EventMutation) Type() string

Type returns the node type of this mutation (Event).

func (*EventMutation) Where

func (m *EventMutation) Where(ps ...predicate.Event)

Where appends a list predicates to the EventMutation builder.

func (*EventMutation) WhereP

func (m *EventMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the EventMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type EventQuery

type EventQuery struct {
	// contains filtered or unexported fields
}

EventQuery is the builder for querying Event entities.

func (*EventQuery) Aggregate

func (_q *EventQuery) Aggregate(fns ...AggregateFunc) *EventSelect

Aggregate returns a EventSelect configured with the given aggregations.

func (*EventQuery) All

func (_q *EventQuery) All(ctx context.Context) ([]*Event, error)

All executes the query and returns a list of Events.

func (*EventQuery) AllX

func (_q *EventQuery) AllX(ctx context.Context) []*Event

AllX is like All, but panics if an error occurs.

func (*EventQuery) Clone

func (_q *EventQuery) Clone() *EventQuery

Clone returns a duplicate of the EventQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*EventQuery) Count

func (_q *EventQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*EventQuery) CountX

func (_q *EventQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*EventQuery) Exist

func (_q *EventQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*EventQuery) ExistX

func (_q *EventQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*EventQuery) First

func (_q *EventQuery) First(ctx context.Context) (*Event, error)

First returns the first Event entity from the query. Returns a *NotFoundError when no Event was found.

func (*EventQuery) FirstID

func (_q *EventQuery) FirstID(ctx context.Context) (id string, err error)

FirstID returns the first Event ID from the query. Returns a *NotFoundError when no Event ID was found.

func (*EventQuery) FirstIDX

func (_q *EventQuery) FirstIDX(ctx context.Context) string

FirstIDX is like FirstID, but panics if an error occurs.

func (*EventQuery) FirstX

func (_q *EventQuery) FirstX(ctx context.Context) *Event

FirstX is like First, but panics if an error occurs.

func (*EventQuery) GroupBy

func (_q *EventQuery) GroupBy(field string, fields ...string) *EventGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	TenantID string `json:"tenant_id,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Event.Query().
	GroupBy(event.FieldTenantID).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*EventQuery) IDs

func (_q *EventQuery) IDs(ctx context.Context) (ids []string, err error)

IDs executes the query and returns a list of Event IDs.

func (*EventQuery) IDsX

func (_q *EventQuery) IDsX(ctx context.Context) []string

IDsX is like IDs, but panics if an error occurs.

func (*EventQuery) Limit

func (_q *EventQuery) Limit(limit int) *EventQuery

Limit the number of records to be returned by this query.

func (*EventQuery) Offset

func (_q *EventQuery) Offset(offset int) *EventQuery

Offset to start from.

func (*EventQuery) Only

func (_q *EventQuery) Only(ctx context.Context) (*Event, error)

Only returns a single Event entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Event entity is found. Returns a *NotFoundError when no Event entities are found.

func (*EventQuery) OnlyID

func (_q *EventQuery) OnlyID(ctx context.Context) (id string, err error)

OnlyID is like Only, but returns the only Event ID in the query. Returns a *NotSingularError when more than one Event ID is found. Returns a *NotFoundError when no entities are found.

func (*EventQuery) OnlyIDX

func (_q *EventQuery) OnlyIDX(ctx context.Context) string

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*EventQuery) OnlyX

func (_q *EventQuery) OnlyX(ctx context.Context) *Event

OnlyX is like Only, but panics if an error occurs.

func (*EventQuery) Order

func (_q *EventQuery) Order(o ...event.OrderOption) *EventQuery

Order specifies how the records should be ordered.

func (*EventQuery) Select

func (_q *EventQuery) Select(fields ...string) *EventSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	TenantID string `json:"tenant_id,omitempty"`
}

client.Event.Query().
	Select(event.FieldTenantID).
	Scan(ctx, &v)

func (*EventQuery) Unique

func (_q *EventQuery) Unique(unique bool) *EventQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*EventQuery) Where

func (_q *EventQuery) Where(ps ...predicate.Event) *EventQuery

Where adds a new predicate for the EventQuery builder.

type EventSelect

type EventSelect struct {
	*EventQuery
	// contains filtered or unexported fields
}

EventSelect is the builder for selecting fields of Event entities.

func (*EventSelect) Aggregate

func (_s *EventSelect) Aggregate(fns ...AggregateFunc) *EventSelect

Aggregate adds the given aggregation functions to the selector query.

func (*EventSelect) Bool

func (s *EventSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*EventSelect) BoolX

func (s *EventSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*EventSelect) Bools

func (s *EventSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*EventSelect) BoolsX

func (s *EventSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*EventSelect) Float64

func (s *EventSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*EventSelect) Float64X

func (s *EventSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*EventSelect) Float64s

func (s *EventSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*EventSelect) Float64sX

func (s *EventSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*EventSelect) Int

func (s *EventSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*EventSelect) IntX

func (s *EventSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*EventSelect) Ints

func (s *EventSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*EventSelect) IntsX

func (s *EventSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*EventSelect) Scan

func (_s *EventSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*EventSelect) ScanX

func (s *EventSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*EventSelect) String

func (s *EventSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*EventSelect) StringX

func (s *EventSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*EventSelect) Strings

func (s *EventSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*EventSelect) StringsX

func (s *EventSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type EventUpdate

type EventUpdate struct {
	// contains filtered or unexported fields
}

EventUpdate is the builder for updating Event entities.

func (*EventUpdate) ClearSourceAgentID

func (_u *EventUpdate) ClearSourceAgentID() *EventUpdate

ClearSourceAgentID clears the value of the "source_agent_id" field.

func (*EventUpdate) Exec

func (_u *EventUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*EventUpdate) ExecX

func (_u *EventUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EventUpdate) Mutation

func (_u *EventUpdate) Mutation() *EventMutation

Mutation returns the EventMutation object of the builder.

func (*EventUpdate) Save

func (_u *EventUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*EventUpdate) SaveX

func (_u *EventUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*EventUpdate) SetAgentID

func (_u *EventUpdate) SetAgentID(v string) *EventUpdate

SetAgentID sets the "agent_id" field.

func (*EventUpdate) SetChannelID

func (_u *EventUpdate) SetChannelID(v string) *EventUpdate

SetChannelID sets the "channel_id" field.

func (*EventUpdate) SetNillableAgentID

func (_u *EventUpdate) SetNillableAgentID(v *string) *EventUpdate

SetNillableAgentID sets the "agent_id" field if the given value is not nil.

func (*EventUpdate) SetNillableChannelID

func (_u *EventUpdate) SetNillableChannelID(v *string) *EventUpdate

SetNillableChannelID sets the "channel_id" field if the given value is not nil.

func (*EventUpdate) SetNillableRole

func (_u *EventUpdate) SetNillableRole(v *event.Role) *EventUpdate

SetNillableRole sets the "role" field if the given value is not nil.

func (*EventUpdate) SetNillableSourceAgentID

func (_u *EventUpdate) SetNillableSourceAgentID(v *string) *EventUpdate

SetNillableSourceAgentID sets the "source_agent_id" field if the given value is not nil.

func (*EventUpdate) SetNillableStatus

func (_u *EventUpdate) SetNillableStatus(v *event.Status) *EventUpdate

SetNillableStatus sets the "status" field if the given value is not nil.

func (*EventUpdate) SetNillableTenantID

func (_u *EventUpdate) SetNillableTenantID(v *string) *EventUpdate

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*EventUpdate) SetNillableTimestamp

func (_u *EventUpdate) SetNillableTimestamp(v *time.Time) *EventUpdate

SetNillableTimestamp sets the "timestamp" field if the given value is not nil.

func (*EventUpdate) SetNillableType

func (_u *EventUpdate) SetNillableType(v *event.Type) *EventUpdate

SetNillableType sets the "type" field if the given value is not nil.

func (*EventUpdate) SetPayload

func (_u *EventUpdate) SetPayload(v map[string]interface{}) *EventUpdate

SetPayload sets the "payload" field.

func (*EventUpdate) SetRole

func (_u *EventUpdate) SetRole(v event.Role) *EventUpdate

SetRole sets the "role" field.

func (*EventUpdate) SetSourceAgentID

func (_u *EventUpdate) SetSourceAgentID(v string) *EventUpdate

SetSourceAgentID sets the "source_agent_id" field.

func (*EventUpdate) SetStatus

func (_u *EventUpdate) SetStatus(v event.Status) *EventUpdate

SetStatus sets the "status" field.

func (*EventUpdate) SetTenantID

func (_u *EventUpdate) SetTenantID(v string) *EventUpdate

SetTenantID sets the "tenant_id" field.

func (*EventUpdate) SetTimestamp

func (_u *EventUpdate) SetTimestamp(v time.Time) *EventUpdate

SetTimestamp sets the "timestamp" field.

func (*EventUpdate) SetType

func (_u *EventUpdate) SetType(v event.Type) *EventUpdate

SetType sets the "type" field.

func (*EventUpdate) Where

func (_u *EventUpdate) Where(ps ...predicate.Event) *EventUpdate

Where appends a list predicates to the EventUpdate builder.

type EventUpdateOne

type EventUpdateOne struct {
	// contains filtered or unexported fields
}

EventUpdateOne is the builder for updating a single Event entity.

func (*EventUpdateOne) ClearSourceAgentID

func (_u *EventUpdateOne) ClearSourceAgentID() *EventUpdateOne

ClearSourceAgentID clears the value of the "source_agent_id" field.

func (*EventUpdateOne) Exec

func (_u *EventUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*EventUpdateOne) ExecX

func (_u *EventUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EventUpdateOne) Mutation

func (_u *EventUpdateOne) Mutation() *EventMutation

Mutation returns the EventMutation object of the builder.

func (*EventUpdateOne) Save

func (_u *EventUpdateOne) Save(ctx context.Context) (*Event, error)

Save executes the query and returns the updated Event entity.

func (*EventUpdateOne) SaveX

func (_u *EventUpdateOne) SaveX(ctx context.Context) *Event

SaveX is like Save, but panics if an error occurs.

func (*EventUpdateOne) Select

func (_u *EventUpdateOne) Select(field string, fields ...string) *EventUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*EventUpdateOne) SetAgentID

func (_u *EventUpdateOne) SetAgentID(v string) *EventUpdateOne

SetAgentID sets the "agent_id" field.

func (*EventUpdateOne) SetChannelID

func (_u *EventUpdateOne) SetChannelID(v string) *EventUpdateOne

SetChannelID sets the "channel_id" field.

func (*EventUpdateOne) SetNillableAgentID

func (_u *EventUpdateOne) SetNillableAgentID(v *string) *EventUpdateOne

SetNillableAgentID sets the "agent_id" field if the given value is not nil.

func (*EventUpdateOne) SetNillableChannelID

func (_u *EventUpdateOne) SetNillableChannelID(v *string) *EventUpdateOne

SetNillableChannelID sets the "channel_id" field if the given value is not nil.

func (*EventUpdateOne) SetNillableRole

func (_u *EventUpdateOne) SetNillableRole(v *event.Role) *EventUpdateOne

SetNillableRole sets the "role" field if the given value is not nil.

func (*EventUpdateOne) SetNillableSourceAgentID

func (_u *EventUpdateOne) SetNillableSourceAgentID(v *string) *EventUpdateOne

SetNillableSourceAgentID sets the "source_agent_id" field if the given value is not nil.

func (*EventUpdateOne) SetNillableStatus

func (_u *EventUpdateOne) SetNillableStatus(v *event.Status) *EventUpdateOne

SetNillableStatus sets the "status" field if the given value is not nil.

func (*EventUpdateOne) SetNillableTenantID

func (_u *EventUpdateOne) SetNillableTenantID(v *string) *EventUpdateOne

SetNillableTenantID sets the "tenant_id" field if the given value is not nil.

func (*EventUpdateOne) SetNillableTimestamp

func (_u *EventUpdateOne) SetNillableTimestamp(v *time.Time) *EventUpdateOne

SetNillableTimestamp sets the "timestamp" field if the given value is not nil.

func (*EventUpdateOne) SetNillableType

func (_u *EventUpdateOne) SetNillableType(v *event.Type) *EventUpdateOne

SetNillableType sets the "type" field if the given value is not nil.

func (*EventUpdateOne) SetPayload

func (_u *EventUpdateOne) SetPayload(v map[string]interface{}) *EventUpdateOne

SetPayload sets the "payload" field.

func (*EventUpdateOne) SetRole

func (_u *EventUpdateOne) SetRole(v event.Role) *EventUpdateOne

SetRole sets the "role" field.

func (*EventUpdateOne) SetSourceAgentID

func (_u *EventUpdateOne) SetSourceAgentID(v string) *EventUpdateOne

SetSourceAgentID sets the "source_agent_id" field.

func (*EventUpdateOne) SetStatus

func (_u *EventUpdateOne) SetStatus(v event.Status) *EventUpdateOne

SetStatus sets the "status" field.

func (*EventUpdateOne) SetTenantID

func (_u *EventUpdateOne) SetTenantID(v string) *EventUpdateOne

SetTenantID sets the "tenant_id" field.

func (*EventUpdateOne) SetTimestamp

func (_u *EventUpdateOne) SetTimestamp(v time.Time) *EventUpdateOne

SetTimestamp sets the "timestamp" field.

func (*EventUpdateOne) SetType

func (_u *EventUpdateOne) SetType(v event.Type) *EventUpdateOne

SetType sets the "type" field.

func (*EventUpdateOne) Where

func (_u *EventUpdateOne) Where(ps ...predicate.Event) *EventUpdateOne

Where appends a list predicates to the EventUpdate builder.

type Events

type Events []*Event

Events is a parsable slice of Event.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type InterceptFunc

type InterceptFunc = ent.InterceptFunc

ent aliases to avoid import conflicts in user's code.

type Interceptor

type Interceptor = ent.Interceptor

ent aliases to avoid import conflicts in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...any)) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Querier

type Querier = ent.Querier

ent aliases to avoid import conflicts in user's code.

type QuerierFunc

type QuerierFunc = ent.QuerierFunc

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type QueryContext

type QueryContext = ent.QueryContext

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type TraverseFunc

type TraverseFunc = ent.TraverseFunc

ent aliases to avoid import conflicts in user's code.

type Traverser

type Traverser = ent.Traverser

ent aliases to avoid import conflicts in user's code.

type Tx

type Tx struct {

	// Agent is the client for interacting with the Agent builders.
	Agent *AgentClient
	// Event is the client for interacting with the Event builders.
	Event *EventClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

Directories

Path Synopsis
Package schema contains the Ent schema definitions for AgentComms.
Package schema contains the Ent schema definitions for AgentComms.

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