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Published: Dec 17, 2023 License: MIT Imports: 22 Imported by: 0

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Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeEmployee      = "Employee"
	TypeMission       = "Mission"
	TypePasswordToken = "PasswordToken"
	TypeProject       = "Project"
	TypeUser          = "User"
)

Variables

This section is empty.

Functions

func Asc

func Asc(fields ...string) func(*sql.Selector)

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) func(*sql.Selector)

Desc applies the given fields in DESC order.

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validation error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Tx attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Employee is the client for interacting with the Employee builders.
	Employee *EmployeeClient
	// Mission is the client for interacting with the Mission builders.
	Mission *MissionClient
	// PasswordToken is the client for interacting with the PasswordToken builders.
	PasswordToken *PasswordTokenClient
	// Project is the client for interacting with the Project builders.
	Project *ProjectClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns a Client stored inside a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with specified options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Employee.
	Query().
	Count(ctx)

func (*Client) Intercept

func (c *Client) Intercept(interceptors ...Interceptor)

Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.

func (*Client) Mutate

func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)

Mutate implements the ent.Mutator interface.

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Commit method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Employee

type Employee struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Phone holds the value of the "phone" field.
	Phone int `json:"phone,omitempty"`
	// CSP holds the value of the "CSP" field.
	CSP bool `json:"CSP,omitempty"`
	// Occupation holds the value of the "occupation" field.
	Occupation string `json:"occupation,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the EmployeeQuery when eager-loading is set.
	Edges EmployeeEdges `json:"edges"`
	// contains filtered or unexported fields
}

Employee is the model entity for the Employee schema.

func (*Employee) QueryMission

func (e *Employee) QueryMission() *MissionQuery

QueryMission queries the "mission" edge of the Employee entity.

func (*Employee) String

func (e *Employee) String() string

String implements the fmt.Stringer.

func (*Employee) Unwrap

func (e *Employee) Unwrap() *Employee

Unwrap unwraps the Employee entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Employee) Update

func (e *Employee) Update() *EmployeeUpdateOne

Update returns a builder for updating this Employee. Note that you need to call Employee.Unwrap() before calling this method if this Employee was returned from a transaction, and the transaction was committed or rolled back.

func (*Employee) Value

func (e *Employee) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Employee. This includes values selected through modifiers, order, etc.

type EmployeeClient

type EmployeeClient struct {
	// contains filtered or unexported fields
}

EmployeeClient is a client for the Employee schema.

func NewEmployeeClient

func NewEmployeeClient(c config) *EmployeeClient

NewEmployeeClient returns a client for the Employee from the given config.

func (*EmployeeClient) Create

func (c *EmployeeClient) Create() *EmployeeCreate

Create returns a builder for creating a Employee entity.

func (*EmployeeClient) CreateBulk

func (c *EmployeeClient) CreateBulk(builders ...*EmployeeCreate) *EmployeeCreateBulk

CreateBulk returns a builder for creating a bulk of Employee entities.

func (*EmployeeClient) Delete

func (c *EmployeeClient) Delete() *EmployeeDelete

Delete returns a delete builder for Employee.

func (*EmployeeClient) DeleteOne

func (c *EmployeeClient) DeleteOne(e *Employee) *EmployeeDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*EmployeeClient) DeleteOneID

func (c *EmployeeClient) DeleteOneID(id int) *EmployeeDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*EmployeeClient) Get

func (c *EmployeeClient) Get(ctx context.Context, id int) (*Employee, error)

Get returns a Employee entity by its id.

func (*EmployeeClient) GetX

func (c *EmployeeClient) GetX(ctx context.Context, id int) *Employee

GetX is like Get, but panics if an error occurs.

func (*EmployeeClient) Hooks

func (c *EmployeeClient) Hooks() []Hook

Hooks returns the client hooks.

func (*EmployeeClient) Intercept

func (c *EmployeeClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `employee.Intercept(f(g(h())))`.

func (*EmployeeClient) Interceptors

func (c *EmployeeClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*EmployeeClient) Query

func (c *EmployeeClient) Query() *EmployeeQuery

Query returns a query builder for Employee.

func (*EmployeeClient) QueryMission

func (c *EmployeeClient) QueryMission(e *Employee) *MissionQuery

QueryMission queries the mission edge of a Employee.

func (*EmployeeClient) Update

func (c *EmployeeClient) Update() *EmployeeUpdate

Update returns an update builder for Employee.

func (*EmployeeClient) UpdateOne

func (c *EmployeeClient) UpdateOne(e *Employee) *EmployeeUpdateOne

UpdateOne returns an update builder for the given entity.

func (*EmployeeClient) UpdateOneID

func (c *EmployeeClient) UpdateOneID(id int) *EmployeeUpdateOne

UpdateOneID returns an update builder for the given id.

func (*EmployeeClient) Use

func (c *EmployeeClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `employee.Hooks(f(g(h())))`.

type EmployeeCreate

type EmployeeCreate struct {
	// contains filtered or unexported fields
}

EmployeeCreate is the builder for creating a Employee entity.

func (*EmployeeCreate) AddMission

func (ec *EmployeeCreate) AddMission(m ...*Mission) *EmployeeCreate

AddMission adds the "mission" edges to the Mission entity.

func (*EmployeeCreate) AddMissionIDs

func (ec *EmployeeCreate) AddMissionIDs(ids ...int) *EmployeeCreate

AddMissionIDs adds the "mission" edge to the Mission entity by IDs.

func (*EmployeeCreate) Exec

func (ec *EmployeeCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*EmployeeCreate) ExecX

func (ec *EmployeeCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeCreate) Mutation

func (ec *EmployeeCreate) Mutation() *EmployeeMutation

Mutation returns the EmployeeMutation object of the builder.

func (*EmployeeCreate) Save

func (ec *EmployeeCreate) Save(ctx context.Context) (*Employee, error)

Save creates the Employee in the database.

func (*EmployeeCreate) SaveX

func (ec *EmployeeCreate) SaveX(ctx context.Context) *Employee

SaveX calls Save and panics if Save returns an error.

func (*EmployeeCreate) SetCSP

func (ec *EmployeeCreate) SetCSP(b bool) *EmployeeCreate

SetCSP sets the "CSP" field.

func (*EmployeeCreate) SetCreatedAt

func (ec *EmployeeCreate) SetCreatedAt(t time.Time) *EmployeeCreate

SetCreatedAt sets the "created_at" field.

func (*EmployeeCreate) SetName

func (ec *EmployeeCreate) SetName(s string) *EmployeeCreate

SetName sets the "name" field.

func (*EmployeeCreate) SetNillableCSP

func (ec *EmployeeCreate) SetNillableCSP(b *bool) *EmployeeCreate

SetNillableCSP sets the "CSP" field if the given value is not nil.

func (*EmployeeCreate) SetNillableCreatedAt

func (ec *EmployeeCreate) SetNillableCreatedAt(t *time.Time) *EmployeeCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*EmployeeCreate) SetNillableOccupation

func (ec *EmployeeCreate) SetNillableOccupation(s *string) *EmployeeCreate

SetNillableOccupation sets the "occupation" field if the given value is not nil.

func (*EmployeeCreate) SetOccupation

func (ec *EmployeeCreate) SetOccupation(s string) *EmployeeCreate

SetOccupation sets the "occupation" field.

func (*EmployeeCreate) SetPhone

func (ec *EmployeeCreate) SetPhone(i int) *EmployeeCreate

SetPhone sets the "phone" field.

type EmployeeCreateBulk

type EmployeeCreateBulk struct {
	// contains filtered or unexported fields
}

EmployeeCreateBulk is the builder for creating many Employee entities in bulk.

func (*EmployeeCreateBulk) Exec

func (ecb *EmployeeCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*EmployeeCreateBulk) ExecX

func (ecb *EmployeeCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeCreateBulk) Save

func (ecb *EmployeeCreateBulk) Save(ctx context.Context) ([]*Employee, error)

Save creates the Employee entities in the database.

func (*EmployeeCreateBulk) SaveX

func (ecb *EmployeeCreateBulk) SaveX(ctx context.Context) []*Employee

SaveX is like Save, but panics if an error occurs.

type EmployeeDelete

type EmployeeDelete struct {
	// contains filtered or unexported fields
}

EmployeeDelete is the builder for deleting a Employee entity.

func (*EmployeeDelete) Exec

func (ed *EmployeeDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*EmployeeDelete) ExecX

func (ed *EmployeeDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeDelete) Where

func (ed *EmployeeDelete) Where(ps ...predicate.Employee) *EmployeeDelete

Where appends a list predicates to the EmployeeDelete builder.

type EmployeeDeleteOne

type EmployeeDeleteOne struct {
	// contains filtered or unexported fields
}

EmployeeDeleteOne is the builder for deleting a single Employee entity.

func (*EmployeeDeleteOne) Exec

func (edo *EmployeeDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*EmployeeDeleteOne) ExecX

func (edo *EmployeeDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeDeleteOne) Where

Where appends a list predicates to the EmployeeDelete builder.

type EmployeeEdges

type EmployeeEdges struct {
	// Mission holds the value of the mission edge.
	Mission []*Mission `json:"mission,omitempty"`
	// contains filtered or unexported fields
}

EmployeeEdges holds the relations/edges for other nodes in the graph.

func (EmployeeEdges) MissionOrErr

func (e EmployeeEdges) MissionOrErr() ([]*Mission, error)

MissionOrErr returns the Mission value or an error if the edge was not loaded in eager-loading.

type EmployeeGroupBy

type EmployeeGroupBy struct {
	// contains filtered or unexported fields
}

EmployeeGroupBy is the group-by builder for Employee entities.

func (*EmployeeGroupBy) Aggregate

func (egb *EmployeeGroupBy) Aggregate(fns ...AggregateFunc) *EmployeeGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*EmployeeGroupBy) Bool

func (s *EmployeeGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) BoolX

func (s *EmployeeGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*EmployeeGroupBy) Bools

func (s *EmployeeGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) BoolsX

func (s *EmployeeGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*EmployeeGroupBy) Float64

func (s *EmployeeGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) Float64X

func (s *EmployeeGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*EmployeeGroupBy) Float64s

func (s *EmployeeGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) Float64sX

func (s *EmployeeGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*EmployeeGroupBy) Int

func (s *EmployeeGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) IntX

func (s *EmployeeGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*EmployeeGroupBy) Ints

func (s *EmployeeGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) IntsX

func (s *EmployeeGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*EmployeeGroupBy) Scan

func (egb *EmployeeGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*EmployeeGroupBy) ScanX

func (s *EmployeeGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*EmployeeGroupBy) String

func (s *EmployeeGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) StringX

func (s *EmployeeGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*EmployeeGroupBy) Strings

func (s *EmployeeGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*EmployeeGroupBy) StringsX

func (s *EmployeeGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type EmployeeMutation

type EmployeeMutation struct {
	// contains filtered or unexported fields
}

EmployeeMutation represents an operation that mutates the Employee nodes in the graph.

func (*EmployeeMutation) AddField

func (m *EmployeeMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*EmployeeMutation) AddMissionIDs

func (m *EmployeeMutation) AddMissionIDs(ids ...int)

AddMissionIDs adds the "mission" edge to the Mission entity by ids.

func (*EmployeeMutation) AddPhone

func (m *EmployeeMutation) AddPhone(i int)

AddPhone adds i to the "phone" field.

func (*EmployeeMutation) AddedEdges

func (m *EmployeeMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*EmployeeMutation) AddedField

func (m *EmployeeMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*EmployeeMutation) AddedFields

func (m *EmployeeMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*EmployeeMutation) AddedIDs

func (m *EmployeeMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*EmployeeMutation) AddedPhone

func (m *EmployeeMutation) AddedPhone() (r int, exists bool)

AddedPhone returns the value that was added to the "phone" field in this mutation.

func (*EmployeeMutation) CSP

func (m *EmployeeMutation) CSP() (r bool, exists bool)

CSP returns the value of the "CSP" field in the mutation.

func (*EmployeeMutation) ClearEdge

func (m *EmployeeMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*EmployeeMutation) ClearField

func (m *EmployeeMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*EmployeeMutation) ClearMission

func (m *EmployeeMutation) ClearMission()

ClearMission clears the "mission" edge to the Mission entity.

func (*EmployeeMutation) ClearOccupation

func (m *EmployeeMutation) ClearOccupation()

ClearOccupation clears the value of the "occupation" field.

func (*EmployeeMutation) ClearedEdges

func (m *EmployeeMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*EmployeeMutation) ClearedFields

func (m *EmployeeMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (EmployeeMutation) Client

func (m EmployeeMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*EmployeeMutation) CreatedAt

func (m *EmployeeMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*EmployeeMutation) EdgeCleared

func (m *EmployeeMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*EmployeeMutation) Field

func (m *EmployeeMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*EmployeeMutation) FieldCleared

func (m *EmployeeMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*EmployeeMutation) Fields

func (m *EmployeeMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*EmployeeMutation) ID

func (m *EmployeeMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*EmployeeMutation) IDs

func (m *EmployeeMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*EmployeeMutation) MissionCleared

func (m *EmployeeMutation) MissionCleared() bool

MissionCleared reports if the "mission" edge to the Mission entity was cleared.

func (*EmployeeMutation) MissionIDs

func (m *EmployeeMutation) MissionIDs() (ids []int)

MissionIDs returns the "mission" edge IDs in the mutation.

func (*EmployeeMutation) Name

func (m *EmployeeMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*EmployeeMutation) Occupation

func (m *EmployeeMutation) Occupation() (r string, exists bool)

Occupation returns the value of the "occupation" field in the mutation.

func (*EmployeeMutation) OccupationCleared

func (m *EmployeeMutation) OccupationCleared() bool

OccupationCleared returns if the "occupation" field was cleared in this mutation.

func (*EmployeeMutation) OldCSP

func (m *EmployeeMutation) OldCSP(ctx context.Context) (v bool, err error)

OldCSP returns the old "CSP" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EmployeeMutation) OldCreatedAt

func (m *EmployeeMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EmployeeMutation) OldField

func (m *EmployeeMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*EmployeeMutation) OldName

func (m *EmployeeMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EmployeeMutation) OldOccupation

func (m *EmployeeMutation) OldOccupation(ctx context.Context) (v string, err error)

OldOccupation returns the old "occupation" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EmployeeMutation) OldPhone

func (m *EmployeeMutation) OldPhone(ctx context.Context) (v int, err error)

OldPhone returns the old "phone" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*EmployeeMutation) Op

func (m *EmployeeMutation) Op() Op

Op returns the operation name.

func (*EmployeeMutation) Phone

func (m *EmployeeMutation) Phone() (r int, exists bool)

Phone returns the value of the "phone" field in the mutation.

func (*EmployeeMutation) RemoveMissionIDs

func (m *EmployeeMutation) RemoveMissionIDs(ids ...int)

RemoveMissionIDs removes the "mission" edge to the Mission entity by IDs.

func (*EmployeeMutation) RemovedEdges

func (m *EmployeeMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*EmployeeMutation) RemovedIDs

func (m *EmployeeMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*EmployeeMutation) RemovedMissionIDs

func (m *EmployeeMutation) RemovedMissionIDs() (ids []int)

RemovedMission returns the removed IDs of the "mission" edge to the Mission entity.

func (*EmployeeMutation) ResetCSP

func (m *EmployeeMutation) ResetCSP()

ResetCSP resets all changes to the "CSP" field.

func (*EmployeeMutation) ResetCreatedAt

func (m *EmployeeMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*EmployeeMutation) ResetEdge

func (m *EmployeeMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*EmployeeMutation) ResetField

func (m *EmployeeMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*EmployeeMutation) ResetMission

func (m *EmployeeMutation) ResetMission()

ResetMission resets all changes to the "mission" edge.

func (*EmployeeMutation) ResetName

func (m *EmployeeMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*EmployeeMutation) ResetOccupation

func (m *EmployeeMutation) ResetOccupation()

ResetOccupation resets all changes to the "occupation" field.

func (*EmployeeMutation) ResetPhone

func (m *EmployeeMutation) ResetPhone()

ResetPhone resets all changes to the "phone" field.

func (*EmployeeMutation) SetCSP

func (m *EmployeeMutation) SetCSP(b bool)

SetCSP sets the "CSP" field.

func (*EmployeeMutation) SetCreatedAt

func (m *EmployeeMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*EmployeeMutation) SetField

func (m *EmployeeMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*EmployeeMutation) SetName

func (m *EmployeeMutation) SetName(s string)

SetName sets the "name" field.

func (*EmployeeMutation) SetOccupation

func (m *EmployeeMutation) SetOccupation(s string)

SetOccupation sets the "occupation" field.

func (*EmployeeMutation) SetOp

func (m *EmployeeMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*EmployeeMutation) SetPhone

func (m *EmployeeMutation) SetPhone(i int)

SetPhone sets the "phone" field.

func (EmployeeMutation) Tx

func (m EmployeeMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*EmployeeMutation) Type

func (m *EmployeeMutation) Type() string

Type returns the node type of this mutation (Employee).

func (*EmployeeMutation) Where

func (m *EmployeeMutation) Where(ps ...predicate.Employee)

Where appends a list predicates to the EmployeeMutation builder.

func (*EmployeeMutation) WhereP

func (m *EmployeeMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the EmployeeMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type EmployeeQuery

type EmployeeQuery struct {
	// contains filtered or unexported fields
}

EmployeeQuery is the builder for querying Employee entities.

func (*EmployeeQuery) Aggregate

func (eq *EmployeeQuery) Aggregate(fns ...AggregateFunc) *EmployeeSelect

Aggregate returns a EmployeeSelect configured with the given aggregations.

func (*EmployeeQuery) All

func (eq *EmployeeQuery) All(ctx context.Context) ([]*Employee, error)

All executes the query and returns a list of Employees.

func (*EmployeeQuery) AllX

func (eq *EmployeeQuery) AllX(ctx context.Context) []*Employee

AllX is like All, but panics if an error occurs.

func (*EmployeeQuery) Clone

func (eq *EmployeeQuery) Clone() *EmployeeQuery

Clone returns a duplicate of the EmployeeQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*EmployeeQuery) Count

func (eq *EmployeeQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*EmployeeQuery) CountX

func (eq *EmployeeQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*EmployeeQuery) Exist

func (eq *EmployeeQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*EmployeeQuery) ExistX

func (eq *EmployeeQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*EmployeeQuery) First

func (eq *EmployeeQuery) First(ctx context.Context) (*Employee, error)

First returns the first Employee entity from the query. Returns a *NotFoundError when no Employee was found.

func (*EmployeeQuery) FirstID

func (eq *EmployeeQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Employee ID from the query. Returns a *NotFoundError when no Employee ID was found.

func (*EmployeeQuery) FirstIDX

func (eq *EmployeeQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*EmployeeQuery) FirstX

func (eq *EmployeeQuery) FirstX(ctx context.Context) *Employee

FirstX is like First, but panics if an error occurs.

func (*EmployeeQuery) GroupBy

func (eq *EmployeeQuery) GroupBy(field string, fields ...string) *EmployeeGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Employee.Query().
	GroupBy(employee.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*EmployeeQuery) IDs

func (eq *EmployeeQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Employee IDs.

func (*EmployeeQuery) IDsX

func (eq *EmployeeQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*EmployeeQuery) Limit

func (eq *EmployeeQuery) Limit(limit int) *EmployeeQuery

Limit the number of records to be returned by this query.

func (*EmployeeQuery) Offset

func (eq *EmployeeQuery) Offset(offset int) *EmployeeQuery

Offset to start from.

func (*EmployeeQuery) Only

func (eq *EmployeeQuery) Only(ctx context.Context) (*Employee, error)

Only returns a single Employee entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Employee entity is found. Returns a *NotFoundError when no Employee entities are found.

func (*EmployeeQuery) OnlyID

func (eq *EmployeeQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Employee ID in the query. Returns a *NotSingularError when more than one Employee ID is found. Returns a *NotFoundError when no entities are found.

func (*EmployeeQuery) OnlyIDX

func (eq *EmployeeQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*EmployeeQuery) OnlyX

func (eq *EmployeeQuery) OnlyX(ctx context.Context) *Employee

OnlyX is like Only, but panics if an error occurs.

func (*EmployeeQuery) Order

Order specifies how the records should be ordered.

func (*EmployeeQuery) QueryMission

func (eq *EmployeeQuery) QueryMission() *MissionQuery

QueryMission chains the current query on the "mission" edge.

func (*EmployeeQuery) Select

func (eq *EmployeeQuery) Select(fields ...string) *EmployeeSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Employee.Query().
	Select(employee.FieldName).
	Scan(ctx, &v)

func (*EmployeeQuery) Unique

func (eq *EmployeeQuery) Unique(unique bool) *EmployeeQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*EmployeeQuery) Where

func (eq *EmployeeQuery) Where(ps ...predicate.Employee) *EmployeeQuery

Where adds a new predicate for the EmployeeQuery builder.

func (*EmployeeQuery) WithMission

func (eq *EmployeeQuery) WithMission(opts ...func(*MissionQuery)) *EmployeeQuery

WithMission tells the query-builder to eager-load the nodes that are connected to the "mission" edge. The optional arguments are used to configure the query builder of the edge.

type EmployeeSelect

type EmployeeSelect struct {
	*EmployeeQuery
	// contains filtered or unexported fields
}

EmployeeSelect is the builder for selecting fields of Employee entities.

func (*EmployeeSelect) Aggregate

func (es *EmployeeSelect) Aggregate(fns ...AggregateFunc) *EmployeeSelect

Aggregate adds the given aggregation functions to the selector query.

func (*EmployeeSelect) Bool

func (s *EmployeeSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) BoolX

func (s *EmployeeSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*EmployeeSelect) Bools

func (s *EmployeeSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) BoolsX

func (s *EmployeeSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*EmployeeSelect) Float64

func (s *EmployeeSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) Float64X

func (s *EmployeeSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*EmployeeSelect) Float64s

func (s *EmployeeSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) Float64sX

func (s *EmployeeSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*EmployeeSelect) Int

func (s *EmployeeSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) IntX

func (s *EmployeeSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*EmployeeSelect) Ints

func (s *EmployeeSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) IntsX

func (s *EmployeeSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*EmployeeSelect) Scan

func (es *EmployeeSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*EmployeeSelect) ScanX

func (s *EmployeeSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*EmployeeSelect) String

func (s *EmployeeSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) StringX

func (s *EmployeeSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*EmployeeSelect) Strings

func (s *EmployeeSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*EmployeeSelect) StringsX

func (s *EmployeeSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type EmployeeUpdate

type EmployeeUpdate struct {
	// contains filtered or unexported fields
}

EmployeeUpdate is the builder for updating Employee entities.

func (*EmployeeUpdate) AddMission

func (eu *EmployeeUpdate) AddMission(m ...*Mission) *EmployeeUpdate

AddMission adds the "mission" edges to the Mission entity.

func (*EmployeeUpdate) AddMissionIDs

func (eu *EmployeeUpdate) AddMissionIDs(ids ...int) *EmployeeUpdate

AddMissionIDs adds the "mission" edge to the Mission entity by IDs.

func (*EmployeeUpdate) AddPhone

func (eu *EmployeeUpdate) AddPhone(i int) *EmployeeUpdate

AddPhone adds i to the "phone" field.

func (*EmployeeUpdate) ClearMission

func (eu *EmployeeUpdate) ClearMission() *EmployeeUpdate

ClearMission clears all "mission" edges to the Mission entity.

func (*EmployeeUpdate) ClearOccupation

func (eu *EmployeeUpdate) ClearOccupation() *EmployeeUpdate

ClearOccupation clears the value of the "occupation" field.

func (*EmployeeUpdate) Exec

func (eu *EmployeeUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*EmployeeUpdate) ExecX

func (eu *EmployeeUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeUpdate) Mutation

func (eu *EmployeeUpdate) Mutation() *EmployeeMutation

Mutation returns the EmployeeMutation object of the builder.

func (*EmployeeUpdate) RemoveMission

func (eu *EmployeeUpdate) RemoveMission(m ...*Mission) *EmployeeUpdate

RemoveMission removes "mission" edges to Mission entities.

func (*EmployeeUpdate) RemoveMissionIDs

func (eu *EmployeeUpdate) RemoveMissionIDs(ids ...int) *EmployeeUpdate

RemoveMissionIDs removes the "mission" edge to Mission entities by IDs.

func (*EmployeeUpdate) Save

func (eu *EmployeeUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*EmployeeUpdate) SaveX

func (eu *EmployeeUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*EmployeeUpdate) SetCSP

func (eu *EmployeeUpdate) SetCSP(b bool) *EmployeeUpdate

SetCSP sets the "CSP" field.

func (*EmployeeUpdate) SetName

func (eu *EmployeeUpdate) SetName(s string) *EmployeeUpdate

SetName sets the "name" field.

func (*EmployeeUpdate) SetNillableCSP

func (eu *EmployeeUpdate) SetNillableCSP(b *bool) *EmployeeUpdate

SetNillableCSP sets the "CSP" field if the given value is not nil.

func (*EmployeeUpdate) SetNillableOccupation

func (eu *EmployeeUpdate) SetNillableOccupation(s *string) *EmployeeUpdate

SetNillableOccupation sets the "occupation" field if the given value is not nil.

func (*EmployeeUpdate) SetOccupation

func (eu *EmployeeUpdate) SetOccupation(s string) *EmployeeUpdate

SetOccupation sets the "occupation" field.

func (*EmployeeUpdate) SetPhone

func (eu *EmployeeUpdate) SetPhone(i int) *EmployeeUpdate

SetPhone sets the "phone" field.

func (*EmployeeUpdate) Where

func (eu *EmployeeUpdate) Where(ps ...predicate.Employee) *EmployeeUpdate

Where appends a list predicates to the EmployeeUpdate builder.

type EmployeeUpdateOne

type EmployeeUpdateOne struct {
	// contains filtered or unexported fields
}

EmployeeUpdateOne is the builder for updating a single Employee entity.

func (*EmployeeUpdateOne) AddMission

func (euo *EmployeeUpdateOne) AddMission(m ...*Mission) *EmployeeUpdateOne

AddMission adds the "mission" edges to the Mission entity.

func (*EmployeeUpdateOne) AddMissionIDs

func (euo *EmployeeUpdateOne) AddMissionIDs(ids ...int) *EmployeeUpdateOne

AddMissionIDs adds the "mission" edge to the Mission entity by IDs.

func (*EmployeeUpdateOne) AddPhone

func (euo *EmployeeUpdateOne) AddPhone(i int) *EmployeeUpdateOne

AddPhone adds i to the "phone" field.

func (*EmployeeUpdateOne) ClearMission

func (euo *EmployeeUpdateOne) ClearMission() *EmployeeUpdateOne

ClearMission clears all "mission" edges to the Mission entity.

func (*EmployeeUpdateOne) ClearOccupation

func (euo *EmployeeUpdateOne) ClearOccupation() *EmployeeUpdateOne

ClearOccupation clears the value of the "occupation" field.

func (*EmployeeUpdateOne) Exec

func (euo *EmployeeUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*EmployeeUpdateOne) ExecX

func (euo *EmployeeUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*EmployeeUpdateOne) Mutation

func (euo *EmployeeUpdateOne) Mutation() *EmployeeMutation

Mutation returns the EmployeeMutation object of the builder.

func (*EmployeeUpdateOne) RemoveMission

func (euo *EmployeeUpdateOne) RemoveMission(m ...*Mission) *EmployeeUpdateOne

RemoveMission removes "mission" edges to Mission entities.

func (*EmployeeUpdateOne) RemoveMissionIDs

func (euo *EmployeeUpdateOne) RemoveMissionIDs(ids ...int) *EmployeeUpdateOne

RemoveMissionIDs removes the "mission" edge to Mission entities by IDs.

func (*EmployeeUpdateOne) Save

func (euo *EmployeeUpdateOne) Save(ctx context.Context) (*Employee, error)

Save executes the query and returns the updated Employee entity.

func (*EmployeeUpdateOne) SaveX

func (euo *EmployeeUpdateOne) SaveX(ctx context.Context) *Employee

SaveX is like Save, but panics if an error occurs.

func (*EmployeeUpdateOne) Select

func (euo *EmployeeUpdateOne) Select(field string, fields ...string) *EmployeeUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*EmployeeUpdateOne) SetCSP

func (euo *EmployeeUpdateOne) SetCSP(b bool) *EmployeeUpdateOne

SetCSP sets the "CSP" field.

func (*EmployeeUpdateOne) SetName

func (euo *EmployeeUpdateOne) SetName(s string) *EmployeeUpdateOne

SetName sets the "name" field.

func (*EmployeeUpdateOne) SetNillableCSP

func (euo *EmployeeUpdateOne) SetNillableCSP(b *bool) *EmployeeUpdateOne

SetNillableCSP sets the "CSP" field if the given value is not nil.

func (*EmployeeUpdateOne) SetNillableOccupation

func (euo *EmployeeUpdateOne) SetNillableOccupation(s *string) *EmployeeUpdateOne

SetNillableOccupation sets the "occupation" field if the given value is not nil.

func (*EmployeeUpdateOne) SetOccupation

func (euo *EmployeeUpdateOne) SetOccupation(s string) *EmployeeUpdateOne

SetOccupation sets the "occupation" field.

func (*EmployeeUpdateOne) SetPhone

func (euo *EmployeeUpdateOne) SetPhone(i int) *EmployeeUpdateOne

SetPhone sets the "phone" field.

func (*EmployeeUpdateOne) Where

Where appends a list predicates to the EmployeeUpdate builder.

type Employees

type Employees []*Employee

Employees is a parsable slice of Employee.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflicts in user's code.

type InterceptFunc

type InterceptFunc = ent.InterceptFunc

ent aliases to avoid import conflicts in user's code.

type Interceptor

type Interceptor = ent.Interceptor

ent aliases to avoid import conflicts in user's code.

type Mission

type Mission struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Purpose holds the value of the "purpose" field.
	Purpose string `json:"purpose,omitempty"`
	// Destination holds the value of the "destination" field.
	Destination string `json:"destination,omitempty"`
	// StartDate holds the value of the "startDate" field.
	StartDate time.Time `json:"startDate,omitempty"`
	// EndDate holds the value of the "endDate" field.
	EndDate time.Time `json:"endDate,omitempty"`
	// Transport holds the value of the "transport" field.
	Transport string `json:"transport,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the MissionQuery when eager-loading is set.
	Edges MissionEdges `json:"edges"`
	// contains filtered or unexported fields
}

Mission is the model entity for the Mission schema.

func (*Mission) QueryEmployee

func (m *Mission) QueryEmployee() *EmployeeQuery

QueryEmployee queries the "employee" edge of the Mission entity.

func (*Mission) QueryProject

func (m *Mission) QueryProject() *ProjectQuery

QueryProject queries the "project" edge of the Mission entity.

func (*Mission) String

func (m *Mission) String() string

String implements the fmt.Stringer.

func (*Mission) Unwrap

func (m *Mission) Unwrap() *Mission

Unwrap unwraps the Mission entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Mission) Update

func (m *Mission) Update() *MissionUpdateOne

Update returns a builder for updating this Mission. Note that you need to call Mission.Unwrap() before calling this method if this Mission was returned from a transaction, and the transaction was committed or rolled back.

func (*Mission) Value

func (m *Mission) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Mission. This includes values selected through modifiers, order, etc.

type MissionClient

type MissionClient struct {
	// contains filtered or unexported fields
}

MissionClient is a client for the Mission schema.

func NewMissionClient

func NewMissionClient(c config) *MissionClient

NewMissionClient returns a client for the Mission from the given config.

func (*MissionClient) Create

func (c *MissionClient) Create() *MissionCreate

Create returns a builder for creating a Mission entity.

func (*MissionClient) CreateBulk

func (c *MissionClient) CreateBulk(builders ...*MissionCreate) *MissionCreateBulk

CreateBulk returns a builder for creating a bulk of Mission entities.

func (*MissionClient) Delete

func (c *MissionClient) Delete() *MissionDelete

Delete returns a delete builder for Mission.

func (*MissionClient) DeleteOne

func (c *MissionClient) DeleteOne(m *Mission) *MissionDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*MissionClient) DeleteOneID

func (c *MissionClient) DeleteOneID(id int) *MissionDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*MissionClient) Get

func (c *MissionClient) Get(ctx context.Context, id int) (*Mission, error)

Get returns a Mission entity by its id.

func (*MissionClient) GetX

func (c *MissionClient) GetX(ctx context.Context, id int) *Mission

GetX is like Get, but panics if an error occurs.

func (*MissionClient) Hooks

func (c *MissionClient) Hooks() []Hook

Hooks returns the client hooks.

func (*MissionClient) Intercept

func (c *MissionClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `mission.Intercept(f(g(h())))`.

func (*MissionClient) Interceptors

func (c *MissionClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*MissionClient) Query

func (c *MissionClient) Query() *MissionQuery

Query returns a query builder for Mission.

func (*MissionClient) QueryEmployee

func (c *MissionClient) QueryEmployee(m *Mission) *EmployeeQuery

QueryEmployee queries the employee edge of a Mission.

func (*MissionClient) QueryProject

func (c *MissionClient) QueryProject(m *Mission) *ProjectQuery

QueryProject queries the project edge of a Mission.

func (*MissionClient) Update

func (c *MissionClient) Update() *MissionUpdate

Update returns an update builder for Mission.

func (*MissionClient) UpdateOne

func (c *MissionClient) UpdateOne(m *Mission) *MissionUpdateOne

UpdateOne returns an update builder for the given entity.

func (*MissionClient) UpdateOneID

func (c *MissionClient) UpdateOneID(id int) *MissionUpdateOne

UpdateOneID returns an update builder for the given id.

func (*MissionClient) Use

func (c *MissionClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `mission.Hooks(f(g(h())))`.

type MissionCreate

type MissionCreate struct {
	// contains filtered or unexported fields
}

MissionCreate is the builder for creating a Mission entity.

func (*MissionCreate) Exec

func (mc *MissionCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*MissionCreate) ExecX

func (mc *MissionCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*MissionCreate) Mutation

func (mc *MissionCreate) Mutation() *MissionMutation

Mutation returns the MissionMutation object of the builder.

func (*MissionCreate) Save

func (mc *MissionCreate) Save(ctx context.Context) (*Mission, error)

Save creates the Mission in the database.

func (*MissionCreate) SaveX

func (mc *MissionCreate) SaveX(ctx context.Context) *Mission

SaveX calls Save and panics if Save returns an error.

func (*MissionCreate) SetCreatedAt

func (mc *MissionCreate) SetCreatedAt(t time.Time) *MissionCreate

SetCreatedAt sets the "created_at" field.

func (*MissionCreate) SetDestination

func (mc *MissionCreate) SetDestination(s string) *MissionCreate

SetDestination sets the "destination" field.

func (*MissionCreate) SetEmployee

func (mc *MissionCreate) SetEmployee(e *Employee) *MissionCreate

SetEmployee sets the "employee" edge to the Employee entity.

func (*MissionCreate) SetEmployeeID

func (mc *MissionCreate) SetEmployeeID(id int) *MissionCreate

SetEmployeeID sets the "employee" edge to the Employee entity by ID.

func (*MissionCreate) SetEndDate

func (mc *MissionCreate) SetEndDate(t time.Time) *MissionCreate

SetEndDate sets the "endDate" field.

func (*MissionCreate) SetName

func (mc *MissionCreate) SetName(s string) *MissionCreate

SetName sets the "name" field.

func (*MissionCreate) SetNillableCreatedAt

func (mc *MissionCreate) SetNillableCreatedAt(t *time.Time) *MissionCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*MissionCreate) SetNillableEmployeeID

func (mc *MissionCreate) SetNillableEmployeeID(id *int) *MissionCreate

SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.

func (*MissionCreate) SetNillableEndDate

func (mc *MissionCreate) SetNillableEndDate(t *time.Time) *MissionCreate

SetNillableEndDate sets the "endDate" field if the given value is not nil.

func (*MissionCreate) SetNillableProjectID

func (mc *MissionCreate) SetNillableProjectID(id *int) *MissionCreate

SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.

func (*MissionCreate) SetNillablePurpose

func (mc *MissionCreate) SetNillablePurpose(s *string) *MissionCreate

SetNillablePurpose sets the "purpose" field if the given value is not nil.

func (*MissionCreate) SetNillableStartDate

func (mc *MissionCreate) SetNillableStartDate(t *time.Time) *MissionCreate

SetNillableStartDate sets the "startDate" field if the given value is not nil.

func (*MissionCreate) SetProject

func (mc *MissionCreate) SetProject(p *Project) *MissionCreate

SetProject sets the "project" edge to the Project entity.

func (*MissionCreate) SetProjectID

func (mc *MissionCreate) SetProjectID(id int) *MissionCreate

SetProjectID sets the "project" edge to the Project entity by ID.

func (*MissionCreate) SetPurpose

func (mc *MissionCreate) SetPurpose(s string) *MissionCreate

SetPurpose sets the "purpose" field.

func (*MissionCreate) SetStartDate

func (mc *MissionCreate) SetStartDate(t time.Time) *MissionCreate

SetStartDate sets the "startDate" field.

func (*MissionCreate) SetTransport

func (mc *MissionCreate) SetTransport(s string) *MissionCreate

SetTransport sets the "transport" field.

type MissionCreateBulk

type MissionCreateBulk struct {
	// contains filtered or unexported fields
}

MissionCreateBulk is the builder for creating many Mission entities in bulk.

func (*MissionCreateBulk) Exec

func (mcb *MissionCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*MissionCreateBulk) ExecX

func (mcb *MissionCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*MissionCreateBulk) Save

func (mcb *MissionCreateBulk) Save(ctx context.Context) ([]*Mission, error)

Save creates the Mission entities in the database.

func (*MissionCreateBulk) SaveX

func (mcb *MissionCreateBulk) SaveX(ctx context.Context) []*Mission

SaveX is like Save, but panics if an error occurs.

type MissionDelete

type MissionDelete struct {
	// contains filtered or unexported fields
}

MissionDelete is the builder for deleting a Mission entity.

func (*MissionDelete) Exec

func (md *MissionDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*MissionDelete) ExecX

func (md *MissionDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*MissionDelete) Where

func (md *MissionDelete) Where(ps ...predicate.Mission) *MissionDelete

Where appends a list predicates to the MissionDelete builder.

type MissionDeleteOne

type MissionDeleteOne struct {
	// contains filtered or unexported fields
}

MissionDeleteOne is the builder for deleting a single Mission entity.

func (*MissionDeleteOne) Exec

func (mdo *MissionDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*MissionDeleteOne) ExecX

func (mdo *MissionDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*MissionDeleteOne) Where

Where appends a list predicates to the MissionDelete builder.

type MissionEdges

type MissionEdges struct {
	// Employee holds the value of the employee edge.
	Employee *Employee `json:"employee,omitempty"`
	// Project holds the value of the project edge.
	Project *Project `json:"project,omitempty"`
	// contains filtered or unexported fields
}

MissionEdges holds the relations/edges for other nodes in the graph.

func (MissionEdges) EmployeeOrErr

func (e MissionEdges) EmployeeOrErr() (*Employee, error)

EmployeeOrErr returns the Employee value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (MissionEdges) ProjectOrErr

func (e MissionEdges) ProjectOrErr() (*Project, error)

ProjectOrErr returns the Project value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type MissionGroupBy

type MissionGroupBy struct {
	// contains filtered or unexported fields
}

MissionGroupBy is the group-by builder for Mission entities.

func (*MissionGroupBy) Aggregate

func (mgb *MissionGroupBy) Aggregate(fns ...AggregateFunc) *MissionGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*MissionGroupBy) Bool

func (s *MissionGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) BoolX

func (s *MissionGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*MissionGroupBy) Bools

func (s *MissionGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) BoolsX

func (s *MissionGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*MissionGroupBy) Float64

func (s *MissionGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) Float64X

func (s *MissionGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*MissionGroupBy) Float64s

func (s *MissionGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) Float64sX

func (s *MissionGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*MissionGroupBy) Int

func (s *MissionGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) IntX

func (s *MissionGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*MissionGroupBy) Ints

func (s *MissionGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) IntsX

func (s *MissionGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*MissionGroupBy) Scan

func (mgb *MissionGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*MissionGroupBy) ScanX

func (s *MissionGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*MissionGroupBy) String

func (s *MissionGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) StringX

func (s *MissionGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*MissionGroupBy) Strings

func (s *MissionGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*MissionGroupBy) StringsX

func (s *MissionGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type MissionMutation

type MissionMutation struct {
	// contains filtered or unexported fields
}

MissionMutation represents an operation that mutates the Mission nodes in the graph.

func (*MissionMutation) AddField

func (m *MissionMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*MissionMutation) AddedEdges

func (m *MissionMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*MissionMutation) AddedField

func (m *MissionMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*MissionMutation) AddedFields

func (m *MissionMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*MissionMutation) AddedIDs

func (m *MissionMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*MissionMutation) ClearEdge

func (m *MissionMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*MissionMutation) ClearEmployee

func (m *MissionMutation) ClearEmployee()

ClearEmployee clears the "employee" edge to the Employee entity.

func (*MissionMutation) ClearEndDate

func (m *MissionMutation) ClearEndDate()

ClearEndDate clears the value of the "endDate" field.

func (*MissionMutation) ClearField

func (m *MissionMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*MissionMutation) ClearProject

func (m *MissionMutation) ClearProject()

ClearProject clears the "project" edge to the Project entity.

func (*MissionMutation) ClearPurpose

func (m *MissionMutation) ClearPurpose()

ClearPurpose clears the value of the "purpose" field.

func (*MissionMutation) ClearStartDate

func (m *MissionMutation) ClearStartDate()

ClearStartDate clears the value of the "startDate" field.

func (*MissionMutation) ClearedEdges

func (m *MissionMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*MissionMutation) ClearedFields

func (m *MissionMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (MissionMutation) Client

func (m MissionMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*MissionMutation) CreatedAt

func (m *MissionMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*MissionMutation) Destination

func (m *MissionMutation) Destination() (r string, exists bool)

Destination returns the value of the "destination" field in the mutation.

func (*MissionMutation) EdgeCleared

func (m *MissionMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*MissionMutation) EmployeeCleared

func (m *MissionMutation) EmployeeCleared() bool

EmployeeCleared reports if the "employee" edge to the Employee entity was cleared.

func (*MissionMutation) EmployeeID

func (m *MissionMutation) EmployeeID() (id int, exists bool)

EmployeeID returns the "employee" edge ID in the mutation.

func (*MissionMutation) EmployeeIDs

func (m *MissionMutation) EmployeeIDs() (ids []int)

EmployeeIDs returns the "employee" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use EmployeeID instead. It exists only for internal usage by the builders.

func (*MissionMutation) EndDate

func (m *MissionMutation) EndDate() (r time.Time, exists bool)

EndDate returns the value of the "endDate" field in the mutation.

func (*MissionMutation) EndDateCleared

func (m *MissionMutation) EndDateCleared() bool

EndDateCleared returns if the "endDate" field was cleared in this mutation.

func (*MissionMutation) Field

func (m *MissionMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*MissionMutation) FieldCleared

func (m *MissionMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*MissionMutation) Fields

func (m *MissionMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*MissionMutation) ID

func (m *MissionMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*MissionMutation) IDs

func (m *MissionMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*MissionMutation) Name

func (m *MissionMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*MissionMutation) OldCreatedAt

func (m *MissionMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldDestination

func (m *MissionMutation) OldDestination(ctx context.Context) (v string, err error)

OldDestination returns the old "destination" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldEndDate

func (m *MissionMutation) OldEndDate(ctx context.Context) (v time.Time, err error)

OldEndDate returns the old "endDate" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldField

func (m *MissionMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*MissionMutation) OldName

func (m *MissionMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldPurpose

func (m *MissionMutation) OldPurpose(ctx context.Context) (v string, err error)

OldPurpose returns the old "purpose" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldStartDate

func (m *MissionMutation) OldStartDate(ctx context.Context) (v time.Time, err error)

OldStartDate returns the old "startDate" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) OldTransport

func (m *MissionMutation) OldTransport(ctx context.Context) (v string, err error)

OldTransport returns the old "transport" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*MissionMutation) Op

func (m *MissionMutation) Op() Op

Op returns the operation name.

func (*MissionMutation) ProjectCleared

func (m *MissionMutation) ProjectCleared() bool

ProjectCleared reports if the "project" edge to the Project entity was cleared.

func (*MissionMutation) ProjectID

func (m *MissionMutation) ProjectID() (id int, exists bool)

ProjectID returns the "project" edge ID in the mutation.

func (*MissionMutation) ProjectIDs

func (m *MissionMutation) ProjectIDs() (ids []int)

ProjectIDs returns the "project" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ProjectID instead. It exists only for internal usage by the builders.

func (*MissionMutation) Purpose

func (m *MissionMutation) Purpose() (r string, exists bool)

Purpose returns the value of the "purpose" field in the mutation.

func (*MissionMutation) PurposeCleared

func (m *MissionMutation) PurposeCleared() bool

PurposeCleared returns if the "purpose" field was cleared in this mutation.

func (*MissionMutation) RemovedEdges

func (m *MissionMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*MissionMutation) RemovedIDs

func (m *MissionMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*MissionMutation) ResetCreatedAt

func (m *MissionMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*MissionMutation) ResetDestination

func (m *MissionMutation) ResetDestination()

ResetDestination resets all changes to the "destination" field.

func (*MissionMutation) ResetEdge

func (m *MissionMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*MissionMutation) ResetEmployee

func (m *MissionMutation) ResetEmployee()

ResetEmployee resets all changes to the "employee" edge.

func (*MissionMutation) ResetEndDate

func (m *MissionMutation) ResetEndDate()

ResetEndDate resets all changes to the "endDate" field.

func (*MissionMutation) ResetField

func (m *MissionMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*MissionMutation) ResetName

func (m *MissionMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*MissionMutation) ResetProject

func (m *MissionMutation) ResetProject()

ResetProject resets all changes to the "project" edge.

func (*MissionMutation) ResetPurpose

func (m *MissionMutation) ResetPurpose()

ResetPurpose resets all changes to the "purpose" field.

func (*MissionMutation) ResetStartDate

func (m *MissionMutation) ResetStartDate()

ResetStartDate resets all changes to the "startDate" field.

func (*MissionMutation) ResetTransport

func (m *MissionMutation) ResetTransport()

ResetTransport resets all changes to the "transport" field.

func (*MissionMutation) SetCreatedAt

func (m *MissionMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*MissionMutation) SetDestination

func (m *MissionMutation) SetDestination(s string)

SetDestination sets the "destination" field.

func (*MissionMutation) SetEmployeeID

func (m *MissionMutation) SetEmployeeID(id int)

SetEmployeeID sets the "employee" edge to the Employee entity by id.

func (*MissionMutation) SetEndDate

func (m *MissionMutation) SetEndDate(t time.Time)

SetEndDate sets the "endDate" field.

func (*MissionMutation) SetField

func (m *MissionMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*MissionMutation) SetName

func (m *MissionMutation) SetName(s string)

SetName sets the "name" field.

func (*MissionMutation) SetOp

func (m *MissionMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*MissionMutation) SetProjectID

func (m *MissionMutation) SetProjectID(id int)

SetProjectID sets the "project" edge to the Project entity by id.

func (*MissionMutation) SetPurpose

func (m *MissionMutation) SetPurpose(s string)

SetPurpose sets the "purpose" field.

func (*MissionMutation) SetStartDate

func (m *MissionMutation) SetStartDate(t time.Time)

SetStartDate sets the "startDate" field.

func (*MissionMutation) SetTransport

func (m *MissionMutation) SetTransport(s string)

SetTransport sets the "transport" field.

func (*MissionMutation) StartDate

func (m *MissionMutation) StartDate() (r time.Time, exists bool)

StartDate returns the value of the "startDate" field in the mutation.

func (*MissionMutation) StartDateCleared

func (m *MissionMutation) StartDateCleared() bool

StartDateCleared returns if the "startDate" field was cleared in this mutation.

func (*MissionMutation) Transport

func (m *MissionMutation) Transport() (r string, exists bool)

Transport returns the value of the "transport" field in the mutation.

func (MissionMutation) Tx

func (m MissionMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*MissionMutation) Type

func (m *MissionMutation) Type() string

Type returns the node type of this mutation (Mission).

func (*MissionMutation) Where

func (m *MissionMutation) Where(ps ...predicate.Mission)

Where appends a list predicates to the MissionMutation builder.

func (*MissionMutation) WhereP

func (m *MissionMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the MissionMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type MissionQuery

type MissionQuery struct {
	// contains filtered or unexported fields
}

MissionQuery is the builder for querying Mission entities.

func (*MissionQuery) Aggregate

func (mq *MissionQuery) Aggregate(fns ...AggregateFunc) *MissionSelect

Aggregate returns a MissionSelect configured with the given aggregations.

func (*MissionQuery) All

func (mq *MissionQuery) All(ctx context.Context) ([]*Mission, error)

All executes the query and returns a list of Missions.

func (*MissionQuery) AllX

func (mq *MissionQuery) AllX(ctx context.Context) []*Mission

AllX is like All, but panics if an error occurs.

func (*MissionQuery) Clone

func (mq *MissionQuery) Clone() *MissionQuery

Clone returns a duplicate of the MissionQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*MissionQuery) Count

func (mq *MissionQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*MissionQuery) CountX

func (mq *MissionQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*MissionQuery) Exist

func (mq *MissionQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*MissionQuery) ExistX

func (mq *MissionQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*MissionQuery) First

func (mq *MissionQuery) First(ctx context.Context) (*Mission, error)

First returns the first Mission entity from the query. Returns a *NotFoundError when no Mission was found.

func (*MissionQuery) FirstID

func (mq *MissionQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Mission ID from the query. Returns a *NotFoundError when no Mission ID was found.

func (*MissionQuery) FirstIDX

func (mq *MissionQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*MissionQuery) FirstX

func (mq *MissionQuery) FirstX(ctx context.Context) *Mission

FirstX is like First, but panics if an error occurs.

func (*MissionQuery) GroupBy

func (mq *MissionQuery) GroupBy(field string, fields ...string) *MissionGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Mission.Query().
	GroupBy(mission.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*MissionQuery) IDs

func (mq *MissionQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Mission IDs.

func (*MissionQuery) IDsX

func (mq *MissionQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*MissionQuery) Limit

func (mq *MissionQuery) Limit(limit int) *MissionQuery

Limit the number of records to be returned by this query.

func (*MissionQuery) Offset

func (mq *MissionQuery) Offset(offset int) *MissionQuery

Offset to start from.

func (*MissionQuery) Only

func (mq *MissionQuery) Only(ctx context.Context) (*Mission, error)

Only returns a single Mission entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Mission entity is found. Returns a *NotFoundError when no Mission entities are found.

func (*MissionQuery) OnlyID

func (mq *MissionQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Mission ID in the query. Returns a *NotSingularError when more than one Mission ID is found. Returns a *NotFoundError when no entities are found.

func (*MissionQuery) OnlyIDX

func (mq *MissionQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*MissionQuery) OnlyX

func (mq *MissionQuery) OnlyX(ctx context.Context) *Mission

OnlyX is like Only, but panics if an error occurs.

func (*MissionQuery) Order

func (mq *MissionQuery) Order(o ...mission.OrderOption) *MissionQuery

Order specifies how the records should be ordered.

func (*MissionQuery) QueryEmployee

func (mq *MissionQuery) QueryEmployee() *EmployeeQuery

QueryEmployee chains the current query on the "employee" edge.

func (*MissionQuery) QueryProject

func (mq *MissionQuery) QueryProject() *ProjectQuery

QueryProject chains the current query on the "project" edge.

func (*MissionQuery) Select

func (mq *MissionQuery) Select(fields ...string) *MissionSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Mission.Query().
	Select(mission.FieldName).
	Scan(ctx, &v)

func (*MissionQuery) Unique

func (mq *MissionQuery) Unique(unique bool) *MissionQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*MissionQuery) Where

func (mq *MissionQuery) Where(ps ...predicate.Mission) *MissionQuery

Where adds a new predicate for the MissionQuery builder.

func (*MissionQuery) WithEmployee

func (mq *MissionQuery) WithEmployee(opts ...func(*EmployeeQuery)) *MissionQuery

WithEmployee tells the query-builder to eager-load the nodes that are connected to the "employee" edge. The optional arguments are used to configure the query builder of the edge.

func (*MissionQuery) WithProject

func (mq *MissionQuery) WithProject(opts ...func(*ProjectQuery)) *MissionQuery

WithProject tells the query-builder to eager-load the nodes that are connected to the "project" edge. The optional arguments are used to configure the query builder of the edge.

type MissionSelect

type MissionSelect struct {
	*MissionQuery
	// contains filtered or unexported fields
}

MissionSelect is the builder for selecting fields of Mission entities.

func (*MissionSelect) Aggregate

func (ms *MissionSelect) Aggregate(fns ...AggregateFunc) *MissionSelect

Aggregate adds the given aggregation functions to the selector query.

func (*MissionSelect) Bool

func (s *MissionSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*MissionSelect) BoolX

func (s *MissionSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*MissionSelect) Bools

func (s *MissionSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*MissionSelect) BoolsX

func (s *MissionSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*MissionSelect) Float64

func (s *MissionSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*MissionSelect) Float64X

func (s *MissionSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*MissionSelect) Float64s

func (s *MissionSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*MissionSelect) Float64sX

func (s *MissionSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*MissionSelect) Int

func (s *MissionSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*MissionSelect) IntX

func (s *MissionSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*MissionSelect) Ints

func (s *MissionSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*MissionSelect) IntsX

func (s *MissionSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*MissionSelect) Scan

func (ms *MissionSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*MissionSelect) ScanX

func (s *MissionSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*MissionSelect) String

func (s *MissionSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*MissionSelect) StringX

func (s *MissionSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*MissionSelect) Strings

func (s *MissionSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*MissionSelect) StringsX

func (s *MissionSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type MissionUpdate

type MissionUpdate struct {
	// contains filtered or unexported fields
}

MissionUpdate is the builder for updating Mission entities.

func (*MissionUpdate) ClearEmployee

func (mu *MissionUpdate) ClearEmployee() *MissionUpdate

ClearEmployee clears the "employee" edge to the Employee entity.

func (*MissionUpdate) ClearEndDate

func (mu *MissionUpdate) ClearEndDate() *MissionUpdate

ClearEndDate clears the value of the "endDate" field.

func (*MissionUpdate) ClearProject

func (mu *MissionUpdate) ClearProject() *MissionUpdate

ClearProject clears the "project" edge to the Project entity.

func (*MissionUpdate) ClearPurpose

func (mu *MissionUpdate) ClearPurpose() *MissionUpdate

ClearPurpose clears the value of the "purpose" field.

func (*MissionUpdate) ClearStartDate

func (mu *MissionUpdate) ClearStartDate() *MissionUpdate

ClearStartDate clears the value of the "startDate" field.

func (*MissionUpdate) Exec

func (mu *MissionUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*MissionUpdate) ExecX

func (mu *MissionUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*MissionUpdate) Mutation

func (mu *MissionUpdate) Mutation() *MissionMutation

Mutation returns the MissionMutation object of the builder.

func (*MissionUpdate) Save

func (mu *MissionUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*MissionUpdate) SaveX

func (mu *MissionUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*MissionUpdate) SetDestination

func (mu *MissionUpdate) SetDestination(s string) *MissionUpdate

SetDestination sets the "destination" field.

func (*MissionUpdate) SetEmployee

func (mu *MissionUpdate) SetEmployee(e *Employee) *MissionUpdate

SetEmployee sets the "employee" edge to the Employee entity.

func (*MissionUpdate) SetEmployeeID

func (mu *MissionUpdate) SetEmployeeID(id int) *MissionUpdate

SetEmployeeID sets the "employee" edge to the Employee entity by ID.

func (*MissionUpdate) SetEndDate

func (mu *MissionUpdate) SetEndDate(t time.Time) *MissionUpdate

SetEndDate sets the "endDate" field.

func (*MissionUpdate) SetName

func (mu *MissionUpdate) SetName(s string) *MissionUpdate

SetName sets the "name" field.

func (*MissionUpdate) SetNillableEmployeeID

func (mu *MissionUpdate) SetNillableEmployeeID(id *int) *MissionUpdate

SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.

func (*MissionUpdate) SetNillableEndDate

func (mu *MissionUpdate) SetNillableEndDate(t *time.Time) *MissionUpdate

SetNillableEndDate sets the "endDate" field if the given value is not nil.

func (*MissionUpdate) SetNillableProjectID

func (mu *MissionUpdate) SetNillableProjectID(id *int) *MissionUpdate

SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.

func (*MissionUpdate) SetNillablePurpose

func (mu *MissionUpdate) SetNillablePurpose(s *string) *MissionUpdate

SetNillablePurpose sets the "purpose" field if the given value is not nil.

func (*MissionUpdate) SetNillableStartDate

func (mu *MissionUpdate) SetNillableStartDate(t *time.Time) *MissionUpdate

SetNillableStartDate sets the "startDate" field if the given value is not nil.

func (*MissionUpdate) SetProject

func (mu *MissionUpdate) SetProject(p *Project) *MissionUpdate

SetProject sets the "project" edge to the Project entity.

func (*MissionUpdate) SetProjectID

func (mu *MissionUpdate) SetProjectID(id int) *MissionUpdate

SetProjectID sets the "project" edge to the Project entity by ID.

func (*MissionUpdate) SetPurpose

func (mu *MissionUpdate) SetPurpose(s string) *MissionUpdate

SetPurpose sets the "purpose" field.

func (*MissionUpdate) SetStartDate

func (mu *MissionUpdate) SetStartDate(t time.Time) *MissionUpdate

SetStartDate sets the "startDate" field.

func (*MissionUpdate) SetTransport

func (mu *MissionUpdate) SetTransport(s string) *MissionUpdate

SetTransport sets the "transport" field.

func (*MissionUpdate) Where

func (mu *MissionUpdate) Where(ps ...predicate.Mission) *MissionUpdate

Where appends a list predicates to the MissionUpdate builder.

type MissionUpdateOne

type MissionUpdateOne struct {
	// contains filtered or unexported fields
}

MissionUpdateOne is the builder for updating a single Mission entity.

func (*MissionUpdateOne) ClearEmployee

func (muo *MissionUpdateOne) ClearEmployee() *MissionUpdateOne

ClearEmployee clears the "employee" edge to the Employee entity.

func (*MissionUpdateOne) ClearEndDate

func (muo *MissionUpdateOne) ClearEndDate() *MissionUpdateOne

ClearEndDate clears the value of the "endDate" field.

func (*MissionUpdateOne) ClearProject

func (muo *MissionUpdateOne) ClearProject() *MissionUpdateOne

ClearProject clears the "project" edge to the Project entity.

func (*MissionUpdateOne) ClearPurpose

func (muo *MissionUpdateOne) ClearPurpose() *MissionUpdateOne

ClearPurpose clears the value of the "purpose" field.

func (*MissionUpdateOne) ClearStartDate

func (muo *MissionUpdateOne) ClearStartDate() *MissionUpdateOne

ClearStartDate clears the value of the "startDate" field.

func (*MissionUpdateOne) Exec

func (muo *MissionUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*MissionUpdateOne) ExecX

func (muo *MissionUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*MissionUpdateOne) Mutation

func (muo *MissionUpdateOne) Mutation() *MissionMutation

Mutation returns the MissionMutation object of the builder.

func (*MissionUpdateOne) Save

func (muo *MissionUpdateOne) Save(ctx context.Context) (*Mission, error)

Save executes the query and returns the updated Mission entity.

func (*MissionUpdateOne) SaveX

func (muo *MissionUpdateOne) SaveX(ctx context.Context) *Mission

SaveX is like Save, but panics if an error occurs.

func (*MissionUpdateOne) Select

func (muo *MissionUpdateOne) Select(field string, fields ...string) *MissionUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*MissionUpdateOne) SetDestination

func (muo *MissionUpdateOne) SetDestination(s string) *MissionUpdateOne

SetDestination sets the "destination" field.

func (*MissionUpdateOne) SetEmployee

func (muo *MissionUpdateOne) SetEmployee(e *Employee) *MissionUpdateOne

SetEmployee sets the "employee" edge to the Employee entity.

func (*MissionUpdateOne) SetEmployeeID

func (muo *MissionUpdateOne) SetEmployeeID(id int) *MissionUpdateOne

SetEmployeeID sets the "employee" edge to the Employee entity by ID.

func (*MissionUpdateOne) SetEndDate

func (muo *MissionUpdateOne) SetEndDate(t time.Time) *MissionUpdateOne

SetEndDate sets the "endDate" field.

func (*MissionUpdateOne) SetName

func (muo *MissionUpdateOne) SetName(s string) *MissionUpdateOne

SetName sets the "name" field.

func (*MissionUpdateOne) SetNillableEmployeeID

func (muo *MissionUpdateOne) SetNillableEmployeeID(id *int) *MissionUpdateOne

SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.

func (*MissionUpdateOne) SetNillableEndDate

func (muo *MissionUpdateOne) SetNillableEndDate(t *time.Time) *MissionUpdateOne

SetNillableEndDate sets the "endDate" field if the given value is not nil.

func (*MissionUpdateOne) SetNillableProjectID

func (muo *MissionUpdateOne) SetNillableProjectID(id *int) *MissionUpdateOne

SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.

func (*MissionUpdateOne) SetNillablePurpose

func (muo *MissionUpdateOne) SetNillablePurpose(s *string) *MissionUpdateOne

SetNillablePurpose sets the "purpose" field if the given value is not nil.

func (*MissionUpdateOne) SetNillableStartDate

func (muo *MissionUpdateOne) SetNillableStartDate(t *time.Time) *MissionUpdateOne

SetNillableStartDate sets the "startDate" field if the given value is not nil.

func (*MissionUpdateOne) SetProject

func (muo *MissionUpdateOne) SetProject(p *Project) *MissionUpdateOne

SetProject sets the "project" edge to the Project entity.

func (*MissionUpdateOne) SetProjectID

func (muo *MissionUpdateOne) SetProjectID(id int) *MissionUpdateOne

SetProjectID sets the "project" edge to the Project entity by ID.

func (*MissionUpdateOne) SetPurpose

func (muo *MissionUpdateOne) SetPurpose(s string) *MissionUpdateOne

SetPurpose sets the "purpose" field.

func (*MissionUpdateOne) SetStartDate

func (muo *MissionUpdateOne) SetStartDate(t time.Time) *MissionUpdateOne

SetStartDate sets the "startDate" field.

func (*MissionUpdateOne) SetTransport

func (muo *MissionUpdateOne) SetTransport(s string) *MissionUpdateOne

SetTransport sets the "transport" field.

func (*MissionUpdateOne) Where

Where appends a list predicates to the MissionUpdate builder.

type Missions

type Missions []*Mission

Missions is a parsable slice of Mission.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflicts in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflicts in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflicts in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflicts in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...any)) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector)

OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.

type PasswordToken

type PasswordToken struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Hash holds the value of the "hash" field.
	Hash string `json:"-"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the PasswordTokenQuery when eager-loading is set.
	Edges PasswordTokenEdges `json:"edges"`
	// contains filtered or unexported fields
}

PasswordToken is the model entity for the PasswordToken schema.

func (*PasswordToken) QueryUser

func (pt *PasswordToken) QueryUser() *UserQuery

QueryUser queries the "user" edge of the PasswordToken entity.

func (*PasswordToken) String

func (pt *PasswordToken) String() string

String implements the fmt.Stringer.

func (*PasswordToken) Unwrap

func (pt *PasswordToken) Unwrap() *PasswordToken

Unwrap unwraps the PasswordToken entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*PasswordToken) Update

func (pt *PasswordToken) Update() *PasswordTokenUpdateOne

Update returns a builder for updating this PasswordToken. Note that you need to call PasswordToken.Unwrap() before calling this method if this PasswordToken was returned from a transaction, and the transaction was committed or rolled back.

func (*PasswordToken) Value

func (pt *PasswordToken) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the PasswordToken. This includes values selected through modifiers, order, etc.

type PasswordTokenClient

type PasswordTokenClient struct {
	// contains filtered or unexported fields
}

PasswordTokenClient is a client for the PasswordToken schema.

func NewPasswordTokenClient

func NewPasswordTokenClient(c config) *PasswordTokenClient

NewPasswordTokenClient returns a client for the PasswordToken from the given config.

func (*PasswordTokenClient) Create

Create returns a builder for creating a PasswordToken entity.

func (*PasswordTokenClient) CreateBulk

CreateBulk returns a builder for creating a bulk of PasswordToken entities.

func (*PasswordTokenClient) Delete

Delete returns a delete builder for PasswordToken.

func (*PasswordTokenClient) DeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*PasswordTokenClient) DeleteOneID

func (c *PasswordTokenClient) DeleteOneID(id int) *PasswordTokenDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*PasswordTokenClient) Get

Get returns a PasswordToken entity by its id.

func (*PasswordTokenClient) GetX

GetX is like Get, but panics if an error occurs.

func (*PasswordTokenClient) Hooks

func (c *PasswordTokenClient) Hooks() []Hook

Hooks returns the client hooks.

func (*PasswordTokenClient) Intercept

func (c *PasswordTokenClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `passwordtoken.Intercept(f(g(h())))`.

func (*PasswordTokenClient) Interceptors

func (c *PasswordTokenClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*PasswordTokenClient) Query

Query returns a query builder for PasswordToken.

func (*PasswordTokenClient) QueryUser

func (c *PasswordTokenClient) QueryUser(pt *PasswordToken) *UserQuery

QueryUser queries the user edge of a PasswordToken.

func (*PasswordTokenClient) Update

Update returns an update builder for PasswordToken.

func (*PasswordTokenClient) UpdateOne

UpdateOne returns an update builder for the given entity.

func (*PasswordTokenClient) UpdateOneID

func (c *PasswordTokenClient) UpdateOneID(id int) *PasswordTokenUpdateOne

UpdateOneID returns an update builder for the given id.

func (*PasswordTokenClient) Use

func (c *PasswordTokenClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `passwordtoken.Hooks(f(g(h())))`.

type PasswordTokenCreate

type PasswordTokenCreate struct {
	// contains filtered or unexported fields
}

PasswordTokenCreate is the builder for creating a PasswordToken entity.

func (*PasswordTokenCreate) Exec

func (ptc *PasswordTokenCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*PasswordTokenCreate) ExecX

func (ptc *PasswordTokenCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenCreate) Mutation

func (ptc *PasswordTokenCreate) Mutation() *PasswordTokenMutation

Mutation returns the PasswordTokenMutation object of the builder.

func (*PasswordTokenCreate) Save

Save creates the PasswordToken in the database.

func (*PasswordTokenCreate) SaveX

SaveX calls Save and panics if Save returns an error.

func (*PasswordTokenCreate) SetCreatedAt

func (ptc *PasswordTokenCreate) SetCreatedAt(t time.Time) *PasswordTokenCreate

SetCreatedAt sets the "created_at" field.

func (*PasswordTokenCreate) SetHash

SetHash sets the "hash" field.

func (*PasswordTokenCreate) SetNillableCreatedAt

func (ptc *PasswordTokenCreate) SetNillableCreatedAt(t *time.Time) *PasswordTokenCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*PasswordTokenCreate) SetUser

func (ptc *PasswordTokenCreate) SetUser(u *User) *PasswordTokenCreate

SetUser sets the "user" edge to the User entity.

func (*PasswordTokenCreate) SetUserID

func (ptc *PasswordTokenCreate) SetUserID(id int) *PasswordTokenCreate

SetUserID sets the "user" edge to the User entity by ID.

type PasswordTokenCreateBulk

type PasswordTokenCreateBulk struct {
	// contains filtered or unexported fields
}

PasswordTokenCreateBulk is the builder for creating many PasswordToken entities in bulk.

func (*PasswordTokenCreateBulk) Exec

func (ptcb *PasswordTokenCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*PasswordTokenCreateBulk) ExecX

func (ptcb *PasswordTokenCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenCreateBulk) Save

Save creates the PasswordToken entities in the database.

func (*PasswordTokenCreateBulk) SaveX

SaveX is like Save, but panics if an error occurs.

type PasswordTokenDelete

type PasswordTokenDelete struct {
	// contains filtered or unexported fields
}

PasswordTokenDelete is the builder for deleting a PasswordToken entity.

func (*PasswordTokenDelete) Exec

func (ptd *PasswordTokenDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*PasswordTokenDelete) ExecX

func (ptd *PasswordTokenDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenDelete) Where

Where appends a list predicates to the PasswordTokenDelete builder.

type PasswordTokenDeleteOne

type PasswordTokenDeleteOne struct {
	// contains filtered or unexported fields
}

PasswordTokenDeleteOne is the builder for deleting a single PasswordToken entity.

func (*PasswordTokenDeleteOne) Exec

func (ptdo *PasswordTokenDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*PasswordTokenDeleteOne) ExecX

func (ptdo *PasswordTokenDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenDeleteOne) Where

Where appends a list predicates to the PasswordTokenDelete builder.

type PasswordTokenEdges

type PasswordTokenEdges struct {
	// User holds the value of the user edge.
	User *User `json:"user,omitempty"`
	// contains filtered or unexported fields
}

PasswordTokenEdges holds the relations/edges for other nodes in the graph.

func (PasswordTokenEdges) UserOrErr

func (e PasswordTokenEdges) UserOrErr() (*User, error)

UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type PasswordTokenGroupBy

type PasswordTokenGroupBy struct {
	// contains filtered or unexported fields
}

PasswordTokenGroupBy is the group-by builder for PasswordToken entities.

func (*PasswordTokenGroupBy) Aggregate

func (ptgb *PasswordTokenGroupBy) Aggregate(fns ...AggregateFunc) *PasswordTokenGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*PasswordTokenGroupBy) Bool

func (s *PasswordTokenGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) BoolX

func (s *PasswordTokenGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PasswordTokenGroupBy) Bools

func (s *PasswordTokenGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) BoolsX

func (s *PasswordTokenGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PasswordTokenGroupBy) Float64

func (s *PasswordTokenGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) Float64X

func (s *PasswordTokenGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PasswordTokenGroupBy) Float64s

func (s *PasswordTokenGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) Float64sX

func (s *PasswordTokenGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PasswordTokenGroupBy) Int

func (s *PasswordTokenGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) IntX

func (s *PasswordTokenGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PasswordTokenGroupBy) Ints

func (s *PasswordTokenGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) IntsX

func (s *PasswordTokenGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PasswordTokenGroupBy) Scan

func (ptgb *PasswordTokenGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*PasswordTokenGroupBy) ScanX

func (s *PasswordTokenGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*PasswordTokenGroupBy) String

func (s *PasswordTokenGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) StringX

func (s *PasswordTokenGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PasswordTokenGroupBy) Strings

func (s *PasswordTokenGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*PasswordTokenGroupBy) StringsX

func (s *PasswordTokenGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PasswordTokenMutation

type PasswordTokenMutation struct {
	// contains filtered or unexported fields
}

PasswordTokenMutation represents an operation that mutates the PasswordToken nodes in the graph.

func (*PasswordTokenMutation) AddField

func (m *PasswordTokenMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*PasswordTokenMutation) AddedEdges

func (m *PasswordTokenMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*PasswordTokenMutation) AddedField

func (m *PasswordTokenMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*PasswordTokenMutation) AddedFields

func (m *PasswordTokenMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*PasswordTokenMutation) AddedIDs

func (m *PasswordTokenMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*PasswordTokenMutation) ClearEdge

func (m *PasswordTokenMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*PasswordTokenMutation) ClearField

func (m *PasswordTokenMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*PasswordTokenMutation) ClearUser

func (m *PasswordTokenMutation) ClearUser()

ClearUser clears the "user" edge to the User entity.

func (*PasswordTokenMutation) ClearedEdges

func (m *PasswordTokenMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*PasswordTokenMutation) ClearedFields

func (m *PasswordTokenMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (PasswordTokenMutation) Client

func (m PasswordTokenMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*PasswordTokenMutation) CreatedAt

func (m *PasswordTokenMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*PasswordTokenMutation) EdgeCleared

func (m *PasswordTokenMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*PasswordTokenMutation) Field

func (m *PasswordTokenMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*PasswordTokenMutation) FieldCleared

func (m *PasswordTokenMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*PasswordTokenMutation) Fields

func (m *PasswordTokenMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*PasswordTokenMutation) Hash

func (m *PasswordTokenMutation) Hash() (r string, exists bool)

Hash returns the value of the "hash" field in the mutation.

func (*PasswordTokenMutation) ID

func (m *PasswordTokenMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*PasswordTokenMutation) IDs

func (m *PasswordTokenMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*PasswordTokenMutation) OldCreatedAt

func (m *PasswordTokenMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the PasswordToken entity. If the PasswordToken object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*PasswordTokenMutation) OldField

func (m *PasswordTokenMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*PasswordTokenMutation) OldHash

func (m *PasswordTokenMutation) OldHash(ctx context.Context) (v string, err error)

OldHash returns the old "hash" field's value of the PasswordToken entity. If the PasswordToken object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*PasswordTokenMutation) Op

func (m *PasswordTokenMutation) Op() Op

Op returns the operation name.

func (*PasswordTokenMutation) RemovedEdges

func (m *PasswordTokenMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*PasswordTokenMutation) RemovedIDs

func (m *PasswordTokenMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*PasswordTokenMutation) ResetCreatedAt

func (m *PasswordTokenMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*PasswordTokenMutation) ResetEdge

func (m *PasswordTokenMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*PasswordTokenMutation) ResetField

func (m *PasswordTokenMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*PasswordTokenMutation) ResetHash

func (m *PasswordTokenMutation) ResetHash()

ResetHash resets all changes to the "hash" field.

func (*PasswordTokenMutation) ResetUser

func (m *PasswordTokenMutation) ResetUser()

ResetUser resets all changes to the "user" edge.

func (*PasswordTokenMutation) SetCreatedAt

func (m *PasswordTokenMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*PasswordTokenMutation) SetField

func (m *PasswordTokenMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*PasswordTokenMutation) SetHash

func (m *PasswordTokenMutation) SetHash(s string)

SetHash sets the "hash" field.

func (*PasswordTokenMutation) SetOp

func (m *PasswordTokenMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*PasswordTokenMutation) SetUserID

func (m *PasswordTokenMutation) SetUserID(id int)

SetUserID sets the "user" edge to the User entity by id.

func (PasswordTokenMutation) Tx

func (m PasswordTokenMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*PasswordTokenMutation) Type

func (m *PasswordTokenMutation) Type() string

Type returns the node type of this mutation (PasswordToken).

func (*PasswordTokenMutation) UserCleared

func (m *PasswordTokenMutation) UserCleared() bool

UserCleared reports if the "user" edge to the User entity was cleared.

func (*PasswordTokenMutation) UserID

func (m *PasswordTokenMutation) UserID() (id int, exists bool)

UserID returns the "user" edge ID in the mutation.

func (*PasswordTokenMutation) UserIDs

func (m *PasswordTokenMutation) UserIDs() (ids []int)

UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.

func (*PasswordTokenMutation) Where

Where appends a list predicates to the PasswordTokenMutation builder.

func (*PasswordTokenMutation) WhereP

func (m *PasswordTokenMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the PasswordTokenMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type PasswordTokenQuery

type PasswordTokenQuery struct {
	// contains filtered or unexported fields
}

PasswordTokenQuery is the builder for querying PasswordToken entities.

func (*PasswordTokenQuery) Aggregate

func (ptq *PasswordTokenQuery) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect

Aggregate returns a PasswordTokenSelect configured with the given aggregations.

func (*PasswordTokenQuery) All

All executes the query and returns a list of PasswordTokens.

func (*PasswordTokenQuery) AllX

func (ptq *PasswordTokenQuery) AllX(ctx context.Context) []*PasswordToken

AllX is like All, but panics if an error occurs.

func (*PasswordTokenQuery) Clone

func (ptq *PasswordTokenQuery) Clone() *PasswordTokenQuery

Clone returns a duplicate of the PasswordTokenQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*PasswordTokenQuery) Count

func (ptq *PasswordTokenQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*PasswordTokenQuery) CountX

func (ptq *PasswordTokenQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*PasswordTokenQuery) Exist

func (ptq *PasswordTokenQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*PasswordTokenQuery) ExistX

func (ptq *PasswordTokenQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*PasswordTokenQuery) First

First returns the first PasswordToken entity from the query. Returns a *NotFoundError when no PasswordToken was found.

func (*PasswordTokenQuery) FirstID

func (ptq *PasswordTokenQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first PasswordToken ID from the query. Returns a *NotFoundError when no PasswordToken ID was found.

func (*PasswordTokenQuery) FirstIDX

func (ptq *PasswordTokenQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*PasswordTokenQuery) FirstX

func (ptq *PasswordTokenQuery) FirstX(ctx context.Context) *PasswordToken

FirstX is like First, but panics if an error occurs.

func (*PasswordTokenQuery) GroupBy

func (ptq *PasswordTokenQuery) GroupBy(field string, fields ...string) *PasswordTokenGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Hash string `json:"hash,omitempty"`
	Count int `json:"count,omitempty"`
}

client.PasswordToken.Query().
	GroupBy(passwordtoken.FieldHash).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*PasswordTokenQuery) IDs

func (ptq *PasswordTokenQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of PasswordToken IDs.

func (*PasswordTokenQuery) IDsX

func (ptq *PasswordTokenQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*PasswordTokenQuery) Limit

func (ptq *PasswordTokenQuery) Limit(limit int) *PasswordTokenQuery

Limit the number of records to be returned by this query.

func (*PasswordTokenQuery) Offset

func (ptq *PasswordTokenQuery) Offset(offset int) *PasswordTokenQuery

Offset to start from.

func (*PasswordTokenQuery) Only

Only returns a single PasswordToken entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one PasswordToken entity is found. Returns a *NotFoundError when no PasswordToken entities are found.

func (*PasswordTokenQuery) OnlyID

func (ptq *PasswordTokenQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only PasswordToken ID in the query. Returns a *NotSingularError when more than one PasswordToken ID is found. Returns a *NotFoundError when no entities are found.

func (*PasswordTokenQuery) OnlyIDX

func (ptq *PasswordTokenQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*PasswordTokenQuery) OnlyX

OnlyX is like Only, but panics if an error occurs.

func (*PasswordTokenQuery) Order

Order specifies how the records should be ordered.

func (*PasswordTokenQuery) QueryUser

func (ptq *PasswordTokenQuery) QueryUser() *UserQuery

QueryUser chains the current query on the "user" edge.

func (*PasswordTokenQuery) Select

func (ptq *PasswordTokenQuery) Select(fields ...string) *PasswordTokenSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Hash string `json:"hash,omitempty"`
}

client.PasswordToken.Query().
	Select(passwordtoken.FieldHash).
	Scan(ctx, &v)

func (*PasswordTokenQuery) Unique

func (ptq *PasswordTokenQuery) Unique(unique bool) *PasswordTokenQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*PasswordTokenQuery) Where

Where adds a new predicate for the PasswordTokenQuery builder.

func (*PasswordTokenQuery) WithUser

func (ptq *PasswordTokenQuery) WithUser(opts ...func(*UserQuery)) *PasswordTokenQuery

WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.

type PasswordTokenSelect

type PasswordTokenSelect struct {
	*PasswordTokenQuery
	// contains filtered or unexported fields
}

PasswordTokenSelect is the builder for selecting fields of PasswordToken entities.

func (*PasswordTokenSelect) Aggregate

func (pts *PasswordTokenSelect) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect

Aggregate adds the given aggregation functions to the selector query.

func (*PasswordTokenSelect) Bool

func (s *PasswordTokenSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) BoolX

func (s *PasswordTokenSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PasswordTokenSelect) Bools

func (s *PasswordTokenSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) BoolsX

func (s *PasswordTokenSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PasswordTokenSelect) Float64

func (s *PasswordTokenSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) Float64X

func (s *PasswordTokenSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PasswordTokenSelect) Float64s

func (s *PasswordTokenSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) Float64sX

func (s *PasswordTokenSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PasswordTokenSelect) Int

func (s *PasswordTokenSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) IntX

func (s *PasswordTokenSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PasswordTokenSelect) Ints

func (s *PasswordTokenSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) IntsX

func (s *PasswordTokenSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PasswordTokenSelect) Scan

func (pts *PasswordTokenSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*PasswordTokenSelect) ScanX

func (s *PasswordTokenSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*PasswordTokenSelect) String

func (s *PasswordTokenSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) StringX

func (s *PasswordTokenSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PasswordTokenSelect) Strings

func (s *PasswordTokenSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*PasswordTokenSelect) StringsX

func (s *PasswordTokenSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PasswordTokenUpdate

type PasswordTokenUpdate struct {
	// contains filtered or unexported fields
}

PasswordTokenUpdate is the builder for updating PasswordToken entities.

func (*PasswordTokenUpdate) ClearUser

func (ptu *PasswordTokenUpdate) ClearUser() *PasswordTokenUpdate

ClearUser clears the "user" edge to the User entity.

func (*PasswordTokenUpdate) Exec

func (ptu *PasswordTokenUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*PasswordTokenUpdate) ExecX

func (ptu *PasswordTokenUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenUpdate) Mutation

func (ptu *PasswordTokenUpdate) Mutation() *PasswordTokenMutation

Mutation returns the PasswordTokenMutation object of the builder.

func (*PasswordTokenUpdate) Save

func (ptu *PasswordTokenUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*PasswordTokenUpdate) SaveX

func (ptu *PasswordTokenUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*PasswordTokenUpdate) SetCreatedAt

func (ptu *PasswordTokenUpdate) SetCreatedAt(t time.Time) *PasswordTokenUpdate

SetCreatedAt sets the "created_at" field.

func (*PasswordTokenUpdate) SetHash

SetHash sets the "hash" field.

func (*PasswordTokenUpdate) SetNillableCreatedAt

func (ptu *PasswordTokenUpdate) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*PasswordTokenUpdate) SetUser

func (ptu *PasswordTokenUpdate) SetUser(u *User) *PasswordTokenUpdate

SetUser sets the "user" edge to the User entity.

func (*PasswordTokenUpdate) SetUserID

func (ptu *PasswordTokenUpdate) SetUserID(id int) *PasswordTokenUpdate

SetUserID sets the "user" edge to the User entity by ID.

func (*PasswordTokenUpdate) Where

Where appends a list predicates to the PasswordTokenUpdate builder.

type PasswordTokenUpdateOne

type PasswordTokenUpdateOne struct {
	// contains filtered or unexported fields
}

PasswordTokenUpdateOne is the builder for updating a single PasswordToken entity.

func (*PasswordTokenUpdateOne) ClearUser

ClearUser clears the "user" edge to the User entity.

func (*PasswordTokenUpdateOne) Exec

func (ptuo *PasswordTokenUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*PasswordTokenUpdateOne) ExecX

func (ptuo *PasswordTokenUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PasswordTokenUpdateOne) Mutation

Mutation returns the PasswordTokenMutation object of the builder.

func (*PasswordTokenUpdateOne) Save

Save executes the query and returns the updated PasswordToken entity.

func (*PasswordTokenUpdateOne) SaveX

SaveX is like Save, but panics if an error occurs.

func (*PasswordTokenUpdateOne) Select

func (ptuo *PasswordTokenUpdateOne) Select(field string, fields ...string) *PasswordTokenUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*PasswordTokenUpdateOne) SetCreatedAt

func (ptuo *PasswordTokenUpdateOne) SetCreatedAt(t time.Time) *PasswordTokenUpdateOne

SetCreatedAt sets the "created_at" field.

func (*PasswordTokenUpdateOne) SetHash

SetHash sets the "hash" field.

func (*PasswordTokenUpdateOne) SetNillableCreatedAt

func (ptuo *PasswordTokenUpdateOne) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdateOne

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*PasswordTokenUpdateOne) SetUser

SetUser sets the "user" edge to the User entity.

func (*PasswordTokenUpdateOne) SetUserID

func (ptuo *PasswordTokenUpdateOne) SetUserID(id int) *PasswordTokenUpdateOne

SetUserID sets the "user" edge to the User entity by ID.

func (*PasswordTokenUpdateOne) Where

Where appends a list predicates to the PasswordTokenUpdate builder.

type PasswordTokens

type PasswordTokens []*PasswordToken

PasswordTokens is a parsable slice of PasswordToken.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflicts in user's code.

type Project

type Project struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Description holds the value of the "description" field.
	Description string `json:"description,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the ProjectQuery when eager-loading is set.
	Edges ProjectEdges `json:"edges"`
	// contains filtered or unexported fields
}

Project is the model entity for the Project schema.

func (*Project) QueryMissions

func (pr *Project) QueryMissions() *MissionQuery

QueryMissions queries the "missions" edge of the Project entity.

func (*Project) String

func (pr *Project) String() string

String implements the fmt.Stringer.

func (*Project) Unwrap

func (pr *Project) Unwrap() *Project

Unwrap unwraps the Project entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*Project) Update

func (pr *Project) Update() *ProjectUpdateOne

Update returns a builder for updating this Project. Note that you need to call Project.Unwrap() before calling this method if this Project was returned from a transaction, and the transaction was committed or rolled back.

func (*Project) Value

func (pr *Project) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the Project. This includes values selected through modifiers, order, etc.

type ProjectClient

type ProjectClient struct {
	// contains filtered or unexported fields
}

ProjectClient is a client for the Project schema.

func NewProjectClient

func NewProjectClient(c config) *ProjectClient

NewProjectClient returns a client for the Project from the given config.

func (*ProjectClient) Create

func (c *ProjectClient) Create() *ProjectCreate

Create returns a builder for creating a Project entity.

func (*ProjectClient) CreateBulk

func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk

CreateBulk returns a builder for creating a bulk of Project entities.

func (*ProjectClient) Delete

func (c *ProjectClient) Delete() *ProjectDelete

Delete returns a delete builder for Project.

func (*ProjectClient) DeleteOne

func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*ProjectClient) DeleteOneID

func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*ProjectClient) Get

func (c *ProjectClient) Get(ctx context.Context, id int) (*Project, error)

Get returns a Project entity by its id.

func (*ProjectClient) GetX

func (c *ProjectClient) GetX(ctx context.Context, id int) *Project

GetX is like Get, but panics if an error occurs.

func (*ProjectClient) Hooks

func (c *ProjectClient) Hooks() []Hook

Hooks returns the client hooks.

func (*ProjectClient) Intercept

func (c *ProjectClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `project.Intercept(f(g(h())))`.

func (*ProjectClient) Interceptors

func (c *ProjectClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*ProjectClient) Query

func (c *ProjectClient) Query() *ProjectQuery

Query returns a query builder for Project.

func (*ProjectClient) QueryMissions

func (c *ProjectClient) QueryMissions(pr *Project) *MissionQuery

QueryMissions queries the missions edge of a Project.

func (*ProjectClient) Update

func (c *ProjectClient) Update() *ProjectUpdate

Update returns an update builder for Project.

func (*ProjectClient) UpdateOne

func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne

UpdateOne returns an update builder for the given entity.

func (*ProjectClient) UpdateOneID

func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne

UpdateOneID returns an update builder for the given id.

func (*ProjectClient) Use

func (c *ProjectClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `project.Hooks(f(g(h())))`.

type ProjectCreate

type ProjectCreate struct {
	// contains filtered or unexported fields
}

ProjectCreate is the builder for creating a Project entity.

func (*ProjectCreate) AddMissionIDs

func (pc *ProjectCreate) AddMissionIDs(ids ...int) *ProjectCreate

AddMissionIDs adds the "missions" edge to the Mission entity by IDs.

func (*ProjectCreate) AddMissions

func (pc *ProjectCreate) AddMissions(m ...*Mission) *ProjectCreate

AddMissions adds the "missions" edges to the Mission entity.

func (*ProjectCreate) Exec

func (pc *ProjectCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*ProjectCreate) ExecX

func (pc *ProjectCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*ProjectCreate) Mutation

func (pc *ProjectCreate) Mutation() *ProjectMutation

Mutation returns the ProjectMutation object of the builder.

func (*ProjectCreate) Save

func (pc *ProjectCreate) Save(ctx context.Context) (*Project, error)

Save creates the Project in the database.

func (*ProjectCreate) SaveX

func (pc *ProjectCreate) SaveX(ctx context.Context) *Project

SaveX calls Save and panics if Save returns an error.

func (*ProjectCreate) SetCreatedAt

func (pc *ProjectCreate) SetCreatedAt(t time.Time) *ProjectCreate

SetCreatedAt sets the "created_at" field.

func (*ProjectCreate) SetDescription

func (pc *ProjectCreate) SetDescription(s string) *ProjectCreate

SetDescription sets the "description" field.

func (*ProjectCreate) SetName

func (pc *ProjectCreate) SetName(s string) *ProjectCreate

SetName sets the "name" field.

func (*ProjectCreate) SetNillableCreatedAt

func (pc *ProjectCreate) SetNillableCreatedAt(t *time.Time) *ProjectCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*ProjectCreate) SetNillableDescription

func (pc *ProjectCreate) SetNillableDescription(s *string) *ProjectCreate

SetNillableDescription sets the "description" field if the given value is not nil.

type ProjectCreateBulk

type ProjectCreateBulk struct {
	// contains filtered or unexported fields
}

ProjectCreateBulk is the builder for creating many Project entities in bulk.

func (*ProjectCreateBulk) Exec

func (pcb *ProjectCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*ProjectCreateBulk) ExecX

func (pcb *ProjectCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*ProjectCreateBulk) Save

func (pcb *ProjectCreateBulk) Save(ctx context.Context) ([]*Project, error)

Save creates the Project entities in the database.

func (*ProjectCreateBulk) SaveX

func (pcb *ProjectCreateBulk) SaveX(ctx context.Context) []*Project

SaveX is like Save, but panics if an error occurs.

type ProjectDelete

type ProjectDelete struct {
	// contains filtered or unexported fields
}

ProjectDelete is the builder for deleting a Project entity.

func (*ProjectDelete) Exec

func (pd *ProjectDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*ProjectDelete) ExecX

func (pd *ProjectDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*ProjectDelete) Where

func (pd *ProjectDelete) Where(ps ...predicate.Project) *ProjectDelete

Where appends a list predicates to the ProjectDelete builder.

type ProjectDeleteOne

type ProjectDeleteOne struct {
	// contains filtered or unexported fields
}

ProjectDeleteOne is the builder for deleting a single Project entity.

func (*ProjectDeleteOne) Exec

func (pdo *ProjectDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*ProjectDeleteOne) ExecX

func (pdo *ProjectDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*ProjectDeleteOne) Where

Where appends a list predicates to the ProjectDelete builder.

type ProjectEdges

type ProjectEdges struct {
	// Missions holds the value of the missions edge.
	Missions []*Mission `json:"missions,omitempty"`
	// contains filtered or unexported fields
}

ProjectEdges holds the relations/edges for other nodes in the graph.

func (ProjectEdges) MissionsOrErr

func (e ProjectEdges) MissionsOrErr() ([]*Mission, error)

MissionsOrErr returns the Missions value or an error if the edge was not loaded in eager-loading.

type ProjectGroupBy

type ProjectGroupBy struct {
	// contains filtered or unexported fields
}

ProjectGroupBy is the group-by builder for Project entities.

func (*ProjectGroupBy) Aggregate

func (pgb *ProjectGroupBy) Aggregate(fns ...AggregateFunc) *ProjectGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*ProjectGroupBy) Bool

func (s *ProjectGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) BoolX

func (s *ProjectGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*ProjectGroupBy) Bools

func (s *ProjectGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) BoolsX

func (s *ProjectGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*ProjectGroupBy) Float64

func (s *ProjectGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) Float64X

func (s *ProjectGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*ProjectGroupBy) Float64s

func (s *ProjectGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) Float64sX

func (s *ProjectGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*ProjectGroupBy) Int

func (s *ProjectGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) IntX

func (s *ProjectGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*ProjectGroupBy) Ints

func (s *ProjectGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) IntsX

func (s *ProjectGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*ProjectGroupBy) Scan

func (pgb *ProjectGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*ProjectGroupBy) ScanX

func (s *ProjectGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*ProjectGroupBy) String

func (s *ProjectGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) StringX

func (s *ProjectGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*ProjectGroupBy) Strings

func (s *ProjectGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*ProjectGroupBy) StringsX

func (s *ProjectGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type ProjectMutation

type ProjectMutation struct {
	// contains filtered or unexported fields
}

ProjectMutation represents an operation that mutates the Project nodes in the graph.

func (*ProjectMutation) AddField

func (m *ProjectMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*ProjectMutation) AddMissionIDs

func (m *ProjectMutation) AddMissionIDs(ids ...int)

AddMissionIDs adds the "missions" edge to the Mission entity by ids.

func (*ProjectMutation) AddedEdges

func (m *ProjectMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*ProjectMutation) AddedField

func (m *ProjectMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*ProjectMutation) AddedFields

func (m *ProjectMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*ProjectMutation) AddedIDs

func (m *ProjectMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*ProjectMutation) ClearDescription

func (m *ProjectMutation) ClearDescription()

ClearDescription clears the value of the "description" field.

func (*ProjectMutation) ClearEdge

func (m *ProjectMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*ProjectMutation) ClearField

func (m *ProjectMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*ProjectMutation) ClearMissions

func (m *ProjectMutation) ClearMissions()

ClearMissions clears the "missions" edge to the Mission entity.

func (*ProjectMutation) ClearedEdges

func (m *ProjectMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*ProjectMutation) ClearedFields

func (m *ProjectMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (ProjectMutation) Client

func (m ProjectMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*ProjectMutation) CreatedAt

func (m *ProjectMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*ProjectMutation) Description

func (m *ProjectMutation) Description() (r string, exists bool)

Description returns the value of the "description" field in the mutation.

func (*ProjectMutation) DescriptionCleared

func (m *ProjectMutation) DescriptionCleared() bool

DescriptionCleared returns if the "description" field was cleared in this mutation.

func (*ProjectMutation) EdgeCleared

func (m *ProjectMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*ProjectMutation) Field

func (m *ProjectMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*ProjectMutation) FieldCleared

func (m *ProjectMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*ProjectMutation) Fields

func (m *ProjectMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*ProjectMutation) ID

func (m *ProjectMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*ProjectMutation) IDs

func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*ProjectMutation) MissionsCleared

func (m *ProjectMutation) MissionsCleared() bool

MissionsCleared reports if the "missions" edge to the Mission entity was cleared.

func (*ProjectMutation) MissionsIDs

func (m *ProjectMutation) MissionsIDs() (ids []int)

MissionsIDs returns the "missions" edge IDs in the mutation.

func (*ProjectMutation) Name

func (m *ProjectMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*ProjectMutation) OldCreatedAt

func (m *ProjectMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*ProjectMutation) OldDescription

func (m *ProjectMutation) OldDescription(ctx context.Context) (v string, err error)

OldDescription returns the old "description" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*ProjectMutation) OldField

func (m *ProjectMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*ProjectMutation) OldName

func (m *ProjectMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*ProjectMutation) Op

func (m *ProjectMutation) Op() Op

Op returns the operation name.

func (*ProjectMutation) RemoveMissionIDs

func (m *ProjectMutation) RemoveMissionIDs(ids ...int)

RemoveMissionIDs removes the "missions" edge to the Mission entity by IDs.

func (*ProjectMutation) RemovedEdges

func (m *ProjectMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*ProjectMutation) RemovedIDs

func (m *ProjectMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*ProjectMutation) RemovedMissionsIDs

func (m *ProjectMutation) RemovedMissionsIDs() (ids []int)

RemovedMissions returns the removed IDs of the "missions" edge to the Mission entity.

func (*ProjectMutation) ResetCreatedAt

func (m *ProjectMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*ProjectMutation) ResetDescription

func (m *ProjectMutation) ResetDescription()

ResetDescription resets all changes to the "description" field.

func (*ProjectMutation) ResetEdge

func (m *ProjectMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*ProjectMutation) ResetField

func (m *ProjectMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*ProjectMutation) ResetMissions

func (m *ProjectMutation) ResetMissions()

ResetMissions resets all changes to the "missions" edge.

func (*ProjectMutation) ResetName

func (m *ProjectMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*ProjectMutation) SetCreatedAt

func (m *ProjectMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*ProjectMutation) SetDescription

func (m *ProjectMutation) SetDescription(s string)

SetDescription sets the "description" field.

func (*ProjectMutation) SetField

func (m *ProjectMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*ProjectMutation) SetName

func (m *ProjectMutation) SetName(s string)

SetName sets the "name" field.

func (*ProjectMutation) SetOp

func (m *ProjectMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (ProjectMutation) Tx

func (m ProjectMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*ProjectMutation) Type

func (m *ProjectMutation) Type() string

Type returns the node type of this mutation (Project).

func (*ProjectMutation) Where

func (m *ProjectMutation) Where(ps ...predicate.Project)

Where appends a list predicates to the ProjectMutation builder.

func (*ProjectMutation) WhereP

func (m *ProjectMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the ProjectMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type ProjectQuery

type ProjectQuery struct {
	// contains filtered or unexported fields
}

ProjectQuery is the builder for querying Project entities.

func (*ProjectQuery) Aggregate

func (pq *ProjectQuery) Aggregate(fns ...AggregateFunc) *ProjectSelect

Aggregate returns a ProjectSelect configured with the given aggregations.

func (*ProjectQuery) All

func (pq *ProjectQuery) All(ctx context.Context) ([]*Project, error)

All executes the query and returns a list of Projects.

func (*ProjectQuery) AllX

func (pq *ProjectQuery) AllX(ctx context.Context) []*Project

AllX is like All, but panics if an error occurs.

func (*ProjectQuery) Clone

func (pq *ProjectQuery) Clone() *ProjectQuery

Clone returns a duplicate of the ProjectQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*ProjectQuery) Count

func (pq *ProjectQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*ProjectQuery) CountX

func (pq *ProjectQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*ProjectQuery) Exist

func (pq *ProjectQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*ProjectQuery) ExistX

func (pq *ProjectQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*ProjectQuery) First

func (pq *ProjectQuery) First(ctx context.Context) (*Project, error)

First returns the first Project entity from the query. Returns a *NotFoundError when no Project was found.

func (*ProjectQuery) FirstID

func (pq *ProjectQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Project ID from the query. Returns a *NotFoundError when no Project ID was found.

func (*ProjectQuery) FirstIDX

func (pq *ProjectQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*ProjectQuery) FirstX

func (pq *ProjectQuery) FirstX(ctx context.Context) *Project

FirstX is like First, but panics if an error occurs.

func (*ProjectQuery) GroupBy

func (pq *ProjectQuery) GroupBy(field string, fields ...string) *ProjectGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Project.Query().
	GroupBy(project.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*ProjectQuery) IDs

func (pq *ProjectQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of Project IDs.

func (*ProjectQuery) IDsX

func (pq *ProjectQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*ProjectQuery) Limit

func (pq *ProjectQuery) Limit(limit int) *ProjectQuery

Limit the number of records to be returned by this query.

func (*ProjectQuery) Offset

func (pq *ProjectQuery) Offset(offset int) *ProjectQuery

Offset to start from.

func (*ProjectQuery) Only

func (pq *ProjectQuery) Only(ctx context.Context) (*Project, error)

Only returns a single Project entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Project entity is found. Returns a *NotFoundError when no Project entities are found.

func (*ProjectQuery) OnlyID

func (pq *ProjectQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only Project ID in the query. Returns a *NotSingularError when more than one Project ID is found. Returns a *NotFoundError when no entities are found.

func (*ProjectQuery) OnlyIDX

func (pq *ProjectQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*ProjectQuery) OnlyX

func (pq *ProjectQuery) OnlyX(ctx context.Context) *Project

OnlyX is like Only, but panics if an error occurs.

func (*ProjectQuery) Order

func (pq *ProjectQuery) Order(o ...project.OrderOption) *ProjectQuery

Order specifies how the records should be ordered.

func (*ProjectQuery) QueryMissions

func (pq *ProjectQuery) QueryMissions() *MissionQuery

QueryMissions chains the current query on the "missions" edge.

func (*ProjectQuery) Select

func (pq *ProjectQuery) Select(fields ...string) *ProjectSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Project.Query().
	Select(project.FieldName).
	Scan(ctx, &v)

func (*ProjectQuery) Unique

func (pq *ProjectQuery) Unique(unique bool) *ProjectQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*ProjectQuery) Where

func (pq *ProjectQuery) Where(ps ...predicate.Project) *ProjectQuery

Where adds a new predicate for the ProjectQuery builder.

func (*ProjectQuery) WithMissions

func (pq *ProjectQuery) WithMissions(opts ...func(*MissionQuery)) *ProjectQuery

WithMissions tells the query-builder to eager-load the nodes that are connected to the "missions" edge. The optional arguments are used to configure the query builder of the edge.

type ProjectSelect

type ProjectSelect struct {
	*ProjectQuery
	// contains filtered or unexported fields
}

ProjectSelect is the builder for selecting fields of Project entities.

func (*ProjectSelect) Aggregate

func (ps *ProjectSelect) Aggregate(fns ...AggregateFunc) *ProjectSelect

Aggregate adds the given aggregation functions to the selector query.

func (*ProjectSelect) Bool

func (s *ProjectSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) BoolX

func (s *ProjectSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*ProjectSelect) Bools

func (s *ProjectSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) BoolsX

func (s *ProjectSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*ProjectSelect) Float64

func (s *ProjectSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) Float64X

func (s *ProjectSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*ProjectSelect) Float64s

func (s *ProjectSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) Float64sX

func (s *ProjectSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*ProjectSelect) Int

func (s *ProjectSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) IntX

func (s *ProjectSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*ProjectSelect) Ints

func (s *ProjectSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) IntsX

func (s *ProjectSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*ProjectSelect) Scan

func (ps *ProjectSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*ProjectSelect) ScanX

func (s *ProjectSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*ProjectSelect) String

func (s *ProjectSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) StringX

func (s *ProjectSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*ProjectSelect) Strings

func (s *ProjectSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*ProjectSelect) StringsX

func (s *ProjectSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type ProjectUpdate

type ProjectUpdate struct {
	// contains filtered or unexported fields
}

ProjectUpdate is the builder for updating Project entities.

func (*ProjectUpdate) AddMissionIDs

func (pu *ProjectUpdate) AddMissionIDs(ids ...int) *ProjectUpdate

AddMissionIDs adds the "missions" edge to the Mission entity by IDs.

func (*ProjectUpdate) AddMissions

func (pu *ProjectUpdate) AddMissions(m ...*Mission) *ProjectUpdate

AddMissions adds the "missions" edges to the Mission entity.

func (*ProjectUpdate) ClearDescription

func (pu *ProjectUpdate) ClearDescription() *ProjectUpdate

ClearDescription clears the value of the "description" field.

func (*ProjectUpdate) ClearMissions

func (pu *ProjectUpdate) ClearMissions() *ProjectUpdate

ClearMissions clears all "missions" edges to the Mission entity.

func (*ProjectUpdate) Exec

func (pu *ProjectUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*ProjectUpdate) ExecX

func (pu *ProjectUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*ProjectUpdate) Mutation

func (pu *ProjectUpdate) Mutation() *ProjectMutation

Mutation returns the ProjectMutation object of the builder.

func (*ProjectUpdate) RemoveMissionIDs

func (pu *ProjectUpdate) RemoveMissionIDs(ids ...int) *ProjectUpdate

RemoveMissionIDs removes the "missions" edge to Mission entities by IDs.

func (*ProjectUpdate) RemoveMissions

func (pu *ProjectUpdate) RemoveMissions(m ...*Mission) *ProjectUpdate

RemoveMissions removes "missions" edges to Mission entities.

func (*ProjectUpdate) Save

func (pu *ProjectUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*ProjectUpdate) SaveX

func (pu *ProjectUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*ProjectUpdate) SetDescription

func (pu *ProjectUpdate) SetDescription(s string) *ProjectUpdate

SetDescription sets the "description" field.

func (*ProjectUpdate) SetName

func (pu *ProjectUpdate) SetName(s string) *ProjectUpdate

SetName sets the "name" field.

func (*ProjectUpdate) SetNillableDescription

func (pu *ProjectUpdate) SetNillableDescription(s *string) *ProjectUpdate

SetNillableDescription sets the "description" field if the given value is not nil.

func (*ProjectUpdate) Where

func (pu *ProjectUpdate) Where(ps ...predicate.Project) *ProjectUpdate

Where appends a list predicates to the ProjectUpdate builder.

type ProjectUpdateOne

type ProjectUpdateOne struct {
	// contains filtered or unexported fields
}

ProjectUpdateOne is the builder for updating a single Project entity.

func (*ProjectUpdateOne) AddMissionIDs

func (puo *ProjectUpdateOne) AddMissionIDs(ids ...int) *ProjectUpdateOne

AddMissionIDs adds the "missions" edge to the Mission entity by IDs.

func (*ProjectUpdateOne) AddMissions

func (puo *ProjectUpdateOne) AddMissions(m ...*Mission) *ProjectUpdateOne

AddMissions adds the "missions" edges to the Mission entity.

func (*ProjectUpdateOne) ClearDescription

func (puo *ProjectUpdateOne) ClearDescription() *ProjectUpdateOne

ClearDescription clears the value of the "description" field.

func (*ProjectUpdateOne) ClearMissions

func (puo *ProjectUpdateOne) ClearMissions() *ProjectUpdateOne

ClearMissions clears all "missions" edges to the Mission entity.

func (*ProjectUpdateOne) Exec

func (puo *ProjectUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*ProjectUpdateOne) ExecX

func (puo *ProjectUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*ProjectUpdateOne) Mutation

func (puo *ProjectUpdateOne) Mutation() *ProjectMutation

Mutation returns the ProjectMutation object of the builder.

func (*ProjectUpdateOne) RemoveMissionIDs

func (puo *ProjectUpdateOne) RemoveMissionIDs(ids ...int) *ProjectUpdateOne

RemoveMissionIDs removes the "missions" edge to Mission entities by IDs.

func (*ProjectUpdateOne) RemoveMissions

func (puo *ProjectUpdateOne) RemoveMissions(m ...*Mission) *ProjectUpdateOne

RemoveMissions removes "missions" edges to Mission entities.

func (*ProjectUpdateOne) Save

func (puo *ProjectUpdateOne) Save(ctx context.Context) (*Project, error)

Save executes the query and returns the updated Project entity.

func (*ProjectUpdateOne) SaveX

func (puo *ProjectUpdateOne) SaveX(ctx context.Context) *Project

SaveX is like Save, but panics if an error occurs.

func (*ProjectUpdateOne) Select

func (puo *ProjectUpdateOne) Select(field string, fields ...string) *ProjectUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*ProjectUpdateOne) SetDescription

func (puo *ProjectUpdateOne) SetDescription(s string) *ProjectUpdateOne

SetDescription sets the "description" field.

func (*ProjectUpdateOne) SetName

func (puo *ProjectUpdateOne) SetName(s string) *ProjectUpdateOne

SetName sets the "name" field.

func (*ProjectUpdateOne) SetNillableDescription

func (puo *ProjectUpdateOne) SetNillableDescription(s *string) *ProjectUpdateOne

SetNillableDescription sets the "description" field if the given value is not nil.

func (*ProjectUpdateOne) Where

Where appends a list predicates to the ProjectUpdate builder.

type Projects

type Projects []*Project

Projects is a parsable slice of Project.

type Querier

type Querier = ent.Querier

ent aliases to avoid import conflicts in user's code.

type QuerierFunc

type QuerierFunc = ent.QuerierFunc

ent aliases to avoid import conflicts in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflicts in user's code.

type QueryContext

type QueryContext = ent.QueryContext

ent aliases to avoid import conflicts in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollback method.

type TraverseFunc

type TraverseFunc = ent.TraverseFunc

ent aliases to avoid import conflicts in user's code.

type Traverser

type Traverser = ent.Traverser

ent aliases to avoid import conflicts in user's code.

type Tx

type Tx struct {

	// Employee is the client for interacting with the Employee builders.
	Employee *EmployeeClient
	// Mission is the client for interacting with the Mission builders.
	Mission *MissionClient
	// PasswordToken is the client for interacting with the PasswordToken builders.
	PasswordToken *PasswordTokenClient
	// Project is the client for interacting with the Project builders.
	Project *ProjectClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns a Tx stored inside a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Email holds the value of the "email" field.
	Email string `json:"email,omitempty"`
	// Password holds the value of the "password" field.
	Password string `json:"-"`
	// Admin holds the value of the "admin" field.
	Admin bool `json:"admin,omitempty"`
	// Verified holds the value of the "verified" field.
	Verified bool `json:"verified,omitempty"`
	// CreatedAt holds the value of the "created_at" field.
	CreatedAt time.Time `json:"created_at,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryOwner

func (u *User) QueryOwner() *PasswordTokenQuery

QueryOwner queries the "owner" edge of the User entity.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.

func (*User) Value

func (u *User) Value(name string) (ent.Value, error)

Value returns the ent.Value that was dynamically selected and assigned to the User. This includes values selected through modifiers, order, etc.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a builder for creating a User entity.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a builder for deleting the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOneID returns a builder for deleting the given entity by its id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Intercept

func (c *UserClient) Intercept(interceptors ...Interceptor)

Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.

func (*UserClient) Interceptors

func (c *UserClient) Interceptors() []Interceptor

Interceptors returns the client interceptors.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryOwner

func (c *UserClient) QueryOwner(u *User) *PasswordTokenQuery

QueryOwner queries the owner edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddOwner

func (uc *UserCreate) AddOwner(p ...*PasswordToken) *UserCreate

AddOwner adds the "owner" edges to the PasswordToken entity.

func (*UserCreate) AddOwnerIDs

func (uc *UserCreate) AddOwnerIDs(ids ...int) *UserCreate

AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.

func (*UserCreate) Exec

func (uc *UserCreate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreate) ExecX

func (uc *UserCreate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetAdmin

func (uc *UserCreate) SetAdmin(b bool) *UserCreate

SetAdmin sets the "admin" field.

func (*UserCreate) SetCreatedAt

func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate

SetCreatedAt sets the "created_at" field.

func (*UserCreate) SetEmail

func (uc *UserCreate) SetEmail(s string) *UserCreate

SetEmail sets the "email" field.

func (*UserCreate) SetName

func (uc *UserCreate) SetName(s string) *UserCreate

SetName sets the "name" field.

func (*UserCreate) SetNillableAdmin

func (uc *UserCreate) SetNillableAdmin(b *bool) *UserCreate

SetNillableAdmin sets the "admin" field if the given value is not nil.

func (*UserCreate) SetNillableCreatedAt

func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate

SetNillableCreatedAt sets the "created_at" field if the given value is not nil.

func (*UserCreate) SetNillableVerified

func (uc *UserCreate) SetNillableVerified(b *bool) *UserCreate

SetNillableVerified sets the "verified" field if the given value is not nil.

func (*UserCreate) SetPassword

func (uc *UserCreate) SetPassword(s string) *UserCreate

SetPassword sets the "password" field.

func (*UserCreate) SetVerified

func (uc *UserCreate) SetVerified(b bool) *UserCreate

SetVerified sets the "verified" field.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating many User entities in bulk.

func (*UserCreateBulk) Exec

func (ucb *UserCreateBulk) Exec(ctx context.Context) error

Exec executes the query.

func (*UserCreateBulk) ExecX

func (ucb *UserCreateBulk) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX is like Save, but panics if an error occurs.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where appends a list predicates to the UserDelete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserDeleteOne) Where

func (udo *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne

Where appends a list predicates to the UserDelete builder.

type UserEdges

type UserEdges struct {
	// Owner holds the value of the owner edge.
	Owner []*PasswordToken `json:"owner,omitempty"`
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) OwnerOrErr

func (e UserEdges) OwnerOrErr() ([]*PasswordToken, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the group-by builder for User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolX

func (s *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) BoolsX

func (s *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64X

func (s *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) Float64sX

func (s *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntX

func (s *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) IntsX

func (s *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*UserGroupBy) ScanX

func (s *UserGroupBy) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringX

func (s *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserGroupBy) StringsX

func (s *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutates the User nodes in the graph.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) AddOwnerIDs

func (m *UserMutation) AddOwnerIDs(ids ...int)

AddOwnerIDs adds the "owner" edge to the PasswordToken entity by ids.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented/decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.

func (*UserMutation) Admin

func (m *UserMutation) Admin() (r bool, exists bool)

Admin returns the value of the "admin" field in the mutation.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearOwner

func (m *UserMutation) ClearOwner()

ClearOwner clears the "owner" edge to the PasswordToken entity.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) CreatedAt

func (m *UserMutation) CreatedAt() (r time.Time, exists bool)

CreatedAt returns the value of the "created_at" field in the mutation.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.

func (*UserMutation) Email

func (m *UserMutation) Email() (r string, exists bool)

Email returns the value of the "email" field in the mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.

func (*UserMutation) IDs

func (m *UserMutation) IDs(ctx context.Context) ([]int, error)

IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.

func (*UserMutation) Name

func (m *UserMutation) Name() (r string, exists bool)

Name returns the value of the "name" field in the mutation.

func (*UserMutation) OldAdmin

func (m *UserMutation) OldAdmin(ctx context.Context) (v bool, err error)

OldAdmin returns the old "admin" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldCreatedAt

func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)

OldCreatedAt returns the old "created_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldEmail

func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)

OldEmail returns the old "email" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.

func (*UserMutation) OldName

func (m *UserMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldPassword

func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)

OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) OldVerified

func (m *UserMutation) OldVerified(ctx context.Context) (v bool, err error)

OldVerified returns the old "verified" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) OwnerCleared

func (m *UserMutation) OwnerCleared() bool

OwnerCleared reports if the "owner" edge to the PasswordToken entity was cleared.

func (*UserMutation) OwnerIDs

func (m *UserMutation) OwnerIDs() (ids []int)

OwnerIDs returns the "owner" edge IDs in the mutation.

func (*UserMutation) Password

func (m *UserMutation) Password() (r string, exists bool)

Password returns the value of the "password" field in the mutation.

func (*UserMutation) RemoveOwnerIDs

func (m *UserMutation) RemoveOwnerIDs(ids ...int)

RemoveOwnerIDs removes the "owner" edge to the PasswordToken entity by IDs.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.

func (*UserMutation) RemovedOwnerIDs

func (m *UserMutation) RemovedOwnerIDs() (ids []int)

RemovedOwner returns the removed IDs of the "owner" edge to the PasswordToken entity.

func (*UserMutation) ResetAdmin

func (m *UserMutation) ResetAdmin()

ResetAdmin resets all changes to the "admin" field.

func (*UserMutation) ResetCreatedAt

func (m *UserMutation) ResetCreatedAt()

ResetCreatedAt resets all changes to the "created_at" field.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetEmail

func (m *UserMutation) ResetEmail()

ResetEmail resets all changes to the "email" field.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetName

func (m *UserMutation) ResetName()

ResetName resets all changes to the "name" field.

func (*UserMutation) ResetOwner

func (m *UserMutation) ResetOwner()

ResetOwner resets all changes to the "owner" edge.

func (*UserMutation) ResetPassword

func (m *UserMutation) ResetPassword()

ResetPassword resets all changes to the "password" field.

func (*UserMutation) ResetVerified

func (m *UserMutation) ResetVerified()

ResetVerified resets all changes to the "verified" field.

func (*UserMutation) SetAdmin

func (m *UserMutation) SetAdmin(b bool)

SetAdmin sets the "admin" field.

func (*UserMutation) SetCreatedAt

func (m *UserMutation) SetCreatedAt(t time.Time)

SetCreatedAt sets the "created_at" field.

func (*UserMutation) SetEmail

func (m *UserMutation) SetEmail(s string)

SetEmail sets the "email" field.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.

func (*UserMutation) SetName

func (m *UserMutation) SetName(s string)

SetName sets the "name" field.

func (*UserMutation) SetOp

func (m *UserMutation) SetOp(op Op)

SetOp allows setting the mutation operation.

func (*UserMutation) SetPassword

func (m *UserMutation) SetPassword(s string)

SetPassword sets the "password" field.

func (*UserMutation) SetVerified

func (m *UserMutation) SetVerified(b bool)

SetVerified sets the "verified" field.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

func (*UserMutation) Verified

func (m *UserMutation) Verified() (r bool, exists bool)

Verified returns the value of the "verified" field in the mutation.

func (*UserMutation) Where

func (m *UserMutation) Where(ps ...predicate.User)

Where appends a list predicates to the UserMutation builder.

func (*UserMutation) WhereP

func (m *UserMutation) WhereP(ps ...func(*sql.Selector))

WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) Aggregate

func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate returns a UserSelect configured with the given aggregations.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity from the query. Returns a *NotFoundError when no User was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.

func (*UserQuery) FirstIDX

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.User.Query().
	GroupBy(user.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) (ids []int, err error)

IDs executes the query and returns a list of User IDs.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit the number of records to be returned by this query.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset to start from.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery

Order specifies how the records should be ordered.

func (*UserQuery) QueryOwner

func (uq *UserQuery) QueryOwner() *PasswordTokenQuery

QueryOwner chains the current query on the "owner" edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(fields ...string) *UserSelect

Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.User.Query().
	Select(user.FieldName).
	Scan(ctx, &v)

func (*UserQuery) Unique

func (uq *UserQuery) Unique(unique bool) *UserQuery

Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the UserQuery builder.

func (*UserQuery) WithOwner

func (uq *UserQuery) WithOwner(opts ...func(*PasswordTokenQuery)) *UserQuery

WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	*UserQuery
	// contains filtered or unexported fields
}

UserSelect is the builder for selecting fields of User entities.

func (*UserSelect) Aggregate

func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect

Aggregate adds the given aggregation functions to the selector query.

func (*UserSelect) Bool

func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (s *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from a selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (s *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (s *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from a selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (s *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (s *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (s *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (s *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from a selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (s *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v any) error

Scan applies the selector query and scans the result into the given value.

func (*UserSelect) ScanX

func (s *UserSelect) ScanX(ctx context.Context, v any)

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (s *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (s *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (s *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from a selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (s *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddOwner

func (uu *UserUpdate) AddOwner(p ...*PasswordToken) *UserUpdate

AddOwner adds the "owner" edges to the PasswordToken entity.

func (*UserUpdate) AddOwnerIDs

func (uu *UserUpdate) AddOwnerIDs(ids ...int) *UserUpdate

AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.

func (*UserUpdate) ClearOwner

func (uu *UserUpdate) ClearOwner() *UserUpdate

ClearOwner clears all "owner" edges to the PasswordToken entity.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveOwner

func (uu *UserUpdate) RemoveOwner(p ...*PasswordToken) *UserUpdate

RemoveOwner removes "owner" edges to PasswordToken entities.

func (*UserUpdate) RemoveOwnerIDs

func (uu *UserUpdate) RemoveOwnerIDs(ids ...int) *UserUpdate

RemoveOwnerIDs removes the "owner" edge to PasswordToken entities by IDs.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetAdmin

func (uu *UserUpdate) SetAdmin(b bool) *UserUpdate

SetAdmin sets the "admin" field.

func (*UserUpdate) SetEmail

func (uu *UserUpdate) SetEmail(s string) *UserUpdate

SetEmail sets the "email" field.

func (*UserUpdate) SetName

func (uu *UserUpdate) SetName(s string) *UserUpdate

SetName sets the "name" field.

func (*UserUpdate) SetNillableAdmin

func (uu *UserUpdate) SetNillableAdmin(b *bool) *UserUpdate

SetNillableAdmin sets the "admin" field if the given value is not nil.

func (*UserUpdate) SetNillableVerified

func (uu *UserUpdate) SetNillableVerified(b *bool) *UserUpdate

SetNillableVerified sets the "verified" field if the given value is not nil.

func (*UserUpdate) SetPassword

func (uu *UserUpdate) SetPassword(s string) *UserUpdate

SetPassword sets the "password" field.

func (*UserUpdate) SetVerified

func (uu *UserUpdate) SetVerified(b bool) *UserUpdate

SetVerified sets the "verified" field.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where appends a list predicates to the UserUpdate builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddOwner

func (uuo *UserUpdateOne) AddOwner(p ...*PasswordToken) *UserUpdateOne

AddOwner adds the "owner" edges to the PasswordToken entity.

func (*UserUpdateOne) AddOwnerIDs

func (uuo *UserUpdateOne) AddOwnerIDs(ids ...int) *UserUpdateOne

AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.

func (*UserUpdateOne) ClearOwner

func (uuo *UserUpdateOne) ClearOwner() *UserUpdateOne

ClearOwner clears all "owner" edges to the PasswordToken entity.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveOwner

func (uuo *UserUpdateOne) RemoveOwner(p ...*PasswordToken) *UserUpdateOne

RemoveOwner removes "owner" edges to PasswordToken entities.

func (*UserUpdateOne) RemoveOwnerIDs

func (uuo *UserUpdateOne) RemoveOwnerIDs(ids ...int) *UserUpdateOne

RemoveOwnerIDs removes the "owner" edge to PasswordToken entities by IDs.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated User entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) Select

func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne

Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.

func (*UserUpdateOne) SetAdmin

func (uuo *UserUpdateOne) SetAdmin(b bool) *UserUpdateOne

SetAdmin sets the "admin" field.

func (*UserUpdateOne) SetEmail

func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne

SetEmail sets the "email" field.

func (*UserUpdateOne) SetName

func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne

SetName sets the "name" field.

func (*UserUpdateOne) SetNillableAdmin

func (uuo *UserUpdateOne) SetNillableAdmin(b *bool) *UserUpdateOne

SetNillableAdmin sets the "admin" field if the given value is not nil.

func (*UserUpdateOne) SetNillableVerified

func (uuo *UserUpdateOne) SetNillableVerified(b *bool) *UserUpdateOne

SetNillableVerified sets the "verified" field if the given value is not nil.

func (*UserUpdateOne) SetPassword

func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne

SetPassword sets the "password" field.

func (*UserUpdateOne) SetVerified

func (uuo *UserUpdateOne) SetVerified(b bool) *UserUpdateOne

SetVerified sets the "verified" field.

func (*UserUpdateOne) Where

func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne

Where appends a list predicates to the UserUpdate builder.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field or edge fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflicts in user's code.

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