Documentation
¶
Index ¶
- type Dot
- func (dot Dot) Destroy()
- func (dot Dot) OnKeyboardEvent(event *sdl.KeyboardEvent) State
- func (dot Dot) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
- func (dot Dot) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
- func (dot Dot) OnQuit(event *sdl.QuitEvent) State
- func (dot Dot) OnTick() State
- func (dot Dot) OnTickDelay() State
- func (dot Dot) PostEvent() State
- func (dot Dot) PreEvent() State
- func (dot Dot) TickDelayed() bool
- type Idle
- func (idle Idle) Destroy()
- func (idle Idle) OnKeyboardEvent(event *sdl.KeyboardEvent) State
- func (idle Idle) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
- func (idle Idle) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
- func (idle Idle) OnQuit(event *sdl.QuitEvent) State
- func (idle Idle) OnTick() State
- func (idle Idle) OnTickDelay() State
- func (idle Idle) PostEvent() State
- func (idle Idle) PreEvent() State
- func (idle Idle) TickDelayed() bool
- type Line
- func (line Line) Destroy()
- func (line Line) OnKeyboardEvent(event *sdl.KeyboardEvent) State
- func (line Line) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
- func (line Line) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
- func (line Line) OnQuit(event *sdl.QuitEvent) State
- func (line Line) OnTick() State
- func (line Line) OnTickDelay() State
- func (line Line) PostEvent() State
- func (line Line) PreEvent() State
- func (line Line) TickDelayed() bool
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Dot ¶
type Dot struct {
// contains filtered or unexported fields
}
func (Dot) OnKeyboardEvent ¶
func (dot Dot) OnKeyboardEvent(event *sdl.KeyboardEvent) State
func (Dot) OnMouseButtonEvent ¶
func (dot Dot) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
func (Dot) OnMouseMotionEvent ¶
func (dot Dot) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
func (Dot) OnTickDelay ¶
func (dot Dot) OnTickDelay() State
func (Dot) TickDelayed ¶
type Idle ¶
type Idle struct {
// contains filtered or unexported fields
}
func (Idle) OnKeyboardEvent ¶
func (idle Idle) OnKeyboardEvent(event *sdl.KeyboardEvent) State
func (Idle) OnMouseButtonEvent ¶
func (idle Idle) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
func (Idle) OnMouseMotionEvent ¶
func (idle Idle) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
func (Idle) OnTickDelay ¶
func (idle Idle) OnTickDelay() State
func (Idle) TickDelayed ¶
type Line ¶
type Line struct {
// contains filtered or unexported fields
}
func (Line) OnKeyboardEvent ¶
func (line Line) OnKeyboardEvent(event *sdl.KeyboardEvent) State
func (Line) OnMouseButtonEvent ¶
func (line Line) OnMouseButtonEvent(event *sdl.MouseButtonEvent) State
func (Line) OnMouseMotionEvent ¶
func (line Line) OnMouseMotionEvent(event *sdl.MouseMotionEvent) State
func (Line) OnTickDelay ¶
func (line Line) OnTickDelay() State