Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Config ¶
type Config struct { BindPort int // Port we bind to, used only for tests ID string // ID of this instance BootstrapPeers []string // Peers we connect to at startup PropagateIterations int // Number of times a message is pushed to remote peers PropagatePeerNum int // Number of peers selected to push messages to MaxBlockCountToStore int // Maximum count of blocks we store in memory StateInfoRetentionInterval time.Duration // TODO: this would be a maximum time a stateInfo message is kept until expired MaxPropagationBurstSize int // Max number of messages stored until it triggers a push to remote peers MaxPropagationBurstLatency time.Duration // Max time between consecutive message pushes PullInterval time.Duration // Determines frequency of pull phases PullPeerNum int // Number of peers to pull from SkipBlockVerification bool // Should we skip verifying block messages or not PublishCertPeriod time.Duration // Time from startup certificates are included in Alive messages PublishStateInfoInterval time.Duration // Determines frequency of pushing state info messages to peers RequestStateInfoInterval time.Duration // Determines frequency of pulling state info messages from peers TLSServerCert *tls.Certificate // TLS certificate of the peer InternalEndpoint string // Endpoint we publish to peers in our organization ExternalEndpoint string // Peer publishes this endpoint instead of SelfEndpoint to foreign organizations }
Config is the configuration of the gossip component
type Gossip ¶
type Gossip interface { // Send sends a message to remote peers Send(msg *proto.GossipMessage, peers ...*comm.RemotePeer) // GetPeers returns the NetworkMembers considered alive Peers() []discovery.NetworkMember // PeersOfChannel returns the NetworkMembers considered alive // and also subscribed to the channel given PeersOfChannel(common.ChainID) []discovery.NetworkMember // UpdateMetadata updates the self metadata of the discovery layer // the peer publishes to other peers UpdateMetadata(metadata []byte) // UpdateChannelMetadata updates the self metadata the peer // publishes to other peers about its channel-related state UpdateChannelMetadata(metadata []byte, chainID common.ChainID) // Gossip sends a message to other peers to the network Gossip(msg *proto.GossipMessage) // Accept returns a dedicated read-only channel for messages sent by other nodes that match a certain predicate. // If passThrough is false, the messages are processed by the gossip layer beforehand. // If passThrough is true, the gossip layer doesn't intervene and the messages // can be used to send a reply back to the sender Accept(acceptor common.MessageAcceptor, passThrough bool) (<-chan *proto.GossipMessage, <-chan proto.ReceivedMessage) // JoinChan makes the Gossip instance join a channel JoinChan(joinMsg api.JoinChannelMessage, chainID common.ChainID) // Stop stops the gossip component Stop() }
Gossip is the interface of the gossip component
func NewGossipService ¶
func NewGossipService(conf *Config, s *grpc.Server, secAdvisor api.SecurityAdvisor, mcs api.MessageCryptoService, idMapper identity.Mapper, selfIdentity api.PeerIdentityType, dialOpts ...grpc.DialOption) Gossip
NewGossipService creates a gossip instance attached to a gRPC server
func NewGossipServiceWithServer ¶
func NewGossipServiceWithServer(conf *Config, secAdvisor api.SecurityAdvisor, mcs api.MessageCryptoService, mapper identity.Mapper, identity api.PeerIdentityType) Gossip
NewGossipServiceWithServer creates a new gossip instance with a gRPC server
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