model

package
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Published: May 15, 2017 License: AGPL-3.0, Apache-2.0 Imports: 33 Imported by: 0

Documentation

Index

Constants

View Source
const (
	ACCESS_TOKEN_GRANT_TYPE  = "authorization_code"
	ACCESS_TOKEN_TYPE        = "bearer"
	REFRESH_TOKEN_GRANT_TYPE = "refresh_token"
)
View Source
const (
	AUTHCODE_EXPIRE_TIME   = 60 * 10 // 10 minutes
	AUTHCODE_RESPONSE_TYPE = "code"
	DEFAULT_SCOPE          = "user"
)
View Source
const (
	CHANNEL_OPEN                   = "O"
	CHANNEL_PRIVATE                = "P"
	CHANNEL_DIRECT                 = "D"
	CHANNEL_GROUP                  = "G"
	CHANNEL_GROUP_MAX_USERS        = 8
	CHANNEL_GROUP_MIN_USERS        = 3
	DEFAULT_CHANNEL                = "town-square"
	CHANNEL_DISPLAY_NAME_MAX_RUNES = 64
	CHANNEL_NAME_MIN_LENGTH        = 2
	CHANNEL_NAME_MAX_LENGTH        = 64
	CHANNEL_HEADER_MAX_RUNES       = 1024
	CHANNEL_PURPOSE_MAX_RUNES      = 250
	CHANNEL_CACHE_SIZE             = 25000
)
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const (
	CHANNEL_NOTIFY_DEFAULT      = "default"
	CHANNEL_NOTIFY_ALL          = "all"
	CHANNEL_NOTIFY_MENTION      = "mention"
	CHANNEL_NOTIFY_NONE         = "none"
	CHANNEL_MARK_UNREAD_ALL     = "all"
	CHANNEL_MARK_UNREAD_MENTION = "mention"
)
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const (
	HEADER_REQUEST_ID         = "X-Request-ID"
	HEADER_VERSION_ID         = "X-Version-ID"
	HEADER_CLUSTER_ID         = "X-Cluster-ID"
	HEADER_ETAG_SERVER        = "ETag"
	HEADER_ETAG_CLIENT        = "If-None-Match"
	HEADER_FORWARDED          = "X-Forwarded-For"
	HEADER_REAL_IP            = "X-Real-IP"
	HEADER_FORWARDED_PROTO    = "X-Forwarded-Proto"
	HEADER_TOKEN              = "token"
	HEADER_BEARER             = "BEARER"
	HEADER_AUTH               = "Authorization"
	HEADER_REQUESTED_WITH     = "X-Requested-With"
	HEADER_REQUESTED_WITH_XML = "XMLHttpRequest"
	STATUS                    = "status"
	STATUS_OK                 = "OK"
	STATUS_FAIL               = "FAIL"
	STATUS_REMOVE             = "REMOVE"

	CLIENT_DIR = "webapp/dist"

	API_URL_SUFFIX_V1 = "/api/v1"
	API_URL_SUFFIX_V3 = "/api/v3"
	API_URL_SUFFIX_V4 = "/api/v4"
	API_URL_SUFFIX    = API_URL_SUFFIX_V4
)
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const (
	COMMAND_METHOD_POST = "P"
	COMMAND_METHOD_GET  = "G"
	MIN_TRIGGER_LENGTH  = 1
	MAX_TRIGGER_LENGTH  = 128
)
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const (
	COMMAND_RESPONSE_TYPE_IN_CHANNEL = "in_channel"
	COMMAND_RESPONSE_TYPE_EPHEMERAL  = "ephemeral"
)
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const (
	COMPLIANCE_STATUS_CREATED  = "created"
	COMPLIANCE_STATUS_RUNNING  = "running"
	COMPLIANCE_STATUS_FINISHED = "finished"
	COMPLIANCE_STATUS_FAILED   = "failed"
	COMPLIANCE_STATUS_REMOVED  = "removed"

	COMPLIANCE_TYPE_DAILY = "daily"
	COMPLIANCE_TYPE_ADHOC = "adhoc"
)
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const (
	CONN_SECURITY_NONE     = ""
	CONN_SECURITY_PLAIN    = "PLAIN"
	CONN_SECURITY_TLS      = "TLS"
	CONN_SECURITY_STARTTLS = "STARTTLS"

	IMAGE_DRIVER_LOCAL = "local"
	IMAGE_DRIVER_S3    = "amazons3"

	DATABASE_DRIVER_MYSQL    = "mysql"
	DATABASE_DRIVER_POSTGRES = "postgres"

	PASSWORD_MAXIMUM_LENGTH = 64
	PASSWORD_MINIMUM_LENGTH = 5

	SERVICE_GITLAB    = "gitlab"
	SERVICE_GOOGLE    = "google"
	SERVICE_OFFICE365 = "office365"

	WEBSERVER_MODE_REGULAR  = "regular"
	WEBSERVER_MODE_GZIP     = "gzip"
	WEBSERVER_MODE_DISABLED = "disabled"

	GENERIC_NOTIFICATION = "generic"
	FULL_NOTIFICATION    = "full"

	DIRECT_MESSAGE_ANY  = "any"
	DIRECT_MESSAGE_TEAM = "team"

	PERMISSIONS_ALL           = "all"
	PERMISSIONS_CHANNEL_ADMIN = "channel_admin"
	PERMISSIONS_TEAM_ADMIN    = "team_admin"
	PERMISSIONS_SYSTEM_ADMIN  = "system_admin"

	FAKE_SETTING = "********************************"

	RESTRICT_EMOJI_CREATION_ALL          = "all"
	RESTRICT_EMOJI_CREATION_ADMIN        = "admin"
	RESTRICT_EMOJI_CREATION_SYSTEM_ADMIN = "system_admin"

	PERMISSIONS_DELETE_POST_ALL          = "all"
	PERMISSIONS_DELETE_POST_TEAM_ADMIN   = "team_admin"
	PERMISSIONS_DELETE_POST_SYSTEM_ADMIN = "system_admin"

	ALLOW_EDIT_POST_ALWAYS     = "always"
	ALLOW_EDIT_POST_NEVER      = "never"
	ALLOW_EDIT_POST_TIME_LIMIT = "time_limit"

	EMAIL_BATCHING_BUFFER_SIZE = 256
	EMAIL_BATCHING_INTERVAL    = 30

	SITENAME_MAX_LENGTH = 30

	SERVICE_SETTINGS_DEFAULT_SITE_URL        = ""
	SERVICE_SETTINGS_DEFAULT_TLS_CERT_FILE   = ""
	SERVICE_SETTINGS_DEFAULT_TLS_KEY_FILE    = ""
	SERVICE_SETTINGS_DEFAULT_READ_TIMEOUT    = 300
	SERVICE_SETTINGS_DEFAULT_WRITE_TIMEOUT   = 300
	SERVICE_SETTINGS_DEFAULT_ALLOW_CORS_FROM = ""

	TEAM_SETTINGS_DEFAULT_CUSTOM_BRAND_TEXT        = ""
	TEAM_SETTINGS_DEFAULT_CUSTOM_DESCRIPTION_TEXT  = ""
	TEAM_SETTINGS_DEFAULT_USER_STATUS_AWAY_TIMEOUT = 300

	EMAIL_SETTINGS_DEFAULT_FEEDBACK_ORGANIZATION = ""

	SUPPORT_SETTINGS_DEFAULT_TERMS_OF_SERVICE_LINK = "https://about.mattermost.com/default-terms/"
	SUPPORT_SETTINGS_DEFAULT_PRIVACY_POLICY_LINK   = "https://about.mattermost.com/default-privacy-policy/"
	SUPPORT_SETTINGS_DEFAULT_ABOUT_LINK            = "https://about.mattermost.com/default-about/"
	SUPPORT_SETTINGS_DEFAULT_HELP_LINK             = "https://about.mattermost.com/default-help/"
	SUPPORT_SETTINGS_DEFAULT_REPORT_A_PROBLEM_LINK = "https://about.mattermost.com/default-report-a-problem/"
	SUPPORT_SETTINGS_DEFAULT_SUPPORT_EMAIL         = "feedback@mattermost.com"

	LDAP_SETTINGS_DEFAULT_FIRST_NAME_ATTRIBUTE = ""
	LDAP_SETTINGS_DEFAULT_LAST_NAME_ATTRIBUTE  = ""
	LDAP_SETTINGS_DEFAULT_EMAIL_ATTRIBUTE      = ""
	LDAP_SETTINGS_DEFAULT_USERNAME_ATTRIBUTE   = ""
	LDAP_SETTINGS_DEFAULT_NICKNAME_ATTRIBUTE   = ""
	LDAP_SETTINGS_DEFAULT_ID_ATTRIBUTE         = ""
	LDAP_SETTINGS_DEFAULT_POSITION_ATTRIBUTE   = ""
	LDAP_SETTINGS_DEFAULT_LOGIN_FIELD_NAME     = ""

	SAML_SETTINGS_DEFAULT_FIRST_NAME_ATTRIBUTE = ""
	SAML_SETTINGS_DEFAULT_LAST_NAME_ATTRIBUTE  = ""
	SAML_SETTINGS_DEFAULT_EMAIL_ATTRIBUTE      = ""
	SAML_SETTINGS_DEFAULT_USERNAME_ATTRIBUTE   = ""
	SAML_SETTINGS_DEFAULT_NICKNAME_ATTRIBUTE   = ""
	SAML_SETTINGS_DEFAULT_LOCALE_ATTRIBUTE     = ""
	SAML_SETTINGS_DEFAULT_POSITION_ATTRIBUTE   = ""

	NATIVEAPP_SETTINGS_DEFAULT_APP_DOWNLOAD_LINK         = "https://about.mattermost.com/downloads/"
	NATIVEAPP_SETTINGS_DEFAULT_ANDROID_APP_DOWNLOAD_LINK = "https://about.mattermost.com/mattermost-android-app/"
	NATIVEAPP_SETTINGS_DEFAULT_IOS_APP_DOWNLOAD_LINK     = "https://about.mattermost.com/mattermost-ios-app/"

	WEBRTC_SETTINGS_DEFAULT_STUN_URI = ""
	WEBRTC_SETTINGS_DEFAULT_TURN_URI = ""

	ANALYTICS_SETTINGS_DEFAULT_MAX_USERS_FOR_STATISTICS = 2500
)
View Source
const (
	USER_AUTH_SERVICE_LDAP = "ldap"
	LDAP_SYNC_TASK_NAME    = "LDAP Syncronization"
)
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const (
	EXPIRED_LICENSE_ERROR = "api.license.add_license.expired.app_error"
	INVALID_LICENSE_ERROR = "api.license.add_license.invalid.app_error"
)
View Source
const (
	OAUTH_ACTION_SIGNUP       = "signup"
	OAUTH_ACTION_LOGIN        = "login"
	OAUTH_ACTION_EMAIL_TO_SSO = "email_to_sso"
	OAUTH_ACTION_SSO_TO_EMAIL = "sso_to_email"
	OAUTH_ACTION_MOBILE       = "mobile"
)
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const (
	POST_SYSTEM_MESSAGE_PREFIX = "system_"
	POST_DEFAULT               = ""
	POST_SLACK_ATTACHMENT      = "slack_attachment"
	POST_SYSTEM_GENERIC        = "system_generic"
	POST_JOIN_LEAVE            = "system_join_leave" // Deprecated, use POST_JOIN_CHANNEL or POST_LEAVE_CHANNEL instead
	POST_JOIN_CHANNEL          = "system_join_channel"
	POST_LEAVE_CHANNEL         = "system_leave_channel"
	POST_ADD_REMOVE            = "system_add_remove" // Deprecated, use POST_ADD_TO_CHANNEL or POST_REMOVE_FROM_CHANNEL instead
	POST_ADD_TO_CHANNEL        = "system_add_to_channel"
	POST_REMOVE_FROM_CHANNEL   = "system_remove_from_channel"
	POST_HEADER_CHANGE         = "system_header_change"
	POST_DISPLAYNAME_CHANGE    = "system_displayname_change"
	POST_PURPOSE_CHANGE        = "system_purpose_change"
	POST_CHANNEL_DELETED       = "system_channel_deleted"
	POST_EPHEMERAL             = "system_ephemeral"
	POST_FILEIDS_MAX_RUNES     = 150
	POST_FILENAMES_MAX_RUNES   = 4000
	POST_HASHTAGS_MAX_RUNES    = 1000
	POST_MESSAGE_MAX_RUNES     = 4000
	POST_PROPS_MAX_RUNES       = 8000
)
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const (
	PREFERENCE_CATEGORY_DIRECT_CHANNEL_SHOW = "direct_channel_show"
	PREFERENCE_CATEGORY_TUTORIAL_STEPS      = "tutorial_step"
	PREFERENCE_CATEGORY_ADVANCED_SETTINGS   = "advanced_settings"
	PREFERENCE_CATEGORY_FLAGGED_POST        = "flagged_post"

	PREFERENCE_CATEGORY_DISPLAY_SETTINGS   = "display_settings"
	PREFERENCE_NAME_COLLAPSE_SETTING       = "collapse_previews"
	PREFERENCE_NAME_DISPLAY_NAME_FORMAT    = "name_format"
	PREFERENCE_VALUE_DISPLAY_NAME_NICKNAME = "nickname_full_name"
	PREFERENCE_VALUE_DISPLAY_NAME_FULL     = "full_name"
	PREFERENCE_VALUE_DISPLAY_NAME_USERNAME = "username"
	PREFERENCE_DEFAULT_DISPLAY_NAME_FORMAT = PREFERENCE_VALUE_DISPLAY_NAME_USERNAME

	PREFERENCE_CATEGORY_THEME = "theme"

	PREFERENCE_CATEGORY_AUTHORIZED_OAUTH_APP = "oauth_app"

	PREFERENCE_CATEGORY_LAST     = "last"
	PREFERENCE_NAME_LAST_CHANNEL = "channel"
	PREFERENCE_NAME_LAST_TEAM    = "team"

	PREFERENCE_CATEGORY_NOTIFICATIONS = "notifications"
	PREFERENCE_NAME_EMAIL_INTERVAL    = "email_interval"
	PREFERENCE_DEFAULT_EMAIL_INTERVAL = "30" // default to match the interval of the "immediate" setting (ie 30 seconds)
)
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const (
	PUSH_NOTIFY_APPLE                = "apple"
	PUSH_NOTIFY_ANDROID              = "android"
	PUSH_NOTIFY_APPLE_REACT_NATIVE   = "apple_rn"
	PUSH_NOTIFY_ANDROID_REACT_NATIVE = "android_rn"

	PUSH_TYPE_MESSAGE = "message"
	PUSH_TYPE_CLEAR   = "clear"

	CATEGORY_DM = "DIRECT_MESSAGE"

	MHPNS = "https://push.mattermost.com"
)
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const (
	PUSH_STATUS           = "status"
	PUSH_STATUS_OK        = "OK"
	PUSH_STATUS_FAIL      = "FAIL"
	PUSH_STATUS_REMOVE    = "REMOVE"
	PUSH_STATUS_ERROR_MSG = "error"
)
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const (
	USER_AUTH_SERVICE_SAML      = "saml"
	USER_AUTH_SERVICE_SAML_TEXT = "With SAML"
	SAML_IDP_CERTIFICATE        = 1
	SAML_PRIVATE_KEY            = 2
	SAML_PUBLIC_CERT            = 3
)
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const (
	SESSION_COOKIE_TOKEN     = "MMAUTHTOKEN"
	SESSION_COOKIE_USER      = "MMUSERID"
	SESSION_CACHE_SIZE       = 35000
	SESSION_PROP_PLATFORM    = "platform"
	SESSION_PROP_OS          = "os"
	SESSION_PROP_BROWSER     = "browser"
	SESSION_ACTIVITY_TIMEOUT = 1000 * 60 * 5 // 5 minutes
)
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const (
	STATUS_OFFLINE         = "offline"
	STATUS_AWAY            = "away"
	STATUS_ONLINE          = "online"
	STATUS_CACHE_SIZE      = SESSION_CACHE_SIZE
	STATUS_CHANNEL_TIMEOUT = 20000  // 20 seconds
	STATUS_MIN_UPDATE_TIME = 120000 // 2 minutes
)
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const (
	SYSTEM_DIAGNOSTIC_ID        = "DiagnosticId"
	SYSTEM_RAN_UNIT_TESTS       = "RanUnitTests"
	SYSTEM_LAST_SECURITY_TIME   = "LastSecurityTime"
	SYSTEM_ACTIVE_LICENSE_ID    = "ActiveLicenseId"
	SYSTEM_LAST_COMPLIANCE_TIME = "LastComplianceTime"
)
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const (
	TEAM_OPEN                       = "O"
	TEAM_INVITE                     = "I"
	TEAM_ALLOWED_DOMAINS_MAX_LENGTH = 500
	TEAM_COMPANY_NAME_MAX_LENGTH    = 64
	TEAM_DESCRIPTION_MAX_LENGTH     = 255
	TEAM_DISPLAY_NAME_MAX_RUNES     = 64
	TEAM_EMAIL_MAX_LENGTH           = 128
	TEAM_NAME_MAX_LENGTH            = 64
	TEAM_NAME_MIN_LENGTH            = 2
)
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const (
	TOKEN_SIZE            = 64
	MAX_TOKEN_EXIPRY_TIME = 1000 * 60 * 60 * 24 // 24 hour
)
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const (
	ME                      = "me"
	USER_NOTIFY_ALL         = "all"
	USER_NOTIFY_MENTION     = "mention"
	USER_NOTIFY_NONE        = "none"
	DESKTOP_NOTIFY_PROP     = "desktop"
	MARK_UNREAD_NOTIFY_PROP = "mark_unread"
	PUSH_NOTIFY_PROP        = "push"
	EMAIL_NOTIFY_PROP       = "email"

	DEFAULT_LOCALE          = "en"
	USER_AUTH_SERVICE_EMAIL = "email"

	USER_EMAIL_MAX_LENGTH     = 128
	USER_NICKNAME_MAX_RUNES   = 64
	USER_POSITION_MAX_RUNES   = 64
	USER_FIRST_NAME_MAX_RUNES = 64
	USER_LAST_NAME_MAX_RUNES  = 64
	USER_AUTH_DATA_MAX_LENGTH = 128
	USER_NAME_MAX_LENGTH      = 64
	USER_NAME_MIN_LENGTH      = 1
	USER_PASSWORD_MAX_LENGTH  = 72
)
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const (
	LOWERCASE_LETTERS = "abcdefghijklmnopqrstuvwxyz"
	UPPERCASE_LETTERS = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	NUMBERS           = "0123456789"
	SYMBOLS           = " !\"\\#$%&'()*+,-./:;<=>?@[]^_`|~"
)
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const (
	WEBSOCKET_EVENT_TYPING              = "typing"
	WEBSOCKET_EVENT_POSTED              = "posted"
	WEBSOCKET_EVENT_POST_EDITED         = "post_edited"
	WEBSOCKET_EVENT_POST_DELETED        = "post_deleted"
	WEBSOCKET_EVENT_CHANNEL_DELETED     = "channel_deleted"
	WEBSOCKET_EVENT_CHANNEL_CREATED     = "channel_created"
	WEBSOCKET_EVENT_DIRECT_ADDED        = "direct_added"
	WEBSOCKET_EVENT_GROUP_ADDED         = "group_added"
	WEBSOCKET_EVENT_NEW_USER            = "new_user"
	WEBSOCKET_EVENT_ADDED_TO_TEAM       = "added_to_team"
	WEBSOCKET_EVENT_LEAVE_TEAM          = "leave_team"
	WEBSOCKET_EVENT_UPDATE_TEAM         = "update_team"
	WEBSOCKET_EVENT_USER_ADDED          = "user_added"
	WEBSOCKET_EVENT_USER_UPDATED        = "user_updated"
	WEBSOCKET_EVENT_USER_REMOVED        = "user_removed"
	WEBSOCKET_EVENT_PREFERENCE_CHANGED  = "preference_changed"
	WEBSOCKET_EVENT_PREFERENCES_CHANGED = "preferences_changed"
	WEBSOCKET_EVENT_PREFERENCES_DELETED = "preferences_deleted"
	WEBSOCKET_EVENT_EPHEMERAL_MESSAGE   = "ephemeral_message"
	WEBSOCKET_EVENT_STATUS_CHANGE       = "status_change"
	WEBSOCKET_EVENT_HELLO               = "hello"
	WEBSOCKET_EVENT_WEBRTC              = "webrtc"
	WEBSOCKET_AUTHENTICATION_CHALLENGE  = "authentication_challenge"
	WEBSOCKET_EVENT_REACTION_ADDED      = "reaction_added"
	WEBSOCKET_EVENT_REACTION_REMOVED    = "reaction_removed"
	WEBSOCKET_EVENT_RESPONSE            = "response"
)
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const (
	DEFAULT_WEBHOOK_USERNAME = "webhook"
)
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const (
	MaxImageSize = 6048 * 4032 // 24 megapixels, roughly 36MB as a raw image
)
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const (
	SOCKET_MAX_MESSAGE_SIZE_KB = 8 * 1024 // 8KB
)
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const (
	USER_AUTH_SERVICE_GITLAB = "gitlab"
)

Variables

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var (
	IMAGE_EXTENSIONS = [5]string{".jpg", ".jpeg", ".gif", ".bmp", ".png"}
	IMAGE_MIME_TYPES = map[string]string{".jpg": "image/jpeg", ".jpeg": "image/jpeg", ".gif": "image/gif", ".bmp": "image/bmp", ".png": "image/png", ".tiff": "image/tiff"}
)
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var BuildDate string
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var BuildEnterpriseReady string
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var BuildHash string
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var BuildHashEnterprise string
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var BuildNumber string
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var BuiltInRoles map[string]*Role
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var CurrentVersion string = versions[0]
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var PartialUrlRegex = regexp.MustCompile(`/([A-Za-z0-9]{26})/([A-Za-z0-9]{26})/((?:[A-Za-z0-9]{26})?.+(?:\.[A-Za-z0-9]{3,})?)`)
View Source
var UrlRegex = regexp.MustCompile(`^((?:[a-z]+:\/\/)?(?:(?:[a-z0-9\-]+\.)+(?:[a-z]{2}|aero|arpa|biz|com|coop|edu|gov|info|int|jobs|mil|museum|name|nato|net|org|pro|travel|local|internal))(:[0-9]{1,5})?(?:\/[a-z0-9_\-\.~]+)*(\/([a-z0-9_\-\.]*)(?:\?[a-z0-9+_~\-\.%=&amp;]*)?)?(?:#[a-zA-Z0-9!$&'()*+.=-_~:@/?]*)?)(?:\s+|$)$`)

Functions

func ArrayFromInterface

func ArrayFromInterface(data interface{}) []string

func ArrayFromJson

func ArrayFromJson(data io.Reader) []string

func ArrayToJson

func ArrayToJson(objmap []string) string

func CheckBool

func CheckBool(t *testing.T, got bool, expected bool)

func CheckFalse

func CheckFalse(t *testing.T, test bool)

func CheckInt

func CheckInt(t *testing.T, got int, expected int)

func CheckInt64

func CheckInt64(t *testing.T, got int64, expected int64)

func CheckStatusOK

func CheckStatusOK(r *http.Response) bool

CheckStatusOK is a convenience function for checking the standard OK response from the web service.

func CheckString

func CheckString(t *testing.T, got string, expected string)

func CheckTrue

func CheckTrue(t *testing.T, test bool)

func CleanTeamName

func CleanTeamName(s string) string

func CleanUsername

func CleanUsername(s string) string

func ClearMentionTags

func ClearMentionTags(post string) string

func ClusterInfosToJson

func ClusterInfosToJson(objmap []*ClusterInfo) string

func CommandListToJson

func CommandListToJson(l []*Command) string

func ComparePassword

func ComparePassword(hash string, password string) bool

ComparePassword compares the hash

func CompliancePostHeader

func CompliancePostHeader() []string

func EmojiListToJson

func EmojiListToJson(emojiList []*Emoji) string

func Etag

func Etag(parts ...interface{}) string

func FileInfosToJson

func FileInfosToJson(infos []*FileInfo) string

func GetAllTasks

func GetAllTasks() *map[string]*ScheduledTask

func GetDMNameFromIds

func GetDMNameFromIds(userId1, userId2 string) string

func GetEtagForFileInfos

func GetEtagForFileInfos(infos []*FileInfo) string

func GetGroupDisplayNameFromUsers

func GetGroupDisplayNameFromUsers(users []*User, truncate bool) string

func GetGroupNameFromUserIds

func GetGroupNameFromUserIds(userIds []string) string

func GetImageMimeType

func GetImageMimeType(ext string) string

func GetInfoForBytes added in v1.4.0

func GetInfoForBytes(name string, data []byte) (*FileInfo, *AppError)

func GetMillis

func GetMillis() int64

GetMillis is a convience method to get milliseconds since epoch.

func GetPreviousVersion

func GetPreviousVersion(version string) string

func HashPassword

func HashPassword(password string) string

HashPassword generates a hash using the bcrypt.GenerateFromPassword

func IncomingWebhookListToJson

func IncomingWebhookListToJson(l []*IncomingWebhook) string

func InitalizePermissions

func InitalizePermissions()

func InitalizeRoles

func InitalizeRoles()

func IsChannelMarkUnreadLevelValid added in v1.1.0

func IsChannelMarkUnreadLevelValid(markUnreadLevel string) bool

func IsChannelNotifyLevelValid

func IsChannelNotifyLevelValid(notifyLevel string) bool

func IsCurrentVersion

func IsCurrentVersion(versionToCheck string) bool

func IsFileExtImage

func IsFileExtImage(ext string) bool

func IsInRole

func IsInRole(userRoles string, inRole string) bool

Make sure you acually want to use this function. In context.go there are functions to check permissions This function should not be used to check permissions.

func IsLower

func IsLower(s string) bool

func IsOfficalBuild added in v1.1.0

func IsOfficalBuild() bool

func IsPreviousVersionsSupported

func IsPreviousVersionsSupported(versionToCheck string) bool

func IsReservedTeamName

func IsReservedTeamName(s string) bool
func IsSafeLink(link *string) bool

func IsSendEmailValid

func IsSendEmailValid(sendEmail string) bool

func IsValidAlphaNum

func IsValidAlphaNum(s string) bool

func IsValidAlphaNumHyphenUnderscore

func IsValidAlphaNumHyphenUnderscore(s string, withFormat bool) bool

func IsValidChannelIdentifier

func IsValidChannelIdentifier(s string) bool

func IsValidEmail

func IsValidEmail(email string) bool

func IsValidHttpUrl added in v1.2.1

func IsValidHttpUrl(rawUrl string) bool

func IsValidHttpsUrl

func IsValidHttpsUrl(rawUrl string) bool

func IsValidTeamName

func IsValidTeamName(s string) bool

func IsValidTurnOrStunServer

func IsValidTurnOrStunServer(rawUri string) bool

func IsValidUserRoles

func IsValidUserRoles(userRoles string) bool

func IsValidUsername

func IsValidUsername(s string) bool

func IsValidWebsocketUrl

func IsValidWebsocketUrl(rawUrl string) bool

func MapBoolFromJson

func MapBoolFromJson(data io.Reader) map[string]bool

MapFromJson will decode the key/value pair map

func MapBoolToJson

func MapBoolToJson(objmap map[string]bool) string

MapToJson converts a map to a json string

func MapFromJson

func MapFromJson(data io.Reader) map[string]string

MapFromJson will decode the key/value pair map

func MapToJson

func MapToJson(objmap map[string]string) string

MapToJson converts a map to a json string

func NewId

func NewId() string

NewId is a globally unique identifier. It is a [A-Z0-9] string 26 characters long. It is a UUID version 4 Guid that is zbased32 encoded with the padding stripped off.

func NewRandomString added in v1.4.0

func NewRandomString(length int) string

func NewWebSocketClient

func NewWebSocketClient(url, authToken string) (*WebSocketClient, *AppError)

NewWebSocketClient constructs a new WebSocket client with convienence methods for talking to the server.

func NewWebSocketClient4

func NewWebSocketClient4(url, authToken string) (*WebSocketClient, *AppError)

NewWebSocketClient4 constructs a new WebSocket client with convienence methods for talking to the server. Uses the v4 endpoint.

func OAuthAppListToJson

func OAuthAppListToJson(l []*OAuthApp) string

func OAuthAppMapFromJson

func OAuthAppMapFromJson(data io.Reader) map[string]*OAuthApp

func OAuthAppMapToJson

func OAuthAppMapToJson(a map[string]*OAuthApp) string

func OutgoingWebhookListToJson added in v1.2.1

func OutgoingWebhookListToJson(l []*OutgoingWebhook) string

func ParseHashtags

func ParseHashtags(text string) (string, string)

func ReactionsToJson

func ReactionsToJson(o []*Reaction) string

func RoleIdsToString

func RoleIdsToString(roles []string) string

func SessionsToJson

func SessionsToJson(o []*Session) string

func SplitVersion

func SplitVersion(version string) (int64, int64, int64)

func StatusListToJson

func StatusListToJson(u []*Status) string

func StatusMapToInterfaceMap

func StatusMapToInterfaceMap(statusMap map[string]*Status) map[string]interface{}

func StringFromJson

func StringFromJson(data io.Reader) string

func StringInterfaceFromJson added in v1.2.1

func StringInterfaceFromJson(data io.Reader) map[string]interface{}

func StringInterfaceToJson added in v1.2.1

func StringInterfaceToJson(objmap map[string]interface{}) string

func StringToJson

func StringToJson(s string) string

func TeamListToJson

func TeamListToJson(t []*Team) string

func TeamMapFromJson

func TeamMapFromJson(data io.Reader) map[string]*Team

func TeamMapToJson

func TeamMapToJson(u map[string]*Team) string

func TeamMembersToJson

func TeamMembersToJson(o []*TeamMember) string

func TeamsUnreadToJson

func TeamsUnreadToJson(o []*TeamUnread) string

func UserListToJson

func UserListToJson(u []*User) string

func UserMapFromJson

func UserMapFromJson(data io.Reader) map[string]*User

func UserMapToJson

func UserMapToJson(u map[string]*User) string

Types

type AccessData

type AccessData struct {
	ClientId     string `json:"client_id"`
	UserId       string `json:"user_id"`
	Token        string `json:"token"`
	RefreshToken string `json:"refresh_token"`
	RedirectUri  string `json:"redirect_uri"`
	ExpiresAt    int64  `json:"expires_at"`
	Scope        string `json:"scope"`
}

func AccessDataFromJson

func AccessDataFromJson(data io.Reader) *AccessData

func (*AccessData) IsExpired

func (me *AccessData) IsExpired() bool

func (*AccessData) IsValid

func (ad *AccessData) IsValid() *AppError

IsValid validates the AccessData and returns an error if it isn't configured correctly.

func (*AccessData) ToJson

func (ad *AccessData) ToJson() string

type AccessResponse

type AccessResponse struct {
	AccessToken  string `json:"access_token"`
	TokenType    string `json:"token_type"`
	ExpiresIn    int32  `json:"expires_in"`
	Scope        string `json:"scope"`
	RefreshToken string `json:"refresh_token"`
}

func AccessResponseFromJson

func AccessResponseFromJson(data io.Reader) *AccessResponse

func (*AccessResponse) ToJson

func (ar *AccessResponse) ToJson() string

type AnalyticsRow added in v1.2.1

type AnalyticsRow struct {
	Name  string  `json:"name"`
	Value float64 `json:"value"`
}

func AnalyticsRowFromJson added in v1.2.1

func AnalyticsRowFromJson(data io.Reader) *AnalyticsRow

func (*AnalyticsRow) ToJson added in v1.2.1

func (me *AnalyticsRow) ToJson() string

type AnalyticsRows added in v1.2.1

type AnalyticsRows []*AnalyticsRow

func AnalyticsRowsFromJson added in v1.2.1

func AnalyticsRowsFromJson(data io.Reader) AnalyticsRows

func (AnalyticsRows) ToJson added in v1.2.1

func (me AnalyticsRows) ToJson() string

type AnalyticsSettings

type AnalyticsSettings struct {
	MaxUsersForStatistics *int
}

type AppError

type AppError struct {
	Id            string `json:"id"`
	Message       string `json:"message"`               // Message to be display to the end user without debugging information
	DetailedError string `json:"detailed_error"`        // Internal error string to help the developer
	RequestId     string `json:"request_id,omitempty"`  // The RequestId that's also set in the header
	StatusCode    int    `json:"status_code,omitempty"` // The http status code
	Where         string `json:"-"`                     // The function where it happened in the form of Struct.Func
	IsOAuth       bool   `json:"is_oauth,omitempty"`    // Whether the error is OAuth specific
	// contains filtered or unexported fields
}

func AppErrorFromJson

func AppErrorFromJson(data io.Reader) *AppError

AppErrorFromJson will decode the input and return an AppError

func InvalidUserError

func InvalidUserError(fieldName string, userId string) *AppError

func NewAppError

func NewAppError(where string, id string, params map[string]interface{}, details string, status int) *AppError

func NewLocAppError

func NewLocAppError(where string, id string, params map[string]interface{}, details string) *AppError

func (*AppError) Error

func (er *AppError) Error() string

func (*AppError) SystemMessage

func (er *AppError) SystemMessage(T goi18n.TranslateFunc) string

func (*AppError) ToJson

func (er *AppError) ToJson() string

func (*AppError) Translate

func (er *AppError) Translate(T goi18n.TranslateFunc)

type Audit

type Audit struct {
	Id        string `json:"id"`
	CreateAt  int64  `json:"create_at"`
	UserId    string `json:"user_id"`
	Action    string `json:"action"`
	ExtraInfo string `json:"extra_info"`
	IpAddress string `json:"ip_address"`
	SessionId string `json:"session_id"`
}

func AuditFromJson

func AuditFromJson(data io.Reader) *Audit

func (*Audit) ToJson

func (o *Audit) ToJson() string

type Audits

type Audits []Audit

func AuditsFromJson

func AuditsFromJson(data io.Reader) Audits

func (Audits) Etag

func (o Audits) Etag() string

func (Audits) ToJson

func (o Audits) ToJson() string

type AuthData

type AuthData struct {
	ClientId    string `json:"client_id"`
	UserId      string `json:"user_id"`
	Code        string `json:"code"`
	ExpiresIn   int32  `json:"expires_in"`
	CreateAt    int64  `json:"create_at"`
	RedirectUri string `json:"redirect_uri"`
	State       string `json:"state"`
	Scope       string `json:"scope"`
}

func AuthDataFromJson

func AuthDataFromJson(data io.Reader) *AuthData

func (*AuthData) IsExpired

func (ad *AuthData) IsExpired() bool

func (*AuthData) IsValid

func (ad *AuthData) IsValid() *AppError

IsValid validates the AuthData and returns an error if it isn't configured correctly.

func (*AuthData) PreSave

func (ad *AuthData) PreSave()

func (*AuthData) ToJson

func (ad *AuthData) ToJson() string

type AuthorizeRequest

type AuthorizeRequest struct {
	ResponseType string `json:"response_type"`
	ClientId     string `json:"client_id"`
	RedirectUri  string `json:"redirect_uri"`
	Scope        string `json:"scope"`
	State        string `json:"state"`
}

func AuthorizeRequestFromJson

func AuthorizeRequestFromJson(data io.Reader) *AuthorizeRequest

func (*AuthorizeRequest) IsValid

func (ar *AuthorizeRequest) IsValid() *AppError

IsValid validates the AuthorizeRequest and returns an error if it isn't configured correctly.

func (*AuthorizeRequest) ToJson

func (ar *AuthorizeRequest) ToJson() string

type Channel

type Channel struct {
	Id            string `json:"id"`
	CreateAt      int64  `json:"create_at"`
	UpdateAt      int64  `json:"update_at"`
	DeleteAt      int64  `json:"delete_at"`
	TeamId        string `json:"team_id"`
	Type          string `json:"type"`
	DisplayName   string `json:"display_name"`
	Name          string `json:"name"`
	Header        string `json:"header"`
	Purpose       string `json:"purpose"`
	LastPostAt    int64  `json:"last_post_at"`
	TotalMsgCount int64  `json:"total_msg_count"`
	ExtraUpdateAt int64  `json:"extra_update_at"`
	CreatorId     string `json:"creator_id"`
}

func ChannelFromJson

func ChannelFromJson(data io.Reader) *Channel

func (*Channel) Etag

func (o *Channel) Etag() string

func (*Channel) ExtraUpdated

func (o *Channel) ExtraUpdated()

func (*Channel) IsGroupOrDirect

func (o *Channel) IsGroupOrDirect() bool

func (*Channel) IsValid

func (o *Channel) IsValid() *AppError

func (*Channel) Patch

func (o *Channel) Patch(patch *ChannelPatch)

func (*Channel) PreSave

func (o *Channel) PreSave()

func (*Channel) PreUpdate

func (o *Channel) PreUpdate()

func (*Channel) StatsEtag

func (o *Channel) StatsEtag() string

func (*Channel) ToJson

func (o *Channel) ToJson() string

type ChannelCounts

type ChannelCounts struct {
	Counts      map[string]int64 `json:"counts"`
	UpdateTimes map[string]int64 `json:"update_times"`
}

func ChannelCountsFromJson

func ChannelCountsFromJson(data io.Reader) *ChannelCounts

func (*ChannelCounts) Etag

func (o *ChannelCounts) Etag() string

func (*ChannelCounts) ToJson

func (o *ChannelCounts) ToJson() string

type ChannelData

type ChannelData struct {
	Channel *Channel       `json:"channel"`
	Member  *ChannelMember `json:"member"`
}

func ChannelDataFromJson

func ChannelDataFromJson(data io.Reader) *ChannelData

func (*ChannelData) Etag

func (o *ChannelData) Etag() string

func (*ChannelData) ToJson

func (o *ChannelData) ToJson() string

type ChannelList

type ChannelList []*Channel

func ChannelListFromJson

func ChannelListFromJson(data io.Reader) *ChannelList

func (*ChannelList) Etag

func (o *ChannelList) Etag() string

func (*ChannelList) ToJson

func (o *ChannelList) ToJson() string

type ChannelMember

type ChannelMember struct {
	ChannelId    string    `json:"channel_id"`
	UserId       string    `json:"user_id"`
	Roles        string    `json:"roles"`
	LastViewedAt int64     `json:"last_viewed_at"`
	MsgCount     int64     `json:"msg_count"`
	MentionCount int64     `json:"mention_count"`
	NotifyProps  StringMap `json:"notify_props"`
	LastUpdateAt int64     `json:"last_update_at"`
}

func ChannelMemberFromJson

func ChannelMemberFromJson(data io.Reader) *ChannelMember

func (*ChannelMember) GetRoles

func (o *ChannelMember) GetRoles() []string

func (*ChannelMember) IsValid

func (o *ChannelMember) IsValid() *AppError

func (*ChannelMember) PreSave

func (o *ChannelMember) PreSave()

func (*ChannelMember) PreUpdate added in v1.1.0

func (o *ChannelMember) PreUpdate()

func (*ChannelMember) ToJson

func (o *ChannelMember) ToJson() string

type ChannelMembers

type ChannelMembers []ChannelMember

func ChannelMembersFromJson

func ChannelMembersFromJson(data io.Reader) *ChannelMembers

func (*ChannelMembers) ToJson

func (o *ChannelMembers) ToJson() string

type ChannelPatch

type ChannelPatch struct {
	DisplayName *string `json:"display_name"`
	Name        *string `json:"name"`
	Header      *string `json:"header"`
	Purpose     *string `json:"purpose"`
}

func ChannelPatchFromJson

func ChannelPatchFromJson(data io.Reader) *ChannelPatch

func (*ChannelPatch) ToJson

func (o *ChannelPatch) ToJson() string

type ChannelSearch

type ChannelSearch struct {
	Term string `json:"term"`
}

func ChannelSearchFromJson

func ChannelSearchFromJson(data io.Reader) *ChannelSearch

ChannelSearchFromJson will decode the input and return a Channel

func (*ChannelSearch) ToJson

func (c *ChannelSearch) ToJson() string

ToJson convert a Channel to a json string

type ChannelStats

type ChannelStats struct {
	ChannelId   string `json:"channel_id"`
	MemberCount int64  `json:"member_count"`
}

func ChannelStatsFromJson

func ChannelStatsFromJson(data io.Reader) *ChannelStats

func (*ChannelStats) ToJson

func (o *ChannelStats) ToJson() string

type ChannelUnread

type ChannelUnread struct {
	TeamId       string    `json:"team_id"`
	ChannelId    string    `json:"channel_id"`
	MsgCount     int64     `json:"msg_count"`
	MentionCount int64     `json:"mention_count"`
	NotifyProps  StringMap `json:"-"`
}

func ChannelUnreadFromJson

func ChannelUnreadFromJson(data io.Reader) *ChannelUnread

func (*ChannelUnread) ToJson

func (o *ChannelUnread) ToJson() string

type ChannelView

type ChannelView struct {
	ChannelId     string `json:"channel_id"`
	PrevChannelId string `json:"prev_channel_id"`
}

func ChannelViewFromJson

func ChannelViewFromJson(data io.Reader) *ChannelView

func (*ChannelView) ToJson

func (o *ChannelView) ToJson() string

type Client

type Client struct {
	Url           string       // The location of the server like "http://localhost:8065"
	ApiUrl        string       // The api location of the server like "http://localhost:8065/api/v3"
	HttpClient    *http.Client // The http client
	AuthToken     string
	AuthType      string
	TeamId        string
	RequestId     string
	Etag          string
	ServerVersion string
}

func NewClient

func NewClient(url string) *Client

NewClient constructs a new client with convienence methods for talking to the server.

func (*Client) AddChannelMember

func (c *Client) AddChannelMember(id, user_id string) (*Result, *AppError)

func (*Client) AddUserToTeam

func (c *Client) AddUserToTeam(teamId string, userId string) (*Result, *AppError)

Adds a user directly to the team without sending an invite. The teamId and userId are required. You must be a valid member of the team and/or have the correct role to add new users to the team. Returns a map of user_id=userId if successful, otherwise returns an AppError.

func (*Client) AddUserToTeamFromInvite

func (c *Client) AddUserToTeamFromInvite(hash, dataToHash, inviteId string) (*Result, *AppError)

AddUserToTeamFromInvite adds a user to a team based off data provided in an invite link. Either hash and dataToHash are required or inviteId is required.

func (*Client) AdminResetMfa

func (c *Client) AdminResetMfa(userId string) (*Result, *AppError)

func (*Client) AdminResetPassword

func (c *Client) AdminResetPassword(userId, newPassword string) (*Result, *AppError)

func (*Client) AllowOAuth

func (c *Client) AllowOAuth(rspType, clientId, redirect, scope, state string) (*Result, *AppError)

AllowOAuth allows a new session by an OAuth2 App. On success it returns the url to be redirected back to the app which initiated the oauth2 flow. Must be authenticated as a user.

func (*Client) AttachDeviceId

func (c *Client) AttachDeviceId(deviceId string) (*Result, *AppError)

func (*Client) AutocompleteChannels

func (c *Client) AutocompleteChannels(term string) (*Result, *AppError)

AutocompleteChannels will return a list of open channels that match the provided string. Must be authenticated.

func (*Client) AutocompleteUsers

func (c *Client) AutocompleteUsers(term string) (*Result, *AppError)

AutocompleteUsers returns a list for autocompletion of users on the system that match the provided term, matching against username, full name and nickname. Must be authenticated.

func (*Client) AutocompleteUsersInChannel

func (c *Client) AutocompleteUsersInChannel(term string, channelId string) (*Result, *AppError)

AutocompleteUsersInChannel returns two lists for autocompletion of users in a channel. The first list "in_channel", specifies users in the channel. The second list "out_of_channel" specifies users outside of the channel. Term, the string to search against, is required, channel id is also required. Must be authenticated.

func (*Client) AutocompleteUsersInTeam

func (c *Client) AutocompleteUsersInTeam(term string) (*Result, *AppError)

AutocompleteUsersInTeam returns a list for autocompletion of users in a team. The list "in_team" specifies the users in the team that match the provided term, matching against username, full name and nickname. Must be authenticated.

func (*Client) CheckMfa

func (c *Client) CheckMfa(loginId string) (*Result, *AppError)

CheckMfa returns a map with key "mfa_required" with the string value "true" or "false", indicating whether MFA is required to log the user in, based on a provided login id (username, email or some sort of SSO identifier based on configuration).

func (*Client) CheckStatusOK

func (c *Client) CheckStatusOK(r *http.Response) bool

CheckStatusOK is a convenience function for checking the return of Web Service call that return the a map of status=OK.

func (*Client) ClearOAuthToken

func (c *Client) ClearOAuthToken()

func (*Client) ClearTeamId

func (c *Client) ClearTeamId()

func (*Client) Command

func (c *Client) Command(channelId string, command string) (*Result, *AppError)

func (*Client) CreateChannel

func (c *Client) CreateChannel(channel *Channel) (*Result, *AppError)

func (*Client) CreateCommand

func (c *Client) CreateCommand(cmd *Command) (*Result, *AppError)

func (*Client) CreateDirectChannel

func (c *Client) CreateDirectChannel(userId string) (*Result, *AppError)

func (*Client) CreateEmoji

func (c *Client) CreateEmoji(emoji *Emoji, image []byte, filename string) (*Emoji, *AppError)

CreateEmoji will save an emoji to the server if the current user has permission to do so. If successful, the provided emoji will be returned with its Id field filled in. Otherwise, an error will be returned.

func (*Client) CreateGroupChannel

func (c *Client) CreateGroupChannel(userIds []string) (*Result, *AppError)

func (*Client) CreateIncomingWebhook

func (c *Client) CreateIncomingWebhook(hook *IncomingWebhook) (*Result, *AppError)

func (*Client) CreateOutgoingWebhook added in v1.2.1

func (c *Client) CreateOutgoingWebhook(hook *OutgoingWebhook) (*Result, *AppError)

func (*Client) CreatePost

func (c *Client) CreatePost(post *Post) (*Result, *AppError)

func (*Client) CreateTeam

func (c *Client) CreateTeam(team *Team) (*Result, *AppError)

CreateTeam creates a team based on the provided Team struct. On success it returns the Team struct with the Id, CreateAt and other server-decided fields populated.

func (*Client) CreateUser

func (c *Client) CreateUser(user *User, hash string) (*Result, *AppError)

CreateUser creates a user in the system based on the provided user struct.

func (*Client) CreateUserFromSignup

func (c *Client) CreateUserFromSignup(user *User, data string, hash string) (*Result, *AppError)

func (*Client) CreateUserWithInvite

func (c *Client) CreateUserWithInvite(user *User, hash string, data string, inviteId string) (*Result, *AppError)

CreateUserWithInvite creates a user based on the provided user struct. Either the hash and data strings or the inviteId is required from the invite.

func (*Client) DeleteChannel

func (c *Client) DeleteChannel(id string) (*Result, *AppError)

func (*Client) DeleteCommand

func (c *Client) DeleteCommand(data map[string]string) (*Result, *AppError)

func (*Client) DeleteEmoji

func (c *Client) DeleteEmoji(id string) (bool, *AppError)

DeleteEmoji will delete an emoji from the server if the current user has permission to do so. If successful, it will return status=ok. Otherwise, an error will be returned.

func (*Client) DeleteIncomingWebhook

func (c *Client) DeleteIncomingWebhook(id string) (*Result, *AppError)

func (*Client) DeleteOAuthApp

func (c *Client) DeleteOAuthApp(id string) (*Result, *AppError)

DeleteOAuthApp deletes an OAuth2 app, the app must be deleted by the same user who created it or a System Administrator. On success returs Status OK. Must be authenticated as a user.

func (*Client) DeleteOutgoingWebhook added in v1.2.1

func (c *Client) DeleteOutgoingWebhook(id string) (*Result, *AppError)

func (*Client) DeletePost

func (c *Client) DeletePost(channelId string, postId string) (*Result, *AppError)

func (*Client) DeletePreferences

func (c *Client) DeletePreferences(preferences *Preferences) (bool, *AppError)

DeletePreferences deletes a list of preferences owned by the current user. If successful, it will return status=ok. Otherwise, an error will be returned.

func (*Client) DeleteReaction

func (c *Client) DeleteReaction(channelId string, reaction *Reaction) *AppError

Removes an emoji reaction for a post in the given channel. Returns nil if successful, otherwise returns an AppError.

func (*Client) DoApiGet

func (c *Client) DoApiGet(url string, data string, etag string) (*http.Response, *AppError)

func (*Client) DoApiPost

func (c *Client) DoApiPost(url string, data string) (*http.Response, *AppError)

func (*Client) DoPost

func (c *Client) DoPost(url, data, contentType string) (*http.Response, *AppError)

func (*Client) DownloadComplianceReport

func (c *Client) DownloadComplianceReport(id string) (*Result, *AppError)

func (*Client) EmailToLDAP

func (c *Client) EmailToLDAP(m map[string]string) (*Result, *AppError)

func (*Client) EmailToOAuth

func (c *Client) EmailToOAuth(m map[string]string) (*Result, *AppError)

func (*Client) FindTeamByName

func (c *Client) FindTeamByName(name string) (*Result, *AppError)

FindTeamByName returns the strings "true" or "false" depending on if a team with the provided name was found.

func (*Client) GenerateMfaSecret

func (c *Client) GenerateMfaSecret() (*Result, *AppError)

GenerateMfaSecret returns a QR code image containing the secret, to be scanned by a multi-factor authentication mobile application. It also returns the secret for manual entry. Must be authenticated.

func (*Client) GetAccessToken

func (c *Client) GetAccessToken(data url.Values) (*Result, *AppError)

func (*Client) GetAllAudits

func (c *Client) GetAllAudits() (*Result, *AppError)

func (*Client) GetAllPreferences added in v1.2.1

func (c *Client) GetAllPreferences() (*Result, *AppError)

func (*Client) GetAllTeamListings

func (c *Client) GetAllTeamListings() (*Result, *AppError)

GetAllTeamListings returns a map of all teams that are available to join using team ids as the key. Must be authenticated.

func (*Client) GetAllTeams

func (c *Client) GetAllTeams() (*Result, *AppError)

GetAllTeams returns a map of all teams using team ids as the key.

func (*Client) GetAudits

func (c *Client) GetAudits(id string, etag string) (*Result, *AppError)

func (*Client) GetByEmail

func (c *Client) GetByEmail(email string, etag string) (*User, *ResponseMetadata)

getByEmail returns a user based on a provided username string. Must be authenticated.

func (*Client) GetByUsername

func (c *Client) GetByUsername(username string, etag string) (*Result, *AppError)

getByUsername returns a user based on a provided username string. Must be authenticated.

func (*Client) GetChannel

func (c *Client) GetChannel(id, etag string) (*Result, *AppError)

func (*Client) GetChannelByName

func (c *Client) GetChannelByName(channelName string) (*Result, *AppError)

func (*Client) GetChannelCounts

func (c *Client) GetChannelCounts(etag string) (*Result, *AppError)

func (*Client) GetChannelMember

func (c *Client) GetChannelMember(channelId string, userId string) (*Result, *AppError)

func (*Client) GetChannelMembersByIds

func (c *Client) GetChannelMembersByIds(channelId string, userIds []string) (*Result, *AppError)

GetChannelMembersByIds will return channel member objects as an array based on the channel id and a list of user ids provided. Must be authenticated.

func (*Client) GetChannelNameRoute

func (c *Client) GetChannelNameRoute(channelName string) string

func (*Client) GetChannelRoute

func (c *Client) GetChannelRoute(channelId string) string

func (*Client) GetChannelStats

func (c *Client) GetChannelStats(id string, etag string) (*Result, *AppError)

func (*Client) GetChannels

func (c *Client) GetChannels(etag string) (*Result, *AppError)

func (*Client) GetClientLicenceConfig

func (c *Client) GetClientLicenceConfig(etag string) (*Result, *AppError)

func (*Client) GetClientProperties

func (c *Client) GetClientProperties() (map[string]string, *AppError)

GetClientProperties returns properties needed by the client to show/hide certian features. It returns a map of strings.

func (*Client) GetClusterStatus

func (c *Client) GetClusterStatus() ([]*ClusterInfo, *AppError)

func (*Client) GetComplianceReports

func (c *Client) GetComplianceReports() (*Result, *AppError)

func (*Client) GetConfig

func (c *Client) GetConfig() (*Result, *AppError)

func (*Client) GetCustomEmojiImageUrl

func (c *Client) GetCustomEmojiImageUrl(id string) string

GetCustomEmojiImageUrl returns the API route that can be used to get the image used by the given emoji.

func (*Client) GetEmojiRoute

func (c *Client) GetEmojiRoute() string

func (*Client) GetFile

func (c *Client) GetFile(fileId string) (io.ReadCloser, *AppError)

func (*Client) GetFileInfo

func (c *Client) GetFileInfo(fileId string) (*FileInfo, *AppError)

func (*Client) GetFileInfosForPost

func (c *Client) GetFileInfosForPost(channelId string, postId string, etag string) ([]*FileInfo, *AppError)

GetFileInfosForPost returns a list of FileInfo objects for a given post id, if successful. Otherwise, it returns an error.

func (*Client) GetFilePreview

func (c *Client) GetFilePreview(fileId string) (io.ReadCloser, *AppError)

func (*Client) GetFileRoute

func (c *Client) GetFileRoute(fileId string) string

func (*Client) GetFileThumbnail

func (c *Client) GetFileThumbnail(fileId string) (io.ReadCloser, *AppError)

func (*Client) GetFlaggedPosts

func (c *Client) GetFlaggedPosts(offset int, limit int) (*Result, *AppError)

GetFlaggedPosts will return a post list of posts that have been flagged by the user. The page is set by the integer parameters offset and limit.

func (*Client) GetGeneralRoute

func (c *Client) GetGeneralRoute() string

func (*Client) GetInitialLoad

func (c *Client) GetInitialLoad() (*Result, *AppError)

func (*Client) GetLogs

func (c *Client) GetLogs() (*Result, *AppError)

func (*Client) GetMe

func (c *Client) GetMe(etag string) (*Result, *AppError)

GetMe returns the current user.

func (*Client) GetMoreChannelsPage

func (c *Client) GetMoreChannelsPage(offset int, limit int) (*Result, *AppError)

GetMoreChannelsPage will return a page of open channels the user is not in based on the provided offset and limit. Must be authenticated.

func (*Client) GetMyChannelMembers

func (c *Client) GetMyChannelMembers() (*Result, *AppError)

func (*Client) GetMyTeam

func (c *Client) GetMyTeam(etag string) (*Result, *AppError)

func (*Client) GetMyTeamMembers

func (c *Client) GetMyTeamMembers() (*Result, *AppError)

GetMyTeamMembers will return an array with team member objects that the current user is a member of. Must be authenticated.

func (*Client) GetMyTeamsUnread

func (c *Client) GetMyTeamsUnread(teamId string) (*Result, *AppError)

GetMyTeamsUnread will return an array with TeamUnread objects that contain the amount of unread messages and mentions the current user has for the teams it belongs to. An optional team ID can be set to exclude that team from the results. Must be authenticated.

func (*Client) GetOAuthAppInfo

func (c *Client) GetOAuthAppInfo(clientId string) (*Result, *AppError)

GetOAuthAppInfo lookup an OAuth2 App using the client_id. On success it returns a Sanitized OAuth2 App. Must be authenticated as a user.

func (*Client) GetOAuthAppsByUser

func (c *Client) GetOAuthAppsByUser() (*Result, *AppError)

GetOAuthAppsByUser returns the OAuth2 Apps registered by the user. On success it returns a list of OAuth2 Apps from the same user or all the registered apps if the user is a System Administrator. Must be authenticated as a user.

func (*Client) GetOAuthAuthorizedApps

func (c *Client) GetOAuthAuthorizedApps() (*Result, *AppError)

GetOAuthAuthorizedApps returns the OAuth2 Apps authorized by the user. On success it returns a list of sanitized OAuth2 Authorized Apps by the user.

func (c *Client) GetPermalink(channelId string, postId string, etag string) (*PostList, *ResponseMetadata)

GetPermalink returns a post list, based on the provided channel and post ID.

func (*Client) GetPing

func (c *Client) GetPing() (map[string]string, *AppError)

GetPing returns a map of strings with server time, server version, and node Id. Systems that want to check on health status of the server should check the url /api/v3/ping for a 200 status response.

func (*Client) GetPinnedPosts

func (c *Client) GetPinnedPosts(channelId string) (*Result, *AppError)

func (*Client) GetPost

func (c *Client) GetPost(channelId string, postId string, etag string) (*Result, *AppError)

func (*Client) GetPostById

func (c *Client) GetPostById(postId string, etag string) (*PostList, *ResponseMetadata)

GetPostById returns a post and any posts in the same thread by post id

func (*Client) GetPosts

func (c *Client) GetPosts(channelId string, offset int, limit int, etag string) (*Result, *AppError)

func (*Client) GetPostsAfter added in v1.2.1

func (c *Client) GetPostsAfter(channelId string, postid string, offset int, limit int, etag string) (*Result, *AppError)

func (*Client) GetPostsBefore added in v1.2.1

func (c *Client) GetPostsBefore(channelId string, postid string, offset int, limit int, etag string) (*Result, *AppError)

func (*Client) GetPostsSince

func (c *Client) GetPostsSince(channelId string, time int64) (*Result, *AppError)

func (*Client) GetPreference added in v1.2.1

func (c *Client) GetPreference(category string, name string) (*Result, *AppError)

func (*Client) GetPreferenceCategory added in v1.2.1

func (c *Client) GetPreferenceCategory(category string) (*Result, *AppError)

func (*Client) GetProfiles

func (c *Client) GetProfiles(offset int, limit int, etag string) (*Result, *AppError)

GetProfiles returns a map of users using user id as the key. Must be authenticated.

func (*Client) GetProfilesByIds

func (c *Client) GetProfilesByIds(userIds []string) (*Result, *AppError)

GetProfilesByIds returns a map of users based on the user ids provided. Must be authenticated.

func (*Client) GetProfilesInChannel

func (c *Client) GetProfilesInChannel(channelId string, offset int, limit int, etag string) (*Result, *AppError)

GetProfilesInChannel returns a map of users for a channel using user id as the key. Must be authenticated.

func (*Client) GetProfilesInTeam

func (c *Client) GetProfilesInTeam(teamId string, offset int, limit int, etag string) (*Result, *AppError)

GetProfilesInTeam returns a map of users for a team using user id as the key. Must be authenticated.

func (*Client) GetProfilesNotInChannel

func (c *Client) GetProfilesNotInChannel(channelId string, offset int, limit int, etag string) (*Result, *AppError)

GetProfilesNotInChannel returns a map of users not in a channel but on the team using user id as the key. Must be authenticated.

func (c *Client) GetPublicLink(fileId string) (string, *AppError)

func (*Client) GetRecentlyActiveUsers

func (c *Client) GetRecentlyActiveUsers(teamId string) (*Result, *AppError)

GetRecentlyActiveUsers returns a map of users including lastActivityAt using user id as the key

func (*Client) GetSessions

func (c *Client) GetSessions(id string) (*Result, *AppError)

func (*Client) GetStatuses

func (c *Client) GetStatuses() (*Result, *AppError)

GetStatuses returns a map of string statuses using user id as the key

func (*Client) GetStatusesByIds

func (c *Client) GetStatusesByIds(userIds []string) (*Result, *AppError)

GetStatusesByIds returns a map of string statuses using user id as the key, based on the provided user ids

func (*Client) GetSystemAnalytics

func (c *Client) GetSystemAnalytics(name string) (*Result, *AppError)

func (*Client) GetTeamAnalytics

func (c *Client) GetTeamAnalytics(teamId, name string) (*Result, *AppError)

func (*Client) GetTeamByName

func (c *Client) GetTeamByName(teamName string) (*Result, *AppError)

GetTeamByName will return a team object based on the team name provided. Must be authenticated.

func (*Client) GetTeamId

func (c *Client) GetTeamId() string

func (*Client) GetTeamMember

func (c *Client) GetTeamMember(teamId string, userId string) (*Result, *AppError)

GetTeamMember will return a team member object based on the team id and user id provided. Must be authenticated.

func (*Client) GetTeamMembers

func (c *Client) GetTeamMembers(teamId string, offset int, limit int) (*Result, *AppError)

GetTeamMembers will return a page of team member objects as an array paged based on the team id, offset and limit provided. Must be authenticated.

func (*Client) GetTeamMembersByIds

func (c *Client) GetTeamMembersByIds(teamId string, userIds []string) (*Result, *AppError)

GetTeamMembersByIds will return team member objects as an array based on the team id and a list of user ids provided. Must be authenticated.

func (*Client) GetTeamRoute

func (c *Client) GetTeamRoute() string

func (*Client) GetTeamStats

func (c *Client) GetTeamStats(teamId string) (*Result, *AppError)

GetTeamStats will return a team stats object containing the number of users on the team based on the team id provided. Must be authenticated.

func (*Client) GetUser

func (c *Client) GetUser(id string, etag string) (*Result, *AppError)

GetUser returns a user based on a provided user id string. Must be authenticated.

func (*Client) GetUserRequiredRoute

func (c *Client) GetUserRequiredRoute(userId string) string

func (*Client) GetWebrtcToken

func (c *Client) GetWebrtcToken() (map[string]string, *AppError)

GetWebrtcToken if Successful returns a map with a valid token, stun server and turn server with credentials to use with the Mattermost WebRTC service, otherwise returns an AppError. Must be authenticated user.

func (*Client) InvalidateAllCaches

func (c *Client) InvalidateAllCaches() (bool, *AppError)

func (*Client) InviteMembers

func (c *Client) InviteMembers(invites *Invites) (*Result, *AppError)

func (*Client) JoinChannel

func (c *Client) JoinChannel(id string) (*Result, *AppError)

func (*Client) JoinChannelByName

func (c *Client) JoinChannelByName(name string) (*Result, *AppError)

func (*Client) LDAPToEmail

func (c *Client) LDAPToEmail(m map[string]string) (*Result, *AppError)

func (*Client) LdapSyncNow

func (c *Client) LdapSyncNow() (*Result, *AppError)

Initiate immediate synchronization of LDAP users. The synchronization will be performed asynchronously and this function will always return OK unless you don't have permissions. You must be the system administrator to use this function.

func (*Client) LeaveChannel

func (c *Client) LeaveChannel(id string) (*Result, *AppError)

func (*Client) ListCommands

func (c *Client) ListCommands() (*Result, *AppError)

func (*Client) ListEmoji

func (c *Client) ListEmoji() ([]*Emoji, *AppError)

ListEmoji returns a list of all user-created emoji for the server.

func (*Client) ListIncomingWebhooks

func (c *Client) ListIncomingWebhooks() (*Result, *AppError)

func (*Client) ListOutgoingWebhooks added in v1.2.1

func (c *Client) ListOutgoingWebhooks() (*Result, *AppError)

func (*Client) ListReactions

func (c *Client) ListReactions(channelId string, postId string) ([]*Reaction, *AppError)

Lists all emoji reactions made for the given post in the given channel. Returns a list of Reactions if successful, otherwise returns an AppError.

func (*Client) ListTeamCommands

func (c *Client) ListTeamCommands() (*Result, *AppError)

func (*Client) LogClient

func (c *Client) LogClient(message string) (bool, *AppError)

LogClient is a convenience Web Service call so clients can log messages into the server-side logs. For example we typically log javascript error messages into the server-side. It returns true if the logging was successful.

func (*Client) Login

func (c *Client) Login(loginId string, password string) (*Result, *AppError)

Login authenticates a user by login id, which can be username, email or some sort of SSO identifier based on configuration, and a password.

func (*Client) LoginById

func (c *Client) LoginById(id string, password string) (*Result, *AppError)

LoginById authenticates a user by user id and password.

func (*Client) LoginByLdap

func (c *Client) LoginByLdap(loginId string, password string) (*Result, *AppError)

LoginByLdap authenticates a user by LDAP id and password.

func (*Client) LoginWithDevice

func (c *Client) LoginWithDevice(loginId string, password string, deviceId string) (*Result, *AppError)

LoginWithDevice authenticates a user by login id (username, email or some sort of SSO identifier based on configuration), password and attaches a device id to the session.

func (*Client) Logout

func (c *Client) Logout() (*Result, *AppError)

Logout terminates the current user's session.

func (*Client) MockSession

func (c *Client) MockSession(sessionToken string)

func (*Client) Must

func (c *Client) Must(result *Result, err *AppError) *Result

Must is a convenience function used for testing.

func (*Client) MustGeneric

func (c *Client) MustGeneric(result interface{}, err *AppError) interface{}

MustGeneric is a convenience function used for testing.

func (*Client) OAuthDeauthorizeApp

func (c *Client) OAuthDeauthorizeApp(clientId string) *AppError

OAuthDeauthorizeApp deauthorize a user an OAuth 2.0 app. On success it returns status OK or an AppError on fail.

func (*Client) OAuthToEmail

func (c *Client) OAuthToEmail(m map[string]string) (*Result, *AppError)

func (*Client) PinPost

func (c *Client) PinPost(channelId string, postId string) (*Result, *AppError)

func (*Client) PostToWebhook

func (c *Client) PostToWebhook(id, payload string) (*Result, *AppError)

func (*Client) RecycleDatabaseConnection

func (c *Client) RecycleDatabaseConnection() (bool, *AppError)

RecycleDatabaseConnection will attempt to recycle the database connections. You must have the system admin role to call this method. It will return status=OK if it's successfully recycled the connections, otherwise check the returned error.

func (*Client) RegenCommandToken

func (c *Client) RegenCommandToken(data map[string]string) (*Result, *AppError)

func (*Client) RegenOutgoingWebhookToken added in v1.2.1

func (c *Client) RegenOutgoingWebhookToken(id string) (*Result, *AppError)

func (*Client) RegenerateOAuthAppSecret

func (c *Client) RegenerateOAuthAppSecret(clientId string) (*Result, *AppError)

RegenerateOAuthAppSecret generates a new OAuth App Client Secret. On success it returns an OAuth2 App. Must be authenticated as a user and the same user who registered the app or a System Admin.

func (*Client) RegisterApp

func (c *Client) RegisterApp(app *OAuthApp) (*Result, *AppError)

RegisterApp creates a new OAuth2 app to be used with the OAuth2 Provider. On success it returns the created app. Must be authenticated as a user.

func (*Client) ReloadConfig

func (c *Client) ReloadConfig() (bool, *AppError)

ReloadConfig will reload the config.json file from disk. Properties requiring a server restart will still need a server restart. You must have the system admin role to call this method. It will return status=OK if it's successfully reloaded the config file, otherwise check the returned error.

func (*Client) RemoveCertificateFile

func (c *Client) RemoveCertificateFile(filename string) *AppError

Removes a x509 base64 Certificate or Private Key file used with SAML. filename is required. Returns nil if successful, otherwise returns an AppError

func (*Client) RemoveChannelMember

func (c *Client) RemoveChannelMember(id, user_id string) (*Result, *AppError)

func (*Client) RemoveUserFromTeam

func (c *Client) RemoveUserFromTeam(teamId string, userId string) (*Result, *AppError)

Removes a user directly from the team. The teamId and userId are required. You must be a valid member of the team and/or have the correct role to remove a user from the team. Returns a map of user_id=userId if successful, otherwise returns an AppError.

func (*Client) ResetPassword

func (c *Client) ResetPassword(code, newPassword string) (*Result, *AppError)

func (*Client) RevokeSession

func (c *Client) RevokeSession(sessionAltId string) (*Result, *AppError)

func (*Client) SamlCertificateStatus

func (c *Client) SamlCertificateStatus(filename string) (map[string]interface{}, *AppError)

Checks if the x509 base64 Certificates and Private Key files used with SAML exists on the file system. Returns a map[string]interface{} if successful, otherwise returns an AppError. Must be System Admin authenticated.

func (*Client) SaveComplianceReport

func (c *Client) SaveComplianceReport(job *Compliance) (*Result, *AppError)

func (*Client) SaveConfig

func (c *Client) SaveConfig(config *Config) (*Result, *AppError)

func (*Client) SaveReaction

func (c *Client) SaveReaction(channelId string, reaction *Reaction) (*Reaction, *AppError)

Saves an emoji reaction for a post in the given channel. Returns the saved reaction if successful, otherwise returns an AppError.

func (*Client) SearchMoreChannels

func (c *Client) SearchMoreChannels(channelSearch ChannelSearch) (*Result, *AppError)

SearchMoreChannels will return a list of open channels the user is not in, that matches the search criteria provided. Must be authenticated.

func (*Client) SearchPosts

func (c *Client) SearchPosts(terms string, isOrSearch bool) (*Result, *AppError)

func (*Client) SearchUsers

func (c *Client) SearchUsers(params UserSearch) (*Result, *AppError)

SearchUsers returns a list of users that have a username matching or similar to the search term. Must be authenticated.

func (*Client) SendPasswordReset

func (c *Client) SendPasswordReset(email string) (*Result, *AppError)

func (*Client) SetOAuthToken

func (c *Client) SetOAuthToken(token string)

func (*Client) SetPreferences added in v1.2.1

func (c *Client) SetPreferences(preferences *Preferences) (*Result, *AppError)

func (*Client) SetTeamId

func (c *Client) SetTeamId(teamId string)

func (*Client) TestEmail

func (c *Client) TestEmail(config *Config) (*Result, *AppError)

func (*Client) TestLdap

func (c *Client) TestLdap(config *Config) (*Result, *AppError)

TestLdap will run a connection test on the current LDAP settings. It will return the standard OK response if settings work. Otherwise it will return an appropriate error.

func (*Client) UnpinPost

func (c *Client) UnpinPost(channelId string, postId string) (*Result, *AppError)

func (*Client) UpdateActive

func (c *Client) UpdateActive(userId string, active bool) (*Result, *AppError)

func (*Client) UpdateChannel

func (c *Client) UpdateChannel(channel *Channel) (*Result, *AppError)

func (*Client) UpdateChannelHeader added in v1.2.1

func (c *Client) UpdateChannelHeader(data map[string]string) (*Result, *AppError)

func (*Client) UpdateChannelPurpose added in v1.2.1

func (c *Client) UpdateChannelPurpose(data map[string]string) (*Result, *AppError)

func (*Client) UpdateChannelRoles

func (c *Client) UpdateChannelRoles(channelId string, userId string, roles string) (map[string]string, *ResponseMetadata)

Updates the user's roles in the channel by replacing them with the roles provided.

func (*Client) UpdateCommand

func (c *Client) UpdateCommand(cmd *Command) (*Result, *AppError)

func (*Client) UpdateIncomingWebhook

func (c *Client) UpdateIncomingWebhook(hook *IncomingWebhook) (*Result, *AppError)

func (*Client) UpdateMfa

func (c *Client) UpdateMfa(activate bool, token string) (*Result, *AppError)

UpdateMfa activates multi-factor authenticates for the current user if activate is true and a valid token is provided. If activate is false, then token is not required and multi-factor authentication is disabled for the current user.

func (*Client) UpdateNotifyProps added in v1.1.0

func (c *Client) UpdateNotifyProps(data map[string]string) (*Result, *AppError)

func (*Client) UpdateOutgoingWebhook

func (c *Client) UpdateOutgoingWebhook(hook *OutgoingWebhook) (*Result, *AppError)

func (*Client) UpdatePost

func (c *Client) UpdatePost(post *Post) (*Result, *AppError)

func (*Client) UpdateTeam added in v1.2.1

func (c *Client) UpdateTeam(team *Team) (*Result, *AppError)

UpdateTeam updates a team based on the changes in the provided team struct. On success it returns a sanitized version of the updated team. Must be authenticated as a team admin for that team or a system admin.

func (*Client) UpdateTeamRoles

func (c *Client) UpdateTeamRoles(userId string, roles string) (*Result, *AppError)

func (*Client) UpdateUser

func (c *Client) UpdateUser(user *User) (*Result, *AppError)

func (*Client) UpdateUserNotify

func (c *Client) UpdateUserNotify(data map[string]string) (*Result, *AppError)

func (*Client) UpdateUserPassword

func (c *Client) UpdateUserPassword(userId, currentPassword, newPassword string) (*Result, *AppError)

func (*Client) UpdateUserRoles

func (c *Client) UpdateUserRoles(userId string, roles string) (*Result, *AppError)

func (*Client) UploadCertificateFile

func (c *Client) UploadCertificateFile(data []byte, contentType string) *AppError

Uploads a x509 base64 Certificate or Private Key file to be used with SAML. data byte array is required and needs to be a Multi-Part with 'certificate' as the field name contentType is also required. Returns nil if succesful, otherwise returns an AppError

func (*Client) UploadPostAttachment

func (c *Client) UploadPostAttachment(data []byte, channelId string, filename string) (*FileUploadResponse, *AppError)

func (*Client) UploadProfileFile

func (c *Client) UploadProfileFile(data []byte, contentType string) (*Result, *AppError)

func (*Client) ViewChannel

func (c *Client) ViewChannel(params ChannelView) (bool, *ResponseMetadata)

ViewChannel performs all the actions related to viewing a channel. This includes marking the channel and the previous one as read, and marking the channel as being actively viewed. ChannelId is required but may be blank to indicate no channel is being viewed. PrevChannelId is optional, populate to indicate a channel switch occurred.

type Client4

type Client4 struct {
	Url        string       // The location of the server, for example  "http://localhost:8065"
	ApiUrl     string       // The api location of the server, for example "http://localhost:8065/api/v4"
	HttpClient *http.Client // The http client
	AuthToken  string
	AuthType   string
}

func NewAPIv4Client

func NewAPIv4Client(url string) *Client4

func (*Client4) AddChannelMember

func (c *Client4) AddChannelMember(channelId, userId string) (*ChannelMember, *Response)

AddChannelMember adds user to channel and return a channel member.

func (*Client4) AddTeamMember

func (c *Client4) AddTeamMember(teamId, userId, hash, dataToHash, inviteId string) (*TeamMember, *Response)

AddTeamMember adds user to a team and return a team member.

func (*Client4) AddTeamMembers

func (c *Client4) AddTeamMembers(teamId string, userIds []string) ([]*TeamMember, *Response)

AddTeamMember adds a number of users to a team and returns the team members.

func (*Client4) AttachDeviceId

func (c *Client4) AttachDeviceId(deviceId string) (bool, *Response)

AttachDeviceId attaches a mobile device ID to the current session.

func (*Client4) AuthorizeOAuthApp

func (c *Client4) AuthorizeOAuthApp(authRequest *AuthorizeRequest) (string, *Response)

AuthorizeOAuthApp will authorize an OAuth 2.0 client application to access a user's account and provide a redirect link to follow.

func (*Client4) AutocompleteUsers

func (c *Client4) AutocompleteUsers(username string, etag string) (*UserAutocomplete, *Response)

AutocompleteUsers returns the users in the system based on search term.

func (*Client4) AutocompleteUsersInChannel

func (c *Client4) AutocompleteUsersInChannel(teamId string, channelId string, username string, etag string) (*UserAutocomplete, *Response)

AutocompleteUsersInChannel returns the users in a channel based on search term.

func (*Client4) AutocompleteUsersInTeam

func (c *Client4) AutocompleteUsersInTeam(teamId string, username string, etag string) (*UserAutocomplete, *Response)

AutocompleteUsersInTeam returns the users on a team based on search term.

func (*Client4) CheckUserMfa

func (c *Client4) CheckUserMfa(loginId string) (bool, *Response)

CheckUserMfa checks whether a user has MFA active on their account or not based on the provided login id.

func (*Client4) ClearOAuthToken

func (c *Client4) ClearOAuthToken()

func (*Client4) CreateChannel

func (c *Client4) CreateChannel(channel *Channel) (*Channel, *Response)

CreateChannel creates a channel based on the provided channel struct.

func (*Client4) CreateCommand

func (c *Client4) CreateCommand(cmd *Command) (*Command, *Response)

CreateCommand will create a new command if the user have the right permissions.

func (*Client4) CreateComplianceReport

func (c *Client4) CreateComplianceReport(report *Compliance) (*Compliance, *Response)

CreateComplianceReport creates an incoming webhook for a channel.

func (*Client4) CreateDirectChannel

func (c *Client4) CreateDirectChannel(userId1, userId2 string) (*Channel, *Response)

CreateDirectChannel creates a direct message channel based on the two user ids provided.

func (*Client4) CreateEmoji

func (c *Client4) CreateEmoji(emoji *Emoji, image []byte, filename string) (*Emoji, *Response)

CreateEmoji will save an emoji to the server if the current user has permission to do so. If successful, the provided emoji will be returned with its Id field filled in. Otherwise, an error will be returned.

func (*Client4) CreateGroupChannel

func (c *Client4) CreateGroupChannel(userIds []string) (*Channel, *Response)

CreateGroupChannel creates a group message channel based on userIds provided

func (*Client4) CreateIncomingWebhook

func (c *Client4) CreateIncomingWebhook(hook *IncomingWebhook) (*IncomingWebhook, *Response)

CreateIncomingWebhook creates an incoming webhook for a channel.

func (*Client4) CreateOAuthApp

func (c *Client4) CreateOAuthApp(app *OAuthApp) (*OAuthApp, *Response)

CreateOAuthApp will register a new OAuth 2.0 client application with Mattermost acting as an OAuth 2.0 service provider.

func (*Client4) CreateOutgoingWebhook

func (c *Client4) CreateOutgoingWebhook(hook *OutgoingWebhook) (*OutgoingWebhook, *Response)

CreateOutgoingWebhook creates an outgoing webhook for a team or channel.

func (*Client4) CreatePost

func (c *Client4) CreatePost(post *Post) (*Post, *Response)

CreatePost creates a post based on the provided post struct.

func (*Client4) CreateTeam

func (c *Client4) CreateTeam(team *Team) (*Team, *Response)

CreateTeam creates a team in the system based on the provided team struct.

func (*Client4) CreateUser

func (c *Client4) CreateUser(user *User) (*User, *Response)

CreateUser creates a user in the system based on the provided user struct.

func (*Client4) DatabaseRecycle

func (c *Client4) DatabaseRecycle() (bool, *Response)

DatabaseRecycle will recycle the connections. Discard current connection and get new one.

func (*Client4) DeauthorizeOAuthApp

func (c *Client4) DeauthorizeOAuthApp(appId string) (bool, *Response)

DeauthorizeOAuthApp will deauthorize an OAuth 2.0 client application from accessing a user's account.

func (*Client4) DeleteChannel

func (c *Client4) DeleteChannel(channelId string) (bool, *Response)

DeleteChannel deletes channel based on the provided channel id string.

func (*Client4) DeleteCommand

func (c *Client4) DeleteCommand(commandId string) (bool, *Response)

DeleteCommand deletes a command based on the provided command id string

func (*Client4) DeleteEmoji

func (c *Client4) DeleteEmoji(emojiId string) (bool, *Response)

DeleteEmoji delete an custom emoji on the provided emoji id string.

func (*Client4) DeleteIncomingWebhook

func (c *Client4) DeleteIncomingWebhook(hookID string) (bool, *Response)

DeleteIncomingWebhook deletes and Incoming Webhook given the hook ID

func (*Client4) DeleteOAuthApp

func (c *Client4) DeleteOAuthApp(appId string) (bool, *Response)

DeleteOAuthApp deletes a registered OAuth 2.0 client application.

func (*Client4) DeleteOutgoingWebhook

func (c *Client4) DeleteOutgoingWebhook(hookId string) (bool, *Response)

DeleteOutgoingWebhook delete the outgoing webhook on the system requested by Hook Id.

func (*Client4) DeletePost

func (c *Client4) DeletePost(postId string) (bool, *Response)

DeletePost deletes a post from the provided post id string.

func (*Client4) DeletePreferences

func (c *Client4) DeletePreferences(userId string, preferences *Preferences) (bool, *Response)

DeletePreferences deletes the user's preferences.

func (*Client4) DeleteReaction

func (c *Client4) DeleteReaction(reaction *Reaction) (bool, *Response)

DeleteReaction deletes reaction of a user in a post.

func (*Client4) DeleteSamlIdpCertificate

func (c *Client4) DeleteSamlIdpCertificate() (bool, *Response)

DeleteSamlIdpCertificate deletes the SAML IDP certificate from the server and updates the config to not use it and disable SAML.

func (*Client4) DeleteSamlPrivateCertificate

func (c *Client4) DeleteSamlPrivateCertificate() (bool, *Response)

DeleteSamlPrivateCertificate deletes the SAML IDP certificate from the server and updates the config to not use it and disable SAML.

func (*Client4) DeleteSamlPublicCertificate

func (c *Client4) DeleteSamlPublicCertificate() (bool, *Response)

DeleteSamlPublicCertificate deletes the SAML IDP certificate from the server and updates the config to not use it and disable SAML.

func (*Client4) DeleteUser

func (c *Client4) DeleteUser(userId string) (bool, *Response)

DeleteUser deactivates a user in the system based on the provided user id string.

func (*Client4) DoApiDelete

func (c *Client4) DoApiDelete(url string) (*http.Response, *AppError)

func (*Client4) DoApiGet

func (c *Client4) DoApiGet(url string, etag string) (*http.Response, *AppError)

func (*Client4) DoApiPost

func (c *Client4) DoApiPost(url string, data string) (*http.Response, *AppError)

func (*Client4) DoApiPut

func (c *Client4) DoApiPut(url string, data string) (*http.Response, *AppError)

func (*Client4) DoApiRequest

func (c *Client4) DoApiRequest(method, url, data, etag string) (*http.Response, *AppError)

func (*Client4) DoEmojiUploadFile

func (c *Client4) DoEmojiUploadFile(url string, data []byte, contentType string) (*Emoji, *Response)

func (*Client4) DoUploadFile

func (c *Client4) DoUploadFile(url string, data []byte, contentType string) (*FileUploadResponse, *Response)

func (*Client4) DoUploadImportTeam

func (c *Client4) DoUploadImportTeam(url string, data []byte, contentType string) ([]byte, *Response)

func (*Client4) DownloadComplianceReport

func (c *Client4) DownloadComplianceReport(reportId string) ([]byte, *Response)

DownloadComplianceReport returns a full compliance report as a file.

func (*Client4) ExecuteCommand

func (c *Client4) ExecuteCommand(channelId, command string) (*CommandResponse, *Response)

ExecuteCommand executes a given command.

func (*Client4) GenerateMfaSecret

func (c *Client4) GenerateMfaSecret(userId string) (*MfaSecret, *Response)

GenerateMfaSecret will generate a new MFA secret for a user and return it as a string and as a base64 encoded image QR code.

func (*Client4) GetAllTeams

func (c *Client4) GetAllTeams(etag string, page int, perPage int) ([]*Team, *Response)

GetAllTeams returns all teams based on permissions.

func (*Client4) GetAudits

func (c *Client4) GetAudits(page int, perPage int, etag string) (Audits, *Response)

GetAudits returns a list of audits for the whole system.

func (*Client4) GetAuthorizedOAuthAppsForUser

func (c *Client4) GetAuthorizedOAuthAppsForUser(userId string, page, perPage int) ([]*OAuthApp, *Response)

GetAuthorizedOAuthAppsForUser gets a page of OAuth 2.0 client applications the user has authorized to use access their account.

func (*Client4) GetBrandImage

func (c *Client4) GetBrandImage() ([]byte, *Response)

GetBrandImage retrieves the previously uploaded brand image.

func (*Client4) GetBrandRoute

func (c *Client4) GetBrandRoute() string

func (*Client4) GetCacheRoute

func (c *Client4) GetCacheRoute() string

func (*Client4) GetChannel

func (c *Client4) GetChannel(channelId, etag string) (*Channel, *Response)

GetChannel returns a channel based on the provided channel id string.

func (*Client4) GetChannelByName

func (c *Client4) GetChannelByName(channelName, teamId string, etag string) (*Channel, *Response)

GetChannelByName returns a channel based on the provided channel name and team id strings.

func (*Client4) GetChannelByNameForTeamName

func (c *Client4) GetChannelByNameForTeamName(channelName, teamName string, etag string) (*Channel, *Response)

GetChannelByNameForTeamName returns a channel based on the provided channel name and team name strings.

func (*Client4) GetChannelByNameForTeamNameRoute

func (c *Client4) GetChannelByNameForTeamNameRoute(channelName, teamName string) string

func (*Client4) GetChannelByNameRoute

func (c *Client4) GetChannelByNameRoute(channelName, teamId string) string

func (*Client4) GetChannelMember

func (c *Client4) GetChannelMember(channelId, userId, etag string) (*ChannelMember, *Response)

GetChannelMember gets a channel member.

func (*Client4) GetChannelMemberRoute

func (c *Client4) GetChannelMemberRoute(channelId, userId string) string

func (*Client4) GetChannelMembers

func (c *Client4) GetChannelMembers(channelId string, page, perPage int, etag string) (*ChannelMembers, *Response)

GetChannelMembers gets a page of channel members.

func (*Client4) GetChannelMembersByIds

func (c *Client4) GetChannelMembersByIds(channelId string, userIds []string) (*ChannelMembers, *Response)

GetChannelMembersByIds gets the channel members in a channel for a list of user ids.

func (*Client4) GetChannelMembersForUser

func (c *Client4) GetChannelMembersForUser(userId, teamId, etag string) (*ChannelMembers, *Response)

GetChannelMembersForUser gets all the channel members for a user on a team.

func (*Client4) GetChannelMembersRoute

func (c *Client4) GetChannelMembersRoute(channelId string) string

func (*Client4) GetChannelRoute

func (c *Client4) GetChannelRoute(channelId string) string

func (*Client4) GetChannelStats

func (c *Client4) GetChannelStats(channelId string, etag string) (*ChannelStats, *Response)

GetChannelStats returns statistics for a channel.

func (*Client4) GetChannelUnread

func (c *Client4) GetChannelUnread(channelId, userId string) (*ChannelUnread, *Response)

GetChannelUnread will return a ChannelUnread object that contains the number of unread messages and mentions for a user.

func (*Client4) GetChannelsForTeamForUser

func (c *Client4) GetChannelsForTeamForUser(teamId, userId, etag string) (*ChannelList, *Response)

GetChannelsForTeamForUser returns a list channels of on a team for a user.

func (*Client4) GetChannelsForTeamRoute

func (c *Client4) GetChannelsForTeamRoute(teamId string) string

func (*Client4) GetChannelsRoute

func (c *Client4) GetChannelsRoute() string

func (*Client4) GetClusterRoute

func (c *Client4) GetClusterRoute() string

func (*Client4) GetClusterStatus

func (c *Client4) GetClusterStatus() ([]*ClusterInfo, *Response)

GetClusterStatus returns the status of all the configured cluster nodes.

func (*Client4) GetCommandRoute

func (c *Client4) GetCommandRoute(commandId string) string

func (*Client4) GetCommandsRoute

func (c *Client4) GetCommandsRoute() string

func (*Client4) GetComplianceReport

func (c *Client4) GetComplianceReport(reportId string) (*Compliance, *Response)

GetComplianceReport returns a compliance report.

func (*Client4) GetComplianceReportRoute

func (c *Client4) GetComplianceReportRoute(reportId string) string

func (*Client4) GetComplianceReports

func (c *Client4) GetComplianceReports(page, perPage int) (Compliances, *Response)

GetComplianceReports returns list of compliance reports.

func (*Client4) GetComplianceReportsRoute

func (c *Client4) GetComplianceReportsRoute() string

func (*Client4) GetConfig

func (c *Client4) GetConfig() (*Config, *Response)

GetConfig will retrieve the server config with some sanitized items.

func (*Client4) GetConfigRoute

func (c *Client4) GetConfigRoute() string

func (*Client4) GetDatabaseRoute

func (c *Client4) GetDatabaseRoute() string

func (*Client4) GetEmoji

func (c *Client4) GetEmoji(emojiId string) (*Emoji, *Response)

GetEmoji returns a custom emoji in the system on the provided emoji id string.

func (*Client4) GetEmojiImage

func (c *Client4) GetEmojiImage(emojiId string) ([]byte, *Response)

GetEmojiImage returns the emoji image.

func (*Client4) GetEmojiList

func (c *Client4) GetEmojiList() ([]*Emoji, *Response)

GetEmojiList returns a list of custom emoji in the system.

func (*Client4) GetEmojiRoute

func (c *Client4) GetEmojiRoute(emojiId string) string

func (*Client4) GetEmojisRoute

func (c *Client4) GetEmojisRoute() string

func (*Client4) GetFile

func (c *Client4) GetFile(fileId string) ([]byte, *Response)

GetFile gets the bytes for a file by id.

func (*Client4) GetFileInfo

func (c *Client4) GetFileInfo(fileId string) (*FileInfo, *Response)

GetFileInfo gets all the file info objects.

func (*Client4) GetFileInfosForPost

func (c *Client4) GetFileInfosForPost(postId string, etag string) ([]*FileInfo, *Response)

GetFileInfosForPost gets all the file info objects attached to a post.

func (c *Client4) GetFileLink(fileId string) (string, *Response)

GetFileLink gets the public link of a file by id.

func (*Client4) GetFilePreview

func (c *Client4) GetFilePreview(fileId string) ([]byte, *Response)

GetFilePreview gets the bytes for a file by id.

func (*Client4) GetFileRoute

func (c *Client4) GetFileRoute(fileId string) string

func (*Client4) GetFileThumbnail

func (c *Client4) GetFileThumbnail(fileId string) ([]byte, *Response)

GetFileThumbnail gets the bytes for a file by id.

func (*Client4) GetFilesRoute

func (c *Client4) GetFilesRoute() string

func (*Client4) GetFlaggedPostsForUser

func (c *Client4) GetFlaggedPostsForUser(userId string, page int, perPage int) (*PostList, *Response)

GetFlaggedPostsForUser returns flagged posts of a user based on user id string.

func (*Client4) GetFlaggedPostsForUserInChannel

func (c *Client4) GetFlaggedPostsForUserInChannel(userId string, channelId string, page int, perPage int) (*PostList, *Response)

GetFlaggedPostsForUserInChannel returns flagged posts in channel of a user based on user id string.

func (*Client4) GetFlaggedPostsForUserInTeam

func (c *Client4) GetFlaggedPostsForUserInTeam(userId string, teamId string, page int, perPage int) (*PostList, *Response)

GetFlaggedPostsForUserInTeam returns flagged posts in team of a user based on user id string.

func (*Client4) GetIncomingWebhook

func (c *Client4) GetIncomingWebhook(hookID string, etag string) (*IncomingWebhook, *Response)

GetIncomingWebhook returns an Incoming webhook given the hook ID

func (*Client4) GetIncomingWebhookRoute

func (c *Client4) GetIncomingWebhookRoute(hookID string) string

func (*Client4) GetIncomingWebhooks

func (c *Client4) GetIncomingWebhooks(page int, perPage int, etag string) ([]*IncomingWebhook, *Response)

GetIncomingWebhooks returns a page of incoming webhooks on the system. Page counting starts at 0.

func (*Client4) GetIncomingWebhooksForTeam

func (c *Client4) GetIncomingWebhooksForTeam(teamId string, page int, perPage int, etag string) ([]*IncomingWebhook, *Response)

GetIncomingWebhooksForTeam returns a page of incoming webhooks for a team. Page counting starts at 0.

func (*Client4) GetIncomingWebhooksRoute

func (c *Client4) GetIncomingWebhooksRoute() string

func (*Client4) GetLdapRoute

func (c *Client4) GetLdapRoute() string

func (*Client4) GetLicenseRoute

func (c *Client4) GetLicenseRoute() string

func (*Client4) GetLogs

func (c *Client4) GetLogs(page, perPage int) ([]string, *Response)

GetLogs page of logs as a string array.

func (*Client4) GetMe

func (c *Client4) GetMe(etag string) (*User, *Response)

GetMe returns the logged in user.

func (*Client4) GetOAuthApp

func (c *Client4) GetOAuthApp(appId string) (*OAuthApp, *Response)

GetOAuthApp gets a registered OAuth 2.0 client application with Mattermost acting as an OAuth 2.0 service provider.

func (*Client4) GetOAuthAppInfo

func (c *Client4) GetOAuthAppInfo(appId string) (*OAuthApp, *Response)

GetOAuthAppInfo gets a sanitized version of a registered OAuth 2.0 client application with Mattermost acting as an OAuth 2.0 service provider.

func (*Client4) GetOAuthAppRoute

func (c *Client4) GetOAuthAppRoute(appId string) string

func (*Client4) GetOAuthApps

func (c *Client4) GetOAuthApps(page, perPage int) ([]*OAuthApp, *Response)

GetOAuthApps gets a page of registered OAuth 2.0 client applications with Mattermost acting as an OAuth 2.0 service provider.

func (*Client4) GetOAuthAppsRoute

func (c *Client4) GetOAuthAppsRoute() string

func (*Client4) GetOldClientConfig

func (c *Client4) GetOldClientConfig(etag string) (map[string]string, *Response)

GetOldClientConfig will retrieve the parts of the server configuration needed by the client, formatted in the old format.

func (*Client4) GetOldClientLicense

func (c *Client4) GetOldClientLicense(etag string) (map[string]string, *Response)

GetOldClientLicense will retrieve the parts of the server license needed by the client, formatted in the old format.

func (*Client4) GetOutgoingWebhook

func (c *Client4) GetOutgoingWebhook(hookId string) (*OutgoingWebhook, *Response)

GetOutgoingWebhook outgoing webhooks on the system requested by Hook Id.

func (*Client4) GetOutgoingWebhookRoute

func (c *Client4) GetOutgoingWebhookRoute(hookID string) string

func (*Client4) GetOutgoingWebhooks

func (c *Client4) GetOutgoingWebhooks(page int, perPage int, etag string) ([]*OutgoingWebhook, *Response)

GetOutgoingWebhooks returns a page of outgoing webhooks on the system. Page counting starts at 0.

func (*Client4) GetOutgoingWebhooksForChannel

func (c *Client4) GetOutgoingWebhooksForChannel(channelId string, page int, perPage int, etag string) ([]*OutgoingWebhook, *Response)

GetOutgoingWebhooksForChannel returns a page of outgoing webhooks for a channel. Page counting starts at 0.

func (*Client4) GetOutgoingWebhooksForTeam

func (c *Client4) GetOutgoingWebhooksForTeam(teamId string, page int, perPage int, etag string) ([]*OutgoingWebhook, *Response)

GetOutgoingWebhooksForTeam returns a page of outgoing webhooks for a team. Page counting starts at 0.

func (*Client4) GetOutgoingWebhooksRoute

func (c *Client4) GetOutgoingWebhooksRoute() string

func (*Client4) GetPing

func (c *Client4) GetPing() (bool, *Response)

GetPing will ping the server and to see if it is up and running.

func (*Client4) GetPinnedPosts

func (c *Client4) GetPinnedPosts(channelId string, etag string) (*PostList, *Response)

GetPinnedPosts gets a list of pinned posts.

func (*Client4) GetPost

func (c *Client4) GetPost(postId string, etag string) (*Post, *Response)

GetPost gets a single post.

func (*Client4) GetPostRoute

func (c *Client4) GetPostRoute(postId string) string

func (*Client4) GetPostThread

func (c *Client4) GetPostThread(postId string, etag string) (*PostList, *Response)

GetPostThread gets a post with all the other posts in the same thread.

func (*Client4) GetPostsAfter

func (c *Client4) GetPostsAfter(channelId, postId string, page, perPage int, etag string) (*PostList, *Response)

GetPostsAfter gets a page of posts that were posted after the post provided.

func (*Client4) GetPostsBefore

func (c *Client4) GetPostsBefore(channelId, postId string, page, perPage int, etag string) (*PostList, *Response)

GetPostsBefore gets a page of posts that were posted before the post provided.

func (*Client4) GetPostsForChannel

func (c *Client4) GetPostsForChannel(channelId string, page, perPage int, etag string) (*PostList, *Response)

GetPostsForChannel gets a page of posts with an array for ordering for a channel.

func (*Client4) GetPostsRoute

func (c *Client4) GetPostsRoute() string

func (*Client4) GetPostsSince

func (c *Client4) GetPostsSince(channelId string, time int64) (*PostList, *Response)

GetPostsSince gets posts created after a specified time as Unix time in milliseconds.

func (*Client4) GetPreferenceByCategoryAndName

func (c *Client4) GetPreferenceByCategoryAndName(userId string, category string, preferenceName string) (*Preference, *Response)

GetPreferenceByCategoryAndName returns the user's preferences from the provided category and preference name string.

func (*Client4) GetPreferences

func (c *Client4) GetPreferences(userId string) (Preferences, *Response)

GetPreferences returns the user's preferences.

func (*Client4) GetPreferencesByCategory

func (c *Client4) GetPreferencesByCategory(userId string, category string) (Preferences, *Response)

GetPreferencesByCategory returns the user's preferences from the provided category string.

func (*Client4) GetPreferencesRoute

func (c *Client4) GetPreferencesRoute(userId string) string

func (*Client4) GetProfileImage

func (c *Client4) GetProfileImage(userId, etag string) ([]byte, *Response)

GetProfileImage gets user's profile image. Must be logged in or be a system administrator.

func (*Client4) GetPublicChannelsByIdsForTeam

func (c *Client4) GetPublicChannelsByIdsForTeam(teamId string, channelIds []string) (*ChannelList, *Response)

GetPublicChannelsByIdsForTeam returns a list of public channels based on provided team id string

func (*Client4) GetPublicChannelsForTeam

func (c *Client4) GetPublicChannelsForTeam(teamId string, page int, perPage int, etag string) (*ChannelList, *Response)

GetPublicChannelsForTeam returns a list of public channels based on the provided team id string.

func (*Client4) GetReactions

func (c *Client4) GetReactions(postId string) ([]*Reaction, *Response)

GetReactions returns a list of reactions to a post.

func (*Client4) GetReactionsRoute

func (c *Client4) GetReactionsRoute() string

func (*Client4) GetSamlCertificateStatus

func (c *Client4) GetSamlCertificateStatus() (*SamlCertificateStatus, *Response)

GetSamlCertificateStatus returns metadata for the SAML configuration.

func (*Client4) GetSamlMetadata

func (c *Client4) GetSamlMetadata() (string, *Response)

GetSamlMetadata returns metadata for the SAML configuration.

func (*Client4) GetSamlRoute

func (c *Client4) GetSamlRoute() string

func (*Client4) GetSessions

func (c *Client4) GetSessions(userId, etag string) ([]*Session, *Response)

GetSessions returns a list of sessions based on the provided user id string.

func (*Client4) GetSystemRoute

func (c *Client4) GetSystemRoute() string

func (*Client4) GetTeam

func (c *Client4) GetTeam(teamId, etag string) (*Team, *Response)

GetTeam returns a team based on the provided team id string.

func (*Client4) GetTeamAutoCompleteCommandsRoute

func (c *Client4) GetTeamAutoCompleteCommandsRoute(teamId string) string

func (*Client4) GetTeamByName

func (c *Client4) GetTeamByName(name, etag string) (*Team, *Response)

GetTeamByName returns a team based on the provided team name string.

func (*Client4) GetTeamByNameRoute

func (c *Client4) GetTeamByNameRoute(teamName string) string

func (*Client4) GetTeamImportRoute

func (c *Client4) GetTeamImportRoute(teamId string) string

func (*Client4) GetTeamMember

func (c *Client4) GetTeamMember(teamId, userId, etag string) (*TeamMember, *Response)

GetTeamMember returns a team member based on the provided team and user id strings.

func (*Client4) GetTeamMemberRoute

func (c *Client4) GetTeamMemberRoute(teamId, userId string) string

func (*Client4) GetTeamMembers

func (c *Client4) GetTeamMembers(teamId string, page int, perPage int, etag string) ([]*TeamMember, *Response)

GetTeamMembers returns team members based on the provided team id string.

func (*Client4) GetTeamMembersByIds

func (c *Client4) GetTeamMembersByIds(teamId string, userIds []string) ([]*TeamMember, *Response)

GetTeamMembersByIds will return an array of team members based on the team id and a list of user ids provided. Must be authenticated.

func (*Client4) GetTeamMembersForUser

func (c *Client4) GetTeamMembersForUser(userId string, etag string) ([]*TeamMember, *Response)

GetTeamMembersForUser returns the team members for a user.

func (*Client4) GetTeamMembersRoute

func (c *Client4) GetTeamMembersRoute(teamId string) string

func (*Client4) GetTeamRoute

func (c *Client4) GetTeamRoute(teamId string) string

func (*Client4) GetTeamStats

func (c *Client4) GetTeamStats(teamId, etag string) (*TeamStats, *Response)

GetTeamStats returns a team stats based on the team id string. Must be authenticated.

func (*Client4) GetTeamStatsRoute

func (c *Client4) GetTeamStatsRoute(teamId string) string

func (*Client4) GetTeamUnread

func (c *Client4) GetTeamUnread(teamId, userId string) (*TeamUnread, *Response)

GetTeamUnread will return a TeamUnread object that contains the amount of unread messages and mentions the user has for the specified team. Must be authenticated.

func (*Client4) GetTeamsForUser

func (c *Client4) GetTeamsForUser(userId, etag string) ([]*Team, *Response)

GetTeamsForUser returns a list of teams a user is on. Must be logged in as the user or be a system administrator.

func (*Client4) GetTeamsRoute

func (c *Client4) GetTeamsRoute() string

func (*Client4) GetTeamsUnreadForUser

func (c *Client4) GetTeamsUnreadForUser(userId, teamIdToExclude string) ([]*TeamUnread, *Response)

GetTeamsUnreadForUser will return an array with TeamUnread objects that contain the amount of unread messages and mentions the current user has for the teams it belongs to. An optional team ID can be set to exclude that team from the results. Must be authenticated.

func (*Client4) GetTestEmailRoute

func (c *Client4) GetTestEmailRoute() string

func (*Client4) GetUser

func (c *Client4) GetUser(userId, etag string) (*User, *Response)

GetUser returns a user based on the provided user id string.

func (*Client4) GetUserAudits

func (c *Client4) GetUserAudits(userId string, page int, perPage int, etag string) (Audits, *Response)

GetUserAudits returns a list of audit based on the provided user id string.

func (*Client4) GetUserByEmail

func (c *Client4) GetUserByEmail(email, etag string) (*User, *Response)

GetUserByEmail returns a user based on the provided user email string.

func (*Client4) GetUserByEmailRoute

func (c *Client4) GetUserByEmailRoute(email string) string

func (*Client4) GetUserByUsername

func (c *Client4) GetUserByUsername(userName, etag string) (*User, *Response)

GetUserByUsername returns a user based on the provided user name string.

func (*Client4) GetUserByUsernameRoute

func (c *Client4) GetUserByUsernameRoute(userName string) string

func (*Client4) GetUserRoute

func (c *Client4) GetUserRoute(userId string) string

func (*Client4) GetUserStatus

func (c *Client4) GetUserStatus(userId, etag string) (*Status, *Response)

GetUserStatus returns a user based on the provided user id string.

func (*Client4) GetUserStatusRoute

func (c *Client4) GetUserStatusRoute(userId string) string

func (*Client4) GetUserStatusesRoute

func (c *Client4) GetUserStatusesRoute() string

func (*Client4) GetUsers

func (c *Client4) GetUsers(page int, perPage int, etag string) ([]*User, *Response)

GetUsers returns a page of users on the system. Page counting starts at 0.

func (*Client4) GetUsersByIds

func (c *Client4) GetUsersByIds(userIds []string) ([]*User, *Response)

GetUsersByIds returns a list of users based on the provided user ids.

func (*Client4) GetUsersByUsernames

func (c *Client4) GetUsersByUsernames(usernames []string) ([]*User, *Response)

GetUsersByUsernames returns a list of users based on the provided usernames.

func (*Client4) GetUsersInChannel

func (c *Client4) GetUsersInChannel(channelId string, page int, perPage int, etag string) ([]*User, *Response)

GetUsersInChannel returns a page of users on a team. Page counting starts at 0.

func (*Client4) GetUsersInTeam

func (c *Client4) GetUsersInTeam(teamId string, page int, perPage int, etag string) ([]*User, *Response)

GetUsersInTeam returns a page of users on a team. Page counting starts at 0.

func (*Client4) GetUsersNotInChannel

func (c *Client4) GetUsersNotInChannel(teamId, channelId string, page int, perPage int, etag string) ([]*User, *Response)

GetUsersNotInChannel returns a page of users on a team. Page counting starts at 0.

func (*Client4) GetUsersNotInTeam

func (c *Client4) GetUsersNotInTeam(teamId string, page int, perPage int, etag string) ([]*User, *Response)

GetUsersNotInTeam returns a page of users who are not in a team. Page counting starts at 0.

func (*Client4) GetUsersRoute

func (c *Client4) GetUsersRoute() string

func (*Client4) GetUsersStatusesByIds

func (c *Client4) GetUsersStatusesByIds(userIds []string) ([]*Status, *Response)

GetUsersStatusesByIds returns a list of users status based on the provided user ids.

func (*Client4) GetUsersWithoutTeam

func (c *Client4) GetUsersWithoutTeam(page int, perPage int, etag string) ([]*User, *Response)

GetUsersWithoutTeam returns a page of users on the system that aren't on any teams. Page counting starts at 0.

func (*Client4) GetWebrtcToken

func (c *Client4) GetWebrtcToken() (*WebrtcInfoResponse, *Response)

GetWebrtcToken returns a valid token, stun server and turn server with credentials to use with the Mattermost WebRTC service.

func (*Client4) ImportTeam

func (c *Client4) ImportTeam(data []byte, filesize int, importFrom, filename, teamId string) ([]byte, *Response)

ImportTeam will import an exported team from other app into a existing team.

func (*Client4) InvalidateCaches

func (c *Client4) InvalidateCaches() (bool, *Response)

InvalidateCaches will purge the cache and can affect the performance while is cleaning.

func (*Client4) InviteUsersToTeam

func (c *Client4) InviteUsersToTeam(teamId string, userEmails []string) (bool, *Response)

InviteUsersToTeam invite users by email to the team.

func (*Client4) ListAutocompleteCommands

func (c *Client4) ListAutocompleteCommands(teamId string) ([]*Command, *Response)

ListCommands will retrieve a list of commands available in the team.

func (*Client4) ListCommands

func (c *Client4) ListCommands(teamId string, customOnly bool) ([]*Command, *Response)

ListCommands will retrieve a list of commands available in the team.

func (*Client4) Login

func (c *Client4) Login(loginId string, password string) (*User, *Response)

Login authenticates a user by login id, which can be username, email or some sort of SSO identifier based on server configuration, and a password.

func (*Client4) LoginById

func (c *Client4) LoginById(id string, password string) (*User, *Response)

LoginById authenticates a user by user id and password.

func (*Client4) LoginByLdap

func (c *Client4) LoginByLdap(loginId string, password string) (*User, *Response)

LoginByLdap authenticates a user by LDAP id and password.

func (*Client4) LoginWithDevice

func (c *Client4) LoginWithDevice(loginId string, password string, deviceId string) (*User, *Response)

LoginWithDevice authenticates a user by login id (username, email or some sort of SSO identifier based on configuration), password and attaches a device id to the session.

func (*Client4) Logout

func (c *Client4) Logout() (bool, *Response)

Logout terminates the current user's session.

func (*Client4) PatchChannel

func (c *Client4) PatchChannel(channelId string, patch *ChannelPatch) (*Channel, *Response)

PatchChannel partially updates a channel. Any missing fields are not updated.

func (*Client4) PatchPost

func (c *Client4) PatchPost(postId string, patch *PostPatch) (*Post, *Response)

PatchPost partially updates a post. Any missing fields are not updated.

func (*Client4) PatchTeam

func (c *Client4) PatchTeam(teamId string, patch *TeamPatch) (*Team, *Response)

PatchTeam partially updates a team. Any missing fields are not updated.

func (*Client4) PatchUser

func (c *Client4) PatchUser(userId string, patch *UserPatch) (*User, *Response)

PatchUser partially updates a user in the system. Any missing fields are not updated.

func (*Client4) PinPost

func (c *Client4) PinPost(postId string) (bool, *Response)

PinPost pin a post based on provided post id string.

func (*Client4) PostLog

func (c *Client4) PostLog(message map[string]string) (map[string]string, *Response)

PostLog is a convenience Web Service call so clients can log messages into the server-side logs. For example we typically log javascript error messages into the server-side. It returns the log message if the logging was successful.

func (*Client4) RegenCommandToken

func (c *Client4) RegenCommandToken(commandId string) (string, *Response)

RegenCommandToken will create a new token if the user have the right permissions.

func (*Client4) RegenOutgoingHookToken

func (c *Client4) RegenOutgoingHookToken(hookId string) (*OutgoingWebhook, *Response)

RegenOutgoingHookToken regenerate the outgoing webhook token.

func (*Client4) RegenerateOAuthAppSecret

func (c *Client4) RegenerateOAuthAppSecret(appId string) (*OAuthApp, *Response)

RegenerateOAuthAppSecret regenerates the client secret for a registered OAuth 2.0 client application.

func (*Client4) ReloadConfig

func (c *Client4) ReloadConfig() (bool, *Response)

ReloadConfig will reload the server configuration.

func (*Client4) RemoveTeamMember

func (c *Client4) RemoveTeamMember(teamId, userId string) (bool, *Response)

RemoveTeamMember will remove a user from a team.

func (*Client4) RemoveUserFromChannel

func (c *Client4) RemoveUserFromChannel(channelId, userId string) (bool, *Response)

RemoveUserFromChannel will delete the channel member object for a user, effectively removing the user from a channel.

func (*Client4) ResetPassword

func (c *Client4) ResetPassword(token, newPassword string) (bool, *Response)

ResetPassword uses a recovery code to update reset a user's password.

func (*Client4) RevokeSession

func (c *Client4) RevokeSession(userId, sessionId string) (bool, *Response)

RevokeSession revokes a user session based on the provided user id and session id strings.

func (*Client4) SaveReaction

func (c *Client4) SaveReaction(reaction *Reaction) (*Reaction, *Response)

SaveReaction saves an emoji reaction for a post. Returns the saved reaction if successful, otherwise an error will be returned.

func (*Client4) SearchChannels

func (c *Client4) SearchChannels(teamId string, search *ChannelSearch) (*ChannelList, *Response)

SearchChannels returns the channels on a team matching the provided search term.

func (*Client4) SearchPosts

func (c *Client4) SearchPosts(teamId string, terms string, isOrSearch bool) (*PostList, *Response)

SearchPosts returns any posts with matching terms string.

func (*Client4) SearchTeams

func (c *Client4) SearchTeams(search *TeamSearch) ([]*Team, *Response)

SearchTeams returns teams matching the provided search term.

func (*Client4) SearchUsers

func (c *Client4) SearchUsers(search *UserSearch) ([]*User, *Response)

SearchUsers returns a list of users based on some search criteria.

func (*Client4) SendPasswordResetEmail

func (c *Client4) SendPasswordResetEmail(email string) (bool, *Response)

SendPasswordResetEmail will send a link for password resetting to a user with the provided email.

func (*Client4) SendVerificationEmail

func (c *Client4) SendVerificationEmail(email string) (bool, *Response)

SendVerificationEmail will send an email to the user with the provided email address, if that user exists. The email will contain a link that can be used to verify the user's email address.

func (*Client4) SetOAuthToken

func (c *Client4) SetOAuthToken(token string)

func (*Client4) SetProfileImage

func (c *Client4) SetProfileImage(userId string, data []byte) (bool, *Response)

SetProfileImage sets profile image of the user

func (*Client4) SoftDeleteTeam

func (c *Client4) SoftDeleteTeam(teamId string) (bool, *Response)

SoftDeleteTeam deletes the team softly (archive only, not permanent delete).

func (*Client4) SwitchAccountType

func (c *Client4) SwitchAccountType(switchRequest *SwitchRequest) (string, *Response)

SwitchAccountType changes a user's login type from one type to another.

func (*Client4) SyncLdap

func (c *Client4) SyncLdap() (bool, *Response)

SyncLdap will force a sync with the configured LDAP server.

func (*Client4) TeamExists

func (c *Client4) TeamExists(name, etag string) (bool, *Response)

TeamExists returns true or false if the team exist or not.

func (*Client4) TestEmail

func (c *Client4) TestEmail() (bool, *Response)

TestEmail will attempt to connect to the configured SMTP server.

func (*Client4) TestLdap

func (c *Client4) TestLdap() (bool, *Response)

TestLdap will attempt to connect to the configured LDAP server and return OK if configured correctly.

func (*Client4) UnpinPost

func (c *Client4) UnpinPost(postId string) (bool, *Response)

UnpinPost unpin a post based on provided post id string.

func (*Client4) UpdateChannel

func (c *Client4) UpdateChannel(channel *Channel) (*Channel, *Response)

UpdateChannel update a channel based on the provided channel struct.

func (*Client4) UpdateChannelNotifyProps

func (c *Client4) UpdateChannelNotifyProps(channelId, userId string, props map[string]string) (bool, *Response)

UpdateChannelNotifyProps will update the notification properties on a channel for a user.

func (*Client4) UpdateChannelRoles

func (c *Client4) UpdateChannelRoles(channelId, userId, roles string) (bool, *Response)

UpdateChannelRoles will update the roles on a channel for a user.

func (*Client4) UpdateCommand

func (c *Client4) UpdateCommand(cmd *Command) (*Command, *Response)

UpdateCommand updates a command based on the provided Command struct

func (*Client4) UpdateConfig

func (c *Client4) UpdateConfig(config *Config) (*Config, *Response)

UpdateConfig will update the server configuration

func (*Client4) UpdateIncomingWebhook

func (c *Client4) UpdateIncomingWebhook(hook *IncomingWebhook) (*IncomingWebhook, *Response)

UpdateIncomingWebhook updates an incoming webhook for a channel.

func (*Client4) UpdateOutgoingWebhook

func (c *Client4) UpdateOutgoingWebhook(hook *OutgoingWebhook) (*OutgoingWebhook, *Response)

UpdateOutgoingWebhook creates an outgoing webhook for a team or channel.

func (*Client4) UpdatePost

func (c *Client4) UpdatePost(postId string, post *Post) (*Post, *Response)

UpdatePost updates a post based on the provided post struct.

func (*Client4) UpdatePreferences

func (c *Client4) UpdatePreferences(userId string, preferences *Preferences) (bool, *Response)

UpdatePreferences saves the user's preferences.

func (*Client4) UpdateTeam

func (c *Client4) UpdateTeam(team *Team) (*Team, *Response)

UpdateTeam will update a team.

func (*Client4) UpdateTeamMemberRoles

func (c *Client4) UpdateTeamMemberRoles(teamId, userId, newRoles string) (bool, *Response)

UpdateTeamMemberRoles will update the roles on a team for a user.

func (*Client4) UpdateUser

func (c *Client4) UpdateUser(user *User) (*User, *Response)

UpdateUser updates a user in the system based on the provided user struct.

func (*Client4) UpdateUserActive

func (c *Client4) UpdateUserActive(userId string, active bool) (bool, *Response)

UpdateUserActive updates status of a user whether active or not.

func (*Client4) UpdateUserMfa

func (c *Client4) UpdateUserMfa(userId, code string, activate bool) (bool, *Response)

UpdateUserMfa activates multi-factor authentication for a user if activate is true and a valid code is provided. If activate is false, then code is not required and multi-factor authentication is disabled for the user.

func (*Client4) UpdateUserPassword

func (c *Client4) UpdateUserPassword(userId, currentPassword, newPassword string) (bool, *Response)

UpdateUserPassword updates a user's password. Must be logged in as the user or be a system administrator.

func (*Client4) UpdateUserRoles

func (c *Client4) UpdateUserRoles(userId, roles string) (bool, *Response)

UpdateUserRoles updates a user's roles in the system. A user can have "system_user" and "system_admin" roles.

func (*Client4) UpdateUserStatus

func (c *Client4) UpdateUserStatus(userId string, userStatus *Status) (*Status, *Response)

UpdateUserStatus sets a user's status based on the provided user id string.

func (*Client4) UploadBrandImage

func (c *Client4) UploadBrandImage(data []byte) (bool, *Response)

UploadBrandImage sets the brand image for the system.

func (*Client4) UploadFile

func (c *Client4) UploadFile(data []byte, channelId string, filename string) (*FileUploadResponse, *Response)

UploadFile will upload a file to a channel, to be later attached to a post.

func (*Client4) UploadSamlIdpCertificate

func (c *Client4) UploadSamlIdpCertificate(data []byte, filename string) (bool, *Response)

UploadSamlIdpCertificate will upload an IDP certificate for SAML and set the config to use it.

func (*Client4) UploadSamlPrivateCertificate

func (c *Client4) UploadSamlPrivateCertificate(data []byte, filename string) (bool, *Response)

UploadSamlPrivateCertificate will upload a private key for SAML and set the config to use it.

func (*Client4) UploadSamlPublicCertificate

func (c *Client4) UploadSamlPublicCertificate(data []byte, filename string) (bool, *Response)

UploadSamlPublicCertificate will upload a public certificate for SAML and set the config to use it.

func (*Client4) VerifyUserEmail

func (c *Client4) VerifyUserEmail(token string) (bool, *Response)

VerifyUserEmail will verify a user's email using the supplied token.

func (*Client4) ViewChannel

func (c *Client4) ViewChannel(userId string, view *ChannelView) (bool, *Response)

ViewChannel performs a view action for a user. Synonymous with switching channels or marking channels as read by a user.

type ClusterInfo

type ClusterInfo struct {
	Id                 string       `json:"id"`
	Version            string       `json:"version"`
	ConfigHash         string       `json:"config_hash"`
	InterNodeUrl       string       `json:"internode_url"`
	Hostname           string       `json:"hostname"`
	LastSuccessfulPing int64        `json:"last_ping"`
	Alive              int32        `json:"is_alive"`
	Mutex              sync.RWMutex `json:"-"`
}

func ClusterInfoFromJson

func ClusterInfoFromJson(data io.Reader) *ClusterInfo

func ClusterInfosFromJson

func ClusterInfosFromJson(data io.Reader) []*ClusterInfo

func (*ClusterInfo) Copy

func (me *ClusterInfo) Copy() *ClusterInfo

func (*ClusterInfo) HaveEstablishedInitialContact

func (me *ClusterInfo) HaveEstablishedInitialContact() bool

func (*ClusterInfo) IdEqualTo

func (me *ClusterInfo) IdEqualTo(in string) bool

func (*ClusterInfo) IsAlive

func (me *ClusterInfo) IsAlive() bool

func (*ClusterInfo) SetAlive

func (me *ClusterInfo) SetAlive(alive bool)

func (*ClusterInfo) ToJson

func (me *ClusterInfo) ToJson() string

type ClusterSettings

type ClusterSettings struct {
	Enable                 *bool
	InterNodeListenAddress *string
	InterNodeUrls          []string
}

type ClusterStats

type ClusterStats struct {
	Id                        string `json:"id"`
	TotalWebsocketConnections int    `json:"total_websocket_connections"`
	TotalReadDbConnections    int    `json:"total_read_db_connections"`
	TotalMasterDbConnections  int    `json:"total_master_db_connections"`
}

func ClusterStatsFromJson

func ClusterStatsFromJson(data io.Reader) *ClusterStats

func (*ClusterStats) ToJson

func (me *ClusterStats) ToJson() string

type Command

type Command struct {
	Id               string `json:"id"`
	Token            string `json:"token"`
	CreateAt         int64  `json:"create_at"`
	UpdateAt         int64  `json:"update_at"`
	DeleteAt         int64  `json:"delete_at"`
	CreatorId        string `json:"creator_id"`
	TeamId           string `json:"team_id"`
	Trigger          string `json:"trigger"`
	Method           string `json:"method"`
	Username         string `json:"username"`
	IconURL          string `json:"icon_url"`
	AutoComplete     bool   `json:"auto_complete"`
	AutoCompleteDesc string `json:"auto_complete_desc"`
	AutoCompleteHint string `json:"auto_complete_hint"`
	DisplayName      string `json:"display_name"`
	Description      string `json:"description"`
	URL              string `json:"url"`
}

func CommandFromJson

func CommandFromJson(data io.Reader) *Command

func CommandListFromJson

func CommandListFromJson(data io.Reader) []*Command

func (*Command) IsValid

func (o *Command) IsValid() *AppError

func (*Command) PreSave

func (o *Command) PreSave()

func (*Command) PreUpdate

func (o *Command) PreUpdate()

func (*Command) Sanitize

func (o *Command) Sanitize()

func (*Command) ToJson

func (o *Command) ToJson() string

type CommandArgs

type CommandArgs struct {
	UserId    string               `json:"user_id"`
	ChannelId string               `json:"channel_id"`
	TeamId    string               `json:"team_id"`
	RootId    string               `json:"root_id"`
	ParentId  string               `json:"parent_id"`
	Command   string               `json:"command"`
	SiteURL   string               `json:"-"`
	T         goi18n.TranslateFunc `json:"-"`
	Session   Session              `json:"-"`
}

func CommandArgsFromJson

func CommandArgsFromJson(data io.Reader) *CommandArgs

func (*CommandArgs) ToJson

func (o *CommandArgs) ToJson() string

type CommandResponse

type CommandResponse struct {
	ResponseType string             `json:"response_type"`
	Text         string             `json:"text"`
	Username     string             `json:"username"`
	IconURL      string             `json:"icon_url"`
	GotoLocation string             `json:"goto_location"`
	Attachments  []*SlackAttachment `json:"attachments"`
}

func CommandResponseFromJson

func CommandResponseFromJson(data io.Reader) *CommandResponse

func (*CommandResponse) ToJson

func (o *CommandResponse) ToJson() string

type Compliance

type Compliance struct {
	Id       string `json:"id"`
	CreateAt int64  `json:"create_at"`
	UserId   string `json:"user_id"`
	Status   string `json:"status"`
	Count    int    `json:"count"`
	Desc     string `json:"desc"`
	Type     string `json:"type"`
	StartAt  int64  `json:"start_at"`
	EndAt    int64  `json:"end_at"`
	Keywords string `json:"keywords"`
	Emails   string `json:"emails"`
}

func ComplianceFromJson

func ComplianceFromJson(data io.Reader) *Compliance

func (*Compliance) IsValid

func (me *Compliance) IsValid() *AppError

func (*Compliance) JobName

func (me *Compliance) JobName() string

func (*Compliance) PreSave

func (me *Compliance) PreSave()

func (*Compliance) ToJson

func (o *Compliance) ToJson() string

type CompliancePost

type CompliancePost struct {

	// From Team
	TeamName        string
	TeamDisplayName string

	// From Channel
	ChannelName        string
	ChannelDisplayName string

	// From User
	UserUsername string
	UserEmail    string
	UserNickname string

	// From Post
	PostId         string
	PostCreateAt   int64
	PostUpdateAt   int64
	PostDeleteAt   int64
	PostRootId     string
	PostParentId   string
	PostOriginalId string
	PostMessage    string
	PostType       string
	PostProps      string
	PostHashtags   string
	PostFileIds    string
}

func (*CompliancePost) Row

func (me *CompliancePost) Row() []string

type ComplianceSettings

type ComplianceSettings struct {
	Enable      *bool
	Directory   *string
	EnableDaily *bool
}

type Compliances

type Compliances []Compliance

func CompliancesFromJson

func CompliancesFromJson(data io.Reader) Compliances

func (Compliances) ToJson

func (o Compliances) ToJson() string

type Config

type Config struct {
	ServiceSettings      ServiceSettings
	TeamSettings         TeamSettings
	SqlSettings          SqlSettings
	LogSettings          LogSettings
	PasswordSettings     PasswordSettings
	FileSettings         FileSettings
	EmailSettings        EmailSettings
	RateLimitSettings    RateLimitSettings
	PrivacySettings      PrivacySettings
	SupportSettings      SupportSettings
	GitLabSettings       SSOSettings
	GoogleSettings       SSOSettings
	Office365Settings    SSOSettings
	LdapSettings         LdapSettings
	ComplianceSettings   ComplianceSettings
	LocalizationSettings LocalizationSettings
	SamlSettings         SamlSettings
	NativeAppSettings    NativeAppSettings
	ClusterSettings      ClusterSettings
	MetricsSettings      MetricsSettings
	AnalyticsSettings    AnalyticsSettings
	WebrtcSettings       WebrtcSettings
}

func ConfigFromJson

func ConfigFromJson(data io.Reader) *Config

func (*Config) GetSSOService

func (o *Config) GetSSOService(service string) *SSOSettings

func (*Config) GetSanitizeOptions added in v1.3.0

func (o *Config) GetSanitizeOptions() map[string]bool

func (*Config) IsValid added in v1.1.0

func (o *Config) IsValid() *AppError

func (*Config) Sanitize

func (o *Config) Sanitize()

func (*Config) SetDefaults added in v1.1.0

func (o *Config) SetDefaults()

func (*Config) ToJson

func (o *Config) ToJson() string

type Customer

type Customer struct {
	Id          string `json:"id"`
	Name        string `json:"name"`
	Email       string `json:"email"`
	Company     string `json:"company"`
	PhoneNumber string `json:"phone_number"`
}

type EmailSettings

type EmailSettings struct {
	EnableSignUpWithEmail             bool
	EnableSignInWithEmail             *bool
	EnableSignInWithUsername          *bool
	SendEmailNotifications            bool
	RequireEmailVerification          bool
	FeedbackName                      string
	FeedbackEmail                     string
	FeedbackOrganization              *string
	SMTPUsername                      string
	SMTPPassword                      string
	SMTPServer                        string
	SMTPPort                          string
	ConnectionSecurity                string
	InviteSalt                        string
	SendPushNotifications             *bool
	PushNotificationServer            *string
	PushNotificationContents          *string
	EnableEmailBatching               *bool
	EmailBatchingBufferSize           *int
	EmailBatchingInterval             *int
	SkipServerCertificateVerification *bool
}

type Emoji

type Emoji struct {
	Id        string `json:"id"`
	CreateAt  int64  `json:"create_at"`
	UpdateAt  int64  `json:"update_at"`
	DeleteAt  int64  `json:"delete_at"`
	CreatorId string `json:"creator_id"`
	Name      string `json:"name"`
}

func EmojiFromJson

func EmojiFromJson(data io.Reader) *Emoji

func EmojiListFromJson

func EmojiListFromJson(data io.Reader) []*Emoji

func (*Emoji) IsValid

func (emoji *Emoji) IsValid() *AppError

func (*Emoji) PreSave

func (emoji *Emoji) PreSave()

func (*Emoji) PreUpdate

func (emoji *Emoji) PreUpdate()

func (*Emoji) ToJson

func (emoji *Emoji) ToJson() string

type EncryptStringMap

type EncryptStringMap map[string]string

type Features

type Features struct {
	Users                *int  `json:"users"`
	LDAP                 *bool `json:"ldap"`
	MFA                  *bool `json:"mfa"`
	GoogleOAuth          *bool `json:"google_oauth"`
	Office365OAuth       *bool `json:"office365_oauth"`
	Compliance           *bool `json:"compliance"`
	Cluster              *bool `json:"cluster"`
	Metrics              *bool `json:"metrics"`
	CustomBrand          *bool `json:"custom_brand"`
	MHPNS                *bool `json:"mhpns"`
	SAML                 *bool `json:"saml"`
	PasswordRequirements *bool `json:"password_requirements"`
	// after we enabled more features for webrtc we'll need to control them with this
	FutureFeatures *bool `json:"future_features"`
}

func (*Features) SetDefaults

func (f *Features) SetDefaults()

func (*Features) ToMap

func (f *Features) ToMap() map[string]interface{}

type FileInfo added in v1.4.0

type FileInfo struct {
	Id              string `json:"id"`
	CreatorId       string `json:"user_id"`
	PostId          string `json:"post_id,omitempty"`
	CreateAt        int64  `json:"create_at"`
	UpdateAt        int64  `json:"update_at"`
	DeleteAt        int64  `json:"delete_at"`
	Path            string `json:"-"` // not sent back to the client
	ThumbnailPath   string `json:"-"` // not sent back to the client
	PreviewPath     string `json:"-"` // not sent back to the client
	Name            string `json:"name"`
	Extension       string `json:"extension"`
	Size            int64  `json:"size"`
	MimeType        string `json:"mime_type"`
	Width           int    `json:"width,omitempty"`
	Height          int    `json:"height,omitempty"`
	HasPreviewImage bool   `json:"has_preview_image,omitempty"`
}

func FileInfoFromJson added in v1.4.0

func FileInfoFromJson(data io.Reader) *FileInfo

func FileInfosFromJson

func FileInfosFromJson(data io.Reader) []*FileInfo

func (*FileInfo) IsImage

func (o *FileInfo) IsImage() bool

func (*FileInfo) IsValid

func (o *FileInfo) IsValid() *AppError

func (*FileInfo) PreSave

func (o *FileInfo) PreSave()

func (*FileInfo) ToJson added in v1.4.0

func (info *FileInfo) ToJson() string

type FileSettings

type FileSettings struct {
	EnableFileAttachments   *bool
	MaxFileSize             *int64
	DriverName              string
	Directory               string
	EnablePublicLink        bool
	PublicLinkSalt          *string
	ThumbnailWidth          int
	ThumbnailHeight         int
	PreviewWidth            int
	PreviewHeight           int
	ProfileWidth            int
	ProfileHeight           int
	InitialFont             string
	AmazonS3AccessKeyId     string
	AmazonS3SecretAccessKey string
	AmazonS3Bucket          string
	AmazonS3Region          string
	AmazonS3Endpoint        string
	AmazonS3SSL             *bool
}

type FileUploadResponse

type FileUploadResponse struct {
	FileInfos []*FileInfo `json:"file_infos"`
	ClientIds []string    `json:"client_ids"`
}

func FileUploadResponseFromJson

func FileUploadResponseFromJson(data io.Reader) *FileUploadResponse

func (*FileUploadResponse) ToJson

func (o *FileUploadResponse) ToJson() string

type GatewayResponse

type GatewayResponse struct {
	Status string `json:"janus"`
}

func GatewayResponseFromJson

func GatewayResponseFromJson(data io.Reader) *GatewayResponse

type IncomingWebhook

type IncomingWebhook struct {
	Id          string `json:"id"`
	CreateAt    int64  `json:"create_at"`
	UpdateAt    int64  `json:"update_at"`
	DeleteAt    int64  `json:"delete_at"`
	UserId      string `json:"user_id"`
	ChannelId   string `json:"channel_id"`
	TeamId      string `json:"team_id"`
	DisplayName string `json:"display_name"`
	Description string `json:"description"`
}

func IncomingWebhookFromJson

func IncomingWebhookFromJson(data io.Reader) *IncomingWebhook

func IncomingWebhookListFromJson

func IncomingWebhookListFromJson(data io.Reader) []*IncomingWebhook

func (*IncomingWebhook) IsValid

func (o *IncomingWebhook) IsValid() *AppError

func (*IncomingWebhook) PreSave

func (o *IncomingWebhook) PreSave()

func (*IncomingWebhook) PreUpdate

func (o *IncomingWebhook) PreUpdate()

func (*IncomingWebhook) ToJson

func (o *IncomingWebhook) ToJson() string

type IncomingWebhookRequest added in v1.2.1

type IncomingWebhookRequest struct {
	Text        string             `json:"text"`
	Username    string             `json:"username"`
	IconURL     string             `json:"icon_url"`
	ChannelName string             `json:"channel"`
	Props       StringInterface    `json:"props"`
	Attachments []*SlackAttachment `json:"attachments"`
	Type        string             `json:"type"`
}

func IncomingWebhookRequestFromJson added in v1.2.1

func IncomingWebhookRequestFromJson(data io.Reader) *IncomingWebhookRequest

type InitialLoad

type InitialLoad struct {
	User        *User             `json:"user"`
	TeamMembers []*TeamMember     `json:"team_members"`
	Teams       []*Team           `json:"teams"`
	Preferences Preferences       `json:"preferences"`
	ClientCfg   map[string]string `json:"client_cfg"`
	LicenseCfg  map[string]string `json:"license_cfg"`
	NoAccounts  bool              `json:"no_accounts"`
}

func InitialLoadFromJson

func InitialLoadFromJson(data io.Reader) *InitialLoad

func (*InitialLoad) ToJson

func (me *InitialLoad) ToJson() string

type Invites

type Invites struct {
	Invites []map[string]string `json:"invites"`
}

func InvitesFromJson

func InvitesFromJson(data io.Reader) *Invites

func (*Invites) ToEmailList

func (o *Invites) ToEmailList() []string

func (*Invites) ToJson

func (o *Invites) ToJson() string

type LdapSettings added in v1.4.0

type LdapSettings struct {
	// Basic
	Enable             *bool
	LdapServer         *string
	LdapPort           *int
	ConnectionSecurity *string
	BaseDN             *string
	BindUsername       *string
	BindPassword       *string

	// Filtering
	UserFilter *string

	// User Mapping
	FirstNameAttribute *string
	LastNameAttribute  *string
	EmailAttribute     *string
	UsernameAttribute  *string
	NicknameAttribute  *string
	IdAttribute        *string
	PositionAttribute  *string

	// Syncronization
	SyncIntervalMinutes *int

	// Advanced
	SkipCertificateVerification *bool
	QueryTimeout                *int
	MaxPageSize                 *int

	// Customization
	LoginFieldName *string
}

type License

type License struct {
	Id        string    `json:"id"`
	IssuedAt  int64     `json:"issued_at"`
	StartsAt  int64     `json:"starts_at"`
	ExpiresAt int64     `json:"expires_at"`
	Customer  *Customer `json:"customer"`
	Features  *Features `json:"features"`
}

func LicenseFromJson

func LicenseFromJson(data io.Reader) *License

func (*License) IsExpired

func (l *License) IsExpired() bool

func (*License) IsStarted

func (l *License) IsStarted() bool

func (*License) ToJson

func (l *License) ToJson() string

type LicenseRecord

type LicenseRecord struct {
	Id       string `json:"id"`
	CreateAt int64  `json:"create_at"`
	Bytes    string `json:"-"`
}

func (*LicenseRecord) IsValid

func (lr *LicenseRecord) IsValid() *AppError

func (*LicenseRecord) PreSave

func (lr *LicenseRecord) PreSave()

type LocalizationSettings

type LocalizationSettings struct {
	DefaultServerLocale *string
	DefaultClientLocale *string
	AvailableLocales    *string
}

type LogSettings

type LogSettings struct {
	EnableConsole          bool
	ConsoleLevel           string
	EnableFile             bool
	FileLevel              string
	FileFormat             string
	FileLocation           string
	EnableWebhookDebugging bool
	EnableDiagnostics      *bool
}

type MetricsSettings

type MetricsSettings struct {
	Enable           *bool
	BlockProfileRate *int
	ListenAddress    *string
}

type MfaSecret

type MfaSecret struct {
	Secret string `json:"secret"`
	QRCode string `json:"qr_code"`
}

func MfaSecretFromJson

func MfaSecretFromJson(data io.Reader) *MfaSecret

func (*MfaSecret) ToJson

func (me *MfaSecret) ToJson() string

type NativeAppSettings

type NativeAppSettings struct {
	AppDownloadLink        *string
	AndroidAppDownloadLink *string
	IosAppDownloadLink     *string
}

type OAuthApp

type OAuthApp struct {
	Id           string      `json:"id"`
	CreatorId    string      `json:"creator_id"`
	CreateAt     int64       `json:"create_at"`
	UpdateAt     int64       `json:"update_at"`
	ClientSecret string      `json:"client_secret"`
	Name         string      `json:"name"`
	Description  string      `json:"description"`
	IconURL      string      `json:"icon_url"`
	CallbackUrls StringArray `json:"callback_urls"`
	Homepage     string      `json:"homepage"`
	IsTrusted    bool        `json:"is_trusted"`
}

func OAuthAppFromJson

func OAuthAppFromJson(data io.Reader) *OAuthApp

OAuthAppFromJson will decode the input and return a User

func OAuthAppListFromJson

func OAuthAppListFromJson(data io.Reader) []*OAuthApp

func (*OAuthApp) Etag

func (a *OAuthApp) Etag() string

Generate a valid strong etag so the browser can cache the results

func (*OAuthApp) IsValid

func (a *OAuthApp) IsValid() *AppError

IsValid validates the app and returns an error if it isn't configured correctly.

func (*OAuthApp) IsValidRedirectURL

func (a *OAuthApp) IsValidRedirectURL(url string) bool

func (*OAuthApp) PreSave

func (a *OAuthApp) PreSave()

PreSave will set the Id and ClientSecret if missing. It will also fill in the CreateAt, UpdateAt times. It should be run before saving the app to the db.

func (*OAuthApp) PreUpdate

func (a *OAuthApp) PreUpdate()

PreUpdate should be run before updating the app in the db.

func (*OAuthApp) Sanitize

func (a *OAuthApp) Sanitize()

Remove any private data from the app object

func (*OAuthApp) ToJson

func (a *OAuthApp) ToJson() string

ToJson convert a User to a json string

type OutgoingWebhook added in v1.2.1

type OutgoingWebhook struct {
	Id           string      `json:"id"`
	Token        string      `json:"token"`
	CreateAt     int64       `json:"create_at"`
	UpdateAt     int64       `json:"update_at"`
	DeleteAt     int64       `json:"delete_at"`
	CreatorId    string      `json:"creator_id"`
	ChannelId    string      `json:"channel_id"`
	TeamId       string      `json:"team_id"`
	TriggerWords StringArray `json:"trigger_words"`
	TriggerWhen  int         `json:"trigger_when"`
	CallbackURLs StringArray `json:"callback_urls"`
	DisplayName  string      `json:"display_name"`
	Description  string      `json:"description"`
	ContentType  string      `json:"content_type"`
}

func OutgoingWebhookFromJson added in v1.2.1

func OutgoingWebhookFromJson(data io.Reader) *OutgoingWebhook

func OutgoingWebhookListFromJson added in v1.2.1

func OutgoingWebhookListFromJson(data io.Reader) []*OutgoingWebhook

func (*OutgoingWebhook) HasTriggerWord added in v1.2.1

func (o *OutgoingWebhook) HasTriggerWord(word string) bool

func (*OutgoingWebhook) IsValid added in v1.2.1

func (o *OutgoingWebhook) IsValid() *AppError

func (*OutgoingWebhook) PreSave added in v1.2.1

func (o *OutgoingWebhook) PreSave()

func (*OutgoingWebhook) PreUpdate added in v1.2.1

func (o *OutgoingWebhook) PreUpdate()

func (*OutgoingWebhook) ToJson added in v1.2.1

func (o *OutgoingWebhook) ToJson() string

func (*OutgoingWebhook) TriggerWordStartsWith

func (o *OutgoingWebhook) TriggerWordStartsWith(word string) bool

type OutgoingWebhookPayload

type OutgoingWebhookPayload struct {
	Token       string `json:"token"`
	TeamId      string `json:"team_id"`
	TeamDomain  string `json:"team_domain"`
	ChannelId   string `json:"channel_id"`
	ChannelName string `json:"channel_name"`
	Timestamp   int64  `json:"timestamp"`
	UserId      string `json:"user_id"`
	UserName    string `json:"user_name"`
	PostId      string `json:"post_id"`
	Text        string `json:"text"`
	TriggerWord string `json:"trigger_word"`
}

func (*OutgoingWebhookPayload) ToFormValues

func (o *OutgoingWebhookPayload) ToFormValues() string

func (*OutgoingWebhookPayload) ToJSON

func (o *OutgoingWebhookPayload) ToJSON() string

type PasswordSettings

type PasswordSettings struct {
	MinimumLength *int
	Lowercase     *bool
	Number        *bool
	Uppercase     *bool
	Symbol        *bool
}

type Permission

type Permission struct {
	Id          string `json:"id"`
	Name        string `json:"name"`
	Description string `json:"description"`
}
var PERMISSION_ADD_USER_TO_TEAM *Permission
var PERMISSION_ASSIGN_SYSTEM_ADMIN_ROLE *Permission
var PERMISSION_CREATE_DIRECT_CHANNEL *Permission
var PERMISSION_CREATE_GROUP_CHANNEL *Permission
var PERMISSION_CREATE_POST *Permission
var PERMISSION_CREATE_PRIVATE_CHANNEL *Permission
var PERMISSION_CREATE_PUBLIC_CHANNEL *Permission
var PERMISSION_CREATE_TEAM *Permission
var PERMISSION_DELETE_OTHERS_POSTS *Permission
var PERMISSION_DELETE_POST *Permission
var PERMISSION_DELETE_PRIVATE_CHANNEL *Permission
var PERMISSION_DELETE_PUBLIC_CHANNEL *Permission
var PERMISSION_EDIT_OTHERS_POSTS *Permission
var PERMISSION_EDIT_OTHER_USERS *Permission
var PERMISSION_EDIT_POST *Permission
var PERMISSION_GET_PUBLIC_LINK *Permission
var PERMISSION_IMPORT_TEAM *Permission
var PERMISSION_INVITE_USER *Permission
var PERMISSION_JOIN_PUBLIC_CHANNELS *Permission
var PERMISSION_LIST_TEAM_CHANNELS *Permission
var PERMISSION_LIST_USERS_WITHOUT_TEAM *Permission
var PERMISSION_MANAGE_CHANNEL_ROLES *Permission
var PERMISSION_MANAGE_OAUTH *Permission
var PERMISSION_MANAGE_OTHERS_SLASH_COMMANDS *Permission
var PERMISSION_MANAGE_OTHERS_WEBHOOKS *Permission
var PERMISSION_MANAGE_PRIVATE_CHANNEL_MEMBERS *Permission
var PERMISSION_MANAGE_PRIVATE_CHANNEL_PROPERTIES *Permission
var PERMISSION_MANAGE_PUBLIC_CHANNEL_MEMBERS *Permission
var PERMISSION_MANAGE_PUBLIC_CHANNEL_PROPERTIES *Permission
var PERMISSION_MANAGE_ROLES *Permission
var PERMISSION_MANAGE_SLASH_COMMANDS *Permission
var PERMISSION_MANAGE_SYSTEM *Permission

General permission that encompases all system admin functions in the future this could be broken up to allow access to some admin functions but not others

var PERMISSION_MANAGE_SYSTEM_WIDE_OAUTH *Permission
var PERMISSION_MANAGE_TEAM *Permission
var PERMISSION_MANAGE_TEAM_ROLES *Permission
var PERMISSION_MANAGE_WEBHOOKS *Permission
var PERMISSION_PERMANENT_DELETE_USER *Permission
var PERMISSION_READ_CHANNEL *Permission
var PERMISSION_READ_PUBLIC_CHANNEL *Permission
var PERMISSION_REMOVE_USER_FROM_TEAM *Permission
var PERMISSION_UPLOAD_FILE *Permission
var PERMISSION_USE_SLASH_COMMANDS *Permission
var PERMISSION_VIEW_TEAM *Permission

type Post

type Post struct {
	Id            string          `json:"id"`
	CreateAt      int64           `json:"create_at"`
	UpdateAt      int64           `json:"update_at"`
	EditAt        int64           `json:"edit_at"`
	DeleteAt      int64           `json:"delete_at"`
	IsPinned      bool            `json:"is_pinned"`
	UserId        string          `json:"user_id"`
	ChannelId     string          `json:"channel_id"`
	RootId        string          `json:"root_id"`
	ParentId      string          `json:"parent_id"`
	OriginalId    string          `json:"original_id"`
	Message       string          `json:"message"`
	Type          string          `json:"type"`
	Props         StringInterface `json:"props"`
	Hashtags      string          `json:"hashtags"`
	Filenames     StringArray     `json:"filenames,omitempty"` // Deprecated, do not use this field any more
	FileIds       StringArray     `json:"file_ids,omitempty"`
	PendingPostId string          `json:"pending_post_id" db:"-"`
	HasReactions  bool            `json:"has_reactions,omitempty"`
}

func PostFromJson

func PostFromJson(data io.Reader) *Post

func (*Post) AddProp

func (o *Post) AddProp(key string, value interface{})

func (*Post) Etag

func (o *Post) Etag() string

func (*Post) IsSystemMessage added in v1.3.0

func (o *Post) IsSystemMessage() bool

func (*Post) IsValid

func (o *Post) IsValid() *AppError

func (*Post) MakeNonNil

func (o *Post) MakeNonNil()

func (*Post) Patch

func (p *Post) Patch(patch *PostPatch)

func (*Post) PreSave

func (o *Post) PreSave()

func (*Post) ToJson

func (o *Post) ToJson() string

type PostList

type PostList struct {
	Order []string         `json:"order"`
	Posts map[string]*Post `json:"posts"`
}

func NewPostList

func NewPostList() *PostList

func PostListFromJson

func PostListFromJson(data io.Reader) *PostList

func (*PostList) AddOrder

func (o *PostList) AddOrder(id string)

func (*PostList) AddPost

func (o *PostList) AddPost(post *Post)

func (*PostList) Etag

func (o *PostList) Etag() string

func (*PostList) Extend added in v1.2.1

func (o *PostList) Extend(other *PostList)

func (*PostList) IsChannelId

func (o *PostList) IsChannelId(channelId string) bool

func (*PostList) MakeNonNil

func (o *PostList) MakeNonNil()

func (*PostList) ToJson

func (o *PostList) ToJson() string

type PostPatch

type PostPatch struct {
	IsPinned     *bool            `json:"is_pinned"`
	Message      *string          `json:"message"`
	Props        *StringInterface `json:"props"`
	FileIds      *StringArray     `json:"file_ids"`
	HasReactions *bool            `json:"has_reactions"`
}

func PostPatchFromJson

func PostPatchFromJson(data io.Reader) *PostPatch

func (*PostPatch) ToJson

func (o *PostPatch) ToJson() string

type Preference added in v1.2.1

type Preference struct {
	UserId   string `json:"user_id"`
	Category string `json:"category"`
	Name     string `json:"name"`
	Value    string `json:"value"`
}

func PreferenceFromJson added in v1.2.1

func PreferenceFromJson(data io.Reader) *Preference

func (*Preference) IsValid added in v1.2.1

func (o *Preference) IsValid() *AppError

func (*Preference) PreUpdate

func (o *Preference) PreUpdate()

func (*Preference) ToJson added in v1.2.1

func (o *Preference) ToJson() string

type Preferences added in v1.2.1

type Preferences []Preference

func PreferencesFromJson added in v1.2.1

func PreferencesFromJson(data io.Reader) (Preferences, error)

func (*Preferences) ToJson added in v1.2.1

func (o *Preferences) ToJson() string

type PrivacySettings

type PrivacySettings struct {
	ShowEmailAddress bool
	ShowFullName     bool
}

type PushNotification added in v1.3.0

type PushNotification struct {
	Platform         string `json:"platform"`
	ServerId         string `json:"server_id"`
	DeviceId         string `json:"device_id"`
	Category         string `json:"category"`
	Sound            string `json:"sound"`
	Message          string `json:"message"`
	Badge            int    `json:"badge"`
	ContentAvailable int    `json:"cont_ava"`
	TeamId           string `json:"team_id"`
	ChannelId        string `json:"channel_id"`
	ChannelName      string `json:"channel_name"`
	Type             string `json:"type"`
	SenderId         string `json:"sender_id"`
	OverrideUsername string `json:"override_username"`
	OverrideIconUrl  string `json:"override_icon_url"`
	FromWebhook      string `json:"from_webhook"`
}

func PushNotificationFromJson added in v1.3.0

func PushNotificationFromJson(data io.Reader) *PushNotification

func (*PushNotification) SetDeviceIdAndPlatform

func (me *PushNotification) SetDeviceIdAndPlatform(deviceId string)

func (*PushNotification) ToJson added in v1.3.0

func (me *PushNotification) ToJson() string

type PushResponse

type PushResponse map[string]string

func NewErrorPushResponse

func NewErrorPushResponse(message string) PushResponse

func NewOkPushResponse

func NewOkPushResponse() PushResponse

func NewRemovePushResponse

func NewRemovePushResponse() PushResponse

func PushResponseFromJson

func PushResponseFromJson(data io.Reader) PushResponse

func (*PushResponse) ToJson

func (me *PushResponse) ToJson() string

type RateLimitSettings

type RateLimitSettings struct {
	Enable           *bool
	PerSec           int
	MaxBurst         *int
	MemoryStoreSize  int
	VaryByRemoteAddr bool
	VaryByHeader     string
}

type Reaction

type Reaction struct {
	UserId    string `json:"user_id"`
	PostId    string `json:"post_id"`
	EmojiName string `json:"emoji_name"`
	CreateAt  int64  `json:"create_at"`
}

func ReactionFromJson

func ReactionFromJson(data io.Reader) *Reaction

func ReactionsFromJson

func ReactionsFromJson(data io.Reader) []*Reaction

func (*Reaction) IsValid

func (o *Reaction) IsValid() *AppError

func (*Reaction) PreSave

func (o *Reaction) PreSave()

func (*Reaction) ToJson

func (o *Reaction) ToJson() string

type Response

type Response struct {
	StatusCode    int
	Error         *AppError
	RequestId     string
	Etag          string
	ServerVersion string
}

func BuildResponse

func BuildResponse(r *http.Response) *Response

type ResponseMetadata

type ResponseMetadata struct {
	StatusCode int
	Error      *AppError
	RequestId  string
	Etag       string
}

type Result

type Result struct {
	RequestId string
	Etag      string
	Data      interface{}
}

type Role

type Role struct {
	Id          string   `json:"id"`
	Name        string   `json:"name"`
	Description string   `json:"description"`
	Permissions []string `json:"permissions"`
}
var ROLE_CHANNEL_ADMIN *Role
var ROLE_CHANNEL_GUEST *Role
var ROLE_CHANNEL_USER *Role
var ROLE_SYSTEM_ADMIN *Role
var ROLE_SYSTEM_USER *Role
var ROLE_TEAM_ADMIN *Role
var ROLE_TEAM_USER *Role

type SSOSettings

type SSOSettings struct {
	Enable          bool
	Secret          string
	Id              string
	Scope           string
	AuthEndpoint    string
	TokenEndpoint   string
	UserApiEndpoint string
}

type SamlAuthRequest

type SamlAuthRequest struct {
	Base64AuthRequest string
	URL               string
	RelayState        string
}

type SamlCertificateStatus

type SamlCertificateStatus struct {
	IdpCertificateFile    bool `json:"idp_certificate_file"`
	PrivateKeyFile        bool `json:"private_key_file"`
	PublicCertificateFile bool `json:"public_certificate_file"`
}

func SamlCertificateStatusFromJson

func SamlCertificateStatusFromJson(data io.Reader) *SamlCertificateStatus

func (*SamlCertificateStatus) ToJson

func (s *SamlCertificateStatus) ToJson() string

type SamlSettings

type SamlSettings struct {
	// Basic
	Enable  *bool
	Verify  *bool
	Encrypt *bool

	IdpUrl                      *string
	IdpDescriptorUrl            *string
	AssertionConsumerServiceURL *string

	IdpCertificateFile    *string
	PublicCertificateFile *string
	PrivateKeyFile        *string

	// User Mapping
	FirstNameAttribute *string
	LastNameAttribute  *string
	EmailAttribute     *string
	UsernameAttribute  *string
	NicknameAttribute  *string
	LocaleAttribute    *string
	PositionAttribute  *string

	LoginButtonText *string
}

type ScheduledTask

type ScheduledTask struct {
	Name      string        `json:"name"`
	Interval  time.Duration `json:"interval"`
	Recurring bool          `json:"recurring"`
	// contains filtered or unexported fields
}

func CreateRecurringTask

func CreateRecurringTask(name string, function TaskFunc, interval time.Duration) *ScheduledTask

func CreateTask

func CreateTask(name string, function TaskFunc, timeToExecution time.Duration) *ScheduledTask

func GetTaskByName

func GetTaskByName(name string) *ScheduledTask

func (*ScheduledTask) Cancel

func (task *ScheduledTask) Cancel()

func (*ScheduledTask) Execute

func (task *ScheduledTask) Execute()

Executes the task immediatly. A recurring task will be run regularally after interval.

func (*ScheduledTask) String

func (task *ScheduledTask) String() string

type SearchParams added in v1.2.1

type SearchParams struct {
	Terms      string
	IsHashtag  bool
	InChannels []string
	FromUsers  []string
	OrTerms    bool
}

func ParseSearchParams added in v1.2.1

func ParseSearchParams(text string) []*SearchParams

func (*SearchParams) ToJson

func (o *SearchParams) ToJson() string

type SecurityBulletin added in v1.1.0

type SecurityBulletin struct {
	Id               string `json:"id"`
	AppliesToVersion string `json:"applies_to_version"`
}

func SecurityBulletinFromJson added in v1.1.0

func SecurityBulletinFromJson(data io.Reader) *SecurityBulletin

func (*SecurityBulletin) ToJson added in v1.1.0

func (me *SecurityBulletin) ToJson() string

type SecurityBulletins added in v1.1.0

type SecurityBulletins []SecurityBulletin

func SecurityBulletinsFromJson added in v1.1.0

func SecurityBulletinsFromJson(data io.Reader) SecurityBulletins

func (SecurityBulletins) ToJson added in v1.1.0

func (me SecurityBulletins) ToJson() string

type ServiceSettings

type ServiceSettings struct {
	SiteURL                                  *string
	LicenseFileLocation                      *string
	ListenAddress                            string
	ConnectionSecurity                       *string
	TLSCertFile                              *string
	TLSKeyFile                               *string
	UseLetsEncrypt                           *bool
	LetsEncryptCertificateCacheFile          *string
	Forward80To443                           *bool
	ReadTimeout                              *int
	WriteTimeout                             *int
	MaximumLoginAttempts                     int
	GoogleDeveloperKey                       string
	EnableOAuthServiceProvider               bool
	EnableIncomingWebhooks                   bool
	EnableOutgoingWebhooks                   bool
	EnableCommands                           *bool
	EnableOnlyAdminIntegrations              *bool
	EnablePostUsernameOverride               bool
	EnablePostIconOverride                   bool
	EnableLinkPreviews                       *bool
	EnableTesting                            bool
	EnableDeveloper                          *bool
	EnableSecurityFixAlert                   *bool
	EnableInsecureOutgoingConnections        *bool
	EnableMultifactorAuthentication          *bool
	EnforceMultifactorAuthentication         *bool
	AllowCorsFrom                            *string
	SessionLengthWebInDays                   *int
	SessionLengthMobileInDays                *int
	SessionLengthSSOInDays                   *int
	SessionCacheInMinutes                    *int
	WebsocketSecurePort                      *int
	WebsocketPort                            *int
	WebserverMode                            *string
	EnableCustomEmoji                        *bool
	RestrictCustomEmojiCreation              *string
	RestrictPostDelete                       *string
	AllowEditPost                            *string
	PostEditTimeLimit                        *int
	TimeBetweenUserTypingUpdatesMilliseconds *int64
	EnablePostSearch                         *bool
	EnableUserTypingMessages                 *bool
	EnableUserStatuses                       *bool
	ClusterLogTimeoutMilliseconds            *int
}

type Session

type Session struct {
	Id             string        `json:"id"`
	Token          string        `json:"token"`
	CreateAt       int64         `json:"create_at"`
	ExpiresAt      int64         `json:"expires_at"`
	LastActivityAt int64         `json:"last_activity_at"`
	UserId         string        `json:"user_id"`
	DeviceId       string        `json:"device_id"`
	Roles          string        `json:"roles"`
	IsOAuth        bool          `json:"is_oauth"`
	Props          StringMap     `json:"props"`
	TeamMembers    []*TeamMember `json:"team_members" db:"-"`
}

func SessionFromJson

func SessionFromJson(data io.Reader) *Session

func SessionsFromJson

func SessionsFromJson(data io.Reader) []*Session

func (*Session) AddProp

func (me *Session) AddProp(key string, value string)

func (*Session) GetTeamByTeamId

func (me *Session) GetTeamByTeamId(teamId string) *TeamMember

func (*Session) GetUserRoles

func (me *Session) GetUserRoles() []string

func (*Session) IsExpired

func (me *Session) IsExpired() bool

func (*Session) IsMobileApp

func (me *Session) IsMobileApp() bool

func (*Session) PreSave

func (me *Session) PreSave()

func (*Session) Sanitize

func (me *Session) Sanitize()

func (*Session) SetExpireInDays

func (me *Session) SetExpireInDays(days int)

func (*Session) ToJson

func (me *Session) ToJson() string

type SlackAttachment

type SlackAttachment struct {
	Id         int64                   `json:"id"`
	Fallback   string                  `json:"fallback"`
	Color      string                  `json:"color"`
	Pretext    string                  `json:"pretext"`
	AuthorName string                  `json:"author_name"`
	AuthorLink string                  `json:"author_link"`
	AuthorIcon string                  `json:"author_icon"`
	Title      string                  `json:"title"`
	TitleLink  string                  `json:"title_link"`
	Text       string                  `json:"text"`
	Fields     []*SlackAttachmentField `json:"fields"`
	ImageURL   string                  `json:"image_url"`
	ThumbURL   string                  `json:"thumb_url"`
	Footer     string                  `json:"footer"`
	FooterIcon string                  `json:"footer_icon"`
	Timestamp  interface{}             `json:"ts"` // This is either a string or an int64
}

type SlackAttachmentField

type SlackAttachmentField struct {
	Title string      `json:"title"`
	Value interface{} `json:"value"`
	Short bool        `json:"short"`
}

type SqlSettings

type SqlSettings struct {
	DriverName               string
	DataSource               string
	DataSourceReplicas       []string
	DataSourceSearchReplicas []string
	MaxIdleConns             int
	MaxOpenConns             int
	Trace                    bool
	AtRestEncryptKey         string
}

type Status

type Status struct {
	UserId         string `json:"user_id"`
	Status         string `json:"status"`
	Manual         bool   `json:"manual"`
	LastActivityAt int64  `json:"last_activity_at"`
	ActiveChannel  string `json:"-" db:"-"`
}

func StatusFromJson

func StatusFromJson(data io.Reader) *Status

func StatusListFromJson

func StatusListFromJson(data io.Reader) []*Status

func (*Status) ToJson

func (o *Status) ToJson() string

type StringArray

type StringArray []string

type StringInterface added in v1.2.1

type StringInterface map[string]interface{}

type StringMap

type StringMap map[string]string

func GetDefaultChannelNotifyProps added in v1.1.0

func GetDefaultChannelNotifyProps() StringMap

type SuggestCommand

type SuggestCommand struct {
	Suggestion  string `json:"suggestion"`
	Description string `json:"description"`
}

func SuggestCommandFromJson

func SuggestCommandFromJson(data io.Reader) *SuggestCommand

func (*SuggestCommand) ToJson

func (o *SuggestCommand) ToJson() string

type SupportSettings added in v1.4.0

type SupportSettings struct {
	TermsOfServiceLink *string
	PrivacyPolicyLink  *string
	AboutLink          *string
	HelpLink           *string
	ReportAProblemLink *string
	SupportEmail       *string
}

type SwitchRequest

type SwitchRequest struct {
	CurrentService string `json:"current_service"`
	NewService     string `json:"new_service"`
	Email          string `json:"email"`
	Password       string `json:"current_password"`
	NewPassword    string `json:"new_password"`
	MfaCode        string `json:"mfa_code"`
	LdapId         string `json:"ldap_id"`
}

func SwitchRequestFromJson

func SwitchRequestFromJson(data io.Reader) *SwitchRequest

func (*SwitchRequest) EmailToLdap

func (o *SwitchRequest) EmailToLdap() bool

func (*SwitchRequest) EmailToOAuth

func (o *SwitchRequest) EmailToOAuth() bool

func (*SwitchRequest) LdapToEmail

func (o *SwitchRequest) LdapToEmail() bool

func (*SwitchRequest) OAuthToEmail

func (o *SwitchRequest) OAuthToEmail() bool

func (*SwitchRequest) ToJson

func (o *SwitchRequest) ToJson() string

type System

type System struct {
	Name  string `json:"name"`
	Value string `json:"value"`
}

func SystemFromJson

func SystemFromJson(data io.Reader) *System

func (*System) ToJson

func (o *System) ToJson() string

type TaskFunc

type TaskFunc func()

type Team

type Team struct {
	Id              string `json:"id"`
	CreateAt        int64  `json:"create_at"`
	UpdateAt        int64  `json:"update_at"`
	DeleteAt        int64  `json:"delete_at"`
	DisplayName     string `json:"display_name"`
	Name            string `json:"name"`
	Description     string `json:"description"`
	Email           string `json:"email"`
	Type            string `json:"type"`
	CompanyName     string `json:"company_name"`
	AllowedDomains  string `json:"allowed_domains"`
	InviteId        string `json:"invite_id"`
	AllowOpenInvite bool   `json:"allow_open_invite"`
}

func TeamFromJson

func TeamFromJson(data io.Reader) *Team

func TeamListFromJson

func TeamListFromJson(data io.Reader) []*Team

func (*Team) Etag

func (o *Team) Etag() string

func (*Team) IsValid

func (o *Team) IsValid() *AppError

func (*Team) Patch

func (t *Team) Patch(patch *TeamPatch)

func (*Team) PreSave

func (o *Team) PreSave()

func (*Team) PreUpdate

func (o *Team) PreUpdate()

func (*Team) Sanitize added in v1.2.1

func (o *Team) Sanitize()

func (*Team) SanitizeForNotLoggedIn

func (o *Team) SanitizeForNotLoggedIn()

func (*Team) ToJson

func (o *Team) ToJson() string

type TeamMember

type TeamMember struct {
	TeamId   string `json:"team_id"`
	UserId   string `json:"user_id"`
	Roles    string `json:"roles"`
	DeleteAt int64  `json:"delete_at"`
}

func TeamMemberFromJson

func TeamMemberFromJson(data io.Reader) *TeamMember

func TeamMembersFromJson

func TeamMembersFromJson(data io.Reader) []*TeamMember

func (*TeamMember) GetRoles

func (o *TeamMember) GetRoles() []string

func (*TeamMember) IsValid

func (o *TeamMember) IsValid() *AppError

func (*TeamMember) PreUpdate

func (o *TeamMember) PreUpdate()

func (*TeamMember) ToJson

func (o *TeamMember) ToJson() string

type TeamPatch

type TeamPatch struct {
	DisplayName     *string `json:"display_name"`
	Description     *string `json:"description"`
	CompanyName     *string `json:"company_name"`
	InviteId        *string `json:"invite_id"`
	AllowOpenInvite *bool   `json:"allow_open_invite"`
}

func TeamPatchFromJson

func TeamPatchFromJson(data io.Reader) *TeamPatch

func (*TeamPatch) ToJson

func (t *TeamPatch) ToJson() string

type TeamSearch

type TeamSearch struct {
	Term string `json:"term"`
}

func TeamSearchFromJson

func TeamSearchFromJson(data io.Reader) *TeamSearch

TeamSearchFromJson decodes the input and returns a TeamSearch

func (*TeamSearch) ToJson

func (c *TeamSearch) ToJson() string

ToJson convert a TeamSearch to json string

type TeamSettings

type TeamSettings struct {
	SiteName                            string
	MaxUsersPerTeam                     int
	EnableTeamCreation                  bool
	EnableUserCreation                  bool
	EnableOpenServer                    *bool
	RestrictCreationToDomains           string
	EnableCustomBrand                   *bool
	CustomBrandText                     *string
	CustomDescriptionText               *string
	RestrictDirectMessage               *string
	RestrictTeamInvite                  *string
	RestrictPublicChannelManagement     *string
	RestrictPrivateChannelManagement    *string
	RestrictPublicChannelCreation       *string
	RestrictPrivateChannelCreation      *string
	RestrictPublicChannelDeletion       *string
	RestrictPrivateChannelDeletion      *string
	RestrictPrivateChannelManageMembers *string
	UserStatusAwayTimeout               *int64
	MaxChannelsPerTeam                  *int64
	MaxNotificationsPerChannel          *int64
}

type TeamStats

type TeamStats struct {
	TeamId            string `json:"team_id"`
	TotalMemberCount  int64  `json:"total_member_count"`
	ActiveMemberCount int64  `json:"active_member_count"`
}

func TeamStatsFromJson

func TeamStatsFromJson(data io.Reader) *TeamStats

func (*TeamStats) ToJson

func (o *TeamStats) ToJson() string

type TeamUnread

type TeamUnread struct {
	TeamId       string `json:"team_id"`
	MsgCount     int64  `json:"msg_count"`
	MentionCount int64  `json:"mention_count"`
}

func TeamUnreadFromJson

func TeamUnreadFromJson(data io.Reader) *TeamUnread

func TeamsUnreadFromJson

func TeamsUnreadFromJson(data io.Reader) []*TeamUnread

func (*TeamUnread) ToJson

func (o *TeamUnread) ToJson() string

type Token

type Token struct {
	Token    string
	CreateAt int64
	Type     string
	Extra    string
}

func NewToken

func NewToken(tokentype, extra string) *Token

func (*Token) IsValid

func (t *Token) IsValid() *AppError

type User

type User struct {
	Id                 string    `json:"id"`
	CreateAt           int64     `json:"create_at,omitempty"`
	UpdateAt           int64     `json:"update_at,omitempty"`
	DeleteAt           int64     `json:"delete_at"`
	Username           string    `json:"username"`
	Password           string    `json:"password,omitempty"`
	AuthData           *string   `json:"auth_data,omitempty"`
	AuthService        string    `json:"auth_service"`
	Email              string    `json:"email"`
	EmailVerified      bool      `json:"email_verified,omitempty"`
	Nickname           string    `json:"nickname"`
	FirstName          string    `json:"first_name"`
	LastName           string    `json:"last_name"`
	Position           string    `json:"position"`
	Roles              string    `json:"roles"`
	AllowMarketing     bool      `json:"allow_marketing,omitempty"`
	Props              StringMap `json:"props,omitempty"`
	NotifyProps        StringMap `json:"notify_props,omitempty"`
	LastPasswordUpdate int64     `json:"last_password_update,omitempty"`
	LastPictureUpdate  int64     `json:"last_picture_update,omitempty"`
	FailedAttempts     int       `json:"failed_attempts,omitempty"`
	Locale             string    `json:"locale"`
	MfaActive          bool      `json:"mfa_active,omitempty"`
	MfaSecret          string    `json:"mfa_secret,omitempty"`
	LastActivityAt     int64     `db:"-" json:"last_activity_at,omitempty"`
}

func UserFromJson

func UserFromJson(data io.Reader) *User

UserFromJson will decode the input and return a User

func UserListFromJson

func UserListFromJson(data io.Reader) []*User

func (*User) AddNotifyProp

func (u *User) AddNotifyProp(key string, value string)

func (*User) AddProp

func (u *User) AddProp(key string, value string)

func (*User) ClearNonProfileFields added in v1.3.0

func (u *User) ClearNonProfileFields()

func (*User) Etag

func (u *User) Etag(showFullName, showEmail bool) string

Generate a valid strong etag so the browser can cache the results

func (*User) GetDisplayName

func (u *User) GetDisplayName() string

func (*User) GetDisplayNameForPreference

func (u *User) GetDisplayNameForPreference(nameFormat string) string

func (*User) GetFullName

func (u *User) GetFullName() string

func (*User) GetRawRoles

func (u *User) GetRawRoles() string

func (*User) GetRoles

func (u *User) GetRoles() []string

func (*User) IsInRole

func (u *User) IsInRole(inRole string) bool

Make sure you acually want to use this function. In context.go there are functions to check permissions This function should not be used to check permissions.

func (*User) IsLDAPUser

func (u *User) IsLDAPUser() bool

func (*User) IsOAuthUser

func (u *User) IsOAuthUser() bool

func (*User) IsSSOUser added in v1.2.1

func (u *User) IsSSOUser() bool

func (*User) IsValid

func (u *User) IsValid() *AppError

IsValid validates the user and returns an error if it isn't configured correctly.

func (*User) MakeNonNil

func (u *User) MakeNonNil()

func (*User) Patch

func (u *User) Patch(patch *UserPatch)

func (*User) PreSave

func (u *User) PreSave()

PreSave will set the Id and Username if missing. It will also fill in the CreateAt, UpdateAt times. It will also hash the password. It should be run before saving the user to the db.

func (*User) PreUpdate

func (u *User) PreUpdate()

PreUpdate should be run before updating the user in the db.

func (*User) Sanitize

func (u *User) Sanitize(options map[string]bool)

Remove any private data from the user object

func (*User) SanitizeProfile

func (u *User) SanitizeProfile(options map[string]bool)

func (*User) SetDefaultNotifications

func (u *User) SetDefaultNotifications()

func (*User) ToJson

func (u *User) ToJson() string

ToJson convert a User to a json string

func (*User) UpdateMentionKeysFromUsername

func (user *User) UpdateMentionKeysFromUsername(oldUsername string)

type UserAutocomplete

type UserAutocomplete struct {
	Users        []*User `json:"users"`
	OutOfChannel []*User `json:"out_of_channel,omitempty"`
}

func UserAutocompleteFromJson

func UserAutocompleteFromJson(data io.Reader) *UserAutocomplete

func (*UserAutocomplete) ToJson

func (o *UserAutocomplete) ToJson() string

type UserAutocompleteInChannel

type UserAutocompleteInChannel struct {
	InChannel    []*User `json:"in_channel"`
	OutOfChannel []*User `json:"out_of_channel"`
}

func UserAutocompleteInChannelFromJson

func UserAutocompleteInChannelFromJson(data io.Reader) *UserAutocompleteInChannel

func (*UserAutocompleteInChannel) ToJson

func (o *UserAutocompleteInChannel) ToJson() string

type UserAutocompleteInTeam

type UserAutocompleteInTeam struct {
	InTeam []*User `json:"in_team"`
}

func UserAutocompleteInTeamFromJson

func UserAutocompleteInTeamFromJson(data io.Reader) *UserAutocompleteInTeam

func (*UserAutocompleteInTeam) ToJson

func (o *UserAutocompleteInTeam) ToJson() string

type UserPatch

type UserPatch struct {
	Username    *string   `json:"username"`
	Nickname    *string   `json:"nickname"`
	FirstName   *string   `json:"first_name"`
	LastName    *string   `json:"last_name"`
	Position    *string   `json:"position"`
	Email       *string   `json:"email"`
	Props       StringMap `json:"props,omitempty"`
	NotifyProps StringMap `json:"notify_props,omitempty"`
	Locale      *string   `json:"locale"`
}

func UserPatchFromJson

func UserPatchFromJson(data io.Reader) *UserPatch

func (*UserPatch) ToJson

func (u *UserPatch) ToJson() string

type UserSearch

type UserSearch struct {
	Term           string `json:"term"`
	TeamId         string `json:"team_id"`
	NotInTeamId    string `json:"not_in_team_id"`
	InChannelId    string `json:"in_channel_id"`
	NotInChannelId string `json:"not_in_channel_id"`
	AllowInactive  bool   `json:"allow_inactive"`
	WithoutTeam    bool   `json:"without_team"`
}

func UserSearchFromJson

func UserSearchFromJson(data io.Reader) *UserSearch

UserSearchFromJson will decode the input and return a User

func (*UserSearch) ToJson

func (u *UserSearch) ToJson() string

ToJson convert a User to a json string

type WebSocketClient

type WebSocketClient struct {
	Url             string          // The location of the server like "ws://localhost:8065"
	ApiUrl          string          // The api location of the server like "ws://localhost:8065/api/v3"
	ConnectUrl      string          // The websocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
	Conn            *websocket.Conn // The WebSocket connection
	AuthToken       string          // The token used to open the WebSocket
	Sequence        int64           // The ever-incrementing sequence attached to each WebSocket action
	EventChannel    chan *WebSocketEvent
	ResponseChannel chan *WebSocketResponse
	ListenError     *AppError
}

func (*WebSocketClient) Close

func (wsc *WebSocketClient) Close()

func (*WebSocketClient) Connect

func (wsc *WebSocketClient) Connect() *AppError

func (*WebSocketClient) GetStatuses

func (wsc *WebSocketClient) GetStatuses()

GetStatuses will return a map of string statuses using user id as the key

func (*WebSocketClient) GetStatusesByIds

func (wsc *WebSocketClient) GetStatusesByIds(userIds []string)

GetStatusesByIds will fetch certain user statuses based on ids and return a map of string statuses using user id as the key

func (*WebSocketClient) Listen

func (wsc *WebSocketClient) Listen()

func (*WebSocketClient) SendMessage

func (wsc *WebSocketClient) SendMessage(action string, data map[string]interface{})

func (*WebSocketClient) UserTyping

func (wsc *WebSocketClient) UserTyping(channelId, parentId string)

UserTyping will push a user_typing event out to all connected users who are in the specified channel

type WebSocketEvent

type WebSocketEvent struct {
	Event     string                 `json:"event"`
	Data      map[string]interface{} `json:"data"`
	Broadcast *WebsocketBroadcast    `json:"broadcast"`
	Sequence  int64                  `json:"seq"`
}

func NewWebSocketEvent

func NewWebSocketEvent(event, teamId, channelId, userId string, omitUsers map[string]bool) *WebSocketEvent

func WebSocketEventFromJson

func WebSocketEventFromJson(data io.Reader) *WebSocketEvent

func (*WebSocketEvent) Add

func (m *WebSocketEvent) Add(key string, value interface{})

func (*WebSocketEvent) EventType

func (o *WebSocketEvent) EventType() string

func (*WebSocketEvent) IsValid

func (o *WebSocketEvent) IsValid() bool

func (*WebSocketEvent) ToJson

func (o *WebSocketEvent) ToJson() string

type WebSocketMessage

type WebSocketMessage interface {
	ToJson() string
	IsValid() bool
	EventType() string
}

type WebSocketRequest

type WebSocketRequest struct {
	// Client-provided fields
	Seq    int64                  `json:"seq"`
	Action string                 `json:"action"`
	Data   map[string]interface{} `json:"data"`

	// Server-provided fields
	Session Session              `json:"-"`
	T       goi18n.TranslateFunc `json:"-"`
	Locale  string               `json:"-"`
}

func WebSocketRequestFromJson

func WebSocketRequestFromJson(data io.Reader) *WebSocketRequest

func (*WebSocketRequest) ToJson

func (o *WebSocketRequest) ToJson() string

type WebSocketResponse

type WebSocketResponse struct {
	Status   string                 `json:"status"`
	SeqReply int64                  `json:"seq_reply,omitempty"`
	Data     map[string]interface{} `json:"data,omitempty"`
	Error    *AppError              `json:"error,omitempty"`
}

func NewWebSocketError

func NewWebSocketError(seqReply int64, err *AppError) *WebSocketResponse

func NewWebSocketResponse

func NewWebSocketResponse(status string, seqReply int64, data map[string]interface{}) *WebSocketResponse

func WebSocketResponseFromJson

func WebSocketResponseFromJson(data io.Reader) *WebSocketResponse

func (*WebSocketResponse) Add

func (m *WebSocketResponse) Add(key string, value interface{})

func (*WebSocketResponse) EventType

func (o *WebSocketResponse) EventType() string

func (*WebSocketResponse) IsValid

func (o *WebSocketResponse) IsValid() bool

func (*WebSocketResponse) ToJson

func (o *WebSocketResponse) ToJson() string

type WebrtcInfoResponse

type WebrtcInfoResponse struct {
	Token        string `json:"token"`
	GatewayUrl   string `json:"gateway_url"`
	StunUri      string `json:"stun_uri,omitempty"`
	TurnUri      string `json:"turn_uri,omitempty"`
	TurnPassword string `json:"turn_password,omitempty"`
	TurnUsername string `json:"turn_username,omitempty"`
}

func WebrtcInfoResponseFromJson

func WebrtcInfoResponseFromJson(data io.Reader) *WebrtcInfoResponse

func (*WebrtcInfoResponse) ToJson

func (o *WebrtcInfoResponse) ToJson() string

type WebrtcSettings

type WebrtcSettings struct {
	Enable              *bool
	GatewayWebsocketUrl *string
	GatewayAdminUrl     *string
	GatewayAdminSecret  *string
	StunURI             *string
	TurnURI             *string
	TurnUsername        *string
	TurnSharedKey       *string
}

type WebsocketBroadcast

type WebsocketBroadcast struct {
	OmitUsers map[string]bool `json:"omit_users"` // broadcast is omitted for users listed here
	UserId    string          `json:"user_id"`    // broadcast only occurs for this user
	ChannelId string          `json:"channel_id"` // broadcast only occurs for users in this channel
	TeamId    string          `json:"team_id"`    // broadcast only occurs for users in this team
}

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